Papers for
telecom infrastructure teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Deep learning improves clutter suppression in 5G multistatic sensing
Multistatic ISAC with Deep Learning-Based Clutter Suppression for 5G and Beyond
Abstract: Integrated sensing and communications (ISAC) systems using 5G and beyond signals of opportunity enable joint wireless sensing and communication using shared infrastructure and spectrum resources. While multistatic ISAC can increase sensing coverage with spatially distributed receivers, dense and dynamic clutter can significantly degrade bistatic range and Doppler estimation, leading to errors in target localization and velocity estimation. This paper presents a multistatic ISAC framework with clutter suppression for high-fidelity estimation of target position and velocity. Distributed clutter is modeled with randomly located scatterers with varying Doppler spreads and radar cross sections to capture dense and dynamic clutter effects. A broad range of conventional signal processing baselines are evaluated for clutter suppression, showing limited robustness under strong clutter conditions. To address this limitation, deep learning-based clutter suppression methods are introduced to improve robustness against dense and dynamic clutter by employing residual and attention-enhanced deep neural network architectures that directly enhance target responses from clutter-contaminated observations. These methods substantially outperform conventional approaches in target position and velocity estimation across diverse clutter conditions in multistatic ISAC.
Satellite runtime enables continuous app migration in low Earth orbit
Migration as a Steady-State Execution Primitive: A Runtime for Virtual Stationarity in Low-Earth Orbit
Abstract: Low Earth Orbit (LEO) satellite mega-constellations enable orbital edge computing for latency-critical geocentric applications, but satellite motion compresses line-of-sight communication windows to mere minutes. To maintain logical geographic proximity, a paradigm termed Virtual Stationarity (VS), applications must continuously migrate across passing satellites in the constellation. Traditional live migration mechanisms optimize individually initiated relocations or replication, but not the continuous handover between successive hosts that orbital motion requires. We reformulate live migration as a steady-state execution model and introduce a novel virtual stationarity runtime paradigm. We formalize the viability of continuous migration through a lightweight model capturing latency and availability service-level objectives (SLOs), continuous migration overhead, and the convergence bound of state replay. To satisfy these constraints, we derive a Virtual Stationarity Runtime (VSR) framework whose Migration Membrane combines Capability Virtualization and Continuous State Projection to rebind host resources and reconstruct evolving execution on a successor. Evaluation on physical heterogeneous hosts shows 95th-percentile downtime below 6 milliseconds across 300 recurrent handovers, migration time effectively invariant to memory-write rate, and no cumulative growth in migration time or continuation state. A 1,600-satellite simulation further confirms completion within orbital handover windows.
ScaleRAN boosts GPU use by sharing resources between network and AI tasks
ScaleRAN: A Runtime for Elastic GPU Resource Management in AI-RAN
Abstract: AI-RAN is driving the convergence of radio access network (RAN) processing and artificial intelligence (AI) workloads on GPU-enabled computing platforms, ranging from GPU-accelerated base stations to cloud-native infrastructures. While GPU acceleration improves the efficiency of virtualized RAN functions, the computational demand of latency-critical baseband processing varies with traffic load, creating transient spare GPU capacity that can be reclaimed by co-located AI applications. Existing GPU-sharing mechanisms rely on coarse-grained hardware partitioning or static resource allocation, limiting their ability to adapt to slot-level workload fluctuations while preserving strict timing requirements. This paper presents ScaleRAN, a node-local runtime for elastic GPU resource management in AI-RAN. ScaleRAN leverages NVIDIA Green Contexts to dynamically partition Streaming Multiprocessors (SMs) between RAN and AI workloads through a ladder of pre-created GPU partitions, enabling low-overhead resource reallocation at RAN slot granularity. The proposed runtime naturally supports Open-RAN (O-RAN) O-Cloud deployments, one representative AI-RAN deployment scenario. To drive these reallocations, we propose a reactive controller inspired by Kubernetes autoscaling and a proactive controller based on quantile regression and conformal prediction. We also develop LDPCSim, a GPU-accelerated workload generator built on NVIDIA Aerial for reproducible evaluation. Results show that predictive fine-grained GPU partitioning satisfies slot-level RAN deadlines while increasing the GPU resources available to co-located AI workloads, demonstrating the practicality of elastic GPU sharing for future AI-RAN platforms.
Global maps show mobile coverage at 1km resolution over 30 years
A global mobile network coverage raster product at 1km resolution, 1999--2030
Abstract: Where a mobile signal is available shapes who can work, learn, bank, seek health care and respond to crises in the digital age, yet no globally consistent, sub-national record of mobile network coverage exists. We present such a record: annual 1km maps of the probability of 2G, 3G and 4G coverage for 214 countries and territories for the years 1999 to 2030. The maps are produced by three independent models: a calibrated machine-learning model, a techno-economic simulator of network build-out, and a spatial deep-learning model. The three estimates are then combined, per country and technology and in proportion to their measured accuracy, into a single best estimate with per-pixel 90% uncertainty bands; all four layers are released as part of the dataset. Because mobile roll-out closely follows a country's socio-economic conditions (population distribution, electrification, physical infrastructure), the models are grounded in existing geospatial data and tuned on 2,409 quality-screened operator-reported coverage maps, which are available up to 2020. For 2021--2024 the maps are predicted from recent geospatial data alone; for 2025--2030 they are extrapolated from demographic and infrastructure projections. On countries held out during training, the machine-learning model attains AUC 0.89--0.92. Baseline comparisons and the combined product's external validation are reported in Technical Validation. The dataset supports mapping the global digital divide, linking connectivity to household-survey outcomes, and humanitarian and infrastructure planning.