Papers for

underwater robot developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Fluorescent whisker sensor array locates underwater sources accurately

Fluorescence-enhanced Whisker Array with Vision-based Deformation Analysis for Underwater Source Localization

Abstract: Deep-water biological observation is essential for understanding marine organisms and their interactions with the environment. However, conventional optical and acoustic approaches can introduce stimuli that alter animal behavior and bias biological observations. This paper proposes a fluorescence-enhanced whisker array sensing system that pinpoints underwater hydrodynamic sources through local optical readout rather than direct source imaging. Five spatially oriented whiskers, fabricated with nitinol cores and fluorescent urethane shells, are integrated with ultraviolet excitation and a monocular camera. Image enhancement and segmentation are applied to track the whisker deformation. A lightweight convolutional neural network captures temporal and cross-whisker features from 2 s sequences to estimate source localization. Pool experiments achieve a mean spatial localization error of 88 mm, with 73.5 mm in radius and $2.5^\circ$ in angle, across a test region of 600 mm with $\pm30^\circ$. Real-time localization of a moving thruster demonstrates the capability of the proposed method in dynamic scenarios, highlighting its potential for integration into underwater robots for hydrodynamic source detection, localization, and tracking in low-light environments.

Mon 5 OctRobotics
The gist
Detecting underwater creatures and things moving in the water often changes their behavior because of bright lights or sonar. This paper describes a new way to find underwater sources by using tiny, flexible whiskers coated with glowing material that lights up under UV light. As water flows hit these whiskers, they bend, and a camera tracks the bending to figure out where the source is. The researchers built a smart system to understand these movements and could find sources within about 9 centimeters in a 60-centimeter area, even when the source was moving. This could help underwater robots sense things quietly without disturbing marine life.
Open → 2610.07275v1

Refraction causes errors in underwater multi-agent distance measurements

Characterizing Refraction-Induced Ranging Bias in Underwater Collaborative Localization

Abstract: This work studies how refraction-induced bias on acoustic ranging affects multi-agent collaborative localization in a range of oceanographic conditions and spatial scales. While multi-agent range-aided navigation, which uses range measurements to either fixed infrastructure or other agents, is a promising solution to the challenges of large-scale underwater localization, its accuracy depends strongly on the quality of range measurements. Sound speed variability induces refraction (bending) of acoustic rays, yet, for algorithmic tractability, standard sensor fusion pipelines assume straight-line propagation. This refraction systematically biases range measurements to be longer than the straight-line assumption predicts. However, the effects of this bias on multi-agent collaborative localization on kilometer scales remains unexplored. We present a series of simulated experiments with several agents operating over kilometer scales. The simulation uses HYCOM reanalysis data to recreate realistic oceanographic conditions, ray tracing to generate refraction-informed ranges, and a centralized multi-agent factor graph estimator to quantify the resulting measurement bias on estimated trajectories. Preliminary results indicate that refraction-induced bias can induce significant degradation of estimated trajectories, particularly in regions with sharp sound-speed gradients. We also share the simulation environment to support further studies https://github.com/UMich-RobotExploration/manta-ray.

Wed 16 SeptRobotics
The gist
Locating underwater robots accurately is important but tricky because sound bends as it moves through water layered with different temperatures and salinities. This bending, called refraction, makes the measured distance between underwater devices longer than expected if they assume sound travels straight. The authors ran detailed computer simulations using real ocean data and found that this bending causes noticeable errors when many underwater robots try to locate themselves over kilometers. They also shared their simulation code for others to study and improve underwater navigation.
Open → 2609.18073v1