If My Toy Could Talk: How Young Children Imagine, Design, and Test AI-Enabled Toys

Human-Computer Interaction

Summary

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Authors

Feiwen Xiao, Ruiyang Wu, Xinyue Cui, Yasitha Rajapaksha, Xiaoyi Tian, Shiyan Jiang, Tiffany Barnes

Abstract

To investigate the design space where children might design AI chatbots for their own toys, we developed ToyTalk, a technology probe that positions children as designers of LLM-enabled toys. Children begin with a familiar toy, configure its AI-enabled version through a no-code interface, and then interact with and test the character. We deployed ToyTalk with 76 children aged 7-9 across five elementary schools in the southeastern U.S. We examine how children define their toy, probe what it becomes, and respond when behavior diverges from expectations. Children predominantly designed toys with socially positive personalities, supportive roles, and interpersonal rules. In conversation, they most often probed identity and knowledge, while also testing capabilities, memory, and relationships. When mismatches arose, children typically responded through correction, persistence, and retesting, while few returned to reconfigure the system. We discuss implications for children's design agency, testing practices, and expectations of coherence in child-facing generative AI.