GPU-Initiated Discrete Simulated Bifurcation: Low-Latency Requests and Streaming Dense Couplings

Distributed, Parallel, and Cluster Computing

Summary

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Authors

Yaocheng Chen

Abstract

GPU-based optimization faces two communication bottlenecks: coordinating frequent requests and delivering dense models that exceed device memory. We present a discrete simulated bifurcation (dSB) architecture that addresses both through NVIDIA DOCA GPUNetIO. For resident models, a persistent service receives field updates, executes each solve within one GPU thread block, and returns the result. Exact integer coupling sums, GPU work queues, and batched transmission keep the receive--solve--reply path on the device without a dedicated CPU data-path core. In comparisons with socket-based servers using the same solver, the largest latency gains occur under concurrent load. As the offered load increases from 400 to 800 thousand requests per second, median round-trip latency rises by only 6\%. At the highest tested load, median and 99th-percentile latencies are 189 and 218~$μ$s, compared with 288 and 609~$μ$s for the tuned persistent CPU proxy across repeated runs. For models larger than device memory, a streaming solver retains dynamical state on the GPU and reuses incoming coupling tiles across replicas. It evaluates ten-million-variable dense binary matrices at approximately 307~Gb/s, consuming a 12.5-TB logical matrix through a 64-MiB packet buffer. Ground-state recovery on planted instances and agreement with reference executions verify the computation. Together, the two modes scale dSB to concurrent requests and dense models beyond GPU memory.