Papers for

warehouse automation teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Articulated tracked robots improve traversal with language guided control

ASTRIL-MPC: Autonomous Traversal Framework of Articulated Tracked Robots with Language-Guided Neural-Kinematic MPC

Abstract: In urban search and rescue, articulated tracked robots (ATRs) must traverse structured but contact-rich environments such as stairwells and cluttered building interiors. Reliable autonomy remains challenging because robot-terrain interaction (RTI) is hybrid and discontinuous, and effective flipper-track coordination is difficult to model analytically. We present ASTRIL-MPC, a language-guided neural kinematics model predictive control (MPC) framework for autonomous traversal. A learned kinematics model predicts short-horizon task-state increments from a height sequence and recent trajectories; NMPC plans with multi-objective costs and strict feasibility constraints; and a large language model (LLM) proposes bounded updates to selected weights and bounds through a safety-checked interface with range clipping, rate limiting, and consistency checks. The compiled predictor enables a full control cycle within 100 ms. Across three traversal tasks and a multi-height generalization setting, ASTRIL-MPC improves an aggregate traversal-quality score by up to 71% over a non-adaptive NMPC and by 67% over a PPO baseline, while eliminating measurable collision impacts during descent. These results indicate that combining learned kinematics, optimization-based planning, and language-guided retuning yields data-efficient and robust autonomy for articulated tracked robots.

Fri 11 SeptRoboticsArtificial Intelligence
The gist
Robots that use tracks and movable arms need to navigate tricky places like stairwells during search and rescue missions. The authors created a new system called ASTRIL-MPC that uses learned models and smart planning to move these robots safely and smoothly. It also uses language models to adjust how the robot moves, making it better at avoiding collisions and adapting to different environments. Their experiments show that this method works much better than other control approaches.
Open 2609.13083v1

Energy efficient robot navigation needs tailored ROS 2 settings

Tuning ROS 2 for Energy-Efficient Navigation: Empirical Insights from Costmap 2D Configurations

Abstract: Robots are increasingly used in diverse application areas, where autonomous navigation plays a central role. As these systems become more widespread, improving their energy efficiency is critical to extending operational time and reducing environmental impact. The Robot Operating System (ROS) is a widely adopted middleware for robotics, offering a rich set of configurable packages. However, this flexibility can result in suboptimal software configurations in dynamic environments, negatively affecting both performance and energy consumption. This paper investigates the impact of ROS 2 package reconfigurations on the energy efficiency of mobile robot navigation. We conduct a controlled experiment in two warehouse-like scenarios (small and large) with varying obstacle layouts and Costmap 2D configurations (essential to the Nav2 stack). Through repeated trials, we measure energy usage, power profile, CPU load, memory consumption, and navigation performance. Results show that configurations must be carefully chosen for the specific robotic environment, and we were able to identify critical settings that lead to good and poor performance and energy consumption.

Fri 11 SeptRobotics
The gist
Robots use software to move around safely, but if their software isn’t set up right, they waste energy. The authors studied how different settings in a common robot software system called ROS 2 affect how much power a robot uses while navigating obstacle-filled spaces. They tested various configurations in small and large warehouse-like areas and found that tweaking certain settings can save energy without hurting performance. This means that adjusting robot software carefully can make robots run longer and be more environmentally friendly.
Open 2609.12971v1

General purpose agent directly controls robots for varied tasks

Agent as Policy for Robotic Manipulation

Abstract: We demonstrate that a general-purpose agent can directly drive a physical robot throughout task execution without any task-specific or environment-specific training. We introduce Agent as Policy (AGP), which places task planning and execution under the agent's control. Given a task and a robot interface, the agent interprets visual evidence, writes executable programs, issues motion commands, and revises its actions in response to physical outcomes. This brings the agent's reasoning and programming capabilities into continuous interaction with the physical world. We study AGP across multiple real-world manipulation tasks spanning precision manipulation, dynamic motions, and deformable objects. These include assembly from human videos, block construction from goal images, die reorientation, targeted throwing, and bimanual towel folding. AGP achieves success rates of 100%, 100%, and 80% on three block construction configurations. These findings establish a path for general-purpose agents to act as robotic policies, extending their autonomy to physical manipulation through runtime reasoning, programming, and interaction.

Fri 11 SeptComputation and Language
The gist
Robots often need special training for each new task or environment, but this paper shows that a general-purpose agent can control a robot for many different tasks without that special setup. The agent looks at what the robot sees, writes instructions, and adjusts as things happen in the real world. The researchers tested this system on things like building with blocks, folding towels, and throwing objects, achieving high success rates. This means one smart agent can handle a variety of robot tasks by thinking and programming on the fly.
Open 2609.12541v1

Obstadiff improves robot motion planning in cluttered environments

ObstaDiff: Generalizable Diffusion Policy Learning via Obstacle-aware Representations

Abstract: Imitation learning has achieved impressive results in robotic manipulation, yet most existing approaches assume clean backgrounds and lack explicit mechanisms for obstacle-aware motion generation. Extending such policies to cluttered, real-world scenes with unstructured obstacles remains a key generalization challenge. We present ObstaDiff, a decomposed diffusion-policy framework with a lightweight obstacle-aware visual encoder. ObstaDiff extracts a structured target-obstacle-background representation, enabling the downstream alignment policy to generate end-effector trajectories toward a target-centered bottleneck pose while reasoning about surrounding obstacles. We evaluate ObstaDiff on 61 real-robot greenhouse trials per method (366 executions in total). ObstaDiff achieves 75.41% average task success and 8.20% average obstacle collision rate, outperforming representative imitation-learning baselines and improving generalization in cluttered agricultural scenes.

Thu 10 SeptRoboticsMachine Learning
The gist
Robots often struggle moving safely around obstacles in messy real-world spaces. The authors created ObstaDiff, a new way to teach robots how to move by showing them how to see and understand objects and obstacles separately. This helps the robots plan their paths better when reaching for targets without bumping into things. Their tests on farm robots showed it worked better than earlier methods, with higher success and fewer collisions.
Open 2609.10918v1

Humanoid robot navigates cluttered spaces using vision and language

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Abstract: We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces. We introduce TANGO, the first whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments. Given a natural-language instruction and egocentric RGB observations, TANGO directly predicts 29-DoF joint-space actions for downstream whole-body control. We train TANGO entirely in simulation by synthesizing diverse collision-free traversal behaviors via global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. This pipeline provides dynamically feasible action supervision for learning language-conditioned whole-body policies. In extensive simulation experiments, TANGO demonstrates state-of-the-art performance in vision-language navigation, while outperforming strong modular baselines in navigating challenging scenes requiring obstacle negotiation. Lastly, we deploy TANGO zero-shot on a Unitree G1 humanoid robot, and observe robust language-guided traversal in cluttered real-world scenes without training on any real-world navigation data.

Tue 8 SeptRoboticsArtificial Intelligence
The gist
Navigating complex indoor spaces is hard for humanoid robots because they need to move their whole body carefully to avoid obstacles. The authors created TANGO, a system that uses both what the robot sees and natural language instructions to plan its full-body movements. TANGO was trained in simulations to learn how to move without bumps and can directly control many robot joints to walk and avoid objects. The system worked well in tests and was even used on a real robot to navigate cluttered rooms without extra training on real-world data.
Open 2609.09158v1

OmniNav improves robot navigation in changing environments

OmniNav: Robust Long-Horizon Target Navigation in Dynamic Environments

Abstract: Long-horizon target navigation requires a robot to sustain task execution across evolving observations, decisions, and physical interactions. This requires three coupled capabilities: maintaining valid scene memory, revising target beliefs under partial observability, and selecting interaction-feasible navigation endpoints. However, the state underlying each capability is only conditionally valid: scene representations become stale when objects move or disappear, unsuccessful searches alter beliefs over target locations, and geometrically convenient endpoints may still be infeasible for manipulation. To address these challenges, we present OmniNav, which formulates long-horizon navigation as continual inference over a factorized task state posterior coupling scene validity, target belief, and interaction feasibility. For representation, OmniNav incrementally constructs an updatable 3D object scene memory, preventing stale scene evidence from propagating to subsequent decisions. For exploration, it introduces an evidence-aware Bayesian belief-revision mechanism that derives dependency-aware region priors from semantic context, incorporates unsuccessful searches as negative evidence, and updates them for posterior-guided frontier selection. For interaction, OmniNav incorporates manipulation reachability and collision constraints into navigation-endpoint selection and propagates execution feedback through hierarchical closed-loop recovery. Extensive experiments demonstrate that OmniNav achieves the highest success rates among the compared methods on semantic ObjectNav and fine-grained instance navigation benchmarks, remains robust to target relocation, and improves real-world pick-and-place success from 53.3% to 71.7% over an adapted open-loop baseline. The project page of OmniNav is available at https://omni-nav.github.io/.

Tue 8 SeptRobotics
The gist
Robots must remember what they see, guess where targets are, and pick reachable spots to move to, even when things around them change. The authors present OmniNav, a system that keeps an updated 3D memory of the scene, updates beliefs about where targets might be using evidence from failed searches, and chooses navigation points that allow safe interaction. This lets robots handle situations where objects move or disappear and improves tasks like finding and picking up items. Experiments show OmniNav works better than earlier methods in various navigation and pick-and-place tests.
Open 2609.08159v1