Fiber to the room improves networks for immersive reality services
The Evolution of In-Premise Networks In the Era of Immersive Services: From Copper to Fiber-to-The Room [Invited Tutorial]
Summary
Indoor networks using copper and WiFi struggle to support high-demand immersive applications like collaborative extended reality (XR). The authors explain why bringing fiber optic cables directly to individual rooms can close this performance gap. They introduce a new way to manage network resources using traffic forecasts and machine learning that adjusts to different network parts. Their tests show this approach reduces the workload on devices while ensuring XR experiences remain smooth across rooms. They also suggest ways to make the investment in fiber more cost-effective by supporting multiple services on the same infrastructure.
What this means in practice
- •For telecommunications network designers: Design indoor broadband networks that flexibly allocate resources for immersive XR by integrating fiber-to-the-room with predictive traffic management.
- •For enterprise it infrastructure teams: Deploy fiber-to-the-room networks that support seamless device mobility and high-quality experiences for collaborative XR applications within office spaces.
- •For smart building system integrators: Use unified optical infrastructures to carry multiple services over the same physical fiber, maximizing infrastructure use and enabling new service offerings.$Commercial implications: Enables selling bundled optical infrastructure services to commercial buildings for improved connectivity and diverse application support.