Learning equilibrium strategies for games with unknown changing states
Equilibrium Learning in Unbounded Stochastic Games with Gaussian Transitions
Summary
When multiple decision makers interact over time in a system where states can change in complicated, unbounded ways, it is hard to learn stable strategies. The authors study games where transitions between states involve random noise and unknown effects, and propose a method that learns from a single long sequence of observations. Their method uses a statistical model called a Gaussian process to estimate the unknown system behavior and then solves simpler versions of the game to approximate equilibrium strategies. They prove that, under certain conditions, the strategies learned converge to approximate Nash equilibria within a region of interest, and they show in experiments how their approach depends on problem complexity.
What this means in practice
- •For multiagent system engineers: Design adaptive strategies for interacting agents where system dynamics are complex and noisy without knowing full model details.
- •For autonomous vehicle control teams: Improve decision-making in scenarios with continuous state changes and uncertain environment dynamics using learned equilibrium strategies.