Papers for
social robot developers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Multimodal voice activity predicts turn-taking for social robot mediation
Multimodal Voice Activity Projection for Social Robot Mediation: Expected Behavior and Deployment Constraints
Abstract: Turn-taking prediction is especially relevant for social robots that act as mediators in human-human interaction, where the expected action is often not to speak, but to orient, wait, avoid interruption, or prepare a balanced intervention. This paper presents Multimodal Voice Activity Projection (MM-VAP) as a human state-aware perception layer for future robot mediation behavior. The model estimates the future evolution of the conversational floor from synchronized audio-visual evidence and derives turn-taking events such as Hold, Shift, Shift prediction, Backchannel prediction, and overlap-related states. The approach uses VA-related pretrained audio-visual encoders, LoRA adaptation, inter-speaker attention, and zero-shot event inference from future voice activity projections. Experiments on NoXi, NoXi+J, and Haru EDR support the feasibility of this formulation, especially for floor management events that can be connected to gaze preparation, active listening, and conservative intervention. Finally, the paper defines the expected robot output interface and discusses the main deployment constraints, including real-time inference, preprocessing latency, multimodal synchronization, and input-quality monitoring.
Social robots learn dialogue strategies from both success and failure
Learning from Success and Failure: Acquiring Adaptive Dialogue Strategies for Social Robots
Abstract: Traditional dialogue systems for social robots require both dialogue strategies and user attribute recognition, each demanding specialized expertise. However, data collection is costly in real-world deployments, and the resulting datasets often include many failure cases. In this study, we aim to automate the acquisition of dialogue strategies by leveraging both successful and failed interactions using a vision-language model (VLM) and a large language model (LLM). We propose an architecture in which user attributes, recognized by the VLM, along with dialogue history, are fed into the LLM to generate dialogue strategies tailored to specific user attributes. We extracted dialogue strategies from an interaction dataset collected through a field experiment and evaluated their effectiveness. The results demonstrate that explicitly representing failure strategies complements success strategies and improves performance. Our findings highlight a practical pipeline for constructing and maintaining an interpretable strategy repository from in-the-wild deployment logs by recycling abundant failure interactions as reusable constraints, ultimately reducing the development cost of social robots.