Papers for

warehouse robotics developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Robots use airflow to move objects without touching them directly

BeyondContact: A Reinforcement Learning Framework for Airflow-Based Non-Contact Manipulation

Abstract: Contact-based robotic manipulation is constrained by end-effector reachability and the mechanical properties of objects. Airflow can exert forces without direct robot-object contact, enabling manipulation of objects beyond the reach or when direct contact is undesirable. However, the lack of suitable simulation has hindered the application of reinforcement learning to airflow-based manipulation, limiting the broader adoption of this mechanism compared with contact-based methods. To address this gap, we developed a robot- and task-agnostic airflow extension for Isaac Lab that supports massively parallel training. The extension uses experimentally identified airflow models to compute the forces and torques exerted on objects. Based on this extension, we train a hybrid push-blow (HPB) policy that combines contact-based pushing with airflow manipulation and a rectangular reorientation (RR) policy that controls a cuboid's heading using airflow alone. To enable physical execution, we design a lightweight, high-speed blower that coexists with a gripper. In zero-shot real-world deployment, HPB achieves an 80% success rate over 20 trials, while RR achieves a mean absolute heading error of 2.6 degrees across four target headings. The project materials are available at https://github.com/iit-DLSLab/BeyondContact.

Mon 2 NovRobotics
The gist
Robots usually need to touch things to move or adjust them, but this can be limited by their reach or the object’s material. The authors created a way for robots to use controlled airflows, like small fans, to push and turn objects without touching them. They built a computer simulation to train robots using reinforcement learning, then tested their approach with a real robot equipped with a blower and a gripper. The robot successfully moved and rotated objects using a mix of pushing and blowing air, showing this new method works well in practice.
Open → 2611.03059v1

Shape aware neural fields improve robotic motion and manipulation planning

Shape-Aware Neural Time Fields for Rigid-Body Motion and Manipulation Planning

Abstract: Rigid-body motion planning is fundamental to robotic transport and manipulation, where both object position and orientation determine whether a body can move through cluttered environments. This coupling makes planning chal- lenging because translation and rotation can be constrained very differently by surrounding geometry. We propose Shape- Aware Neural Time Fields, a physics-informed neural motion planning framework that learns a reusable travel-time, or cost- to-go, representation for rigid-body motion while explicitly accounting for these distinct geometric restrictions. The learned field captures local motion difficulty in translation and rotation and is paired with a sampling-based planner that balances progress toward the goal with the cost of reaching nearby poses. We evaluate the framework across 2D and 3D rigid- body planning tasks and non-prehensile manipulation through object pushing in diverse environments. Results show substantial improvements in planning success and inference efficiency over physics-informed neural planning baselines, while remaining competitive with classical sampling-based planners at significantly lower planning times. Ablation studies further validate the contributions of both the learned representation and the proposed planning strategy. Finally, closed-loop pushing experiments under execution deviations and external disturbances demonstrate that fast replanning enables reactive and adaptive task execution.

Fri 16 OctRoboticsMachine Learning
The gist
Planning how a robot moves objects is tricky because objects can move by shifting position and rotating, and these moves are differently affected by obstacles. The authors created a new way for robots to learn a map of how hard it is to move an object from one place to another, considering both position and rotation. This map helps the robot plan better and faster paths through cluttered spaces. Their method works well in both 2D and 3D tasks and can adapt quickly when the environment changes or if the robot’s moves are disturbed.
Open → 2610.22762v1

Multi agent path planning improves navigation in crowded workspaces

Multi-Agent Path Planning via Compatible Encounter-Space Allocation in Crowded Spaces Dynamically Occupied by Work Activities

Abstract: Lifelong multiagent path planning on construction floors must accommodate continually changing goals and work occupancy. Existing planners can update paths and timing online, but work motion space coupling changes the spatial basis of unfinished encounters, while rerouting affects later encounters. Planning must therefore construct and maintain local encounter possibility. We propose Width based Planning with Compatible Encounter Space Allocation (WP), which constructs shared passage relationships from actual encounter demands and real time widths. Shared channels, ordered anchors, and urgency based updates coordinate successive encounters while retaining individual greedy motion between them. A necessary and sufficient width condition for fixed-point position exchange and a necessary directional condition for composite exchange provide geometric grounds for channel construction and encounter relocation. In crowded floor computational experiments, WP maintained route continuation after occupancy changes and enabled multi agent clearing, with infrequent, brief near stops. Complete run comparisons with four methods showed 25.2% to 52.2% more mean goal arrivals than the best baseline at each configuration of 5 to 10 agents, with lower mean computation time than the rolling horizon K_CBS adaptation. The contribution is a planning principle that constructs and continuously maintains local passage relationships from real time space, unifying shared spatial allocation and conditional local clearing to extend lifelong planning to work motion space coupling.

Tue 13 OctComputational Engineering, Finance, and Science
The gist
Planning pathways for multiple robots or agents in busy construction areas is hard because people and equipment keep moving and changing the space. The authors present a new method that keeps track of real space constraints and expected encounters between agents to plan better routes that adapt as work changes. Their method lets agents pass each other efficiently using shared narrow spaces and updates priorities based on urgency. In tests, their approach helped more agents reach their goals with less waiting and lower computing time compared to other methods.
Open → 2610.17912v1