Multi-View Unified Camera Fields: Geometry-Shaped Action-Facing Representations for RGB-Only Multi-Camera VLA Policies

2026-08-03Robotics

Robotics
AI summary

The authors address challenges in robot tasks that need multiple camera views, especially when things are hard to see or touch. They propose a new training method called MVUCF that helps the robot better understand depth and align views from different cameras. This method improves how the robot thinks about actions without adding extra work during actual use. Tests show their approach works better on benchmarks and even in real-world robot trials with only regular RGB cameras.

Vision-Language-Action (VLA) modelsmulti-camera observationslatent fieldmetric depthcross-view matchingrobotic manipulationcoordinate-query depth objectiveRGB perceptionrobotic controlocclusion handling
Authors
Jiarui Yang, Yehao Lu, Yuning Su, Yufeng Xie, Yu Zhong, Haiyu Lan, Tianjing Hao, Kaixiang Lu, Peiwen Lin, Chuang Wang, Enyu Li, Junwei Liang
Abstract
Vision-Language-Action (VLA) models have shown strong generalization in robotic manipulation, yet complex contact-rich tasks often benefit from multi-camera observations that jointly capture the end effector, objects, and targets under occlusion. Existing multi-camera VLAs usually concatenate view tokens, leaving action representations weak in metric depth and inconsistent across cameras. We introduce Multi-View Unified Camera Fields (MVUCF), a training-only framework that forms a shared action-facing latent field across views. A coordinate-query depth objective makes metric depth recoverable, while a preprocessing-aware correspondence objective aligns tokens observing the same physical point from different cameras. Both directly shape the hidden states consumed by the action module. After geometry injection, depth, camera calibration, and auxiliary heads are removed, so deployment uses the original RGB-only graph with no extra inference FLOPs. Held-out probes confirm stronger depth recovery and cross-view matching. Under matched GR00T-N1.6 settings, MVUCF reaches 98.9% on LIBERO, improves LIBERO-Plus by 22.4 points, and raises success by 23.3 points across six RoboTwin tasks spanning three action families: touch, move-and-place, and contact interaction. Real-world humanoid experiments further provide evidence of its practical effectiveness under RGB-only deployment.