Papers for
ai developers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Curriculum reinforcement learning improves reasoning in diffusion language models
CanvasAnneal: Curriculum Reinforcement Learning for Diffusion Language Models
Abstract: Diffusion Language Models (DLMs) offer promising parallel generation capabilities but lag behind autoregressive models in complex reasoning and tool-use tasks. While Reinforcement Learning (RL) has recently been applied to enhance DLMs, standard RL approaches suffer from an exploration bottleneck. To address this, we inject reasoning priors from a stronger teacher model to guide RL exploration. In this paper, we introduce CanvasAnneal, a curriculum-guided diffusion RL framework. During the initial RL phase, we warm-start exploration by injecting teacher-generated reasoning traces into the initial diffusion canvas. As training progresses, we gradually remove this guidance and require the model to generate more of the reasoning trajectory independently. Across mathematical reasoning and tool-use benchmarks, CanvasAnneal improves over standard diffu-GRPO on MATH500, Countdown, and Tau2 and substantially accelerates reward improvement on several tasks, while gains are task-dependent. Our results suggest that structured training-time guidance can alleviate exploration bottlenecks in diffusion RL and speed up convergence on harder tasks.
Language model trait patterns match human personality structure closely
Implicit Personality Representations in Humans and LLMs
Abstract: A century of psychology has found that the trait words people use to describe one another vary, but the relational structure among those traits, which ones go together and which oppose, is strikingly consistent across raters and cultures. We test whether the LLM (Qwen 2.5-7B-Instruct) reproduces this structure in its internal trait representations. From millions of crowd-sourced personality ratings of fictional characters, we build a human implicit-personality matrix over hundreds of traits; from contrastive model activations, we build a matching matrix over the same traits. The two relational structures align strongly (Mantel r = 0.77), and the agreement holds trait by trait as well as in aggregate. Two dominant axes of the model's trait representations recover the social and intellectual dimensions long known to organize human personality impressions, social warmth and intellectual competence. On held-out dialogue, projecting model activations onto these directions yields personality profiles that agree with human ratings. This work establishes a framework that enables comprehensive, human-grounded comparison between internal model trait geometry and the shared structure of human personality impressions.
Subliminal learning effects vary in open-weight AI language models
Reproducing and Evaluating the Generalizability of Subliminal Learning in Open-Weight Models
Abstract: In this reproduction paper we investigate subliminal learning, a consequence of distillation where teacher models transmit behavioral preference traits through semantically unrelated data. The original paper explores two types of traits (animal preferences and misalignment), three data modalities (number sequences, code, and chain of thought), and several model families. We reproduce their experiments and extend the setup along three axes: new preference categories (actors and politicians), a new task (chess move generation), and an additional open-weight model (Ministral8B). We also run a controlled ablation on the numbers task's answer-space size (1-, 2-, and 3-digit sequences). We focus on open-weight models with accessible checkpoints on HuggingFace, since the original paper's GPT-4.x fine-tuning is no longer available. Our reproduction supports the original paper's claims, but our extensions show they are not universal as transmission strength varies across traits and tasks, and one model shows almost no effect at all.
Language models improve computer control tasks with verbal trial learning
VRL-Bench: Benchmarking agents on computer control tasks under finite trial budgets
Abstract: Learning from trial and error is a promising way to improve language agents on complex tasks such as computer control. Reflexion introduced verbal reinforcement learning, which turns failed trials into text that guides later attempts without updating model parameters. We introduce VRL-Bench, a harness for fair evaluation of trial-and-error learning under finite trial budgets. Across three models on MiniWoB and WebShop, we evaluate updates from several prominent verbal-memory methods spanning Reflexion and later work: each improves observed success over memory-free retry in some settings but reduces it in others. Replay experiments show that using reflection can reduce success rates, revealing a trade-off between exploiting experience and continued exploration. We propose VEX$^2$, a verbal exploration--exploitation scheduler that uses a language model to jointly select policies and allocate the remaining trial budget. VEX$^2$ is the only evaluated update to achieve positive observed success-rate gains over retry in all six settings.
Soft-prototypical networks improve concept grounding without task-specific losses
Soft Symbol Grounding for Prototypical Concepts
Abstract: Neuro-symbolic models are usually trained with supervision only on final labels, leaving the intermediate concepts unobserved. Since many concept assignments are consistent with a given label, training can predict labels correctly while recovering the wrong concepts, a failure known as a reasoning shortcut. Prototypical networks reduce shortcuts by anchoring each concept to a few labeled examples, but existing methods still couple perception and reasoning through a hand-crafted, task-specific differentiable loss that must be redesigned for every task. We introduce \textbf{Soft-PNet}, which removes this loss: it reframes concept grounding as a Metropolis walk over a precomputed cache of feasible symbolic solutions, guided by a prototype distribution built from a single labeled anchor per concept, and trains against one KL objective between the prototype-weighted cache and the network's concept predictions. The objective is identical across tasks and remains applicable when the solution space cannot be enumerated. On \texttt{MNIST-EvenOdd}, Visual Sudoku, and \texttt{Kand-Logic} under scarce supervision, Soft-PNet matches loss-engineered prototypical networks at the concept and label levels and recovers concepts that soft-grounding baselines miss, with no loss engineering and lower training time.
K/V-cache changes affect language model persona without matching word use
K/V-Cache Interventions Dissociate Representation Alignment from Persona Expression in Decoder-Only Language Models
Abstract: We study K/V-cache interventions -- transplanting a target-conditioned K/V trajectory into a source-persona generation -- as a structured surface for persona control in decoder-only language models. Across 13 intervention configurations applied to Llama-3.1-8B for a fixed source-to-target persona pair, we report two consistent dissociations between representation-level alignment and behavioral expression, plus a common failure under position perturbations. First, all layer-band K/V replacements (early, mid, late) achieve strong local V-space alignment (V-gap 0.91, 0.89, 0.84), but only mid-layer replacement (layers 9-20) combines substantial target-marker expression with preserved lexical diversity. Second, full and mid-layer replacement induce comparable alignment (V-gap 0.94 vs. 0.89) yet produce different lexical-diversity profiles (TTR 0.65 vs. 0.77). Third, position perturbations (lag and shuffle) apply distinct operations yet uniformly suppress target-persona expression -- a common behavioral failure rather than a strict dissociation. Representation-level similarity metrics alone are thus not sufficient predictors of downstream persona expression in the regimes we study; the K/V cache emerges as a controllable but structurally constrained intervention surface. Because the transplanted trajectory carries the target's own generated token history, we characterize the intervention as trajectory-level transplantation rather than isolated persona-representation injection; a same-token-sequence control, decoding an identical token sequence under source vs. target conditioning, reproduces the sign and layer localization of the L28 representational shift, indicating the shift is not explained solely by imported token history. These findings characterize representation-behavior dissociation in a high-signal setting rather than establishing universality across models or persona pairs.
Clarifying what makes AI count as an agent and how to measure it
Defining AI Agents: A Compendium of Criteria, Metrics, and Benchmarks
Abstract: The term agent in artificial intelligence lacks a standard definition, complicating the evaluation, comparison, and reproducibility of AI agent research. We address this ambiguity through a survey organized around five dimensions of agenticness: environmental interaction, learning and adaptation, autonomy, goal-directed behavior, and temporal coherence. For each dimension, we examine how the underlying capability has been conceptualized across prior work and synthesize the metrics, benchmarks, and evaluation frameworks used to assess it. This review provides a structured account of the current landscape of agent evaluation, highlighting both established approaches and areas where evaluation remains limited or inconsistent. We additionally introduce the Agent Compendium, a public-facing digital resource that organizes and extends the evaluation methods identified through this review. Together, the survey and compendium provide a common structure for evaluating and comparing agent capabilities across AI systems, supporting more reproducible research, clearer communication, and more systematic study of artificial agents.
Human brain networks improve multimodal AI model performance across tasks
The Platonic brain bridge hypothesis: human brain networks as an architectural prior for omni models
Abstract: We propose the Platonic brain bridge hypothesis: omni models, which process video, audio and text jointly like the brain, converge on brain-like representations, and the correspondence is bidirectional. From model to brain, brain-likeness of seven omni models is stable across participants, and our encoding models on their internal hidden states rank first on the Algonauts 2025 out-of-distribution leaderboard. From brain to model, three contributions follow. Brain-MoE gives seven cortical networks one brain-pretrained expert each and raises held-out accuracy in all 15 model-benchmark pairs by 6.42 percentage points on average. Brain-AVQA builds questions from video clips labelled by the most responsive brain network; the real network-to-expert map exceeds shuffled maps in-domain on all three models. Brain-Scope uses sparse autoencoders to localize the correspondence to a small subset whose removal weakens brain prediction in all three bases tested. Human brain networks are therefore a usable architectural prior for omni models.
Answer path presence impacts accuracy in graph-based question answering
The Answer Path and the Grounding Instruction in LLM Question Answering over Knowledge Graphs
Abstract: A graph retrieval-augmented generation pipeline chooses which triples to put in the prompt, a syntax to write them in, an order to write them in, and a sentence telling the model what to do with them. We vary all four over six large language models and two knowledge-graph question answering benchmarks. Two of the four choices move the answer and the other two are flat. The first is whether the answer path, the triples needed to reach the answer, is in the prompt at all. Holding the number of triples fixed and replacing every triple that is not on the chain with material from an unrelated entity changes answer accuracy by +0.003 F1, while removing the chain costs most of what the graph was worth. Retrieval budget belongs on recall, and precision in the range we can test buys nothing. There is no retriever here: subgraphs come from gold SPARQL, so precision describes the context we build, not a system setting. The second is the grounding instruction. With no facts in the prompt, telling a model to answer using only the provided facts drops F1 from 0.299 to 0.035, a factor of 8.63. That figure describes an evaluation with an empty context arm rather than a working pipeline, and an experiment that applies the instruction to its context arm but not to its no-context baseline manufactures a spurious finding that graph context hurts at depth. We found one in our own results and retract it. Syntax, triple order and subgraph size produce no effect we can measure at multi-hop depth. The comparison that would price the grounding instruction against correct context is not measurable with a format-sensitive scorer, because the instruction determines the response format; we report it as an open contrast rather than a number.
Optimal value inference improves offline reinforcement learning estimates
Optimal Value Inference for Reinforcement Learning
Abstract: We study offline inference for the optimal value in reinforcement learning. Two new nuisances are derived as fixed points of a self-induced Bellman equation, in which we approximate the maximum Bellman operator by its softmax correspondence. We propose a debiased estimator through the Neyman orthogonality and establish its asymptotic normality under diverging horizons even when the behavior policy changes with time, as long as the nuisances have the statistical rates that can be achieved by many machine learning methods. We provide a concrete estimating procedure for these nuisances and show they can lead to valid inference. Synthetic experiments validate the numerical performance of our inference method, and we implement it in real-life decision-making problems, including bike repositioning and AI agentic tool use.
CapQuiz improves evaluation of video captions with multiple-choice tests
Putting Captions to the Test: Evaluating Video Caption Quality through Multiple-Choice Question Answering
Abstract: Evaluating video captioning remains a critical challenge for Visual Large Language Models (VLLMs). Existing metrics primarily rely on matching generated text against ground-truth references. This paradigm suffers from the ``one-to-many'' nature of video description, where high-quality captions are often penalized for lexical mismatches or valid shifts in visual focus. Furthermore, such assessments are typically one-dimensional, failing to provide a fine-grained analysis of caption quality. To address this, we redefine caption quality through the lens of information fidelity: A caption must maximize the coverage of salient visual information while ensuring strict factuality. We introduce CapQuiz, a novel reference-free benchmark that assesses captions based on their utility in answering human-verified, fine-grained, multiple-choice questions derived from the video. CapQuiz features a hierarchical taxonomy of 10 question types (spanning Descriptive and Inferential categories) across 24 diverse video domains. Extensive experiments demonstrate that CapQuiz correlates significantly better with human judgments than existing metrics and offers interpretable insights into model performance.
Verification gap limits ai reasoning outside formal domains
Proof-Carrying Cognition: Closing the Verification Gap with Reality-Settled Reward
Abstract: Frontier gains in language-model reasoning come from reinforcement learning on reasoning traces and are concentrated in domains with a cheap, sound verifier. We argue the field's binding constraint is the verification gap: no scalable, incorruptible reward for reasoning outside formal domains. We make four contributions. (1) Theory: in a joint-Gaussian model of best-of-N selection, verifier-gold correlation rho is the exact exchange rate between test-time compute and capability, and an unsound verifier pays a polynomial penalty N^(1/rho^2); a margin-free copula form predicts realized soundness of real LLM judges to 4% median error. (2) Demonstration: in program-synthesis testbeds with executable ground truth, including a pre-registered scaled replication, unsound verifiers lose Soundness-under-Pressure as optimization grows (0.94 to 0.32 at N=4096) while a sound verifier improves monotonically; reality-anchored settlement beats a frozen verifier under i.i.d. and adversarial pressure, driving the hacking gap from ~0.27 to ~0; soundness scales log-linearly with settled labels, with on-policy settlement ~10x more label-efficient than random labeling. With real LLM judges and unit-test execution as gold, a weak judge loses soundness under best-of-N (p<0.001), a stronger judge is more robust, and selection alone manufactures +0.53 hacking gaps from honest samples. Under real GRPO training, a frozen reward model traces the full overoptimization curve (executed reward collapses 90%) while the same model refit on a 10% settlement stream preserves 6x the executed reward. (3) Paradigm: proof-carrying cognition, where reasoning steps are typed probabilistic claims priced by a self-built world model trained only on held-out reality and settled by proper scoring rules. (4) Benchmark: we specify Soundness-under-Pressure as the headline metric for a reality-settled reasoning benchmark.
Gradients in neural networks explain how experience feels over time
Gradland: On Phenomenal Experience, Differentiated Across Many Dimensions
Abstract: This paper investigates the hypothesis that the first-order structure of physical interactions, i.e. gradients or Jacobians, characterizes the structure of phenomenal experience. It does so in an idealized world inhabited by neural networks, Gradland, where the physics are known and the functions are (mostly) differentiable. The paper introduces two measures of Jacobian structure: effective rank and cohesion, based on Kirchhoff complexity. Applying the measures to a series of worked examples shows the hypothesis accounts for: (1) the duration of experience, that it can prolong over hundreds of milliseconds; (2) the difference between what is experienced vividly and obscurely; (3) the experience of texture; (4) the blooming buzzing confusion presumably experienced by newborns; (5) the difference between ideas that are held distinctly in mind and ideas that are confused; (6) what learning is like; and finally (7) the paper explains the function of rich, dense experience.
ToolLoop improves tool-use data synthesis with dynamic self-feedback
ToolLoop: Closed-Loop Tool-Use Data Synthesis via Decomposed Generation and Dynamic Self-Feedback
Abstract: High-quality tool-use data is critical for training language models to interact effectively with external tools. However, existing synthetic approaches typically follow a generate-then-filter paradigm with static post-hoc verification, often yielding inefficient data with imbalanced feature distributions. We propose ToolLoop, a closed-loop framework that decomposes synthesis into three progressive stages: (1) sampling function name combinations as ground truth; (2) backward derivation of user queries; and (3) forward derivation of tool calls. At each stage, dynamic self-feedback iteratively guides the model toward high-quality generation, realizing a transition from generate-then-filter to generate-verify-refine. On the Berkeley Function Calling Leaderboard (BFCL), a 4B parameter model trained with our 11K synthetic examples achieves 86.40% accuracy in non-reasoning mode, while an Isolate variant that removes BFCL-overlapping candidate functions still reaches 86.07\%. Cross-benchmark evaluation on ACEBench further demonstrates strong generalization, with 72.1% overall accuracy using only 18.3% of baseline training data.
Training-free task vectors let models change behavior after training
Training-Free Task Vectors for LLM Behavioral Control
Abstract: Task vectors enable post-training model editing by identifying semantically meaningful directions in weight space, typically computed as the difference between a fine-tuned model and its pretrained initialization. However, this reliance on fine-tuning makes discovering such directions costly and limits the practicality of post-training model editing. To address this limitation, we introduce Training-Free Task Vectors (TFTVs), a novel method to compute task-vector-like directions without requiring fine-tuning. Our method maps activation steering vectors to rank-one weight-space edits using only forward-pass statistics, while satisfying arithmetic properties that directly support learning via addition, forgetting via subtraction, and the composition of multiple edits. Empirically, we evaluate TFTVs on large language model behavioral control tasks and show that they consistently amplify, suppress, and compose target behaviors while preserving general knowledge and problem-solving skills. We also validate our method against other editing and steering baselines, experimentally demonstrating that TFTVs achieve stronger trait control with better or competitive utility preservation. We hope our work opens new directions for the community in post-training model editing and broader training-free model control. Code is available on the project website: tftv-llm.github.io.
Continuous diffusion models learn to fix errors in discrete puzzles
Let It Go or Learn to Self-Correct: Continuous Diffusion for Constrained Discrete Tasks
Abstract: Denoising Diffusion Probabilistic Models (DDPMs) generate samples by starting from noise and repeatedly denoising while keeping each update close to the current noisy state. This behavior is effective in many continuous domains, but its role is less clear for globally constrained discrete tasks, such as Sudoku, graph connectivity, Latin squares, and N-queens. In such settings, early discrete errors can be difficult to undo. As a result, standard diffusion sampling may preserve early mistakes, even when the model's clean predictions are informative. We compare standard samplers to sampling directly from the model's clean prediction. Without retraining, this single change improves Sudoku validity from 31% to 95%, with consistent gains across the other discrete tasks. We hypothesize that staying close to the current noisy state is harmful because the reverse trajectory can drift off the forward noising distribution the model was trained on. To reduce this train-test mismatch, we further introduce self-correction training, which exposes the model to its own predictions, improving robustness to errors that arise during inference. This substantially improves the performance of standard samplers. Our results suggest that continuous diffusion models can learn nontrivial global constraints, but discrete reasoning tasks require better alignment between training and inference: either through samplers that reduce commitment to early decisions, or through training that teaches the model to correct its own inference-time errors.
Unified multimodal models improve image generation and understanding together
Dreaming in Flow: Generative Grounding Feedback for Self-Evolving Unified Multimodal Models
Abstract: Unified multimodal models integrate visual understanding and generation within a single network, yet the two capabilities are commonly optimized as separate tasks. We introduce Generative Grounding Feedback(GGF), a self-evolving post-training framework that uses only text prompts and the model's own visual experience. Given a prompt, the model first generates a visual ``dream.'' Flow-level feedback compares text-, image-, and repair-conditioned predictions at the same noisy latent state, transferring image-grounded generation directions to the prompt condition. Dream replay grounding replays this dream through captioning and re-imagination, training claim-level evidence to remain consistent across the replay while separating unrelated visual experiences. Jointly optimized, these two directions let generation provide visual grounding for understanding and understanding refine subsequent generation without paired image--text supervision. Experiments across unified models with different understanding--generation integration designs show consistent improvements in text-to-image generation together with modest gains in visual understanding.
Evidence aligned verification improves detecting hallucinated facts in AI outputs
Evidence-Aligned Entity Verification for Hallucination Detection in Retrieval-Augmented Generation
Abstract: Hallucination detection is crucial for large language models (LLMs), as hallucinated content creates significant barriers in applications requiring factual accuracy. Current detection methods mainly depend on internal signals like uncertainty and self-consistency checks, using the model's pre-trained knowledge to identify unreliable outputs. However, pre-trained knowledge may become outdated and has coverage limitations, especially for specialized or recent information. To address these limitations, retrieval-augmented generation (RAG) has emerged as a promising solution by retrieving relevant evidence at inference time, grounding outputs beyond the model's parametric knowledge. In this paper, we target a critical and practical learning problem RAG-based hallucination detection (RHD), where RAG is employed to enhance hallucination detection by addressing information updating challenges. To address RHD, we propose a novel method Evidence-Aligned Entity Verification (EAEV), which detects entity-level hallucinations by leveraging RAG to align generated entities with retrieved evidence contexts. Specifically, EAEV evaluates entity-evidence alignment through three complementary dimensions and introduces counterfactual stability analysis to ensure robust alignments under evidence perturbations. Experiments across multiple RAG benchmarks demonstrate that EAEV achieves consistent improvements over existing methods with strong generalization capabilities.
Large language models vary in knowing what they don t know
Do Large Language Models Know What They Don't Know II? A Fully Behavioral, Non-Cognitive Measure of Epistemic Honesty
Abstract: Large Language Models (LLMs) are frequently confident, eloquent, and well versed. A natural question arises: do they know what they don't know? To answer this question, we borrow the concept of epistemic honesty and develop a novel metric to systematically evaluate whether an LLM appropriately acknowledges the boundaries of its knowledge. In this work, we introduce the Epistemic Honesty Quotient (EHQ), which reports three observable sub-scores across two operational axes (epistemic restraint and substantive-answer calibration), and construct EHQ-3000, a 3,000-question benchmark spanning Fabricated Entity, Post-Cutoff Event, Hyper-Niche True, and Context-Conditioned Questions. From a frozen registry of 21 model API routes, 15 completed the protocol after endpoint and eligibility checks; 14 entered the confirmatory analysis because severe provider-side truncation made one route's score indeterminate. The study reveals substantial variation across models, including a difference that can not be explained by their capability to extract explicitly available information. Composite EHQ ranges from 0.31 to 0.81 across the analysed panel, despite near-ceiling performance on the document-grounded capability probe. The two restraint criteria overlap strongly under the present category composition, whereas substantive-answer calibration varies across models and does not reliably co-vary with restraint; however, the small panel leaves substantial uncertainty. Thus, EHQ reveals behavioral differences that are not visible to conventional correctness-based assessment, while also showing why dataset composition, provider behavior, and confidence elicitation must remain part of the interpretation.
Vision-of-thought adds visual planning layer for clear image generation
VoT: Vision-of-Thought for Unified Multimodal Representation Alignment
Abstract: Current text-to-image systems typically employ a "text encoder plus diffusion decoder" paradigm, in which text semantics directly modulate continuous latent noise. Despite their success, these methods lack an explicit, interpretable intermediate representation that effectively bridges high-level linguistic semantics and low-level visual signals. In this paper, we propose Vision-of-Thought (VoT), a framework that introduces a discrete visual-thinking layer between vision-language models (VLMs) and diffusion transformers (DiTs). Instead of treating VLMs merely as text encoders, we use them as multimodal planners that generate discrete VoT tokens representing high-level visual plans, such as objects and layouts, before rendering pixels. We train a specialized VoT tokenizer in the VLM semantic space with a closed-loop objective that combines VLM alignment, feature reconstruction, and vector-quantization losses. These objectives make the tokens semantically readable by the VLM while preserving the visual information needed for generation. Experimental results demonstrate that VoT improves semantic alignment and provides a structured interface for interpretable and controllable generation.
AI models often agree with users but rarely change their answers
How AI Models Manage Epistemic Authority: A Taxonomy and Comparative Analysis of Responses to User Disagreement
Abstract: Large language models are increasingly used as sources of advice and information, including in high-stakes settings, yet little is known about how they respond to user disagreement. We study how a model manages its epistemic authority, referring here to its claim to knowledge, competence, or the right to advise, once a user challenges its answer. Building on Conversation Analysis, we introduce a taxonomy of six challenge types and a four-layer framework for analysing each response: whether the original claim is maintained or changed, where authority is located, how the disagreement is socially managed, and what kind of evidential support is offered. We construct a new dataset of 2,310 controlled challenge scenarios and 32,340 corresponding responses from 14 models, and analyse them using our framework with an LLM-as-judge pipeline, providing a vocabulary which future evaluation and benchmark design can build on. We find that models show conflicting behaviour: they validate users in 85% of responses but maintain their original claim in 65%. They explicitly apologise in 33% of responses, yet 59% of those apologies accompany maintenance of the original claim. They transfer authority most often in advice tasks, doing so in 28% of responses and reaching 57% in health advice and 49% in legal advice, compared with 6% in fact and 3% in explanation tasks. Abandonment of the original claim ranges from 0.8% for GPT-5.2 to 40% for DeepSeek 7B, while complete replacement of the original claim is rare overall at 1.5%.
Adaptive control improves interaction limits in ai agents with fewer tokens
Elastic Horizon: Discovering the Effective Interaction Frontier in Agentic Reinforcement Learning
Abstract: Scaling the interaction horizon-the maximum number of environment interactions per episode-improves LLM agents on long-horizon tasks, and curriculum-based methods that progressively expand the horizon outperform fixed-horizon alternatives. However, existing schedules are open-loop: they monotonically increase the horizon until a manually specified maximum, with no mechanism to detect when further expansion stops helping. We propose the effective interaction frontier hypothesis: a dynamic boundary beyond which additional interactions yield diminishing returns while cost grows linearly. We then introduce Elastic Horizon, a closed-loop controller that tracks this boundary via the 90th percentile of successful trajectory lengths. On AppWorld and BFCL, fixed-horizon sweeps reveal clear saturation plateaus; Elastic Horizon stabilizes the horizon inside the saturation band from both under- and over-capacity initializations, attains the best success rates across 7B and 14B backbones, and saves up to 25% of per-step trajectory tokens. Our work shifts the paradigm from how to scale interaction horizons to when to stop scaling.
Flow markers improve reasoning in large language models
Aha-Flow Distillation: Flow Markers Matter in LLM Reasoning
Abstract: We identify the Flow Moment, a reasoning pattern characterized by sustained, process-confirming verbalizations such as I'm doing, in contrast to the revision- and backtracking-oriented Aha Moment. We refer to their corresponding linguistic expressions as Flow Markers and Aha Markers, respectively. Based on this observation, we construct Flow-CoT by rewriting the discourse markers of original reasoning traces while preserving their underlying reasoning content, and use it as auxiliary supervision for on-policy self-distillation (OPSD). We further propose \textbf{Aha-Flow Distillation (AFD)}, a dual-mode extension of OPSD that pairs different forms of privileged information with corresponding reasoning instructions. The Aha branch retains concise solution-based supervision, while the Flow branch introduces rewritten Flow-CoT under a direct and confident reasoning instruction. At inference time, the model uses only the standard reflective instruction, so Flow-style reasoning serves purely as a training signal. Experiments on AIME25 and HMMT25 show consistent improvements across Qwen3-8B and Qwen3-4B: AFD improves Avg@12 from 60.8 to 61.3 on Qwen3-8B and from 57.5 to 58.6 on Qwen3-4B over our reproduced OPSD baselines. Controlled ablations further show that, with the same Flow-CoT/Aha-CoT composition, dual-mode training improves Avg@12 from 59.5 to 60.1, indicating that the benefit comes not only from introducing heterogeneous reasoning supervision, but also from how it is organized during self-distillation. The code is available at https://github.com/Wang-Xiaodong1899/Aha-Flow-Distillation.