Papers for

sports video platform developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Semantic action graph improves sports highlight narration and viewing experience

Semantic Action Graph: A Shared Representation for Agent Grounding and Human Interpretation of Sports Highlights

Abstract: Generative agents are increasingly used to select and narrate video highlights, but they typically operate over unstructured or frame-level representations. Their output is consequently difficult for a viewer to verify and steer toward individual preferences. We present the semantic action graph, a lightweight domain schema that represents a sports match as performer, action, recipient, moment, and state nodes connected by role, temporal, and outcome edges. The schema demonstrates three key properties: 1) connected event sequences, 2) a shared, closed vocabulary, and 3) frame-addressable moments, making it suitable to serve two consumers at once: an agentic pipeline that composes narrated highlights, and a visual interface through which viewers query and inspect the same structure. We instantiate it in SportSAGE, a design probe pairing a four-module highlight pipeline with a graph interface, and report feedback from 12 soccer fans. Participants were satisfied with the quality of the generated highlights and narratives, and used the graph interface to search, navigate, and interpret the match highlights. These results provide early evidence that one small, human-readable schema can ground agent generation and support human interpretation at the same time.

Thu 17 SeptHuman-Computer InteractionArtificial Intelligence
The gist
It can be hard for automated systems to pick and explain the best parts of sports videos in a way that people find clear and trustworthy. The authors created a special structure called a semantic action graph that breaks down a sports match into connected events using consistent categories like players, actions, and moments. This helps both a computer system make narrated highlights and viewers explore and understand those highlights using the same information. They tested this idea with soccer fans who found the highlights good and enjoyed using the graph to explore the game.
Open 2609.20768v1