DeltaBox: Scaling Stateful AI Agents with Millisecond-Level Sandbox Checkpoint/Rollback

2026-05-21Operating Systems

Operating SystemsArtificial Intelligence
AI summary

AI summary is being generated…

Authors
Yunpeng Dong, Jingkai He, Yuze Hou, Dong Du, Zhonghu Xu, Si Yu, Yubin Xia, Haibo Chen
Abstract
LLM-powered AI agents require high-frequency state exploration (e.g., test-time tree search and reinforcement learning), relying on rapid checkpoint and rollback (C/R) of the complete sandbox state, including files and process state (e.g., memory, contexts, etc.). Existing mechanisms duplicate the entire state, causing hundreds of milliseconds to seconds of latency per C/R, which severely bottlenecks deep search and large-scale fan-outs. This paper observes that subsequent checkpoints in AI agents are highly similar. Therefore, instead of full duplication, a sandbox should only duplicate the changes between consecutive checkpoints (Key Insight). However, it is non-trivial to realize the idea, mainly due to the missing OS supports. This paper proposes a new OS-level abstraction, DeltaState, to enable the change-based transactional C/R for AI agents with two co-designed OS mechanisms. First, DeltaFS enables change-based filesystem C/R by organizing the file states into layers and dynamically freezing the writable layer and inserting a new one during checkpoint, reducing file updates to copy-on-write, and making rollback a simple layer switch. Second, DeltaCR enables change-based process state C/R using incremental dumps, and accelerates rollback by bypassing traditional pipelines to directly fork() from a frozen template process. We then present DeltaBox, a novel agent sandbox achieving millisecond level C/R through the two new mechanisms. Evaluations on SWE-bench and RL micro-benchmarks show DeltaBox completes checkpoint and rollback in millisecond-level latency (14ms and 5ms, respectively), empowering agents to explore substantially more nodes under fixed time budgets.