Deep Probabilistic Indoor Gas Source Localization via Physical Dependency-Guided Sequential Inference
2026-08-17 • Robotics
Robotics
AI summaryⓘ
The authors developed a new method to find the source of a gas leak indoors using a robot with limited and messy sensor data. Instead of guessing directly from the data, their approach uses knowledge about how gas moves with the wind to better estimate where the gas is coming from. This makes it easier and more accurate to locate gas sources even when measurements are sparse or noisy. Their tests show this method works better than other approaches, and they successfully ran it on a real robot in real time.
gas source localizationindoor gas dispersionmobile robotsprobabilistic inferencecomputational fluid dynamicswind modelingactive sensingembedded GPUsequential conditional inference
Authors
Seunghwan Kim, Hyungjin Kim, Junhee Lee, Hyondong Oh
Abstract
Reliable gas source localization (GSL) is critical to safety in industrial and urban environments, yet remains challenging indoors because walls and obstacles interact with airflow to create complex gas dispersion. High-fidelity models such as computational fluid dynamics and filament models can capture these effects, but their computational cost limits online use. We propose a deep probabilistic framework that infers the source posterior from sparse and noisy measurements collected by a mobile robot. Unlike end-to-end models that directly infer source estimates from measurements, the proposed method incorporates physical dependencies of indoor gas transport, where wind and source location govern the concentration field. These dependencies are embedded through sequential conditional inference, in which inferred wind and concentration fields guide source posterior estimation. This structure improves localization under sparse and noisy observations. Evaluations show that the proposed method outperforms representative GSL baselines and enables accurate and efficient active GSL in simulations. Real-robot experiments demonstrate the feasibility of online operation on an embedded GPU.