Papers for
automotive system designers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Speed sign recognition fits efficient chips with pruning and integer math
Replay Pruning and Few-Bit Integer Inference for Hardware-Efficient Speed-Sign Recognition
Abstract: Speed-limit sign recognition on an automotive camera system-on-chip (SoC) must fit a detector and a classifier (the reader) into the memory, arithmetic, and energy budgets of the device. In our two-stage recognizer, the detector, a YOLO-family network with ReLU and hard-sigmoid operators, is compressed by channel replay: an iterative pruning cascade identifies the channels to remove, the recorded deletions are replayed on the original task-trained network, the parent, and one continuous knowledge-distillation recovery follows. On a YOLOv5n, replay removes 60.3% of the parameters at the accuracy of the parent and, in validation mAP50-95 over five matched seeds, outperforms iterative pruning and training from scratch, and its per-step variant (per-step replay) is the most accurate pruning method. On a YOLOv8n, replay and per-step replay outperform every other method and the unpruned parent. The reader, a five-layer CNN with 18k parameters, and the post-processing of the YOLOv5n and YOLOv8n heads use integer arithmetic only. With 4-bit weights and 8-bit activations (W4A8), the reader matches FP32 accuracy in 12.1 KB of on-chip memory, and an executable streaming model reproduces the INT8 class predictions of its runtime on all 9,850 test crops. On a Jetson AGX Orin, INT8 is faster than FP16 only in the implicit formulation of TensorRT, and the replay detector runs fastest on the deep-learning accelerator (DLA). Trained on public data only, the combined system of 0.72 M parameters recognizes 95.2% of the signs of a held-out automotive camera at 90% precision and 94 frames per second.
EvoSim self improves AI to build better physics models for batteries
EvoSim: Learning to Model, Modeling to Learn
Abstract: Physics-based models connect scientific explanation with quantitative prediction. Constructing them requires selecting physical processes, defining states and governing equations, specifying couplings, and identifying parameters from experiments. Existing AI systems remain limited in making these model structure decisions autonomously. We introduce EvoSim, a self-evolving AI scientist for physical modeling. It uses experimental discrepancies to drive mechanism and equation revisions and held-out experimental data to test physical plausibility. Exploration traces make updates to knowledge, skills, and multi-agent orchestration. This co-evolution improves physics-based models and EvoSim's ability to select mechanisms, diagnose failures, and coordinate research. We evaluate EvoSim on two industrial battery modeling tasks. It predicts lithium-metal-plating onset from 25 to 45 degrees Celsius and 2 C to 6 C with a mean absolute error of 1.79% in state of charge. Dynamic voltage prediction under vehicle driving conditions achieves a root mean square error of 7.62 mV, surpassing the reported accuracy of models developed by human experts. Self-evolution reduces model and physics errors by approximately 36% relative to baseline, demonstrating improved scientific modeling capability. EvoSim turns experimental observations into validated models and cumulative research expertise.
Joint design improves large language model agents over wireless networks
LLM-Based Multi-Agent Systems over Wireless Networks: A Joint Agent--Network Design Perspective
Abstract: As large language models (LLMs) evolve from standalone models into collaborative agents embedded in physical systems, their reasoning and execution are increasingly distributed across wireless edge nodes. In this setting, wireless networks are experiencing a paradigm shift from only providing data connectivity to supporting the multi-agent reasoning workflow itself. The task performance of such network-constrained LLM-based multi-agent systems (MASs) is jointly affected by the multi-agent reasoning dependencies as well as the underlying network connectivity and edge resources. This coupling gives rise to various technical challenges, including the metric misalignment and message redundancy, state inconsistency and topology mismatch, as well as resource limitation and trust discontinuity. To address these challenges, this article develops a novel joint agent--network design perspective that coordinates decisions on both sides of the system. Specifically, we present the joint design of agent--interaction scheduling and resource allocation, the message selection-transmission co-design, as well as the joint agent--network topology design and workload--resource allocation. Furthermore, we consider the network-verified provenance that is linked with agent-side information-flow control to constrain how received information affects subsequent operations. An illustrative vehicle-to-everything (V2X) case study shows that jointly adapting agent-side interaction decisions and network operations improves task completion under communication and edge-resource constraints, outperforming the conventional agent-only and wireless-only separate designs.