Papers for

video analysis teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Video models struggle to explain magic tricks with misdirection

The Prestige: Benchmarking Cognitive Visual Reasoning using Magic Tricks

Abstract: We introduce The Prestige, a video understanding benchmark that probes cognitive visual reasoning through professional magic performances, where deliberate misdirection challenges models to track events and explain unexpected outcomes. The benchmark comprises open-ended questions ranging from temporal and causal understanding to robustness against adversarial questions. Evaluation of leading open-source and proprietary VLMs reveals a substantial gap between even the strongest model and human performance. We also find systematic discrepancies between human and automated grading and identify recurring model failure modes. Ablations further show that models can select correct multiple-choice answers even when they fail to generate correct explanations independently, motivating further investigations into question formats. Together, these findings highlight limitations in both VLM reasoning and its evaluation, underscoring the need for more reliable video understanding models and more rigorous benchmarks.

Wed 28 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Tracking what happens in videos can be hard when things are meant to be tricky, like magic tricks that try to confuse. The Prestige benchmark tests video understanding models by showing them magic performances and asking questions about what really happened and why. The researchers found that even the best models have a long way to go before they understand these tricky videos as well as humans do. They also noticed that models sometimes pick the right answers without explaining them properly, showing that how we ask questions matters for evaluating video understanding.
Open → 2610.38103v1

Point supervision method improves video action detection accuracy

Learning High-Quality Pseudo-Labels for Point-Supervised Temporal Action Localization

Abstract: Point-supervised temporal action localization (PTAL) aims to recognize and localize action instances in untrimmed videos using only point-level annotations. Existing pseudo-label-based methods have made substantial progress in PTAL. However, confidence-based initialization can overlook well-localized proposals. Meanwhile, existing methods either keep pseudo-labels fixed during detector training or update them without fully exploiting alternative boundary evidence from the original proposal pool. These limitations constrain supervision quality, thereby hindering detection performance. To learn high-quality pseudo-labels, we propose a framework that integrates prior-guided initialization with consensus-guided refinement during detector training. Our framework comprises two modules: Prior-Guided Initialization (PGI) and Consensus-Guided Refinement (CGR). PGI combines proposal confidence with point-derived priors to establish instance-specific reliability for initial pseudo-label selection and candidate retention. CGR continually uses the retained original candidates to construct boundary targets, combining their consensus with evolving detector predictions to refine pseudo-labels throughout training. Experiments on four benchmarks demonstrate that our method achieves competitive detection performance compared with existing methods. In particular, our method achieves 68.5\% average mAP over tIoU thresholds 0.1--0.7 on THUMOS14, surpassing PseR by 3.7 percentage points. Code is available at https://github.com/zhenyingfang/LHQP

Mon 26 OctComputer Vision and Pattern Recognition
The gist
Identifying when and where actions happen in long videos is hard to label precisely. This paper presents a new method that uses limited point-level annotations to generate better guesses for action boundaries during training. The method combines initial confidence with additional cues to pick good action segments, then refines these guesses by comparing multiple candidates and updating as the model learns. This approach leads to more accurate detection of actions in videos, improving performance on standard benchmarks.
Open → 2610.35516v1

Optimal transport improves frame selection for long video understanding

A Principled Optimal Transport Framework for Frame Selection in Long Video Understanding

Abstract: Long-video understanding with multimodal LLMs is fundamentally constrained by the mismatch between video length and the model's limited visual context budget, making frame selection essential for practical reasoning. Existing query-aware methods typically rely on heuristic pipelines: they assign one-dimensional query-conditioned scores to frames and then apply sampling, ranking, or extraction rules to form the final subset. While effective in practice, such methods are generally not derived from an explicit optimization objective and struggle to capture the heterogeneous evidence required for complex reasoning. In this paper, we revisit long-video frame selection from a principled optimization perspective. We formulate it as a structured evidence-allocation problem and propose OTFS, an optimal transport framework that maps multiple evidence sources onto video frames. To reflect the asymmetry of this problem---important evidence should be preserved, whereas redundant frames need not absorb mass---we instantiate this view with a semi-unbalanced entropic optimal transport objective and an efficient solver, OTFS-Sinkhorn. Combined with an exact dynamic program for coverage-aware subset extraction, OTFS yields a practical two-stage training-free pipeline. We further show that, in the single-source case, our formulation induces a Gibbs-type distribution over frames, making Q-Frame's temperature-scaled distribution a special case of our framework while also providing a broader perspective for understanding related prior methods. Experiments on three long-video understanding benchmarks show that OTFS consistently outperforms strong training-free baselines. Codes are available at https://github.com/barry664/OTFS.

Tue 20 OctComputer Vision and Pattern Recognition
The gist
Long videos can be hard for AI models to understand because the models can only look at a limited number of frames. The authors looked at how to pick the most important frames for understanding these videos. They created a new method that uses a math idea called optimal transport to fairly assign importance from different clues to the frames. This method works better than older ways because it carefully balances keeping key information and ignoring redundancy. Their tests on video tasks show their approach picks frames that help the AI understand videos more accurately.
Open → 2610.27692v1

Omni Woodpecker reduces errors in audio visual large language models

Omni-Woodpecker: Hallucination Correction via Evidence-Prior Rebalancing for Omni LLMs

Abstract: Recent Omni LLMs (OLLMs) have demonstrated remarkable capabilities in joint audio-visual reasoning, yet cross-modal hallucinations remain a major challenge. Existing mitigation methods mainly operate at the output level, overlooking the entanglement of grounding evidence and learned priors within fused representations. To address this issue, we propose Omni-Woodpecker (OWP), a training-free framework that shifts hallucination mitigation from output-level manipulation to conflict-conditioned representation rebalancing. Specifically, OWP first identifies cross-modal conflicts from complementary modality-specific views. It then employs orthogonal decomposition to separate grounding evidence from competing priors within the hidden states. Finally, OWP adaptively rebalances fused representations by suppressing misleading priors and restoring ignored evidence before decoding. Extensive experiments demonstrate the effectiveness and strong cross-architecture generalization of OWP. Using Qwen2.5-Omni-7B as the backbone, OWP improves performance by 12.9 and 8.6 points on CMM and AVHBench, respectively, while consistently achieving gains of 0.67-2.25 points across four general OLLM reasoning benchmarks. Furthermore, OWP generalizes effectively to VideoLLaMA2-AV, improving performance by 4.6 and 3.9 points on the same benchmarks. Code is publicly available at https://github.com/ZiiJianLiu/Omni-Woodpecker

Mon 19 OctArtificial IntelligenceComputation and LanguageComputer Vision and Pattern Recognition
The gist
Large language models that understand both sounds and images sometimes make mistakes by mixing up information from these two sources. The authors propose a new method called Omni-Woodpecker that improves how the model balances real evidence against its guesses inside its brain instead of just fixing mistakes at the output. This method spots conflicts between what it hears and sees, separates true facts from misleading assumptions, and adjusts the internal signals accordingly to reduce errors. Their tests show this approach improves performance on several benchmarks and works well with different model designs.
Open → 2610.27103v1

Visual cache reuse cuts latency in vision language model inference

Visual Cache Reuse for Efficient Multimodal Inference

Abstract: Vision-language model (VLM) inference incurs substantial prefill latency and memory overhead due to the long visual token sequences of large visual inputs. Existing serving systems typically exploit exact cache reuse through prefix caching or position-independent caching, overlooking the potential of approximate caching in real-world workloads. However, directly reusing an approximate cache entry may introduce spurious visual information, which naive approaches that select a subset of important visual tokens for recomputation fail to adequately mitigate this risk. We present VisMemo, an efficient serving system that enables approximate KV cache reuse for modern VLMs. Its core is a system-algorithm co-design that combines an entropy-aware KV cache reuse algorithm with differentiated cache management. Specifically, VisMemo uses patch entropy to identify reuse candidates and warmup attention to prioritize recomputation based on the current query. To support the large cache capacity across GPU memory, CPU memory, and SSD storage, VisMemo applies distinct I/O and cache policies to exact and approximate hits: sparse patch-level I/O for approximate hits, prioritized retention for exact hits, and a reserved CPU victim cache for preset entries selected using offline workload priors and online reuse observations. VisMemo further optimizes the memory access path between the inference engine and the storage backend, eliminating redundant caching and unnecessary data movement. Experiments on multiple public datasets show that VisMemo preserves output quality under approximate reuse. On a real-world production trace, VisMemo increases the overall cache hit rate from 27.78% to 61.45% and reduces prefill latency by up to 48.3% at 8K input tokens.

Sun 18 OctOperating Systems
The gist
Vision-language models take a long time and lots of memory to process big images combined with text, partly because they handle many visual tokens. The authors introduce VisMemo, a system that smartly reuses parts of previous computations to save time and memory. It uses a clever method to decide which visual information to reuse approximately without harming the output quality. Tests show VisMemo nearly doubles cache hit rates and cuts processing delays considerably on large inputs.
Open → 2610.25136v1

CoWorld Reasoner improves video based visual reasoning across tasks

CoWorld Reasoner: Agentic Multimodal Reasoning with the Evolving Video World Model-Driven Harness

Abstract: As Vision-Language Models (VLMs) advance, they are increasingly expected to perform spatiotemporal reasoning over motion, actions, and view changes beyond what the input images show. Video World Models (VWMs) provide a natural unified engine for visual imagination by generating task-relevant visual content as additional evidence. However, existing approaches typically invoke a VWM through fixed pipelines centered on a predefined form of visual imagination, such as novel-view synthesis. To support flexible visual imagination for diverse reasoning tasks, we introduce CoWorld Reasoner, an agentic framework that uses a VWM as a unified visual reasoning engine. Its Video World Model-Driven Harness exposes multiple visual operations through tools and uses skills to guide the VLM in deciding whether to imagine, selecting an operation, constructing a generation request, and interpreting the resulting visual evidence. We further introduce VLM-VWM Harness Co-Evolution, which jointly revises tools, skills, and execution code based on execution feedback while keeping both model weights fixed. Across seven benchmarks spanning spatial intelligence, temporal and causal reasoning, and perceptual reasoning, CoWorld Reasoner outperforms direct reasoning with the same VLM. The strongest variant improves on all seven benchmarks, including relative accuracy gains of 11.8% on MMSI and 13.0% on ERQA, and outperforms all five evolving baselines using the same backbone across five benchmarks.

Thu 15 OctArtificial Intelligence
The gist
Understanding what's happening in videos involves tracking motion, actions, and changes in view. The paper presents CoWorld Reasoner, a system that uses a video world model to imagine and create new visual clues to help answer questions about videos. This system can choose different ways to generate helpful images and use them to reason better than just looking at the original video. The authors show that this approach improves performance on several tests involving spatial, temporal, and causal reasoning.
Open → 2610.21910v1

SceneForesee system predicts how scenes change over time

SceneForesee: Learning Scene Evolution for Spatiotemporal Reasoning

Abstract: Large multimodal models (LMMs) need to understand how entities move and interact as a scene develops. This requires following the same entities over time and relating their observed motion to subsequent changes. We formulate Scene Evolution Understanding (SEU), a task for predicting and interpreting this change. Given observed video, a model estimates entity histories and predicts one scene continuation through future trajectories and Events, accompanied by Visual Evidence from observed motion and a scene description. We construct SceneForesee, a benchmark for evaluating entity continuity and scene evolution reasoning through paired observed and future scenes with shared entity identities. It contains 144.57K temporal pairs, 1.05M entity correspondences, and 272.49K Events paired with observed evidence. We propose a spatiotemporal reasoning framework, EvoSee, that learns future geometry and Event semantics through shared candidate states and joint assignment. It selects one continuation per entity from observation and uses the selected changes for entity refinement, retention, and scene representation. On SceneForesee, EvoSee outperforms Qwen3.5-9B by 10.45 points in Combined Point-F1 and 17.24 points in Event Global F1. On the 4D reasoning benchmark Dyn-Bench, it improves question answering accuracy and grounding J&F by 4.8 and 3.58 points over their respective base systems. These results support scene evolution as both a prediction target and a dynamic representation that brings predicted entity changes into spatiotemporal reasoning.The project is available at https://github.com/mikubaka88/SceneForesee-Spatiotemporal-Reasoning.

Sat 10 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Understanding how things move and interact in a video over time is a difficult problem. The authors created a new task called Scene Evolution Understanding (SEU) to predict what happens next in a scene, including the paths of objects and the events they undergo. They built a large dataset called SceneForesee with many videos and labeled object identities, trajectories, and events to test this task. They also designed a system, EvoSee, that learns to predict future changes and improves on existing models. This work helps computers better anticipate and explain how scenes in videos evolve.
Open → 2610.14439v1

Efficient temporal action detection using native sparse convolutions

SV-TAD: Native Sparse Convs for Efficient Temporal Action Detection

Abstract: To adapt billion-parameter Vision Transformers for long-video understanding, recent methods freeze the backbone and train lightweight convolutional modules. While effective for parameter-efficient training, existing adapters do not reduce inference-time computation, leaving scalability with respect to video length largely unaddressed. Token selection can reduce attention cost by pruning redundant tokens, but it breaks the spatial grid structure required by convolutional adapters. This forces an expensive dense reconstruction, nullifying much of the potential speedup. We address this by introducing native sparse 2D convolutions, a primitive that allows these adapters, for the first time, to operate directly and efficiently on dynamically pruned token sets. We integrate this primitive into SV-TAD, an adapter framework for temporal action detection, reducing VideoMAEv2-L computation by up to 64% and achieving 2.2x faster inference, while maintaining state-of-the-art accuracy on THUMOS-14 and ActivityNet-1.3. When scaled to InternVideoNext-L, our approach surpasses the previous state of the art at roughly half its computational cost. Moreover, the sparse formulation naturally supports auxiliary task tokens, which improves fine-grained assembly detection on ATTACH.

Thu 8 OctComputer Vision and Pattern Recognition
The gist
Videos often contain lots of repetitive or unneeded parts, making it slow to analyze them for important actions. The authors created a new method that allows computer programs to skip these less useful parts while still efficiently looking for actions. They designed a way for certain network parts, called convolutional adapters, to work directly on the important parts without slowing down, speeding up the process significantly. Their method speeds up video action detection without losing accuracy.
Open → 2610.11579v1

OneStreamer improves real-time video memory and responses with proactive captions

OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction

Abstract: Streaming video LLMs must retain evidence before its relevance to future tasks is known and respond when sufficient evidence becomes available. The challenge is to form reusable factual memory without compromising real-time perception. We introduce OneStreamer, which jointly learns query-independent evidence recording and task response through a shared proactive generation process. Its Proactive Hierarchical Caption Memory (PHCM) produces time-grounded local-detail captions and summaries of completed events. Streaming caption targets supervise the interpretation of observed video prefixes during training. At inference, model-generated records complement a recent visual window, providing reusable factual context without revisiting historical visual features. Proactive State Transition Learning (PSTL) reduces the dominance of repeated waiting states by preserving supervision at all output anchors and selecting representative state-change and state-persistence tokens. We further develop a streaming data synthesis pipeline that aligns output content and timing with available evidence. Combining the resulting streaming captions and QA with cleaned open-source data yields OneStreamer-1M, a broad-coverage streaming video interaction dataset with over one million records spanning diverse tasks. Our 4B model achieves the best results among the compared methods across all eight evaluated streaming video understanding benchmarks. Ablations show that retaining generated captions improves historical QA without degrading real-time perception. PSTL also outperforms dense state supervision while supervising only 27.5% of annotated state tokens. Together, these results support proactive generation as a shared learning interface connecting perception, memory formation, and timely response in streaming video interaction.

Thu 1 OctComputer Vision and Pattern Recognition
The gist
Understanding videos as they stream in real time is hard because it’s unclear what information will be useful later. The authors created OneStreamer, a system that writes down key facts and summaries as it watches, so it remembers important details without rewatching. It learns when to write and respond, improving how well it understands ongoing events and answers questions. They built a large dataset to train and test their system, showing it works better than previous methods.
Open → 2610.01762v1

Sprout builds and updates video memory dynamically during questioning

Sprout: Building Dynamic Memory While Reasoning for Agentic Video Understanding

Abstract: Long video understanding relies on video memory to overcome the context limits of multimodal large language models. Existing methods follow a build-then-reasoning pipeline: memory is built offline for the entire video, then reasoned over as a static source. In practice a long video is shared by several questions, and this pipeline is costly at both ends: with few questions, building memory for the whole video costs far more than answering them; with many questions, the memory is never updated, so what is learned while answering questions is lost to the next question. To alleviate these, we introduce Sprout, an agentic framework that builds memory while reasoning: a temporal tree that sprouts detailed nodes as questions are answered. The agent watches the video segment by segment at a low frame rate, stopping when the current question can be answered, remembers each segment as a coarse node of the tree, and revisits key intervals at a higher frame rate to refine the tree with the recovered details. Once a segment is recorded as text, its video input is removed from the context history, while the original video remains reachable through the video tools. The memory tree and prior question--answer records persist across questions, so the memory is online and dynamic: built from the first question onward and updated by every question thereafter. We find that replacing accumulated video inputs with textual memory substantially reduces context usage while maintaining accuracy, with slight improvements in some settings. Across benchmarks on three models, Sprout achieves competitive or improved accuracy relative to representative offline memory methods, with no upfront construction stage and lower context cost per question.

Mon 28 SeptComputer Vision and Pattern Recognition
The gist
Long videos are hard for AI to understand all at once because they contain too much information. Existing methods first build a memory of the whole video and then try to answer questions, which is slow and wastes effort. The authors created Sprout, a system that watches videos in chunks and builds a memory while answering questions, saving time and updating what it knows as new questions come. Sprout stores video details as a tree of text summaries, keeping memory small and allowing the AI to revisit important parts more deeply when needed. This approach performs as well as or better than earlier methods but with less cost and no big setup step.
Open → 2609.35497v1

SyncRA improves timing connections between sounds and images in videos

SyncRA: Learning Temporal Correspondence in Omni-Modal Models

Abstract: Recent omni-modal models demonstrate strong perception of audio and visual inputs, yet often struggle to connect what they hear with what they see at the same moment. This weakness in temporal correspondence can cause models to associate spoken cues with the wrong visual scenes, producing plausible answers grounded in incorrect audio-visual pairings. We diagnose this problem through controlled temporal swaps, revealing that model answers do not reliably follow changes in these pairings. To address it, we propose Synchrony-Guided Representation Alignment (SyncRA), a lightweight method for strengthening temporal correspondence between audio and vision. Specifically, SyncRA contrasts intermediate audio-visual representations within each video, aligning matching moments while separating mismatched ones to capture local temporal correspondence within a shared global context. The objective derives supervision directly from existing input timing, requiring no additional annotations and leaving inference unchanged. We evaluate SyncRA across four open omni-modal models spanning different sizes and architectures on five public video benchmarks. SyncRA consistently outperforms answer-only fine-tuning across all model-benchmark combinations, while substantially improving the ability to track changing audio-visual pairings in controlled evaluations. These results demonstrate that lightweight, targeted supervision can effectively strengthen temporal correspondence and translate into broad improvements in audio-visual question answering.

Mon 28 SeptComputer Vision and Pattern RecognitionArtificial IntelligenceMultimedia
The gist
Many AI models that look at videos and listen to sounds have trouble matching the right sound to the right image at the same time. This can cause them to misunderstand what they see and hear together. The authors found that these mistakes happen because the models do not reliably link sound and visuals by their timing. They created SyncRA, a method that teaches models to better connect sounds and images happening together without needing extra labels or changing how the models work when watching videos. This method improved several popular AI models on tests where they had to answer questions about videos with both sound and pictures.
Open → 2609.34363v1

Phase-aware video evidence selection improves event understanding accuracy

dKFD: Phase-Structured Evidence Allocation for Fixed-Budget Localized Event Understanding

Abstract: Sparse video understanding often requires selecting a small set of visual evidence under a fixed frame budget. Most sparse selectors allocate this budget globally, allowing all frames to compete with one another. For temporally localized events, this can be a poor inductive bias: useful evidence is often distributed across pre-event context, the event itself, and post-event consequences. We study fixed-budget evidence allocation for localized event videos and show that globally competitive Top-$K$ selectors can preserve recognition and grounding while producing unstable event evidence. On DoTA Video Anomaly Recognition, Global Top-$K$ obtains competitive recognition and temporal grounding, but low selector-event alignment at $K=12$ (Frame AUC $51.5 \pm 10.8$). We propose dKFD, a phase-structured differentiable selector that reserves evidence capacity across pre-event, event, and post-event phases after full-sequence temporal encoding. Under matched-budget multi-seed evaluation, dKFD improves Frame AUC by $+30.97$ over a matched Global Top-$K$ selector at $K=12$ ($p<0.01$), while yielding modest but statistically significant recognition gains and comparable temporal grounding. Mechanism ablations show that phase supervision is load-bearing: removing it reduces Frame AUC to $41.1 \pm 12.0$ even when phase-partitioned budgets are retained. Downstream diagnostics on VRU-Accident show consistent gains over learned Global Top-$K$ across VLM families, while dense captioning reveals a boundary condition where uniform sampling remains competitive. These results support phase-structured allocation as a controlled fixed-budget approach for event-centric sparse evidence selection, not as a universal video summarization strategy.

Sun 27 SeptComputer Vision and Pattern Recognition
The gist
Understanding events in videos often means picking a few important frames from the whole clip, but picking all frames from a single pool can miss the story before and after the main action. The authors show that splitting the video into phases—before, during, and after the event—and selecting frames from each phase leads to better detection of events. Their method, called dKFD, picks frames more reliably and improves both recognizing the event and pinpointing when it happens. This approach works best for videos centered on specific events rather than for general video summaries.
Open → 2609.33083v1

Video agent learns to explore and understand long videos efficiently

VideoScout: Learning Agentic Active Exploration with Adaptive Reasoning Pacing for Long Video Understanding

Abstract: Multimodal Large Language Models (MLLMs) have achieved remarkable progress on short video understanding yet remain limited on long videos due to the limited visual context window. Prevailing approaches rely on uniform frame sampling or recent coarse-to-fine agentic zooming, both of which struggle to localize sparse, decisive evidence in sufficiently long videos. We formulate long video understanding as a \textbf{Sequential Evidence Acquisition (SEA)} problem, in which an agent reads the video turn by turn along the temporal axis, deciding at each turn how fast to watch, what evidence to retain, when to revisit uncertain segments, and when to stop and answer. Inspired by this view, we propose \textbf{VideoScout}, a multi-turn reasoning agent that instantiates the SEA paradigm through adaptive reasoning pacing. Specifically, by dynamically controlling the viewing pace, VideoScout enables efficient traversal of long videos within a bounded visual context window, allowing the agent to access more video content while balancing content analysis depth with reading efficiency. To train VideoScout, we construct VideoScout-66K, a set of over 66K high-quality exploration turns from 10K answer-verified trajectories, and adopt a two-stage pipeline: cold-start supervised fine-tuning teaches the agent per-turn output format, while the Decoupled Clip and Dynamic sAmpling Policy Optimization (DAPO) algorithm performs trajectory-level reinforcement learning with a composite reward that jointly considers answer accuracy, output format compliance, and the temporal alignment between the agent's viewing progress and the teacher's answer timing measured by intersection-over-union (IoU). Extensive experiments on long video understanding and reasoning benchmarks demonstrate that our 7B model achieves strong performance compared with existing trained 7B agentic models.

Mon 14 SeptComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Understanding long videos is hard because you can only look at a few frames at a time. The authors treat this problem like an agent reading a book chapter by chapter—deciding how fast to read, which parts to remember, and when to go back for unclear sections. They built VideoScout, a smart system that adapts its watching speed to balance thoroughness and efficiency. It learns from lots of examples and improves through trial and error to better answer questions about long videos.
Open → 2609.15606v1

MarKey improves keyframe selection for better long video understanding

MarKey: Marginal Utility Guided Greedy Keyframe Selection for Long Video Understanding

Abstract: Long-video understanding remains challenging for multimodal large language models (MLLMs) because densely encoding long frame sequences is computationally expensive, while uniform sampling under a limited visual budget can miss sparse yet decisive evidence. Recent training-free keyframe selection methods have enabled more efficient inference and yielded promising performance gains. However, many existing methods score frames largely in isolation without explicitly considering how each candidate complements the currently selected subset, potentially resulting in redundant selections and incomplete evidence coverage. To address this limitation, we propose MarKey, a training-free framework that formulates keyframe selection as subset-aware greedy optimization. At each iteration, MarKey scores each candidate using a tractable surrogate that jointly accounts for query relevance, marginal coverage gain, and context-dependent redundancy, and selects the frame with the highest utility. To make this iterative subset-aware evaluation efficient, MarKey uses a compact set of representative anchors to approximate full-video coverage and a bounded window of previously selected frames to limit context-dependent comparisons. Experiments on six benchmarks spanning holistic video understanding, human-centric video understanding, and open-ended video understanding demonstrate that MarKey consistently outperforms existing methods. Further analyses show robust gains across different MLLM backbones, model scales, and frame budgets.

Mon 14 SeptComputer Vision and Pattern RecognitionComputation and Language
The gist
Understanding very long videos is hard because analyzing every frame takes too much computing power, and just picking frames evenly can miss important moments. The authors present MarKey, a method that selects key frames by considering which new frame adds the most new information without repeating what’s already chosen. MarKey looks at how each frame helps cover the video’s content while avoiding redundancy, and does this efficiently with smart shortcuts. Tests show MarKey picks better frames than other methods for various video understanding tasks.
Open → 2609.15408v1

MemForest compresses agent memory to speed retrieval and save space

MemForest: Efficient Agent Memory Management via EventTree Partitioning and Progressive Merging

Abstract: Agent memory systems have demonstrated significant potential in long-term dialogue, personalized assistants, and video understanding. However, continuously accumulated memory introduces substantial storage and retrieval costs during inference. To address this issue, we propose \textbf{MemForest}, a general memory compression framework adaptable to various agent memory systems. Specifically, MemForest partitions historical memory into event-centric units by leveraging global semantic similarity and local temporal continuity. For each unit, it constructs a maximum spanning tree, termed an EventTree, and progressively merges redundant memory nodes by selecting high-weight edges, reducing storage overhead. Furthermore, we introduce an anchor-guided propagation retrieval mechanism that retrieves relevant memory nodes from the temporal neighborhoods of key nodes, improving retrieval accuracy. Extensive experiments demonstrate the effectiveness of MemForest. Under the unimodal Mem0 framework, MemForest retains \textbf{97.1%} of the original performance while compressing \textbf{50%} of historical memory across three benchmarks (LoCoMo, LongMemEval, and PersonaMem), achieving a \textbf{1.89x} retrieval speedup. Under the multimodal M3-Agent framework, it preserves \textbf{99.7%} of the original performance with a \textbf{50%} compression ratio across two benchmarks (M3-Bench-robot and M3-Bench-web), achieving a \textbf{2.24x} retrieval speedup. \textcolor{RoyalBlue}{\textit{Our code is available at [https://github.com/Celina-love-sweet/MemForest.}}](https://github.com/Celina-love-sweet/MemForest.}})

Tue 8 SeptArtificial Intelligence
The gist
Storing lots of information for AI agents over time can slow them down and use too much space. The MemForest method organizes this memory by grouping related events and merging repeated bits, cutting down storage by half. It also improves how the system finds important memories quickly. Tests showed that MemForest keeps almost the same accuracy while making retrieval almost twice as fast in both single-type and mixed-type memory systems.
Open → 2609.08273v1