Papers for

video content creators

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

LynnReal-Omni enables controllable multimodal video generation with real-time speed

LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows

Abstract: Video diffusion models are stochastic and hard to control: precise content often requires repeated sampling without guaranteed success, and long-horizon scenes drift in appearance, interactions, and temporal coherence. Agentic visual creation provides explicit references, editable 3D scenes, or executable game states for stable control, but does not by itself guarantee high object or character fidelity. Combining the two can enable stable, high-quality generation. To realize this combination, we present LynnReal-Omni, a native multimodal video generation framework built on a 32B shared multimodal diffusion transformer that unifies text-to-video, image-conditioned generation, reference-guided generation, structural control, editing, degraded video restoration, and long-video generation. It accepts heterogeneous visual inputs, including appearance references, editable 3D renders, and game recordings, allowing agents to compose visual conditions within a unified model. We also train a dedicated 27B Flash shared multimodal diffusion transformer for real-time rendering. We build a systematic data pipeline for video cleaning, subject association, multimodal annotation, and aligned control construction, yielding a curated corpus of multi-shot audiovisual segments, and introduce MSAVP, a 100-prompt, 20-metric evaluation design that separates instruction following, generating plausibility, visual quality, temporal behavior, and audio coordination. LynnReal-Omni-Flash further reduces inference cost through model and decoding acceleration, including a lightweight VAE decoder; on one H100, warm generation and decoding of a 22-frame 540p video take 843 ms with LynnReal-Omni and 377 ms with Flash. These results provide a foundation for real-time streaming video generation, making LynnReal-Omni a unified, controllable, and efficient basis for agentic visual creation.

Mon 14 SeptComputer Vision and Pattern Recognition
The gist
Generating videos from descriptions or images is tricky because results can vary and be hard to control. The authors created LynnReal-Omni, a system that combines different inputs like text, images, 3D scenes, and game footage to produce videos that are more accurate and consistent. They built powerful models that work together to handle many video tasks, like editing, restoring, and creating long sequences. Their system can generate short videos quickly enough for streaming, making it easier to create complex videos with precise control.
Open 2609.15863v1

CrossDistill improves diffusion model speed while keeping variety and detail

CrossDistill: Balancing Quality and Diversity via Trajectory-Level Hybrid Few-Step Distillation

Abstract: Few-step distillation accelerates diffusion models but must balance diversity and fidelity: trajectory-based distillation preserves mode coverage, while distribution matching sharpens samples but can reduce diversity. We show that this tension can be exploited in a noise-regime-dependent way: high-noise steps largely determine global modes, whereas low-noise steps refine local details. We propose CrossDistill, a trajectory-level hybrid distillation framework that splits the sampling trajectory at a crossover point, applies a trajectory-preserving objective on the high-noise interval and a distribution-matching objective on the low-noise interval, and couples the two stages through the crossover state. In contrast to loss-level mixing, and complementarily to training-time two-stage recipes, CrossDistill explicitly assigns complementary objectives along the noise axis, so that global branching is preserved before local statistics are sharpened. CrossDistill is a noise-level scheduling policy: PCM and DMD are plug-in instantiations, while the noise partition, crossover coupling, and objective ordering are the key design elements. Experiments on text-to-video diffusion models and qualitative image-to-video results show that CrossDistill expands the few-step quality-diversity frontier, retaining seed-level variation while achieving competitive visual fidelity.

Sun 13 SeptComputer Vision and Pattern Recognition
The gist
Diffusion models are used to create images and videos but can be slow to generate high-quality results. The authors found that focusing on different stages of the generation process can help: early steps handle broad patterns and later steps add fine details. They created CrossDistill, a method that uses two different training goals for these stages to maintain both variety and clarity in fewer steps. This approach helps speed up the generation without losing important visual features.
Open 2609.14725v1

SignRefine improves sign language video clarity using keypoint data

SignRefine: Adapting Foundational Video Models for Sign Language Generation

Abstract: Sign language video generation demands precise hand and facial articulation, yet modern video diffusion models, trained predominantly on spoken-language video, produce artifacts that render signing unintelligible. We propose SignRefine, a sign language video generation model that produces comprehensible signing from 2D keypoint conditioning alone, generalizing across appearances and visual conditions. Our approach builds on a pretrained video diffusion transformer and introduces local adapters with spatial grounding to selectively refine hand and face regions, steering the strong base model's prior toward accurate articulation. To enable this work and support broader sign language research, we present NVSign, a large-scale dataset of video content natively produced in sign language, offering diverse signer appearances, environments, and natural conversational settings. Trained on this data, our model shows up to 30% improvement in hand pose precision metrics over the strongest baseline and is preferred by sign language users for visual quality and comprehensibility in more than 80% of comparisons.

Tue 8 SeptComputer Vision and Pattern Recognition
The gist
Making videos of sign language that show clear hand and facial movements is very hard. Most video-generating tools are trained on regular videos with speech, so they create confusing signs with mistakes. The authors developed SignRefine, a new model that starts with an existing video tool and then focuses on fixing hands and faces based on simple movement signals. They also created a big collection of sign language videos to train their system. SignRefine produces clearer and more understandable signing videos that people who use sign language prefer.
Open 2609.08496v1