Papers for

vehicular network engineers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Framework improves secure task offloading in vehicle edge networks

Constrained Federated Reinforcement Learning for Secure Offloading in Vehicular Edge Computing

Abstract: Vehicular Edge Computing (VEC) reduces latency for computation-intensive vehicular applications by offloading tasks to roadside edge servers. Real vehicular workloads, however, consist of dependent subtasks with stringent reliability needs, while the cross-region collaborative learning used to adapt offloading policies must stay robust to heterogeneous data and secure over open wireless channels. We propose CRAFT, a Constrained Reinforcement-based Adaptive Federated Task Offloading framework that casts Directed Acyclic Graph (DAG)-structured offloading and resource allocation as a Constrained Markov Decision Process. CRAFT couples centralized-critic policy learning with Lagrangian relaxation to explicitly regulate the long-term task-completion constraint, and uses two-tier federated aggregation with proximal regularization to jointly mitigate non-Independent and Identically Distributed (non-IID) drift and stabilize constraint adaptation. Confidentiality and integrity for federated parameter exchange are provided by post-quantum homomorphic encryption and lattice-based signatures with modest amortized overhead. On a Virtual Machine-based testbed over a realistic Melbourne Central Business District network with real computation kernels, CRAFT cuts weighted cost by up to 42% over state-of-the-art baselines, maintains a completion rate of around 96%, and adds 6.4% security overhead.

Tue 20 OctDistributed, Parallel, and Cluster Computing
The gist
Vehicles often need to quickly process complex tasks, and they do this by sending parts of those tasks to nearby servers. However, these tasks depend on each other and need to be very reliable, while learning the best way to manage this offloading must work across different areas and keep the data safe. The paper’s authors designed a system called CRAFT that uses advanced learning methods to optimize how tasks are split and sent to edge servers while ensuring reliability and security. They tested their method in a realistic city network and showed it improves performance by reducing costs and keeping most tasks completed successfully, with only a small security cost.
Open → 2610.27651v1

Multi-agent reinforcement learning improves vehicular edge network scheduling

Deadline-Aware Multi-Agent Reinforcement Learning for TSN-Based Vehicular Edge Networks

Abstract: Vehicular edge computing (VEC) enables latency-sensitive applications by bringing computing and networking resources closer to vehicles. However, existing approaches often overlook network contention among co-located services with heterogeneous and dynamic latency requirements. While time-sensitive networking (TSN) provides bounded-latency communication, conventional and reinforcement learning-based schedulers struggle to adapt to highly dynamic vehicular environments and inter-queue dependencies. To address these limitations, we propose a multi-agent reinforcement learning (MARL) approach for queue-level scheduling in TSN-enabled VEC. Each TSN queue is assigned an autonomous agent that jointly learns the queue service order and time-slot duration to minimize deadline misses under speed-dependent latency requirements. We employ multi-agent proximal policy optimization (MAPPO) to enable coordinated yet autonomous scheduling decisions. Evaluation against single-agent, multi-agent, and non-learning-based baselines shows that MAPPO provides robust performance across different traffic profiles. Compared with centralized single-agent methods, it reduces service latency by up to 66.2% and improves reliability by up to 271.8%. Furthermore, unlike urgency-based heuristics, MAPPO ensures balanced scheduling while achieving lower inference times compared to other MARL methods.

Wed 7 OctNetworking and Internet ArchitectureArtificial Intelligence
The gist
Cars need fast and reliable communication to handle different tasks on the road. The authors found that current methods miss deadlines when many tasks compete for network time. They designed a system where many small decision-makers work together to decide which task gets priority and for how long. This approach cuts delays and reduces missed deadlines, making communication more dependable in busy vehicle networks.
Open → 2610.09870v1

Software defined vehicular networks improve with smart control resizing

Enhancing SDVN Performance via Policy-Driven Lightweight Control-Plane Resizing Strategies

Abstract: Software-defined vehicular networks (SDVNs) under high mobility and fluctuating traffic demand offer programmable, centralized control for latency-sensitive intelligent transportation systems. However, data-plane Quality of Service (QoS) is often degraded by control-plane overload due to frequent handovers and dense vehicle-to-infrastructure (V2I) contacts. To address this, we propose two lightweight mechanisms for low-latency control-plane resizing in multi-controller SDVNs. The first - \textit{Control-plane Centric Control-plane Resizing Mechanism} - proactively offloads roadside units from overloaded controllers to underloaded or idle ones when a predefined load threshold is exceeded, preventing prolonged overload with minimal decision latency. The second - \textit{Data-plane Centric Control-plane Resizing Mechanism} - triggers resizing based on observable data-plane QoS degradation, such as average round-trip time exceeding a QoS threshold, aligning control-plane adaptation with V2I service experience. Both mechanisms are implemented and evaluated on Mininet-WiFi emulation testbeds with realistic worst-case vehicles mobility. Compared to fixed single-controller and static multi-controller benchmarks, the proposed algorithms significantly reduce end-to-end delay and packet loss while improving load balancing rate.

Sat 12 SeptNetworking and Internet Architecture
The gist
Vehicles communicating with roadside units often experience delays because the system controlling these communications can become overloaded. The authors propose two ways to adjust the size and workload of these control systems dynamically. One method reacts early to overload by shifting tasks away, and the other reacts when the communication quality lowers. Their tests show these methods reduce delays and lost messages compared to fixed setups.
Open → 2609.14107v1