Papers for

urban planners

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Graph learning improves forecasting across different hierarchical views

Learning to Forecast on Multiple Spatiotemporal Hierarchies

Abstract: Hierarchical forecasting exploits aggregation structures that expose multiple views of the same underlying spatiotemporal forecasting problem, while ensuring coherence among forecasts. Individual series provide fine-grained information, while progressively coarser aggregates reveal temporal and spatial patterns at different scales. In the associated deep learning architectures, the hierarchy determines which aggregate series are available and how they are processed together with individual series (e.g., through reconciliation or message-passing operators). Different hierarchies thus provide distinct learning signals and inductive biases for forecasting the same collection of time series. Nonetheless, existing architectures are typically trained on a single, often fixed, structure. In this work, we propose a graph deep learning framework that leverages variations across hierarchies as multi-task regularization. We show that jointly learning across these structures can reduce over-specialization to any single hierarchy and improve forecasting performance. Indeed, training across hierarchies provides an inductive bias toward representations that are useful across different structures, and as such, generalize better. Making forecasts coherent with the aggregation constraints for each sampled hierarchy is computationally expensive: to complement the framework, we propose a novel operator-based on a top-down approach-that produces coherent forecasts with linear time and space complexity w.r.t. the hierarchy size. Experiments show that our approach improves forecasting accuracy over training on a single structure and is competitive with current state-of-the-art methods.

Thu 15 OctMachine Learning
The gist
Forecasting data that changes over time and space often uses hierarchical groupings, like different regions and their subregions. The paper’s authors found that training forecasting models on several ways of grouping data, instead of just one fixed hierarchy, helps the model learn better patterns that work more generally. They also created an efficient method to ensure the predictions are consistent across these hierarchies without needing heavy computation. Their approach improves accuracy compared to models trained on a single grouping and matches leading forecasting methods.
Open → 2610.21414v1

Physical 3D model shows climate effects for urban heat education

Climate Physicalization: Bridging Tangible Interaction and Data Visualization for Environmental Communication

Abstract: Raising awareness of climate topics, such as urban heat mitigation, requires communicating complex data to a broad audience. Data physicalization has emerged as a novel method to connect audiences to such complex topics through tangible forms while also leveraging interactivity to foster deeper engagement. This paper introduces an situated geospatial thermal physicalization prototype, designed to enhance communication and education of environmental information through hands-on engagement. The physical model depicts a 3D model of an urban neighborhood, with radiation data represented as a layered contour structure. The model incorporates three interchangeable climate adaptation scenarios, alongside an externally mounted, electronically driven solar path representation featuring multiple discrete LEDs that can be switched on and off at will. To investigate how people engage with the model, we conducted a hands-on qualitative lab study with 16 participants, using think-aloud, observational, and questionnaire protocols. Overall, participants responded very favorably to the model, highlighting the novelty of the visualization approach and its capacity to improve the interpretability of the presented information.

Thu 15 OctHuman-Computer Interaction
The gist
Communicating complex climate data like city heat can be hard for many people to understand. The authors created a tangible 3D model of a neighborhood that shows heat radiation as layers and includes different climate adaptation options. The model uses lights to show the sun’s path, making it more interactive and easier to explore. People who tested it found the model helpful for understanding the information and liked its hands-on approach.
Open → 2610.21401v1

Graph neural ODEs improve long-term epidemic forecasting accuracy

Learning and Forecasting Multiscale Spatiotemporal Epidemic Dynamics with Lagrangian-Eulerian Graph Neural ODEs

Abstract: Accurate medium- to long-range epidemic forecasting requires extrapolating high-dimensional, heterogeneous and nonstationary dynamics from partial observations. Yet hybrid models often leave implicit which observations inform which epidemic processes and how learned graph interactions modify system state. We introduce LE-EpiGNODE, which replaces generic message passing with process-specific, mechanism-guided neural operators: age-contact information drives Lagrangian infection generation, whereas mobility drives conservative Eulerian population transport within a structure-preserving universal differential equation. We evaluated LE-EpiGNODE across 14 controlled synthetic mechanisms spanning time-modulated, state-dependent, nonlinear and coupled dynamics, three complementary COVID-19 settings, 21 comparator models and five targeted ablations. Forecasting gains tended to become more pronounced at longer horizons; at the longest horizon, LE-EpiGNODE achieved the lowest WMAPE in all three real-world datasets, reducing error by 17.7-40.0% relative to the best baseline. Controlled ablations linked these gains to the Lagrangian-Eulerian decomposition and process-aligned priors, while synthetic ground truth showed that learned operators and induced state fluxes track known generating dynamics. These results support mechanism-organized graph neural dynamics as a route to reliable long-horizon extrapolation with directly testable, process-level mechanistic interpretation beyond trajectory accuracy.

Thu 15 OctMachine Learning
The gist
Predicting how epidemics spread over medium to long periods is hard because the processes are complex and only partially observed. The authors designed a new model called LE-EpiGNODE that uses special graph neural network methods, guided by disease transmission and population movement patterns. This model better predicts epidemic trends by separately modeling infection generation and population flow, which leads to more accurate forecasts, especially over longer times. The approach also offers insights into the underlying epidemic mechanisms, beyond just good predictions.
Open → 2610.21223v1

Agent learning speeds shape spatial patterns and welfare in public goods games

Spatial Pattern Formation from Multi-Agent Learning in Public Goods Dilemmas

Abstract: Spatial public goods models show that prescribed movement toward richer locations can generate spatial patterns. We ask how such patterns emerge when agents learn where to move and how learning rates shape their consequences for collective welfare. Fixed populations of cooperators and defectors independently learn movement policies using tabular Q-learning and local observations. Cooperator learning generates clusters around resource peaks, while co-adaptation changes their strength and motion. At a fixed training budget, the largest welfare losses occur when cooperators learn at high rates and defectors at low rates. In part of this regime, learned policies also generate traveling bands supported by a shared directional preference. The conditions supporting travel change with further training, so these patterns reflect training history rather than an established asymptotic outcome. Across the tested learning-rate conditions with cooperator learning, mean collective welfare falls below random movement because increased crowding outweighs gains in resource benefit. Charging agents for the crowding they impose on others during learning recovers much of the welfare loss in the tested conditions. These results connect learning rates to the emergence and welfare costs of spatial organization driven by individual rewards.

Thu 8 OctMultiagent SystemsComputer Science and Game TheoryMachine Learning
The gist
When individuals decide where to move based on learning, their movement patterns can form clusters or traveling bands around resources. The researchers studied how different learning speeds for cooperative and selfish agents affect these patterns and overall community well-being. They found that when cooperators learn very quickly and defectors slowly, welfare can suffer due to overcrowding. Charging agents a cost for creating crowding helps improve community welfare again. These findings show the impact of individual learning behavior on group dynamics and resource sharing.
Open → 2610.12321v1

Bayesian optimization method speeds up spatio-temporal location searches

ISBO: Scalable Spatio-Temporal Bayesian Optimization with Log Gaussian Cox Process Models via the INLA-SPDE Approach

Abstract: Bayesian Optimization (BO) is a popular method for efficiently optimizing expensive black-box objectives. However, BO utilizing standard Gaussian Processes is ill-suited for doubly stochastic Cox Processes that are often used in spatio-temporal problem spaces. We introduce INLA-SPDE Spatio-Temporal Bayesian Optimization (ISBO): the first scalable BO framework for spatio-temporal data, that models the log-intensity with a Log-Gaussian Cox Process(LGCP) and performs inference via Integrated Nested Laplace Approximation and Stochastic Partial Differential Equations (INLA-SPDE) approach. Using a Matern field on meshes yields a sparse Gaussian Markov Random Field, where INLA provides fast and accurate posterior inference throughout sequential optimization. ISBO stably locates high-intensity regions and the peak of the latent intensity with minimal evaluations. A time-varying Upper Confidence Bound acquisition with masking avoids revisits, while penalized-complexity priors regularize early rounds. Experiments on synthetic and real-world spatio-temporal datasets show accurate peak discovery, intensity recovery, and substantial speedups over an RKHS-based baseline, positioning ISBO as a practical choice for BO with point-process data.

Thu 8 OctMachine Learning
The gist
Finding the best spots in space and time for certain events can be very slow and complicated. The authors created a new way to do this faster by modeling events as random points that change over time and space. They use advanced math tools to make predictions and quickly find important spots without checking everywhere. Their method uses less computing power and works better than older ones in tests.
Open → 2610.12213v1

Puffin improves fine scale mapping from coarse geographic data

Puffin: Probabilistic Learning of Spatial Detail From Coarse Observations

Abstract: High-resolution socioeconomic variables are important for applications such as urban planning, public health, disaster response, and resource allocation. In practice, however, these variables are often observed only at a coarse spatial resolution. We introduce Puffin, a probabilistic framework for statistical disaggregation that raises the resolution of coarse totals using high-resolution satellite embeddings as covariates. Instead of predicting a single value for each fine-resolution subregion, Puffin learns a probability distribution and is trained through an aggregation-aware likelihood. At inference, Puffin conditions these predictions on the observed regional total and splits it among the subregions. The resulting fine-scale estimates are consistent with the observed aggregate and come with calibrated uncertainty, without requiring fine-resolution labels for training. We evaluate Puffin on German and US census, employment, and election data across population, jobs, and other count variables, and study when statistical disaggregation succeeds or fails across regions, countries, and targets.

Thu 8 OctMachine Learning
The gist
Getting detailed information like population or jobs in small areas is hard because data often comes only in big chunks. The authors created Puffin, a method that uses satellite images and statistics to guess how these big totals spread out into smaller areas. Instead of guessing one number, Puffin gives a range of possibilities and makes sure the small pieces add up exactly to the big total. This helps people make better maps when detailed data isn't available.
Open → 2610.11914v1

Human mobility model predicts movement without city data using relative steps

Relative Transitions, Not Absolute Destinations: A Transfer-and-Ground Framework for Target-Trajectory-Free Human Mobility Generation

Abstract: Individual mobility trajectories support urban analysis and location-based services, yet most trajectory generators require observations from their deployment city. This assumption excludes precisely the cities where trajectories are unavailable even though points of interest (POIs) and their attributes can be obtained from public maps. We study target-trajectory-free generation: learning from POIs and trajectories in source cities while utilizing only POI coordinates and categories in a target city, with no target trajectory or trajectory-derived statistic available for training, model selection, or generation. Existing trajectory generators typically predict absolute destinations, entangling reusable movement behavior with city-specific POI identities and spatial layouts. Our core insight is to replace this city-bound output with context-conditioned relative transitions. We propose Nomad, a transfer-and-ground framework that separates learning how people move from determining where those movements are realized. Specifically, a history-conditioned flow-matching model learns from source trajectories a transition prior over semantic displacement between POI contexts, geographic displacement, and elapsed time; at inference, a behavior graph and an exploration--return walk ground sampled transitions onto the target POI map. This factorization enables a direct test of representation level transferability without assuming invariance of the full mobility distribution. Extensive experiments across ten cities and 14 transfers show that Nomad outperforms adaptation baselines in trajectory fidelity and downstream utility, lowering the average error over the best baseline of each metric by about 15% in distributional fidelity and about 3% in downstream utility.

Thu 1 OctMachine Learning
The gist
Many tools that predict how people move in cities need detailed travel data from those cities, which is often unavailable. The authors designed a new approach, Nomad, that learns movement patterns from cities where data exists and then applies these patterns to new cities using only location types and coordinates of places. Instead of predicting exact destinations, Nomad predicts relative moves from one place to another, making it easier to transfer knowledge between different cities. Tests show this method creates more realistic travel patterns than existing techniques even without direct data from the new city.
Open → 2610.02033v1

Strategyproof bridge placement minimizes costs with optional preferences

Mechanism Design for Bridge Location with Optional Preferences

Abstract: We study the bridge location problem with optional preferences, where two separated regions each contain one prelocated facility. Each agent has a private location and a private preference specifying a nonempty subset of the two facilities in which she is interested. Her individual cost is measured by one of three natural variants: the maximum, the sum, or the minimum of her distances to the facilities in which she is interested. The social planner must design deterministic strategyproof mechanisms that elicit truthful reports, choose the location of a connecting bridge, and approximately minimize either the social cost or the maximum cost. Our main results are as follows. For the social cost objective, we design optimal mechanisms for the max-variant and sum-variant costs, and provide a 3-approximation mechanism for the min-variant cost, and establish a lower bound of 2 for the min-variant. For the maximum cost objective, we give 5/3-approximation mechanisms for the max-variant and sum-variant costs, and a 3-approximation mechanism for the min-variant cost; we also prove a common lower bound of 5/3 that applies to all three cost variants under the maximum cost objective.

Wed 30 SeptComputer Science and Game Theory
The gist
This paper studies how to place a bridge between two facilities so that people who want to use one or both facilities have the least travel cost possible. Each person has a private location and a preference for which facilities they care about. The challenge is to design a method that makes people honestly share their locations and preferences while placing the bridge at a location that keeps overall travel costs low. The authors give optimal and approximate methods for different ways of measuring travel costs and prove limits on how well any method can do.
Open → 2609.39097v1

Pedestrian route safer estimates from image captions match direct image analysis

Caption-Mediated Perceived-Safety Estimation for Pedestrian Routing

Abstract: This paper presents an explainable approach to pedestrian routing, in which perceived safety is estimated from street-level imagery through an explicit natural-language intermediate representation. A vision--language model caption is generated and stored before any scoring is undertaken, and the perceived-risk class is derived entirely from structured features of that stored text, so that every segment score remains inspectable by the user. Nine captioning conditions across five model families are benchmarked against a direct Contrastive Language--Image Pre-training (CLIP) image-embedding baseline under an identical downstream pipeline, and the caption-mediated representation is found to reach parity with the image embedding rather than to trail it. The approach was deployed over 654,115 images covering 36 electoral wards in two locations in Northern England (Manchester and Huddersfield). Independent field validation against 3,669 locally collected ratings of 494 images across 70 participant sessions established agreement that is statistically significant but modest, at $r=0.262$, against a measured noise ceiling of 0.737 imposed by disagreement between raters. A single-use confirmatory test then found that a pipeline 44\% stronger on the supervised benchmark did not produce measurable improvement in the field ($r=0.250$, $p=0.84$), so the benchmark gains did not predict the deployment gains in this case. Routing behaviour varies systematically with journey length. There is negligible change below 1\,km, reaching a median increase of 12.78\% in low-risk route length for a median detour of 2.73\% on journeys of 3 to 6 km.

Tue 29 SeptComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
This research looks at how to estimate how safe pedestrians feel when walking by analyzing street photos with computer descriptions. Instead of only using raw image data, the researchers use generated text captions to explain what the image shows, making the safety scoring easier to understand. They tested this approach on over 654,000 images and compared it to direct image analysis, finding similar performance. Real-world tests showed modest but meaningful agreement with human safety ratings. They also found that for longer walking trips, people tend to pick slightly safer routes even if it means a small detour.
Open → 2609.38479v1

CrossTimeEdit generates realistic historical street views across cities

CrossTimeEdit: A Decade-Spanning Cross-View Dataset and Reward-Guided Editing for Historical Street-View Generation

Abstract: Historical street-view imagery records urban evolution, but uneven coverage leaves substantial gaps in historical records. Generating plausible past appearances requires restoring changed structures while preserving persistent scene content. We construct VIGOR-his, a decade-spanning cross-view dataset containing 43,653 location-level quadruplets across 11 cities on three continents. Its automated pipeline performs spatial pairing, consistency screening, change classification, and the generation and validation of satellite-based change descriptions and local editing instructions. Based on VIGOR-his, we propose CrossTimeEdit, a model that reformulates historical street-view generation as editing, using recent street views to constrain viewpoint and unchanged appearance and temporal satellite differences as change evidence. Starting from FLUX.2 [Klein] 4B, we train CrossTimeEdit through supervised fine-tuning (SFT) followed by online reinforcement learning (RL). We design three street-view editing criteria, namely Instruction Alignment (IA), Background Preservation (BP), and Quality and Physical Plausibility (QP), as both RL reward dimensions and evaluation metrics. We optimize this multi-reward objective using Within Group Relative Policy Optimization for flow-matching models (Flow-GRPO) with Group reward-Decoupled Normalization Policy Optimization (GDPO), which normalizes each reward dimension before aggregation. CrossTimeEdit improves overall performance across the three editing criteria by 17.12\% over the pretrained baseline and outperforms cross-view generation models in scene consistency, visual realism, and perceptual quality. The implementation code, dataset, and model weights are available at https://luhanwen67.github.io/CrossTimeEdit-release/.

Tue 29 SeptComputer Vision and Pattern Recognition
The gist
Urban history captured in street-view images has many gaps because some places weren't photographed often. The authors created a large dataset with images from different years and views across multiple cities to help fill these gaps. They then built CrossTimeEdit, a model that edits recent street images to show plausible past appearances by noting what has changed using satellite images. Their method improves how realistic and consistent the generated past views are compared to previous models.
Open → 2609.36616v1

Using topological analysis to map quality and nuisance access in cities

Using Persistent Homology to Analyze Access to Heterogeneous-Quality Resources and Heterogeneous-Severity Nuisances

Abstract: We develop a framework to use multiparameter persistent homology (PH) to examine access to heterogeneous-quality resources and exposure to heterogeneous-severity nuisances in a geographic region. Persistent homology, which is a type of topological data analysis {(TDA)}, has been employed previously to examine resource coverage. Unlike prior approaches, which used one-parameter PH to study resource coverage and nuisance exposure, our method accounts for heterogeneous-quality resources. Our framework, which employs a computationally-efficient approximation of multiparameter PH, allows one to study access to any resource ({or} exposure of any nuisance) using any notion of quality (or severity). Using the city of Chicago as an example region, we employ our framework to detect clusters of poor access to public parks, overexposure to landfills, and both underexposure and overexposure to pubs and bars.

Mon 28 SeptComputational Geometry
The gist
Access to resources like parks or exposure to nuisances like landfills in cities can vary in quality and severity across different areas. This paper introduces a method that uses a type of math called persistent homology to better capture these variations and analyze geographic patterns of access and exposure. Unlike older approaches, this method considers multiple factors at once, helping identify clusters where people experience poor access or overexposure. They applied this to Chicago to find areas with poor park access, landfill exposure, and unusual pub and bar exposure.
Open → 2609.34090v1

Benchmark tests AI and humans on recognizing buildings in multiple image types

ARCH-B: Architectural Representation, Comprehension and Hierarchy Benchmark

Abstract: Multimodal models increasingly interpret visual environments, but their ability to recognize the same building across photographs, floor plans, elevations, sections, and renderings remains poorly characterized. We introduce ARCH-B, a benchmark of 354 four-choice questions across 11 cross-representational archetypes, constructed from a building-linked corpus of 3.9 million architectural images using visually similar distractors, model-guided difficulty screening, and manual validation. We evaluate 25 multimodal models and collect 5,830 responses from non-expert human participants. Model accuracy ranges from 10.45% to 83.90%, compared with a human baseline of 35.35%. Models perform comparatively well on mixed-representation outlier detection and photograph matching, but remain weaker on floorplan-to-photograph correspondence. Human and model difficulty across archetypes is only weakly correlated (Spearman's (ρ=0.33)). Held-out evaluation confirms that the difficulty identified during screening generalizes beyond the curation models. ARCH-B provides a diagnostic evaluation of visual correspondence and representation transfer across architectural media.

Mon 28 SeptComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
It can be hard for computers to tell that different pictures, floor plans, or drawings all show the same building. The authors created a new test called ARCH-B with many questions asking which images match the same building across different types. They tried this test on 25 computer models and many people without special training. Some AI models did well, but most struggled, especially linking floor plans to photos, while humans were in the middle in accuracy. This benchmark helps understand where AI models succeed or fail in recognizing buildings from various visual forms.
Open → 2609.34047v1

Semantic change parsing finds detailed land-cover changes from remote images

QSCP: Beyond Class-Name Prompts for Query-Guided Semantic Change Parsing

Abstract: Traditional change detection (CD) identifies changes between bi-temporal remote sensing images, while semantic change detection (SCD) assigns predefined land-cover classes. However, mapping all changes may not meet a user's specific needs. Referring change detection (RCD) enables selective retrieval through category prompts. However, existing category-prompted RCD uses the queried category to specify the destination of a change and returns only a binary mask of the corresponding regions. Users may instead request a particular transition and paired semantic maps to understand what changed into what. Such requests require explicit source and target reasoning beyond target-class localization. To address these needs, we propose query-guided semantic change parsing (QSCP), which supports category names, synonyms, and intent-bearing sentences and returns a query-specific mask with paired temporal semantic maps. QSCP parses requests into intents and semantic slots, composes bidirectional visual evidence, and predicts both temporal states with a query-conditioned decoder. On SECOND, QSCP outperforms RCDNet on synonym, sentence, and transition queries and improves end-to-end semantic prediction over evaluated semantic baselines. WHU-CDC experiments further assess cross-dataset transfer and consistency across equivalent expressions without target-domain training. Code is available at https://github.com/qianyuancs/QSCP

Sun 27 SeptComputer Vision and Pattern Recognition
The gist
Detecting changes in land cover from satellite images usually just shows where something changed or what the new land type is. The authors created a method that understands more detailed questions like what changed from forest to urban area, not just where. Their system can handle simple categories, synonyms, or even sentence descriptions to return maps showing what exactly changed over time. This helps people get clearer, specific insights into how places have changed based on tailored queries.
Open → 2609.33088v1

Benchmark assesses complex polygon extraction from satellite images

PolyTopoBench: A Benchmark for Complex Vector Polygon Generation from Remote Sensing Imagery

Abstract: Vector polygon generation converts visual inputs, e.g., remote sensing (RS) images, into vectorized polygonal geometries, supporting applications such as autonomous driving, vector map construction, and remote sensing. Early pipelines predict raster masks and post-process them into polygons, which prevents end-to-end optimization and may miss small objects or introduce inaccurate vertices. Recent methods directly generate vector polygons, but most focus on simple exterior contours, while they either cannot represent complex polygons with holes or fail to preserve their topology. In this paper, we propose PolyTopoBench, a unified evaluation framework for vector polygon generation from RS images with explicit emphasis on complex polygons. PolyTopoBench evaluates both exterior and interior rings, and benchmarks 11 representative methods, including segmentation-based polygonization pipelines, vision foundation model baselines, and specialized vector polygon generators, on two RS-image datasets covering buildings, roads, vegetation, and unvegetated regions. Experiments show that existing methods often recover simple exterior boundaries but degrade substantially on polygons with holes or multiple rings. These results reveal complex polygon generation as an unresolved challenge and motivate topology-aware benchmarks and model designs. Code and data are available at https://github.com/seai-lab/PolyTopoBench.

Sat 26 SeptComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Turning satellite pictures into detailed shapes on maps is hard, especially for complicated shapes with holes or multiple parts. The authors created PolyTopoBench, a testing system to see how well current computer programs can draw these tricky shapes from satellite images. They checked 11 different methods on many types of land areas like buildings and roads. They found that while most methods do okay with simple shapes, they struggle a lot with complex ones, showing there's still room for improvement. This work helps developers know which methods fail and where to focus next.
Open → 2609.32856v1

Vision language models struggle with numbers in city images

USAI-Quant: A Quantitative Reasoning Benchmark for Vision-Language Models in Built Environments

Abstract: Large vision-language models (VLMs) have emerged as a powerful paradigm for urban and spatial AI. However, current state-of-the-art large VLMs still struggle with quantitative reasoning on remote sensing imagery. Existing benchmarks and algorithms are predominantly based on qualitative Visual Question Answering (VQA), providing limited insights into the quantitative reasoning capabilities of VLMs for built environment metrics. To address this gap, we develop Quantitative Urban and Spatial AI benchmark (USAI-Quant), the first benchmark designed to quantitatively evaluate VLM's reasoning capabilities on built environment metrics via remote sensing imagery. USAI-Quant is curated from the 335 largest U.S. cities, aligning high-resolution remote sensing images with quantitative built environment metrics. We then evaluate both general-purpose and remote sensing VLMs (RS-VLMs) by applying VQAs to tens of built environment metrics across three complexity levels. Our results reveal that current state-of-the-art models consistently fall short on numeric reasoning tasks. We further conduct in-depth analyses across models, question types, and geographic locations, uncovering insights into performance variability and task-specific challenges.

Sat 26 SeptComputer Vision and Pattern RecognitionComputation and LanguageMachine Learning
The gist
Many computer programs can look at pictures and answer questions about cities, but they often have trouble with math and counting tasks related to those images. The authors created a new test called USAI-Quant to check how well these programs handle number-based questions about city features, using satellite images of large U.S. cities. They found that current best models still do poorly with such math questions, and they analyzed where and why these struggles happen.
Open → 2609.32813v1

Human mobility patterns generated across cities with shared semantic codes

Plan-to-Synthesis: Cross-City Human Mobility Generation via Semantic Latent Flow Matching

Abstract: Human mobility generation aims to synthesize realistic point-of-interest (POI) visitation trajectories and has become an important tool for travel behavior modeling, transportation management, and urban planning. Existing diffusion-based methods achieve high fidelity but require per-city generation, given the inherent heterogeneity of geospatial locations and POI categories, while large language model-based methods generalize across cities but remain too costly at scale, especially for long-horizon trajectory generation. To address this, we propose SeMoFlow, a Semantic human Mobility generation framework based on latent Flow matching. We first encode heterogeneous POIs from different cities into a shared cross-city representation space via hierarchical Semantic IDs, where shared prefixes capture transferable semantics, and successive codes progressively refine the representation toward individual POIs. Building on the semantic IDs, SeMoFlow follows a plan-to-synthesis hierarchical generation paradigm, in which an autoregressive planner generates coarse-grained semantic and recurrence patterns, and a flow matching realizer synthesizes fine-grained suffix latents. The generated latents are subsequently decoded and grounded to concrete POIs. Extensive experiments on large-scale multi-city datasets show that SeMoFlow achieves higher trajectory fidelity than existing baselines, preserves city-specific mobility motifs, and supports both joint multi-city generation and effective cross-city transfer.

Sat 26 SeptSocial and Information NetworksMachine Learning
The gist
Predicting how people move between places in different cities helps with travel planning and managing transportation. Prior methods either had to learn each city separately or used costly models that don’t scale well for long trips. The authors created SeMoFlow, which represents places from many cities in a shared code system to capture common patterns. Their method first plans a rough movement pattern and then fills in details to produce realistic trips that match each city's unique traits. Tests show this approach works better across cities and captures meaningful travel behaviors.
Open → 2609.32732v1

CityToolVQA improves urban 3D question answering with geometric tools

CityToolVQA: Tool-Augmented Visual Question Answering for 3D Spatial Cognition in Urban Low-Altitude Environments

Abstract: CityToolVQA addresses the weak performance of Vision-Language Models (VLMs) on quantitative tasks in urban low-altitude visual question answering. We divide the seven tasks into qualitative and quantitative groups: qualitative questions are answered directly by the VLM, whereas quantitative questions are handled by an external visual-geometric toolchain that performs object grounding, segmentation, depth back-projection, and spatial computation. The toolchain can be attached to different VLMs in a zero-shot manner; a Depth-Assisted Prompt Inference (DAPI) fallback is triggered when the main-chain detection is invalid or unreliable, and CityToolVQA-SFT adapts the 8B backbone to tool-conditioned inputs. On the 73,324-question Open3D-VQA-v2 test set, CityToolVQA-SFT (Qwen3-VL-8B) reaches 67.6% overall accuracy, and attaching the toolchain to ten open-source VLMs improves quantitative-task accuracy by 12.7-36.9 percentage points. These results indicate that externalizing explicit 3D geometric computation effectively complements the limited ability of RGB-only VLMs to estimate metric distances and object sizes.

Sat 26 SeptComputer Vision and Pattern Recognition
The gist
Answering detailed questions about city scenes from images is hard for AI models that only use regular photos. The authors split these questions into ones about what things are and ones about measurements like size or distance. For measurement questions, they add a special tool that calculates 3D details using depth and geometry. This combination helps AI answer such questions much better, showing that using extra 3D tools helps where just looking at pictures falls short.
Open → 2609.32427v1

Interior vehicle noise varies with traffic speed and source type

Evaluation of Acoustic Noise Level and Impulsiveness Inside Vehicles in Different Traffic Conditions

Abstract: Recently, the issue of sound quality inside vehicles has attracted interest from both researchers and industry alike due to health concerns and also to increase the appeal of vehicles to consumers. This work extends the analysis of interior acoustic noise inside a vehicle under several conditions by comparing measured power levels and two different models for acoustic noise, namely the Gaussian and the alpha-stable distributions. Noise samples were collected in a scenario with real traffic patterns using a measurement setup composed of a Raspberry Pi Board and a microphone strategically positioned. The analysis of the acquired data shows that the observed noise levels are higher when traffic conditions are good. Additionally, the interior noise presented considerable impulsiveness, which tends to be more severe when traffic is slower. Finally, our results suggest that noise sources related to the vehicle itself and its movement are the most relevant ones in the composition of the interior acoustic noise.

Fri 25 SeptNetworking and Internet Architecture
The gist
Sounds inside cars can be louder or softer depending on how busy the roads are and how fast traffic is moving. The researchers measured these sounds using a small computer and microphone. They found that when traffic flows smoothly, the noise inside is louder, but if traffic is slower, the noise has more sudden sharp bursts. The main noises come from the car itself and how it moves. This helps us understand what causes different kinds of sounds inside cars.
Open → 2609.31432v1

GeoAI helps find best locations for electric vehicle charging stations

Electric Vehicle Charging Station Location Selection using Geospatial Artificial Intelligence (GeoAI)

Abstract: As electric vehicle (EV) adoption increases, ensuring efficient and well-distributed charging infrastructure has become a critical challenge. While many EV charging station location problem (CSLP) studies focus on minimizing costs or travel distance, it is crucial to consider the surrounding geospatial characteristics of existing stations that influence operational performance. This study proposes a geospatial artificial intelligence (GeoAI)-based framework that integrates high-dimensional EV-related geospatial data, including EV usage, land-use, population, and traffic attributes. We incorporate a variational autoencoder (VAE) and a graph convolutional network (GCN) into the model to capture similarities among existing charging stations, and to identify suitable locations for future stations. The VAE compresses high-dimensional EV input data into a low-dimensional latent space, and the GCN uses this latent representation to predict locations suitable for charging stations. Using real-world data from Bryan-College Station, Texas, US, the proposed model outperforms state-of-the-art baselines, achieving an F1-score of 0.87 in distinguishing existing station locations from non-station locations. The model also identifies 27 additional candidate locations that show geospatial characteristics similar to those of existing stations, based on a similarity score. We further evaluate two policy implementation scenarios, maximizing geospatial similarity and minimizing total travel distance, each yielding different outcomes aligned with distinct strategic objectives. The findings highlight the importance of incorporating spatial context into CSLP and provide valuable insights for future EV infrastructure planning, promoting both efficiency and accessibility in the rapidly growing electric mobility sector.

Thu 24 SeptMachine Learning
The gist
Electric cars need charging stations placed in the right spots to be useful. The authors use a new computer method that looks at maps, traffic, population, and current station data to find good places for new charging spots. Their method combines special AI tools to learn from many details and figure out where future stations should go. Tested in Texas, this approach found new candidate locations better than older methods. They also showed different ways to choose spots depending on goals like making travel shorter or matching existing station patterns.
Open → 2609.30417v1

Autonomous vehicles open new ways for activities during travel

Beyond Driving: Envisioning Activities in Future Autonomous Vehicles through Experience-Centered Design

Abstract: Autonomous vehicles (AVs) are poised to fundamentally alter personal transportation, offering occupants the freedom to engage in various non-driving-related activities (NDRAs). However, our current understanding of how people might actually use this time in fully autonomous vehicles (FAVs) is limited. Traditional research methods often struggle to capture the influence of diverse travel circumstances and purposes when exploring future scenarios. This paper introduces experience-centered design (ECD) as an approach to investigate potential NDRAs within FAVs by examining the intricate connections between individuals' daily routines, specific travel contexts, and the activities they might undertake in transit. Through a multi-phase study employing participatory techniques that facilitated narrative construction and exploration, including diary studies, scenario scripting, and mixed reality (MR) enactments, we enabled participants to ground speculative future scenarios in their own lived experiences. This process yielded nuanced insights into preferences and behaviors concerning potential NDRAs, alongside the underlying subjective meanings and sociotechnical considerations. Our findings lead us to conceptualize NDRAs not as isolated instances of "travel time use," but as dynamic sequences of interrelated activities deeply shaped by pre- and post-journey contexts. The effectiveness of our ECD approach in bridging current lived experiences with future scenarios was crucial for uncovering these insights. Ultimately, this study reconceptualizes AVs as complex sociotechnical systems that actively mediate human activity and interaction, suggesting a fundamental shift in their role within the urban fabric.

Thu 24 SeptHuman-Computer Interaction
The gist
Traveling in fully self-driving cars means people won't have to focus on driving and can do other things instead. The authors studied how people imagine using this free time by connecting their daily habits and travel situations to future in-car activities. They used diary entries, story creation, and virtual reality to help people picture these scenarios based on real life. Their study showed that activities during travel are part of a bigger routine before and after the trip, not just isolated moments. This changes how we think about self-driving cars, seeing them as part of how people live and interact in cities.
Open → 2609.30076v1

Change captions help detect land changes in satellite images

From Change Captions to Change Detection: Semantic-Appearance Agreement Framework for Remote Sensing Change Detection

Abstract: Remote sensing change detection (RSCD) is essential for monitoring land-cover changes and urban development. However, most methods demand pixel-level change masks, which are costly and time-consuming to annotate. Weakly supervised methods reduce this cost by using image-level change labels. Yet these labels indicate only whether a change occurs, leaving models to recover the location of the change and semantic meaning through additional and complex mechanisms. This missing information can be supplied directly by change captions, which describe what changes, what it becomes, and where it occurs. Therefore, we introduce change-caption-guided RSCD, using change captions as the sole task-specific supervision to learn change masks without manually annotated change masks. Our framework has two components: a caption-driven generation pipeline that produces bi-temporal remote sensing image pairs at scale with controlled changes matching each caption, and a change detector guided by the caption's transition semantics. The detector uses our Semantic-Appearance Agreement Framework (SAAF) to combine caption-grounded semantic responses with RGB differences for change localization, while text conditioning guides dense prediction. Experiments on our newly constructed Flair-RSGen dataset and WHU-CDC show that SAAF outperforms the closest reproduced limited-supervision baselines in macro-averaged IoU and F1 under the evaluated protocols. Code is publicly available at https://github.com/qianyuancs/SAAF.

Wed 23 SeptComputer Vision and Pattern Recognition
The gist
Detecting changes in satellite images usually needs detailed maps showing exactly where each change happened, which are hard to make. The authors use written descriptions called change captions that say what changed and where. They build a system that creates image pairs matching these captions and uses them to train a model to find where changes are, even without detailed maps. This approach works better than some weakly supervised methods on test datasets.
Open → 2609.28192v1

Global building maps compared for accuracy in different cities

A comparative assessment of global building and settlement datasets across geographic and settlement contexts

Abstract: Global building and settlement datasets increasingly support population mapping, exposure assessment, urban monitoring, and other analyses of the built environment, yet comparative evidence remains fragmented across products, geographic regions, reference datasets, spatial scales, and evaluation methods. We benchmark seven global or near-global products, including Overture Maps, Global Building Atlas, 3D-GloBFP, Google Open Buildings 2.5D Temporal (OBT), Microsoft TEMPO, GHSL, and WSF Tracker, against harmonized reference footprints across 135 study areas. The evaluation combines complementary measures of detection, geometric agreement, and aggregate quantity accuracy, together with stratified analyses of settlement characteristics and diagnostic experiments on error size and temporal alignment. Overture achieved the highest median city-level vector F1 (0.786). Raster rankings were resolution-dependent: OBT achieved the highest median F1 at 10m (0.642), whereas WSF Tracker led at 100m (0.862). However, WSF Tracker substantially overestimated built-up area, emphasizing that when using raster products, it is important for the user to understand whether the raster identifies only buildings or includes additional impervious surfaces. Raster accuracy increased consistently with building density (Spearman \r{ho} = 0.58-0.75), while small candidate buildings were disproportionately associated with false positives in the vector products. Temporally aligning WSF Tracker with reference imagery increased mean F1 by 0.060 (median +0.037), indicating that the reported accuracies are conservative in rapidly growing areas. The study establishes a reproducible benchmark for comparing heterogeneous global urban and settlement layer datasets across geographic and settlement contexts.

Wed 23 SeptComputer Vision and Pattern Recognition
The gist
Maps of buildings and settlements around the world are important for many uses, like tracking population or city growth. The authors compared seven popular global building maps to see how well they match real city shapes and sizes. They found some maps work better in certain conditions, like different map resolutions or city sizes. This study helps users pick the right map and understand the strengths and limits of each dataset.
Open → 2609.28154v1

Kairos predicts future people presence and movement in 3D spaces

Kairos: Grounded Forecasting of Presence and Directional Flow in 4D Scene Graphs

Abstract: Long-term autonomy in human-populated environments requires anticipating whether and how people will move at times a robot has not yet observed. Existing representations of pedestrian motion face a tradeoff: they either forecast future activity, reducing each location to a scalar rate, or model the full directional distribution, holding it fixed in time. We present Kairos, a predictive directional-flow memory that extends a hierarchical 3D scene graph (3DSG) to a 4D scene graph (4DSG). Every observed voxel of the reconstructed geometry stores a directional mixture and a presence rate, and spectral predictors forecast, for any future query time, both the probability that people are present and the full directional distribution of their motion. Pairwise flow dependence between adjacent voxels supports conditional queries, and per-voxel predictive variances yield calibrated credible intervals that tighten as observations accumulate. We evaluate Kairos on three real pedestrian environments: a robot-collected campus dataset, a shopping mall, and a station concourse recorded continuously for eleven months. Its learned state remains consistent under loop-closure corrections, and its forecasts are competitive with dedicated occupancy and flow models trained on the full detection stream, although Kairos learns from only the small fraction available to a patrolling robot. Finally, we validate the representation on a downstream encounter-probability planning task, where plans computed over the Kairos forecasts encounter more people than plans computed over any time-invariant map at an equal success rate. We provide the code at https://github.com/IacopomC/kairos.

Wed 23 SeptRoboticsArtificial Intelligence
The gist
Robots working in busy places need to guess where people might be and how they might move in the future. Existing methods either simplify movement to a point or keep movement patterns fixed over time. The authors created Kairos, a system that remembers how people move through 3D maps over time, predicting not just where people will be but also the directions they will travel at any future time. They tested it using real data from places like a campus, mall, and train station, showing it can make useful predictions from limited robot observations. This helps robots plan paths that better avoid people or interact with them safely.
Open → 2609.27467v1

Box-supervised model segments tree crowns in sparse aerial images

Latent Commonality Expectation-Maximisation for Box-supervised Tree Crown Instance Segmentation

Abstract: Individual tree crown segmentation from aerial imagery underpins tree-level carbon accounting, biodiversity, and restoration monitoring at landscape scale. However, existing models are predominantly trained on dense canopy forest imagery and degrade in savannah and drylands, where tree crowns are sparse, of variable appearance, and underrepresented in annotated benchmarks. These models also typically depend on costly polygon annotations. We introduce LACE (LAtent Commonality Expectation-maximisation), a box-supervised instance segmentation model, evaluated on 0.1 m/px aerial RGB tree crown imagery. LACE uses a frozen DINOv3-web ViT-L/16 encoder, applied at four spatial offsets and interlaced into a denser feature grid, with a lightweight CenterNet-style detection head trained solely on bounding boxes. We use expectation-maximisation to separate recurring appearance, the "treeness", within bounding boxes from surroundings. On the OAM-TCD benchmark test set, LACE reaches a mask AP$_{50}$ of $0.663 \pm 0.001$ (3 seeds) trained on 900 box-annotated images and without mask annotations, above the 0.626 scored by Restor's released mask-supervised Mask R-CNN, which was trained on the full ~4.2k image set. On a sparse-canopy holdout set, mask AP$_{50}$ rises to $0.691$ versus $0.612$ for Detectree2, a mask-supervised baseline. On NeonTreeEvaluation, using the official evaluation code, LACE reaches $0.728 \pm 0.003$ F1@0.4 (5 seeds) from 23,424 hand-annotated RGB boxes alone, matching the authors' DeepForest model's published 0.719, using under 0.1% of its training annotations and none of its LiDAR-derived 30M-crown pretraining set. By leveraging frozen self-supervised features, LACE matches or surpasses fully-supervised specialist baselines from boxes alone, removing the need for polygon annotation in tree crown instance segmentation for sparse-canopy environments where labelled data is scarce.

Tue 22 SeptComputer Vision and Pattern Recognition
The gist
Counting individual tree crowns from aerial photos helps track forests, but current methods struggle with dry areas where trees are spread out and look different. The authors developed LACE, a new model that learns to find tree crowns using only simple box labels around trees, instead of detailed drawings. By using clever image features from a pretrained model and a special technique called expectation-maximisation, LACE matches or beats older methods that require lots of detailed labels. This makes tree counting and monitoring possible in places with fewer labeled examples and simpler annotations.
Open → 2609.26549v1

Urban design choices balance daytime cooling with nighttime warming

Analysis of trade-offs in urban heat mitigation using a Bayesian Optimization framework for an urban canopy layer model

Abstract: To mitigate the challenges of climate change and intensifying heat stress in urban areas, local adaptation strategies are discussed and introduced in cities worldwide. To understand processes and potential trade-offs of these strategies a Bayesian optimization and surrogate modeling framework was employed to investigate urban parameter ranges of heat mitigation strategies with focus on three thermal metrics: daytime air temperature, Universal Thermal Climate Index (UTCI), and nighttime air temperature. Based on an urban street canyon configuration, it was shown that heat mitigation measures that reduce daytime air temperature and UTCI are often associated with higher nighttime temperatures. This results in a curved Pareto front that reflects the trade-off between daytime and nighttime thermal comfort. Under identical forcing conditions, different urban configurations, varying in geometry, vegetation, and surface characteristics, are shown to alter peak canyon air temperature by up to 5.2~$^\circ$C during the day and 2.6~$^\circ$C at night, while UTCI varies by up to 7.9~$^\circ$C, demonstrating that favorable urban configurations can substantially mitigate microclimatic heat stress. These findings suggest that combining multi-objective Bayesian optimization and surrogate modeling can help bridge the gap between computationally intensive climate simulations and practical decision-making in urban planning. An interactive visualization tool was developed to explore these trade-offs, making the often opposing relationships between urban parameters and the three thermal metrics directly accessible to planners.

Tue 22 SeptComputational Engineering, Finance, and Science
The gist
Cities face challenges with rising heat that affects people during the day and night. The authors used a computer method called Bayesian optimization to study how different city designs, like building shapes and trees, affect heat at different times. They found that cooling cities during the day often leads to warmer nights, creating a trade-off in comfort. Their work helps city planners see these trade-offs through a tool they made, so they can design neighborhoods that reduce heat stress better.
Open → 2609.25953v1

High-resolution maps reveal nitrogen dioxide limit breaches across Europe

High-resolution Nitrogen Dioxide Maps Reveal Exposure Limit Breaches across Europe

Abstract: Nitrogen dioxide (NO2) is a common air pollutant, released into the atmosphere through the incomplete burning of fossil fuels, and associated with respiratory and cardiovascular diseases in humans. Ambient NO2 concentrations are regulated through air-quality limits assessed with a sparse network of fixed monitors. The revised EU Ambient Air Quality Directive (2024/2881) introduces a daily NO2 limit to be met from 2030. At present, neither the regulatory monitoring network nor existing coarse, annual-mean models can resolve NO2 concentrations at the spatio-temporal resolutions necessary to assess compliance. Here we map NO2 across Europe at hourly and 10m resolution with a machine-learning model that combines ground monitors with satellite, reanalysis, land-use, traffic and emission data and returns a calibrated predictive distribution at every location. Validated against held-out regulatory monitors and independent citizen-science campaigns, the maps resolve high-resolution spatiotemporal NO2 gradients for 110 metropolitan areas in Europe. We reconstruct the daily compliance statistic across those regions and find limit breaches in 91 EU air quality zones deemed compliant by the regulatory monitoring network, covering a population of approximately 135M. Beyond air quality zones and monitor locations, an estimated 9-9.4% (20M) of the population in mapped regions lives in areas where the daily NO2 limit is breached. The high-resolution maps offer a route to population-scale assessment of compliance with the 2030 limits.

Mon 21 SeptComputer Vision and Pattern Recognition
The gist
Nitrogen dioxide is a harmful gas that comes from burning fossil fuels and affects people's health. Current monitoring systems don't measure this gas in enough detail to see if daily limits are exceeded. The authors made detailed maps showing nitrogen dioxide levels every hour and at very small scales across European cities using machine learning and many data sources. They found many areas where pollution limits are broken despite official monitors saying otherwise, meaning more people are exposed to unhealthy air than previously known.
Open → 2609.24634v1

Critical data studies reveal environmental impacts of ai and data use

Critical Data Studies in the Anthropocene

Abstract: This chapter introduces the concept of the Anthropocene into critical data studies, a field that has, for the past decade, explored the entanglements between datafication and politics. With the scaling up of contemporary datafication alongside generative computing, it is essential to expand these debates, both theoretically and methodologically, to consider the logics of extraction and exploitation inherent in the politics of artificial intelligence. Critical data scholars are called to interrogate how dominant narratives around the materiality of contemporary datafication either obscure or reveal its environmental impacts, along other key questions such as who benefits from these logics. To illustrate this, this chapter brings two case studies from Spain and Chile and explores how the infrastructure of contemporary datafication intersects with existing power structures, influencing which social and environmental consequences are recognized, addressed, and neglected. Finally, it invites critical data scholars to keep exploring the politics of data, infrastructure, and the Anthropocene by blending discipline boundaries between science and technology studies, media, geography, and political ecology.

Mon 21 SeptComputers and Society
The gist
Data and artificial intelligence are growing quickly, but this growth has hidden environmental effects. The authors argue that researchers studying data should pay more attention to how data systems use resources and who benefits from them. They show examples from Spain and Chile where data infrastructure interacts with social and environmental issues, often ignoring some consequences. The chapter suggests combining ideas from different fields to better understand and address these challenges.
Open → 2609.24388v1

Vision language model improves crowd counting with specialist integer cues

CrowdCue: Specialist-Cue Conditioning for Vision-Language Crowd Counting

Abstract: Generative vision-language models (VLMs) offer a counting paradigm in which one model produces both a count and a natural-language account of the scene, yet their raw counting accuracy sits in the range of sub-million-parameter specialist regressors. The open question is whether auxiliary guidance from a pretrained specialist can lift them into useful territory, and through which channel that guidance is best routed. We evaluate Qwen2.5-VL-7B on four widely used crowd counting benchmarks (ShanghaiTech A and B, UCF-QNRF, NWPU-Crowd). Zero-shot prompting rarely produces a parseable count, so LoRA supervised fine-tuning establishes the baseline at overall MAE 81.64. Conditioning on a P2PNet-derived density heatmap as an auxiliary visual signal fails in every encoding we tested, and an adversarial-swap protocol shows the model reads the heatmap but applies it counterproductively. We propose CrowdCue, a family that supplies the same specialist's already-integrated integer count to the VLM as a discrete symbol. The text-channel variant reaches MAE 72.04. The visual-channel variant, which renders the integer as printed digits and supplies it as a second image, reaches MAE 62.65, the strongest result in this paper and well ahead of the cue-supplying specialist alone (84.45 on the same split). In the late-fusion VLM we study, the binding constraint is not the channel but the abstraction level at which the specialist signal is delivered.

Sat 19 SeptComputer Vision and Pattern Recognition
The gist
Counting people in crowded images is hard for general-purpose AI that understands both images and language. The authors show that adding a helping signal from a specialist crowd counting model improves accuracy. They try different ways to give this information to the AI, finding that showing a picture of the number itself works best. This approach lowers counting errors more than either model alone.
Open → 2609.23012v1

Social navigation tested under varied pedestrian behaviors and crowds

PopNavShift: Stress-Testing Social Navigation under Behavioral Population Shift

Abstract: Social-navigation algorithms are often evaluated under a fixed pedestrian-behavior distribution, despite substantial variation in pedestrian responses to robots across individuals and social contexts. We introduce PopNavShift, a matched simulation framework for stress-testing social-navigation strategies under pedestrian population shifts. PopNavShift constructs population-conditioned pedestrian motion profiles by prompting Gemini 3.7 Flash with 600 synthetic persona records from MatrAIx Persona 1M and deterministically mapping the responses into bounded motion parameters. It then compares three representative navigation strategies, reactive avoidance, early yielding, and reciprocal collision avoidance, across eight population conditions and 7,488 matched robot runs. In a matched intervention on the same 202 personas, changing only time pressure reverses 8.6% of controller rankings based on robot travel time, but 22.4% based on mean pedestrian delay and 23.9% based on worst-decile delay. Across population conditions, this sensitivity is greater for pedestrian burden than for robot travel time and increases in spatially constrained settings; the same qualitative pattern persists under a second pedestrian dynamics model. These findings support evaluating navigation strategies across behavioral populations using both robot performance and pedestrian burden.

Fri 18 SeptRobotics
The gist
Robots that navigate around people usually assume everyone behaves the same way, but people react differently depending on who they are and the situation. The authors created PopNavShift, a simulation tool that changes how pedestrians move based on different personality types and situations to see how well robots handle these changes. They tested three robot navigation styles and found that small changes in pedestrian behavior can significantly affect how efficient and comfortable the robot’s movement is, especially in tight spaces. This work shows that robot navigation should be tested on different types of pedestrian behavior, not just one fixed pattern.
Open → 2609.21838v1

Emergency vertex cover helps plan city disaster response coverage

Emergency Vertex Cover

Abstract: The Minimum Vertex Cover problem is a fundamental combinatorial optimization problem, aiming to identify a minimum subset of vertices in a graph such that every edge is incident to at least one vertex in this subset. Among its variants, the Min-Power-Cover problem stands out due to its practical applications, such as camera placement at intersections: in an edge-weighted graph, an edge is covered if one of its endpoints is assigned a power value at least as large as the edge's weight. In this paper, we introduce the Emergency Vertex Cover (Em-VC) problem where an edge may be covered not only by its endpoints, but also by a distant vertex, provided the vertex is given sufficient power to "cover" the cumulative weight of the edges along a shortest path to one of the edge's endpoints plus the weight of the edge. Em-VC is motivated by different practical scenarios, e.g. the need for urban disaster response, where ensuring accessibility to all road segments (edges of the graph) is crucial for effective aid delivery. We prove that Em-VC is NP-hard, derive lower bounds, and design a polynomial-time algorithm for its continuous version. Moreover, we present a 4/3-approximation algorithm for the discrete case and identify several special graph classes for which the problem can be solved in polynomial time.

Thu 17 SeptData Structures and Algorithms
The gist
Covering all roads for emergency access is important but challenging. The authors expand on a known math problem by allowing coverage not just from nearby points but also from farther away if enough 'power' is assigned to the covering point. They show this new problem is hard to solve but provide both exact and approximate ways to tackle it. Their work helps in scenarios like disaster response where it’s crucial to ensure all roads are accessible.
Open → 2609.20061v1

CitySTAR improves urban 3D object finding from natural language

CitySTAR: Structured and Topology-Aware Reasoning for Open-Vocabulary Urban 3D Grounding

Abstract: 3D grounding aims to localize target entities in complex scenes from natural language and plays a fundamental role in embodied perception and spatial reasoning. However, existing approaches mostly rely on feature similarity or direct matching, making it difficult to connect natural-language intent with the implicit semantic and geometric structures hidden in billion-scale urban point clouds. We reformulate city-scale 3D grounding as structured constraint reasoning, where description semantics are organized into computable cross-modal constraints over open-vocabulary 3D entities, attributes, and spatial relations. We present CitySTAR, a training-free framework for reasoning-driven urban 3D grounding. CitySTAR lifts raw billion-scale urban point clouds into a query-ready scene graph of open-vocabulary 3D instances, with CodeLLM-driven tools supplying multimodal evidence for node attributes and 3D spatial relations. It then models target-context topology with paired hypergraphs and performs bidirectional topology verification for structural disambiguation. Finally, a Reflective Cross-modal Grounding module integrates topology consistency and candidate-centered 2D visual evidence to make decisions over a metric-aware 3D context graph. To further support this setting, we introduce CitySTAR-3D, an enhanced benchmark that improves semantic coverage, instance completeness, bounding-box fidelity, and spatial-relation complexity in city-scale 3D grounding. Extensive experiments show that CitySTAR consistently improves open-world urban 3D grounding while maintaining strong interpretability and generalization.

Thu 17 SeptComputer Vision and Pattern Recognition
The gist
Finding specific objects described in natural language within huge 3D city maps is very difficult. The authors propose CitySTAR, which turns large point cloud data into detailed graphs that represent objects and their relationships, helped by language models to understand attributes and spatial relations. CitySTAR then uses a reasoning process based on the structure and connections within the scene to more accurately locate objects mentioned in descriptions. They also provide a new benchmark to test how well these methods work in realistic city-scale settings.
Open → 2609.19911v1

Adaptive urban building segmentation improves fine-grained classification

Instance Segmentation and Fine-grained Classification for Urban Buildings with Adaptive Region Dividing and Spatially-Supervised Contrastive Learning

Abstract: Accurate instance-level and functional understanding of urban buildings in large-scale point clouds is essential for digital city modeling and urban analysis. However, the extensive spatial coverage of urban scenes leads most existing methods to rely on predefined blocks for training and evaluation, although such partitions are rarely available in real-world applications and introduce additional preprocessing while fragmenting complete building structures. To address this issue, we propose an adaptive region-dividing strategy with unified scene-level evaluation. Specifically, the 3D point cloud is projected onto a bird's-eye-view (BEV) plane, where a pretrained segmentation model is used to detect building regions. The detected bounding boxes are then back-projected to the original point cloud to construct structure-aligned adaptive training blocks, enabling semantically guided dynamic partitioning without manual design. Furthermore, beyond instance-level understanding, few methods have explored fine-grained classification for urban buildings, and thus we also put forward a fine-grained classification model for urban buildings with a spatially-supervised contrastive loss. First, for each segmented building, a point transformer classifier jointly encodes its body and local context using geometric, color, and core-context information. Then, the class-balanced weighted cross-entropy is used to alleviate severe class imbalance. The proposed spatially-supervised contrastive loss further enhances inter-class discriminability by assigning greater weight to spatially proximate, same-category buildings, encouraging compact functional representations while separating easily confused categories. Extensive experiments on UrbanBIS and STPLS3D demonstrate the advantages of the proposed method in building instance segmentation and fine-grained classification compared to existing SOTA methods.

Thu 17 SeptComputer Vision and Pattern Recognition
The gist
Understanding the exact shape and function of buildings in city-wide 3D maps is important but difficult because city data covers large areas and buildings can be close together. The authors created a way to automatically separate buildings into meaningful regions without cutting them up arbitrarily, making the analysis more accurate. They also designed a method to tell different types of buildings apart better by using information about where buildings are located and how they look. Their tests show this approach works better than previous methods on detailed urban datasets.
Open → 2609.19631v1

Experienced political segregation varies with daily travel in us cities

Experienced partisan segregation across patterns of mobility behavior in US cities

Abstract: Residential and social sorting along political lines structure Americans' daily interactions, often limiting encounters with opposing viewpoints. Here, we combine high-resolution anonymized mobility data from 11 major U.S. metropolitan areas with precinct-level voting results to quantify and examine individuals' experienced partisan segregation in urban areas. We find that residential context provides a strong baseline for political exposure, but experienced partisan segregation is also shaped by everyday mobility behavior, since individuals living in similar residential environments can experience different levels of partisan segregation depending on their daily routines. In particular, individuals who travel farther encounter more politically diverse environments, especially in highly segregated areas, indicating that mobility range moderates the relationship between residential and experienced segregation, while exploring a wider range of places does not reduce partisan segregation and may even reinforce it. Moreover, place segregation largely reflects political geography, yet categories of points of interest have distinct segregation patterns, with community places and social businesses tending to attract more left-leaning visitors, reflecting visitation patterns rather than local accessibility alone. Our findings show that experienced partisan segregation extends beyond residential geography and is also associated with the mobility behavior and visitation patterns that structure people's daily lives.

Wed 16 SeptSocial and Information Networks
The gist
People’s chances of meeting others with different political views are shaped by where they live and where they go each day. The authors show that even if people live in politically similar neighborhoods, their daily travel can expose them to more or less diverse political environments. Those who travel farther tend to encounter a wider range of political views, especially in highly segregated cities. The types of places people visit also affect political mixing, with community spots and social businesses attracting more left-leaning visitors. Overall, political segregation depends not just on residential areas but also on everyday movement patterns.
Open → 2609.19285v1

Quebec land cover map compared with global 10 meter datasets

A Systematic Evaluation of the COTQ Provincial Land Cover Product: Structural Consistency, Spectral Separability, and Relative Positioning Against ESA, ESRI, and Google Products

Abstract: High-resolution land use and land cover (LULC) products derived from Sentinel-2 imagery are widely used for environmental monitoring and land management, yet their performance can vary across regions with complex ecological gradients and heterogeneous surface conditions. In Quebec, these limitations motivated the development of a provincial 10-m land-cover product, the COTQ, designed to support annual monitoring of land occupation and soil artificialisation. This study presents a systematic evaluation of the COTQ product relative to three global 10-m LULC datasets: ESA WorldCover, ESRI LandCover, and Google DynamicWorld. This paper does not introduce a new mapping methodology but focuses on analysing the behaviour and consistency of the COTQ using complementary evaluation approaches. All products are harmonized under a common legend and compared using structural indicators (object-size distributions, shape complexity, Adjusted Rand Index, and Intersection over Union), spectral separability metrics derived from Sentinel-2 reflectance data, and a targeted photo-interpretation of disagreement areas. The analysis is conducted over eight Sentinel-2 tiles selected to represent the main bioclimatic domains of Québec, from temperate and boreal forests to northern tundra environments. The results show that the COTQ exhibits structural and spectral characteristics most similar to ESA WorldCover among the reference global products, while revealing systematic differences linked to class definitions and thematic priorities, particularly for urban areas, wetlands, and rocky or cryptogamic surfaces. This multi-criteria evaluation provides an objective characterization of the COTQ product and clarifies its relative positioning with respect to existing global land-cover datasets for operational land monitoring in Québec.

Tue 15 SeptArtificial Intelligence
The gist
Land cover maps show what type of land exists in different places, like forests, wetlands, or cities. The authors looked at a special map made just for Quebec to see how well it matches with well-known global maps created from satellite images. They checked things like how land areas are shaped and how distinct the land types appear in the images. The Quebec map was quite similar to one global map but had clear differences in some land types, such as urban and wetland areas. This study helps people who monitor land use understand how this local map fits with bigger global maps.
Open → 2609.17731v1

Protesters use city data to gather effectively in street networks

BeWater: Effective Protesters Navigate Watersheds in Street Networks

Abstract: During social movements, protesters need to gather with limited communication means and limited knowledge other than what they observe in their direct surroundings. We propose BeWater, a fully distributed walking protocol that achieves gathering thanks to city information like street length, number of restaurants, number of lanes, or street names. Even though using only one of these observables performs poorly, we show that combining them in more advanced tactics rapidly leads to groups of significant sizes. To do so, our work leverages OpenStreetMap data to perform experiments on several real-world cities.

Tue 15 SeptMultiagent Systems
The gist
During protests, people often need to meet up without being able to talk much or knowing much beyond what they see nearby. The authors created BeWater, a way for people walking in a city to use simple details like street length, number of restaurants, lane counts, and street names to find each other. Using just one of these details doesn’t work well, but combining them helps protesters gather in larger groups. They tested this method using map data from real cities.
Open → 2609.17017v1

Improving digital elevation models from satellite images with layered height filtering

HLC-GS: Risk-Map-Guided Height-Layer Consistency Gaussian Splatting for DSM Reconstruction from Optical Satellite Imagery

Abstract: A Digital Surface Model (DSM) is a fundamental geospatial data product for representing the elevation of the Earth's surface. Recently, 3D Gaussian Splatting (3DGS) has shown considerable potential for DSM reconstruction from multi-view optical satellite imagery due to its explicit scene representation and efficient optimization. However, in 3DGS-based DSM generation, alpha-weighted aggregation of Gaussian altitudes may blend splats from different height layers at the same rendered pixel or DSM sampling location, producing non-physical intermediate elevations and height-layer mixing errors. To address this problem, we propose HLC-GS, a risk-map-guided height-layer consistency Gaussian Splatting method for DSM reconstruction from optical satellite imagery. HLC-GS consists of a risk map module, a dominant-layer reliability correction module, and a secondary-layer suppression module. The risk map localizes high-risk pixels with abnormal height dispersion and unreliable dominant-layer responses, while the latter two modules regularize unreliable dominant-layer responses and suppress weakly supported far secondary-layer responses. Extensive experiments are conducted on the DFC2019 and IARPA2016 datasets. Compared with six state-of-the-art DSM reconstruction methods, HLC-GS achieves better overall accuracy. Compared with the latest and precision-enhanced EOGS, HLC-GS reduces the average MAE from 1.46 m to 1.18 m and the average RMSE from 2.78 m to 2.58 m over the evaluated scenes, while improving PAG$_{2.5}$ from 86.09\% to 88.61\%. Overall, these results demonstrate that explicitly modeling per-pixel height-layer consistency alleviates height-layer mixing and improves the geometric quality of 3DGS-based DSM reconstruction from optical satellite imagery.

Tue 15 SeptComputer Vision and Pattern Recognition
The gist
Digital Surface Models (DSMs) map the Earth's surface heights and help in various mapping tasks. The authors found that current 3D modeling techniques sometimes mix up different elevation layers, causing errors in the height data. They created HLC-GS, a new method that detects risky pixels with unreliable height data and fixes these by keeping height layers consistent. This method produces more accurate and realistic elevation maps from satellite pictures than previous methods, according to tests on public datasets.
Open → 2609.16772v1

Social segregation outweighs geographical segregation in shaping connections

Unified framework for measuring segregation resolves how social and geographical space jointly shape connections

Abstract: Our understanding of how geographical and social segregation interact remains limited, as relatively few studies investigate them jointly, and existing approaches often lack a framework distinguishing geographical, social, and total segregation. Additionally, large-scale individually resolved geo-social network data are rarely publicly available. We address both. Conceptually, we develop a unified framework that measures segregation in geosocial networks by comparing network models to appropriate null models and recovers the Theil index, dissimilarity index, and network modularity as special cases. Empirically, we turn to privacy-preserving aggregated relational data (ARD): we combine the Facebook Social Connectedness Index for the US with US Census and Pew data, and introduce an ARD-compatible joint geosocial intervening-opportunities model to infer link probabilities between region--group cell pairs. Applying our segregation framework, we find that social segregation predominates over geographical segregation, with notable separation for White--Black, college-degree--no-degree, and high-income--low/middle-income across both segregation types. We find increasing social homophily with geographical distance and group-specific geographical connectivity patterns, suggesting that geographical segregation may affect cross-group connectivity not only directly but also by amplifying social segregation.

Tue 15 SeptSocial and Information Networks
The gist
It's hard to understand how where people live and who they connect with socially work together to create separation between groups. The authors created a new way to measure how social and geographical segregation combine, using data from Facebook and government sources. They found that social connections tend to separate more by race, education, and income than just location does. Also, people tend to connect more with similar groups even over longer distances, showing geography can indirectly increase social separation.
Open → 2609.16469v1

Time-series models vary in predicting crowds at different locations and times

How Good Are Time-Series Foundation Models for Pedestrian Crowd Count Forecasting? A Cross-Dataset Comparative Study

Abstract: Pedestrian-count forecasting supports pedestrian-oriented Intelligent Transportation Systems (ITS), including crowd monitoring, pedestrian-traffic staffing and routing, and proactive risk mitigation during surges. Recent time-series foundation models (FMs) report strong zero-shot accuracy on heterogeneous forecasting benchmarks, but it remains unclear whether these gains transfer reliably to pedestrian sensing deployments. We benchmark seven univariate forecasting approaches spanning four paradigms: Seasonal Naive, gradient-boosted trees (LightGBM, CatBoost), deep learning models (N-HiTS, PatchTST), and two pretrained FMs (TimesFM, Chronos-2). Experiments cover two complementary regimes: (i) a five-day special event dataset SAIL2025 at 3-minute resolution with limited in-domain history; and (ii) Melbourne pedestrian sensors as a multi-year hourly dataset (2010--2017) with strong seasonality. We compare the MAE and RMSE results per sensor across datasets and multiple forecast horizons. Results show three consistent findings. First, with limited historical data, Seasonal Naive remains a strong baseline for long-horizon forecasting on high-volume sensors, while trained models can degrade when the next day differs substantially from prior days. Second, boosted trees can be competitive on lower-volume sensors but exhibit higher sensitivity on high-volume sensors under event-driven shift. Third, FMs excel in the seasonal and data-rich regime under long-context configuration. The findings highlight the importance of choosing pedestrian forecasting models based on both the underlying data conditions and the forecasting horizon.

Mon 14 SeptMachine LearningArtificial Intelligence
The gist
Predicting how many people will be in a crowd helps manage busy places safely and efficiently. The authors tested several forecasting methods to see how well they predict pedestrian counts in different situations, like special events or regular city days. They found that simple methods work well when data is limited, while advanced models shine with more data and regular patterns. This shows that the best prediction method depends on the amount and type of data as well as the time period being forecasted.
Open → 2609.16415v1

Ethical and privacy risks in AI powered mapping systems

Toward Governance-Aware Autonomous GIS: A Narrative Review of Ethical and Privacy Risks in LLM-Enabled GeoAI

Abstract: Geospatial artificial intelligence (GeoAI) powered by large language models (LLMs) is expanding the capacity to query, generate, and interpret spatial information through natural-language interfaces and agentic autonomous GIS workflows. This capability creates governance challenges that general AI ethics discussions do not fully capture, including passive location inference from mobility traces, spatially structured bias amplification driven by spatial autocorrelation and scale effects, hallucinated spatial facts, and uncertainty compounding across multimodal geospatial inputs. This narrative review identifies eight recurring issues in LLM-enabled GeoAI: data provenance and consent, spatial privacy and inference risk, algorithmic bias and spatial inequity, spatial mechanisms as structural risk (spatial autocorrelation, the modifiable areal unit problem, and scale effects), LLM-specific technical risks, explainability, policy and regulatory gaps, and public enablement and workforce development. For each issue, we characterize the underlying mechanism, ground it in an illustrative example from the literature, and assess the current state of technical or institutional responses, ranging from largely unaddressed to actively debated or subject to emerging policy. Building on this synthesis, we propose a governance-aware architecture for LLM-enabled autonomous GIS that maps each issue to enforceable controls and auditable artifacts across the geospatial data lifecycle, illustrated through a worked flood-response routing scenario. The review highlights a persistent evidence gap: proposed responses remain largely conceptual, and field-tested evaluations of governance controls for LLM-enabled GeoAI remain limited. We close by outlining a research agenda emphasizing empirical validation, spatially specific interpretability tools, and workforce training aligned with these emerging risks.

Mon 14 SeptArtificial Intelligence
The gist
Large language models (LLMs) are increasingly being used to help computers understand and work with maps and spatial information. This creates new challenges around privacy, fairness, and trust that typical AI ethics discussions don’t fully cover. The authors review eight key issues, such as biased results influenced by geography, mistaken spatial facts, and difficulty explaining AI decisions, and they look at current efforts to address these problems. They also propose a way to manage these challenges through careful governance and highlight the need for real-world testing and better user training.
Open → 2609.16232v1

Urban region embeddings improve when factoring out hidden shared causes

When Correlations Mislead: Confounder-Aware Multi-View Urban Region Representation Learning

Abstract: Urban region representation learning commonly combines heterogeneous data sources, such as mobility flows, points of interest, and land-use information, to support tasks including mobility analysis, public safety forecasting, and service demand estimation. Existing multi-view methods typically improve region embeddings by strengthening interactions across views. However, such methods often overlook view-specific regional structures and may propagate correlations induced by shared latent factors, which can reduce the stability of downstream predictions. To overcome this major limitation, we propose CURE, a confounder-aware framework for multi-view urban region representation learning. CURE first encodes each view with its regional graph structure, estimates a shared latent component, and then reduces its projected influence before cross-view interaction. A hierarchical graph-aware fusion module subsequently aggregates the residual view representations using local and global regional contexts Experiments on three real-world cities show that CURE improves predictive performance, remains robust under missing and noisy input views, and provides reliable cross-view integration through shared component separation and context-dependent view weighting.

Mon 14 SeptMachine LearningArtificial Intelligence
The gist
Understanding different parts of a city using many data types like travel patterns and land use can help with planning and safety. The authors noticed that combining these data views often mixes up hidden factors that affect all views, causing less reliable results. They created a new method called CURE that first identifies and removes these hidden shared influences before combining the data. This approach helps produce better predictions and stays reliable even when some data is missing or noisy.
Open → 2609.15305v1

Human mobility prediction improved by spatially aware multi-agent llms

Enhancing Human Mobility Prediction with Spatially Aware LLM-based Multi-Agent Systems

Abstract: Predicting a user's next POI is a task in human mobility modeling, yet LLM-based approaches focus on semantic reasoning from previous mobility records, while neglecting real-world spatial context. However, human mobility is inherently shaped by spatial cognition, including geographic distance and neighborhood context. This issue is further compounded by prior evidence that LLMs often struggle with spatial reasoning tasks, including distance estimation and geographically biased prediction. To address these limitations, we propose our framework, a multi-agent LLM framework that decomposes next-POI prediction into three stages: Firstly, a Pattern Extraction Agent that captures temporal and categorical mobility patterns from trajectory history; Secondly, a Spatial Reasoning Agent that structures candidate activity choices by combining behavioral preferences with real-world spatial constraints, including geographic distance, road network distance, and neighborhood affiliation; and Thirdly, a Decision Synthesis Agent that integrates behavioral patterns and spatial reasoning for final prediction. Experiments on the NYC benchmark dataset with two LLM backbones show improvements over baseline methods, with up to 493% Hit@1 improvement and 37% relative improvement in Hit@5. Ablations show that combining neighborhood affiliation with distance-based features generally outperforms distance-only settings, and that the Spatial Reasoning Agent plays a crucial role in final prediction by integrating behavioral preferences with real-world spatial constraints, especially for smaller models. Overall, the results highlight the importance of spatial reasoning in mobility prediction. Accurate next-POI prediction requires combining behavioral patterns with explicit real-world spatial constraints, and multi-agent decomposition provides an effective structure for organizing these forms of context.

Sun 13 SeptSocial and Information NetworksComputers and SocietyMultiagent Systems
The gist
Predicting the next place a person will visit is hard because it depends not just on past visits but also on distances and neighborhoods. The authors found that large language models (LLMs) often miss these spatial details, so they built a system where different agents focus on patterns, spatial reasoning, and making decisions together. By including real-world geography like distances and neighborhood info, their system predicts destinations better than older methods. This shows that understanding space explicitly helps computers guess where people will go next.
Open → 2609.14227v1

Ground-level images update aerial 3d scenes with accurate positioning

SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences

Abstract: We study how to update a pre-built aerial scene with a newly captured, unposed ground-view sequence. The aerial scene already contains a reliable metric Structure-from-Motion (SfM) reconstruction and a pre-trained 3D Gaussian Splatting (3DGS) model, whereas the ground-view sequence is collected later to add street-level appearance but has unknown camera poses and global scale. Registering this sequence to the aerial SfM reconstruction is challenging because single-image cross-view localization is brittle and long trajectories are prone to drift. To address these challenges, we present SkyAnchor, which treats the existing aerial scene as a fixed scaffold for ground-view registration and scene update instead of jointly reconstructing aerial and ground imagery from scratch. It first localizes short groups of consecutive ground frames against geometrically verified aerial support, producing sparse anchor poses. It then recovers the full ground trajectory with anchor-constrained submaps, fixing the front and rear anchor poses during incremental registration and bundle adjustment. Finally, it inserts filtered ground Gaussians while preserving the aerial view, followed by lightweight joint refinement. Experiments on seven real aerial--ground scenes show accurate metric ground trajectories and updated 3D Gaussian scenes with strong aerial- and ground-view rendering quality.

Sat 12 SeptComputer Vision and Pattern RecognitionGraphics
The gist
This work looks at how to improve detailed 3D maps made from aerial photos by adding new images taken from the ground, even when the exact camera locations are unknown. The researchers created a method called SkyAnchor, which uses the existing aerial 3D model as a stable reference to figure out where the new ground pictures fit. It first finds a few well-matched points between aerial and ground views, then builds the full position path for the ground images by connecting these points, updating the model to include more realistic street-level details. Tests showed this method produces accurate positions and high-quality 3D scenes from both above and street views.
Open → 2609.13903v1

Robots as social elements shaping human group experiences

A Robot Among People:From Social Imitation to the Social Becoming of Human Groups

Abstract: Robots designed to mediate human groups often fall into the solutionist trap: they are framed as sociable agents that fix problems such as conflict, disengagement, or lack of coordination. We suggest a different way of thinking. Rather than discrete agents, robots can be understood as situated elements of shared environments; catalysts and carriers of group experience whose meaning emerges through how people position, interpret, and interact with them. From this perspective, robots are not there to repair some ostensible dysfunctionality, but to enable group-level sense-making around care, norms, and identity. Our prior work on robotic street furniture suggests that this does not happen by imitating human sociality but by taking the shape of deliberately constrained, group-facing entities that happen and act for \textit{us} without being socially entangled as one of us. We thus understand robots in public spaces not in terms of autonomy or intelligence, but as a relational capacity. This implies designing robots not in our image or for our utility, but grounded in our needs in being and becoming together.

Fri 11 SeptRoboticsComputers and SocietyHuman-Computer Interaction
The gist
Sometimes robots are designed to fix problems between people, like stopping fights or helping people work together. This paper suggests a different idea: robots don’t need to copy humans exactly, but instead can act as parts of the environment that help groups understand each other better. The authors studied robots in public places and found that robots work best when they act for the group as a whole, not as another human. This helps groups create shared meanings about care, rules, and identity without the robot being a person.
Open → 2609.12937v1

Strategyproof facility location with learned predictions improves accuracy

Learning-Augmented Strategyproof Facility Location in $\mathbb{R}^d$ with $\ell_p$ Distances

Abstract: We study learning-augmented mechanism design for locating a single facility in $\mathbb{R}^d$ to minimize the sum of the agents' $\ell_p$ distances to the facility. We analyze the coordinate-wise median with predictions (CMP) mechanism, which adds $cn$ virtual agents at a predicted optimal facility location to the $n$ reported locations and returns their coordinate-wise median. The parameter $c\in[0,1)$ represents confidence in the prediction; CMP is known to be strategyproof when both are fixed independently of the reports. We determine its approximation guarantees under correct predictions (consistency) and arbitrary predictions (robustness) in two settings. First, for $d=2$, we establish exact guarantees for every $p\in[1,+\infty]$. For $1<p<+\infty$, the consistency and robustness are respectively $\Bigl(1+\bigl(\frac{1-c}{1+c}\bigr)^{\frac{p}{p-1}}\Bigr)^{\frac{p-1}{p}}$ and $\Bigl(1+\bigl(\frac{1+c}{1-c}\bigr)^{\frac{p}{p-1}}\Bigr)^{\frac{p-1}{p}}$. We use the median condition in each coordinate to compare the mechanism's cost with the optimal cost, and establish tightness using instances with agents at only three distinct locations. Second, for $1<p<+\infty$, we obtain dimension-independent consistency and robustness upper bounds valid for every $d\ge1$. For each fixed $p$ and $c$, we construct families of instances whose ratios approach the respective upper bounds as $d\to\infty$, proving asymptotic tightness. We also establish exact guarantees for $p=1$ in every dimension and asymptotically tight bounds for $p=+\infty$. Our high-dimensional results recover the prediction-free bounds of Gravin and Jia (STOC 2025) when $c=0$ and their learning-augmented bounds in arbitrary-dimensional Euclidean spaces when $p=2$.

Fri 11 SeptComputer Science and Game Theory
The gist
Finding the best location for something like a public facility to minimize travel distances can be tricky, especially when people might lie about their locations. This paper studies a method that uses machine learning predictions combined with a strategy that prevents people from benefiting by lying. The authors analyze how well this method works when predictions are good and when they are wrong, in spaces of different dimensions and for various distance measures. They provide exact and asymptotic guarantees on how close their approach gets to the best possible location.
Open → 2609.12829v1

Strategyproof facility location on a circle with improved approximation ratio

A Randomized $\frac32$-Approximation for Strategic Facility Location on a Circle

Abstract: We study strategyproof mechanisms for locating a single facility on a circle so as to serve a set of strategic agents under the utilitarian social cost objective. We analyze a simple parity-dependent mechanism that randomizes between the Random Dictator (RD) mechanism and the Proportional Circle Distance (PCD) mechanism. For an odd number \(n\) of agents, this mechanism mixes RD and PCD with equal probability, as originally proposed by Rogowski and Dziubi{ń}ski (IJCAI 2025). For even \(n\), it mixes RD with a random-deletion extension of PCD, in which one agent is removed uniformly at random before PCD is applied to the remaining agents. Our main result shows that this mechanism is strategyproof and achieves an approximation ratio of \(\frac32\) for every \(n\ge 3\). This improves the \(\frac74\) upper bound of Rogowski and Dziubi{ń}ski, which applied only to odd \(n\), and extends the guarantee to even numbers of agents. Finally, we establish a lower bound of \(\frac{11}{10}\) on the approximation ratio of any randomized strategyproof mechanism, improving on the previous lower bound of \(1.0456\) due to Meir (SAGT 2019).

Fri 11 SeptComputer Science and Game Theory
The gist
This paper looks at how to fairly choose a spot on a circular path to build one facility so that a group of people, each with their own honest preferences, are served well. The authors study a method that mixes two known ways to pick this spot, ensuring that no one can benefit by lying about their location. They prove this mixed method works better than previous approaches, giving a closer-to-optimal solution for any number of people. They also show that no random method can do much better than their guaranteed performance.
Open → 2609.12792v1

Machine learning predicts pedestrian counts from city map features

Estimating Pedestrian Volumes from GIS-Derived Built-Environment Features: A Machine Learning Framework

Abstract: Transportation agencies need pedestrian volume estimates across entire road networks to prioritize safety investments, yet manual counts are expensive and cover only a small share of intersections. We present a machine learning pipeline that predicts 2-hour PM peak pedestrian volume at 101 urban intersections in Portland, Oregon, from built-environment, land-use, and street-network features drawn from open GIS data. Starting from the Negative Binomial GLM used in practice, we add feature selection, count-aware gradient boosting, and repeated cross-validation, selecting one configuration by a combined rank over RMSE, MAPE, and SMAPE across four cross-validation strategies. The winner, a histogram-based gradient boosting model with Poisson loss and L1 Lasso feature selection, reduces cross-validated RMSE by 12% over the GLM baseline (89.8 to 78.7) and holdout RMSE by 19% (108.0 to 87.9). Code is released on GitHub.

Thu 10 SeptMachine Learning
The gist
Transportation planners need to know how many people walk at different intersections to make roads safer, but counting pedestrians manually is hard and expensive. The authors created a computer model that uses information from maps about streets and buildings to predict how many people walk at certain times in Portland. Their model does better than the standard method, cutting down prediction errors by around 12 to 19 percent. This helps make better decisions about where to focus on pedestrian safety without needing lots of manual counting.
Open → 2609.12173v1

Improved road scene segmentation with RGB and near infrared images

HSI-Road Relabeled: Surface-Aware Road-Scene Segmentation

Abstract: The HSI-Road dataset provides paired RGB and 25-channel NIR (600--960~nm) images with binary masks but no surface-level labels.~This paper introduces a manually labeled six-class taxonomy: Background, Asphalt, Concrete, Dirt, Water, and Grass, and an RGB-to-NIR registration pipeline with corresponding annotations. Six semantic-segmentation models (SSMs) are evaluated under four input configurations: original-resolution RGB (RGB$_{\text{ori}}$), registered low-resolution RGB (RGB$_{\text{reg}}$), NIR, and channel-stacked RGB$_{\text{reg}}$--NIR (RGBN$_{\text{stk}}$). The comparison quantifies the effect of spatial-resolution reduction on RGB, along with evaluation of NIR and RGBN$_{\text{stk}}$, with results reported using per-class and mean IoU and F1 scores. RGB$_{\text{ori}}$ achieves the highest overall performance but contains 12$\times$ more pixels than the matched-resolution inputs. At the matched 192$\times$384 resolution, RGBN$_{\text{stk}}$ outperforms NIR for all six SSMs and RGB$_{\text{reg}}$ for five of six, with the most consistent gains for the Water class. These results highlight the importance of spatial resolution while showing that NIR provides complementary information to RGB.

Thu 10 SeptComputer Vision and Pattern Recognition
The gist
It can be hard for computer programs to tell different road surfaces apart, like asphalt, concrete, or water. This paper adds new detailed labels to a dataset that has regular camera images and special near-infrared images. The authors tested models using different types of input images and found that using both registered RGB and near-infrared images together helps recognize surfaces better at similar image resolutions. They also show that image resolution is important for accurate results.
Open → 2609.12151v1

Perceived food access reveals barriers beyond store proximity

Population-level measures of perceived food access reveal barriers beyond geographic proximity

Abstract: Food access is multidimensional, but population-level measurement still relies heavily on geography because perceived dimensions of access are difficult to measure at scale. Here, we use 25,125 Google Maps reviews from 49 grocery stores in Raleigh, North Carolina, to measure five dimensions of food access: availability, accessibility, affordability, accommodation, and acceptability. We identify review topics with unsupervised topic modeling and assign them to access dimensions using zero-shot classification, with 85.4% agreement against manual coding. The resulting store-level measures capture distinct aspects of food access and reveal barriers that geographic proximity alone does not capture. Comparisons between nearby stores in the same chain further show that identical store policies can be perceived very differently across locations, consistent with food access reflecting the fit between residents and their food environment. Perceived food access also follows systematic socioeconomic and demographic patterns that broadly parallel, but do not replicate, those observed for geographic access. These results show that online grocery reviews can provide a scalable complement to geographic measures of food access.

Thu 10 SeptComputation and Language
The gist
Measuring how easy it is for people to get food usually looks at how close stores are, but that doesn’t tell the whole story. The authors used thousands of online reviews to understand five different ways people think about food access, like whether food is affordable or if the store feels welcoming. They found that even stores close to each other can feel very different to shoppers depending on the neighborhood and store experience. This means that looking at just the location of stores misses important parts of how people experience getting food.
Open → 2609.12132v1

Digital twins must include human and social system factors

Missing Dimensions: Integrating Human and Social Systems into Digital Twin Engineering

Abstract: Digital twins (DTs) have emerged as a key technology at the core of digital transformation, yet their engineering practice remains too narrowly focused on engineered and natural systems. This paper argues that four system dimensions must be explicitly recognized in DT engineering: Engineered, Natural/Biological, Human, and Social. Each dimension brings distinct properties, modeling requirements, and ethical obligations that fundamentally shape what a DT must represent and how it must be built. We further argue that as DTs extend into the Human and Social dimensions, the emphasis should shift from automated control toward decision support and occupant empowerment. We illustrate our arguments using a smart building as a running example and identify four open research challenges for multi-dimensional DT engineering.

Thu 10 SeptSoftware Engineering
The gist
Digital twins are computer models that replicate real-world systems for monitoring and control. But most digital twins only focus on physical or natural elements, leaving out humans and their social interactions. The authors say we should build digital twins that also model human behavior and social dynamics, which means shifting from just automatic control to helping people make decisions. They use smart buildings as an example and highlight challenges in creating these multi-dimensional digital twins.
Open → 2609.12131v1

Super-resolution improves digital elevation models using satellite images

Guided Super-Resolution of Digital Elevation Models with Diffusion-Based Image Generators

Abstract: High-resolution digital surface models (DSMs) play an important role in urban analysis, 3D building reconstruction, and infrastructure monitoring, yet their availability remains limited due to the high cost and complexity of data acquisition. In contrast, coarse DSMs from commercial satellite missions are widely accessible, and high-resolution optical imagery is increasingly available from aerial and satellite platforms. We address the resulting mismatch in spatial resolution and propose a DSM superresolution approach that enhances 5 m DSMs to 0.5 m resolution, using guidance from high-resolution spectral images. Our method employs denoising diffusion to transfer information that is visible only in the image, like crisp outlines and detailed roof structures, into the elevation maps. In this way, surface details are reconstructed more accurately than with conventional interpolation or filtering techniques. Experiments on several cities in Central Europe demonstrate that the proposed approach produces high-quality DSMs with improved structural detail and accurate surface geometry. Our results highlight the potential of guided super-resolution with foundational image priors as a means of reconstructing high-resolution surface models.

Thu 10 SeptComputer Vision and Pattern Recognition
The gist
High-resolution 3D maps of surfaces, like cities, are very useful but hard and expensive to make. The authors found a way to improve low-resolution elevation maps by using clear satellite photos to add details. They use a special AI method called denoising diffusion to bring sharp shapes and features from the images into the elevation data. This method works better than older techniques and can create better 3D models of cities.
Open → 2609.11886v1

Geospatial models reveal health insights missing in social risk data

Geospatial Foundation Models Capture Health-Relevant Dimensions of Place Beyond Conventional Social Risk Indices

Abstract: Area-based social risk indices summarize residents' socioeconomic conditions but incompletely capture physical features of place that may affect health. We evaluated whether numerical representations of physical place produced by four geospatial foundation model families from 2022 satellite data explained residual variance in tract-level associations between the Area Deprivation Index, Social Deprivation Index, and Social Vulnerability Index with health outcomes. We used LightGBM to predict variables from the American Community Survey and 40 chronic disease and health-behavior outcomes from CDC PLACES across 82,646 census tracts in the contiguous United States, evaluating performance across 10 held-out states. Among survey variables, models were moderately predictive of some variables including housing type (R-squared up to 0.54) but weak for disability, unemployment, and income disparity. For health outcomes, models explained up to 54% of variance left unexplained by social risk indices, with the largest gains for annual checkups, arthritis, and high blood pressure. Mean total variance explained by geospatial foundation models across the 40 health-related outcomes increased from 0.31 in the smallest tract-size decile to 0.39 in the largest. Geospatial foundation models capture health-relevant features of place not represented by conventional social risk indices and may usefully augment them in epidemiological analyses.

Thu 10 SeptMachine Learning
The gist
Social risk indexes help show how neighborhood factors might affect health, but they miss physical details about the place itself. The authors found that models analyzing satellite images can capture these physical features and explain health differences better. These models provided new information beyond usual social risk measures, particularly about health issues like arthritis and high blood pressure. This approach can improve health studies by including more detailed data on the environment where people live.
Open → 2609.11689v1

Visual motion on screens changes pedestrian walking paths in public

Visual-Motion-Induced Modulation of Pedestrian Trajectories Using Spatially Distributed Multi-Display Signage in Public Spaces

Abstract: Multi-display signage (MDS), now ubiquitous in urban environments, has the potential to influence human behavior and experience in public spaces. However, despite its unique capability to present spatially distributed dynamic visual stimuli, its current use is mainly limited to advertising. In this study, we propose a perception-based approach for laterally modulating pedestrian trajectories as a nonverbal means of guiding pedestrians in public spaces. The approach is motivated by vection, the illusion of self-motion, and uses laterally moving monochrome stripes, a standard stimulus in vection research, presented across spatially distributed displays to elicit postural responses that may bias pedestrian trajectories. We evaluated the approach through a controlled laboratory experiment and a real-world field deployment involving actual pedestrian flows in a national museum. The laboratory experiment examined whether the MDS setup induced trajectory shifts in the direction predicted by prior research on the behavioral effects of vection. The field deployment investigated whether comparable effects would emerge in aggregate pedestrian behavior during unconstrained movement under conditions closer to those of urban public spaces. In the laboratory, full-screen motion significantly biased walking trajectories in the direction of visual motion, whereas partial-stripe motion produced no significant directional effect. In the field deployment, opposing full-screen motion conditions produced direction-consistent differences in aggregate pedestrian positions. The field results, observed despite the substantial variability in real-world pedestrian flows, extend the controlled laboratory findings and provide ecologically valid evidence supporting practical MDS-based pedestrian modulation in public settings. The results further suggest that sufficient visual-motion coverage may be important.

Thu 10 SeptHuman-Computer Interaction
The gist
Big screens showing moving stripes can trick people’s brains into feeling like they are moving sideways, even when they are not. The authors tested this idea in a lab and at a national museum and found that when these patterns cover a large part of people’s field of view, they tend to walk slightly in the direction the stripes move. This shows that such visual illusions on multiple displays can subtly guide where crowds walk without saying a word. It could help designers manage foot traffic in busy places.
Open → 2609.11088v1

Conceptual framework guides digital tech for social wellbeing in cities

Designing Technology for Social Wellbeing in Built Environments: A Conceptual Framework

Abstract: Digital technologies are deployed in urban built environments with the aim of supporting social dimensions. However, the research offers no unified guidance for such digital technology design. Additionally, evidence shows that week social wellbeing contributes to mental and physical health outcomes which suggests that the technology designed to strengthen social wellbeing could also function as a form of health promoting and preventive intervention. This chapter addresses this research gap by developing a conceptual framework that supports the design of digital technologies for social wellbeing in built environments. We propose a conceptual framework composed of three core components which are drawn on the synthesis of selected empirical studies on technologies embedded in built environments for social wellbeing. First, a social wellbeing dimensions model that identifies what digital technology could address. Second, a digital technology contribution matrix that distinguishes the types of contributions a digital technology could make. Third, levels that maps the scope at which technology could support social wellbeing. This conceptual framework could help researchers, practitioners and policymakers to design and guide digital technology interventions that target social wellbeing in the built environment.

Wed 9 SeptComputers and SocietyHuman-Computer Interaction
The gist
Many digital technologies are used in cities to help people connect and support each other, but there isn’t clear guidance on how to design these tools effectively. The authors created a framework to help design digital technologies that improve social wellbeing in buildings and urban spaces. Their framework includes understanding what social wellbeing means, how technology can help, and the different levels at which technology can support communities. This work can help planners, designers, and policymakers create better technology for healthier social environments.
Open → 2609.10779v1

StreetDiff improves urban street scene generation with consistent views

StreetDiff: Multi-view Street Scenes Generation via Cross-view Consistent Multi-view Stable Diffusion with Structure Prompts

Abstract: Multi-view diffusion models have shown strong performance in scenes with strong geometric priors and sparse semantics, such as indoor rooms or simple outdoor environments (e.g., fields, courtyards). However, they often fail to maintain cross-view consistency under camera rotation, especially in structurally complex urban environments. Without explicit modeling of spherical correspondence across views, existing approaches tend to produce object duplication, structural distortion, and layout inconsistency. To address this limitation, we propose StreetDiff, a multi-view diffusion framework that explicitly enforces cross-view alignment during denoising. StreetDiff introduces a Panorama--Perspective Synergy design to decouple global layout reasoning from local detail synthesis, and incorporates a Panorama Alignment Module (PAM) that establishes spherical-projection-based attention constraints across views. By injecting structured alignment constraints without modifying the diffusion backbone, our framework achieves robust cross-view coherence in challenging urban street scene generation tasks. In addition, we construct Street360, a large-scale HDR multi-view urban panorama dataset. Extensive experiments demonstrate that StreetDiff significantly improves structural consistency and visual fidelity compared to prior multi-view diffusion generation methods.

Wed 9 SeptComputer Vision and Pattern Recognition
The gist
Generating realistic images of city streets from different camera angles is hard because objects can appear duplicated or distorted when views change. The authors created StreetDiff, a new method that keeps these different views aligned by using a special way to connect panoramic and perspective images. They also built a large dataset of urban panoramic images, called Street360, to help train and test their method. This approach produces more coherent and detailed street scene images than previous techniques.
Open → 2609.09890v1

Sociodemographic data adds no clear value to predicting next locations

Who You Are Adds Nothing Detectable to Where You Go Next: Sociodemographic Conditioning in LLM Next-Location Prediction

Abstract: Large language models (LLMs) are increasingly used for individual next-location prediction, while sociodemographic conditioning is common in LLM-based travel simulation. Yet the incremental predictive value of sociodemographic attributes remains unclear. To directly test this contribution, sociodemographic records were linked with passively sensed mobility data from 5,000 Shenzhen residents to construct a closed-set benchmark in which models rank 100 candidate destinations. Each prediction instance is evaluated with and without age, gender, occupation and income, while holding mobility history, candidates and all other prompt content fixed. Results show that across four history lengths, the paired change in top-1 accuracy ranges from -0.8 to +0.5 percentage points, with no detectable gain from attributes. This result remains consistent when stay history is withheld, across alternative prediction times, in two additional LLMs and in a supervised reranker trained on the same benchmark. The null does not reflect a lack of model responsiveness to demographic information, as permuted attributes reduce LLM accuracy whereas correctly matched attributes do not improve it. A further asymmetry emerges in the reverse predictive direction, as pre-cut mobility trajectories recover income with an AUC of 0.708, while sociodemographic attributes contribute little to next-location prediction. Beyond demographic conditioning, candidate construction exerts a much larger influence on reported performance. Removing distance raises top-1 accuracy by 7.7 percentage points under proximity sampling but lowers it by 22.3 points under popularity sampling, with the reversal reproduced across all three LLMs. These results distinguish demographic association from incremental predictive usefulness and show that sampled next-location accuracy depends strongly on how candidate alternatives are constructed.

Wed 9 SeptComputers and Society
The gist
Predicting where people will go next using large language models is common, but it's unclear if personal details like age or income help. The authors tested this by linking movement data with demographics for 5,000 residents and found that adding these personal details made almost no difference in prediction accuracy. Interestingly, while past locations can reveal income, knowing income doesn’t improve next-move predictions. They also found that how possible next places are chosen to compare affects prediction results much more than demographics do.
Open → 2609.09609v1

CityPlanner improves urban planning with interactive sandbox agent

CityPlanner: A Sandbox Agent for Executable Urban Planning

Abstract: Urban planning is a real-world spatial optimization problem that requires selecting feasible actions from large candidate spaces under practical objectives such as cost and service quality. Existing optimization and reinforcement learning methods are effective for fixed formulations, but often depend on task-specific representations and constraint handling. We propose \emph{CityPlanner}, a sandbox-agent framework for executable urban planning. CityPlanner introduces \emph{UrbanSandbox}, a unified file-based environment where agents inspect task files, generate plans, run evaluators, and revise decisions based on executable feedback. To make learning tractable, we further propose atomic-task reinforcement learning, which decomposes long sandbox trajectories into \emph{BuildPlan} for initial construction and \emph{ImprovePlan} for feedback-based refinement. Experiments on a real-world benchmark show that CityPlanner consistently outperforms heuristic, task-specific RL, and general LLM-agent baselines. Ablations verify the contributions of UrbanSandbox, atomic-task RL, and iterative deployment. We release the code and dataset at https://anonymous.4open.science/r/co-agent-C1C8

Wed 9 SeptArtificial IntelligenceComputation and Language
The gist
Urban planning involves choosing the best ways to design cities by balancing costs and services, which is very complex. The authors created CityPlanner, a tool where an agent uses a sandbox environment to try out city plans, check how good they are, and then improve them step-by-step. To make this easier to learn, the system breaks the planning into two parts: building an initial plan and then refining it based on feedback. Tested on real city data, CityPlanner performs better than other existing methods for urban planning.
Open → 2609.09578v1

Urban region embeddings improve by combining mobility flow and connectivity patterns

Synergistic Fusion of Topological Structure and Temporal Semantics of Mobility for Urban Region Embedding

Abstract: Urban region embeddings have shown promising results in diverse urban sensing tasks such as crime, income, and service-call prediction. Recent methods improve representation quality by integrating mobility data with auxiliary modalities, using cross-view attention or contrastive objectives to align heterogeneous features into a unified region representation. However, leveraging the temporal dynamics of human mobility remains under-explored. Regional inflow and outflow fluctuate throughout the day, and inter-region connections emerge, persist, and dissolve over time. Moreover, prevailing fusion strategies combine views additively and miss the joint signal that emerges only when views co-occur. To address these gaps, we propose Mobility Stream-Structure Synergy (MoSS), which derives complementary views from mobility data: a Sequence view that preserves each region's hourly inflow/outflow profile, and a Structure view based on zigzag persistence diagrams that capture how regional connectivity emerges, persists, and dissolves over time. A synergy module then extracts emergent representations from the co-occurrence of these views through multi-degree interactions, explicitly capturing higher-order signal across views. Extensive experiments on New York City and Chicago show that MoSS achieves state-of-the-art performance across three downstream tasks using mobility data alone, outperforming baselines that rely on auxiliary modalities.

Tue 8 SeptMachine LearningArtificial Intelligence
The gist
Understanding how people move around a city can help predict things like crime rates or income levels in different neighborhoods. The authors found that current methods often miss the time patterns of these movements and how areas connect differently throughout the day. They created a new way to capture both the flow of people in and out of areas and the changing connections between regions over time. Their approach combines these two views in a way that finds new insights and performs better than older methods, even without extra data types.
Open → 2609.08268v1

CrowdTraj benchmark reveals challenges in dense crowd trajectory prediction

CrowdTraj: A Benchmark for Dense Crowd Trajectory Prediction in Realistic Crowded Environments

Abstract: In real-world applications, pedestrian trajectory prediction models rely on inputs from detection and tracking systems. Prior trajectory prediction benchmarks either contain relatively sparse pedestrian interactions, assume perfect tracking inputs, or rely on overhead viewpoints that minimize occlusion and perspective distortion, limiting evaluation in realistic dense-crowd scenarios. We present CrowdTraj, a benchmark for pedestrian trajectory prediction in natural dense crowd scenes. Unlike previous datasets, CrowdTraj supports end-to-end evaluation from detection through tracking to trajectory prediction under severe occlusion in CCTV views. It also captures diverse, natural pedestrian behaviours, including abrupt directional changes rarely observed in existing benchmarks. CrowdTraj includes five diverse scenes, with an average of 1,146 unique pedestrians per scene, maximum frame-level densities ranging from 114 to 372 pedestrians, and over 3.2 million annotated head bounding boxes. CrowdTraj provides pixel and real-world coordinates via per-scene homography matrices for physically meaningful analysis. Our experimental results show that tracking accuracy (IDF1) drops to 0.68 to 0.70 in the densest scenes, compared with approximately 0.90 in less crowded scenes. Trajectory prediction training also becomes substantially more computationally expensive in dense scenes, with training times increasing by up to 8 times. These findings show that CrowdTraj exposes limitations in current trajectory prediction pipelines that remain hidden on existing sparse-crowd benchmarks, particularly in robustness to tracking noise and computational scalability.

Mon 7 SeptComputer Vision and Pattern Recognition
The gist
CrowdTraj is a new dataset that helps test how well computers can predict where people will move in very crowded spaces, using real security camera footage. Earlier tests mostly looked at simpler cases with fewer people or perfect tracking, which doesn’t happen in real life. This dataset includes very busy scenes with lots of occlusions and sudden movements, making predictions harder. The authors found that current methods struggle more with this complexity and need more computing power to learn from such crowded examples.
Open → 2609.07685v1

Cities map where people travel using only crowd counts

Inferring Urban Mobility Interactions from Aggregated Dynamics

Abstract: Real-time urban governance depends not only on knowing where people are, but on how they move between places, directional flows that could be conventionally resolved by tracking individuals through space, i.e., expensive to sustain and built on traces that are highly unique and readily re-identifiable. Here we show that this directional structure need not be observed to be known: aggregated counts which cities already collect retain enough information to reconstruct the temporal evolution of origin-destination (OD) matrix. Using an uncertainty-aware physics-informed framework, we infer future OD flows from area-level counts alone across twelve mobility datasets from cities in the United States and China, reaching accuracy comparable to models that take historical OD matrices as input. Probabilistic modeling corrects the systematic underestimation of sparse, high-value corridors and yields calibrated predictions consistent with observed flows. Architectures that respect the generation-before-assignment logic of transport planning recover interactions more faithfully, indicating that location-level spatial heterogeneity should be preserved before pairwise interactions are reconstructed. Because inference requires only aggregated observations after training, recovering interactions this way reduces reliance on continuous individual-level tracking, pointing toward a more deployable and less exposure-heavy basis for real-time urban intelligence.

Mon 7 SeptMachine Learning
The gist
Knowing how people move between different parts of a city helps manage urban life better, but tracking individuals is expensive and raises privacy concerns. The authors show that just counting how many people are in various areas over time is enough to guess these movements accurately. They developed a smart method that predicts where people will go next without needing detailed individual tracking. This method works well on real data from cities in the US and China and could help cities monitor movement in real-time while protecting privacy.
Open → 2609.07349v1

Improved strategies for fair and random obnoxious facility placement

Improved Randomized Approximations for Strategic Obnoxious Facility Location

Abstract: We study randomized strategyproof mechanisms for strategic obnoxious facility location on a line segment, where agents wish the facility to be located as far away from them as possible and their utility is their distance from the facility, under the social utility and minimum utility objectives. For social utility, we propose a novel randomized mechanism that breaks the previously best known \(\frac32\)-approximation of [Cheng, Yu, and Zhang, TCS 2013], achieving an approximation ratio of at most \(1.47359\). We also raise the lower bound on the approximation ratio of randomized strategyproof mechanisms from \(\frac{2}{\sqrt{3}}\approx1.15470\) [Feigenbaum et al., JAAMAS 2020] to \(\frac{105}{88}\approx1.19318\). For minimum utility, following the profile-independent approach of [Chan, Lin and Wang, AAMAS 2026], we design a simple randomized mechanism that reduces the approximation guarantee from \(\sqrt{2n}+O(1)\) to \(\sqrt n+O(1)\), where \(n\) is the number of agents. Finally, we prove that no randomized strategyproof mechanism can achieve an asymptotic approximation ratio strictly smaller than \(2\), strengthening the previous asymptotic lower bound of \(\frac32\) [Feigenbaum et al., JAAMAS 2020]. Thus, all four bounds considered in this paper strictly improve upon the corresponding previously known results.

Mon 7 SeptComputer Science and Game Theory
The gist
This paper looks at how to fairly decide where to put a facility along a line when people want it as far away from them as possible. The authors propose better random methods that improve fairness and efficiency compared to older ones. They show their methods work closer to the best possible fairness and prove limits on how good any method can be. These results help understand the best ways to balance people’s competing interests in facility placement.
Open → 2609.07261v1