Papers for

transportation planners

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Strong connectivity augmentation solved with faster algorithms and smaller data

Single-Exponential Algorithms and a Polynomial Kernel for Strong Connectivity Augmentation

Abstract: Strong Connectivity Augmentation (SCA) asks whether a directed acyclic graph can be made strongly connected by adding at most $k$ prescribed links whose total weight is within a given budget. Klinkby, Misra, and Saurabh (SODA 2021) gave an $O^*(2^{O(k\log k)})$-time algorithm and asked whether the problem admits a single-exponential parameterized algorithm and a polynomial kernel. We answer both questions affirmatively: SCA can be solved in $O^*(9^k)$ time and admits a polynomial kernel with $O(k^4)$ vertices and $O(k^{16})$ bits. For unweighted SCA, we obtain $O^*(4^k)$ time and a kernel with $O(k^3)$ vertices. Our algorithms are based on a particularly simple reduction to Strongly Connected Spanning Subgraph with two edge costs.

Thu 10 SeptData Structures and Algorithms
The gist
Strong Connectivity Augmentation is a problem about making directed graphs fully connected by adding a limited number of links within a budget. The authors improved on previous work by designing faster algorithms that run in single-exponential time relative to the number of added links. They also show how to reduce the problem size significantly without losing important information, creating polynomial kernels. Their approach simplifies the problem to a related one involving two types of edge costs.
Open 2609.11160v1

Cooperative integer programming games improve coalition stability and optimization

Cooperative Integer Programming Games: Core Stability and Optimal Coalition Structures

Abstract: We introduce cooperative integer programming games (CIPGs), in which agents pool budget constraints to accomplish indivisible tasks jointly and the characteristic function maps every coalition to the optimal value of a pooled integer program. Our goal is to identify an optimal coalition structure (OCS) and a stable one (OSCS). We derive a stability inequality that keeps each formed coalition in the Core with respect to itself, and present two mixed-integer OCS formulations, aggregated and disaggregated, proving that the disaggregated formulation is integer-equivalent yet yields a tighter LP relaxation. Building on the stability inequality we develop lifted stability cuts, several separation strategies inside a cutting-plane algorithm, an SCS-feasible primal heuristic that constructs warm starts with guaranteed stability, and a payoff-refinement step computing the Shapley value and the nucleolus of every formed coalition. On benchmark cooperative knapsack games, the method certifies optimality with up to 16 players and reaches MIP gaps below 1% at 30 players while evaluating 766 of the roughly $10^9$ coalition values.

Thu 10 SeptComputer Science and Game Theory
The gist
This paper looks at how groups of agents can work together to accomplish tasks that can’t be split up easily. The authors create models where agents pool resources and use integer programming—a math method for decision-making where solutions are whole numbers—to find the best ways to form teams and share rewards. They develop new mathematical tools and algorithms that ensure these teams remain stable, meaning no subgroup would want to break away. Their approach was tested on examples similar to knapsack problems and showed good results even with many agents.
Open 2609.11116v1

Llm improves travel survey data generation from limited samples

LEBGen: An LLM-Enhanced Bayesian Network Framework for Few-Shot Travel Survey Data Generation

Abstract: Travel survey data are essential for transportation planning and travel behavior analysis, yet collecting large-scale representative samples is costly and time-consuming. A practical alternative is to generate synthetic survey records from a few-shot sample. However, such samples provide incomplete coverage of heterogeneous traveler groups and insufficient evidence for recovering the complex dependencies between demographic characteristics and travel behavior. Existing approaches have complementary limitations. Probabilistic generative models such as Bayesian networks (BNs) offer explicit distributional control, but structures learned from few-shot samples may omit meaningful dependencies or retain spurious ones. Large language models (LLMs) can help address these difficulties in BN structure learning by providing behavioral knowledge that complements the limited statistical evidence. We therefore propose LEBGen, an LLM-enhanced BN framework that uses this knowledge to refine network structure for few-shot travel survey data generation. Specifically, the LLM first identifies traveler personas from demographic attribute and travel behavior statistics, then recovers dependencies missed by the persona-augmented BN structure and prune spurious ones. The refined BN is parameterized exclusively from the observed data to generate synthetic records. Under a 2% few-shot setting on the 2022 Hong Kong Travel Characteristics Survey, LEBGen reduces the mean marginal Jensen-Shannon divergence from 0.0671 to 0.0091 and the mean absolute Cramer's V error by 14.3% over the best-performing baseline, substantially improving both distributional and dependency fidelity.

Tue 8 SeptArtificial Intelligence
The gist
Collecting travel survey data is expensive and slow, so the authors worked on making synthetic data from small samples. They combined a type of statistical model called Bayesian networks with knowledge from large language models to better capture traveler behaviors. This approach helps fill in missing connections that small samples alone might miss. Their method created synthetic data that matched the real data much more closely, even when using just 2% of the original data.
Open 2609.08288v1