Complexity of predicting winners in plurality voting with abstentions
Subgame-Perfect Nash Equilibria of Plurality Voting with Abstention: a PSPACE-Completeness Result for Restricted Ballots
Summary
This paper looks at a type of voting where people vote one after another and may choose not to vote at all. Each voter has a list of favorite candidates and can only vote for some of the top ones in their list or abstain. The authors study how hard it is to figure out whether a certain candidate can win if everyone votes strategically, thinking about how others will vote. They find that this problem is very complex and belongs to a class called PSPACE-complete, meaning it is generally tough to solve with a computer. This answers a question left open by earlier work on voting strategy.
What this means in practice
- •For election system designers: Assess the computational limits of predicting strategic outcomes in sequential plurality elections with voting constraints.
- •For game theory software developers: Understand the complexity barriers when building tools to analyze equilibria in voting games with restricted ballots and abstentions.
A theory result. No direct application yet.