Papers for

simulation engineers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Exponential-Nemytskii operators improve modeling of time-dependent fields

Exponential-Nemytskii Neural Operators: Learning Field Evolution Across Step Sizes

Abstract: In variable-step operator learning, agreement at observed step sizes does not by itself determine predictions at other temporal resolutions. We propose an operator whose step-size dependence is prescribed by a first-order Duhamel approximation of semilinear dynamics. It combines exact linear propagation with a local nonlinear function of the field and its derivatives, allowing evaluation below the observation interval without supervision densely sampled across step sizes. Under suitable conditions and at fixed spatial resolution, we prove that agreement between models at two step sizes controls their prediction differences throughout a prescribed range. We also give conditions for local identifiability of both components from two step sizes, supporting interpretation of the learned structure. A latent extension applies the same construction to learned fields. We evaluate the base model on two synthetic problems and the extension on two real datasets against several baselines.

Wed 28 OctMachine Learning
The gist
Predicting how things change over time is hard, especially when measurements are taken at irregular time steps. This paper introduces a method that combines exact linear changes with flexible nonlinear adjustments to better model how a field evolves across different step sizes. The authors show theoretically that understanding the model’s behavior at two time scales helps predict its performance across a range of scales. They also test their approach on simulated and real data, demonstrating improved predictions compared to existing methods.
Open → 2610.39041v1

NextEval improves optimization of costly black-box problems with AI agent

NextEval: An Agent-Based Solver and Benchmark for Derivative-Free Optimization

Abstract: Derivative-free optimization (DFO) addresses problems where derivatives are unavailable or costly to obtain. This setting often arises in simulation-based and experimental applications, where evaluating the black-box objective can itself be costly. Thus, it remains a central challenge in DFO to effectively exploit accumulated observations to select informative evaluation points under a limited budget. In this light, we introduce the NextEval solver, an agent-based DFO solver, which integrates the capabilities of a large language model (LLM) to guide the sequential selection of evaluation points. Specifically, we establish a system that combines an LLM agent with a numerical environment. The environment provides tools for analyzing past evaluations and executing numerical methods, while maintaining a shared evaluation history and method-specific state to support continuation across method switches. Using observations and tool feedback, the LLM agent selects tools, configures their parameters, and allocates the evaluation budget, while numerical methods compute and evaluate candidate points. Building on this system, we also introduce NextEval Bench, a benchmark protocol for comparing agent configurations on shared DFO tasks using the same numerical tools under matched evaluation budgets and information constraints. Numerical results on low-dimensional DFO problems demonstrate that the NextEval solver outperforms the state-of-the-art DFO baselines in function-evaluation efficiency.

Tue 27 OctMachine LearningArtificial Intelligence
The gist
Sometimes, people need to find the best settings for a problem but can't use common tricks because they can't easily measure how things change. The authors created NextEval, which uses an AI language model to decide where to test next in order to learn the most with a limited number of tries. This AI works together with traditional math methods, sharing information to pick better test points. Their tests show NextEval solves these problems more efficiently than previous best methods.
Open → 2610.36553v1

Model reduction accelerates stochastic dynamical system predictions

Model reduction in time: Learning flow maps for reducing stochastic dynamical systems in time

Abstract: Predictions with dynamical systems can be computationally expensive---even with reduced models---because reaching future prediction times can require many sequential time integration steps. We propose Flow-Map First-Order Trajectory Matching (FM-FTM), a nonintrusive model reduction approach that accelerates ensemble predictions of stochastic dynamical systems by learning flow maps that replace multiple time-integration steps. Our method uses first-order trajectory matching (FTM) to learn a deterministic representation of the stochastic probability-current dynamics and then reduces its evolution over time into a flow map whose evaluation directly yields predictions over long time horizons. Numerical experiments on evolution problems with stochastic forcing demonstrate that FM-FTM accelerates ensemble predictions by up to two orders of magnitude while accurately predicting time marginals and ensemble statistics.

Mon 26 OctMachine Learning
The gist
Predicting the future behavior of complex systems that involve randomness can take a long time because each step depends on the previous one. The authors developed a method called FM-FTM that learns shortcuts to jump ahead in time during simulations, greatly speeding up predictions. Their method uses a mathematical technique to capture how randomness evolves and then creates a flow map that directly predicts outcomes over long time periods. Tests show this approach can make predictions up to 100 times faster while maintaining accuracy.
Open → 2610.35504v1

Calibrating black-box simulators using temporal-difference learning

Temporal-Difference Calibration of Black-Box Simulators

Abstract: We develop a derivative-free temporal-difference (TD) framework for calibrating black-box simulators using one-step transitions from a target system and noisy simulator-generated continuation values. The calibration parameter is defined through Bellman orthogonality, recovering the physical parameter under correct simulator specification and yielding a near-optimal $L_2$ approximation of the policy value under misspecification. We propose three TD algorithms based on random-direction finite differences, distinguished by their query costs and reuse of noisy simulator evaluations. We establish almost-sure convergence, last-iterate mean-square error bounds, and central limit theorems for Polyak-Ruppert averages across four query-noise regimes. Our analysis reveals a specification-dependent bias phenomenon: for two algorithms, the finite-difference bias of the TD estimating equation vanishes at the calibration target under correct specification, even when the gradient surrogate remains biased. This permits a fixed perturbation radius and rate exponents approaching $1/2$ in the simulator rollout budget, whereas misspecification generally recovers the classical Kiefer-Wolfowitz rates. We also develop a few-replicate online bootstrap that yields Student-$t$ calibrated confidence intervals under negligible query noise, and identify a covariance mismatch that can invalidate conventional multiplier inference along Markov trajectories. Finally, a second-stage TD recursion corrects the remaining value discrepancy without additional simulator queries.

Mon 26 OctMachine Learning
The gist
Calibrating complex simulation models can be difficult when their inner workings are unknown or noisy. This paper presents a new method that adjusts simulator parameters by comparing the simulator’s short-term outcomes to real system data, without needing derivative information. The authors propose several algorithms that efficiently use noisy simulator outputs and prove they reliably find accurate parameter estimates. They also develop statistical tools to measure confidence in these estimates and add a step to further correct value differences without extra simulator runs.
Open → 2610.35311v1

Tucker-based model speeds up repeated simulations for design and analysis

A Product-Grassmann Tucker Surrogate for Parametric Field Prediction

Abstract: Many-query applications such as design optimization, uncertainty quantification and digital twins call for repeated full-field predictions from expensive partial differential equation (PDE) simulations. Grassmannian reduced-order models interpolate parameter-dependent subspaces but commonly vectorize the spatial field, and the ambient dimension then grows with the product of the grid sizes. Tensor-based models preserve the multiway structure but often use shared mode-wise bases or a fixed core across parameters. We propose a Tucker-based surrogate that keeps the spatial directions and time as separate modes. The factor subspaces are interpolated on a product Grassmann manifold, Procrustes alignment places the Tucker cores in one coordinate system, and a truncated singular value decomposition models their variation. Across five PDE benchmarks in two and three spatial dimensions, including public computational fluid dynamics data, the interpolation size is reduced by factors of 13 to 482 and the stored model by factors of 13 to 464 relative to a single-subspace Grassmannian surrogate with the same local interpolation. Cached queries run 3.3 to 8.5 times faster, the mean errors over ten resampled splits differ by at most 0.22 percentage points (0.36 when every model choice is re-selected inside each split), and the prediction-error terms of the two methods differ by less than 0.1 percentage points. The remaining accuracy differences are consistent with the larger representation error of the Tucker format. In a three-dimensional grid study the interpolation-size ratio rises to 2,260 and the query speedup to 11.9 at 64^3.

Sun 25 OctComputational Engineering, Finance, and Science
The gist
Simulating complex physical phenomena often requires time-consuming computer calculations repeated many times, such as for design or uncertainty testing. The authors developed a mathematical shortcut that breaks down these simulations into parts and smoothly combines them, preserving important structures in space and time. This approach reduces the amount of data to store and speeds up making predictions while keeping errors very low. It works well across various example problems including fluid flow, making repeated full predictions much faster and smaller in size.
Open → 2610.34559v1

Modest tuning greatly improves neural operator performance on large physics data

Performance of Neural Operator Baselines on 'The Well' Dataset

Abstract: The Well, a 15-terabyte dataset spanning 16 physical simulation domains, provides an extensive benchmark for developing and evaluating machine learning surrogate models for complex physical systems. The baselines released with the benchmark were presented by their authors as illustrative examples obtained at small computational cost, trained with zero to very limited hyperparameter tuning and under a highly constraining 12-hour per-run wall-clock limit. These results have subsequently been treated as fully tuned benchmarks, and in some cases effectively interpreted as unconstrained performance baselines. We perform a short non-exhaustive hyperparameter search for the Tucker-factorized Fourier Neural Operator (TFNO) under the same 12-hour per-run wall-clock limit, while using only a single input timestep rather than the history of up to four used by the published baselines. Despite this more restrictive setup, tuning alone reduces VRMSE below both published FNO and TFNO baselines on 15 of 17 tasks, sometimes by several orders of magnitude. This sensitivity to a modest tuning effort underscores that the released neural operator baselines should not be treated as architectural benchmarks.

Sun 25 OctMachine Learning
The gist
Training machine learning models to predict complex physical systems often relies on benchmarks. The authors show that previous baseline models trained with strict time limits and little tuning are not the best measures of performance. By doing a small amount of extra tuning on a key model type, the authors greatly reduced prediction error on most tasks, even with stricter input conditions. This means earlier benchmarks should not be taken as the final word on model effectiveness.
Open → 2610.33967v1

Action learning improves control of systems from observed trajectories

Action Learning for Scientific Simulations

Abstract: Understanding and controlling how systems evolve is central to science and engineering, where many problems require reasoning about complete trajectories. Existing approaches typically learn local dynamics or generate trajectories, but objectives constructed from individual transitions can miss dependencies across time, while generative models do not necessarily provide a tractable objective for evaluating and optimizing arbitrary paths. We study $\textit{action learning}$, the problem of recovering a stochastic action from trajectory observations, yielding a common objective for reasoning about dynamical systems. We introduce $\textbf{LEAP}$ ($\textbf{L}$earned $\textbf{E}$nergy on $\textbf{A}$ction $\textbf{P}$aths), which anchors the unknown action to a tractable reference process and learns the remaining correction by comparing observed trajectories with reference trajectories. This construction yields a differentiable objective on path space that can capture both local dynamical structure and nonadditive dependencies across time. Once learned, the same action can be flexibly reused for path ranking and inference, mechanism steering, constrained optimization and sampling. Across stochastic physical systems, many-body orbital dynamics and molecular simulations, LEAP recovers underlying dynamics, captures dependencies across time and enables transfer across inference objectives and physical conditions. We show that $\textit{action learning}$ is a promising framework for turning trajectory observations into reusable objectives for scientific inference and control.

Thu 22 OctMachine Learning
The gist
Many scientific problems involve understanding how things change over time, but current methods either focus on small steps or create whole paths without easy ways to judge or control them. The authors propose action learning, which recovers the 'rules' behind observed sequences of events by comparing them to a simpler reference process. Their method, LEAP, creates an objective that can capture complex time-dependent relationships and can be used to rank, steer, or optimize system behaviors. This approach works across different physical and molecular systems and helps reuse learned dynamics for various inference and control tasks.
Open → 2610.31585v1

Multiply with carry generators improved for faster quality random numbers

Scrambled Multiply-with-Carry Pseudorandom Number Generators

Abstract: Multiply-with-carry (MWC) generators are very fast pseudorandom number generators whose quality depends on the choice of a multiplier, and is usually assessed by applying the spectral test to an associated multiplicative congruential generator. We show that the special form of the modulus imposes structural limitations on the lattice structure of every MWC generator, which the generalized MWC generators of Goresky and Klapper mitigate; in our tests, xoring each output with its carry removes them. Since these limitations make the usual worst-case criterion useless, we rank candidates by a weighted geometric mean of their figures of merit, which does not depend on their normalization, and suggest multipliers for generators with 64 to 256 bits of state. Along the way, we correct some errors in the literature. In the end, we propose MWC192X, a 64-bit generator with 192 bits of state that passes all tests we are aware of, and emits an output in half a nanosecond.

Mon 19 OctCryptography and SecurityMathematical Software
The gist
Pseudorandom number generators are important for simulations and computations, but some are limited by their internal math structure. The authors show that multiply-with-carry (MWC) generators have structural weaknesses that affect their randomness quality. They propose a way to improve these generators by mixing their outputs with the carry value, leading to stronger randomness. They also suggest specific settings for building fast and reliable MWC generators with larger internal states.
Open → 2610.27313v1

Cross fitting improves neural posterior estimation accuracy and calibration

Cross-Fitting for Neural Posterior Estimation

Abstract: Neural Posterior Estimation (NPE) fits an amortized conditional density estimator to a simulated training set of complete-data realizations. NPE's training objective, log-likelihood, favors posterior approximations that assign arbitrarily high density to the training points, and typical families of amortized conditional density estimators (e.g., normalizing flows, Gaussian encoders) are flexible enough to oblige. The resulting policy of extreme overconfidence translates poorly to held-out data. Early stopping and other regularizers can prevent this degeneracy, but they are limited to selecting posterior approximations along an unfavorable optimization trajectory set by in-sample residuals, where the posterior mean is underfit while the posterior variance is overfit. To avoid this trade-off, we propose Cross-Fitting NPE (CF-NPE), which uses sample splitting to separate conditional-mean estimation from the estimation of the posterior's higher moments. Using $K$-fold cross-fitting, CF-NPE fits $K$ posterior-mean regressors and then fits a conditional density estimator to the resulting out-of-fold residuals. In experiments with synthetic data and in a cosmological application, CF-NPE achieves higher held-out log-likelihood than standard NPE and typically improves calibration. CF-NPE is most useful in high-dimensional, simulation-limited settings.

Mon 19 OctMachine Learning
The gist
Estimating the probability of unknown things based on observed data can sometimes lead to models that are too confident and not reliable on new data. The authors found that training these models normally causes them to overfit, making them less trustworthy. They invented a method called Cross-Fitting NPE that separates the learning of the average prediction from the uncertainty part, by splitting the data and training multiple models. This method makes the models perform better on unseen data and be better calibrated, especially when data is limited or complex.
Open → 2610.26733v1

Neural solvers improve consistency for partial differential equations

Same Target, Different Origins: Aligning Latent Rollout for Consistent PDE Emulation

Abstract: Neural PDE solvers commonly generate multi-step predictions through autoregressive rollout, recursively applying a learned evolution operator and feeding each prediction back as input for the next step. Approximation errors can therefore propagate through the rollout, causing predictions at a shared target time to depend on their temporal origins and rollout depths. For a well-posed deterministic PDE flow, however, states at different times along the same physical trajectory should, under exact evolution, reach the same target state. To this end, we propose Align Latent Rollout (ALR), a regularization approach that promotes consistency across rollout origins through the neural PDE solver's internal representations. A second-order Taylor analysis of latent discrepancy propagation motivates two objectives: zeroth-order latent state consistency, which aligns representations at a shared target time, and first-order latent dynamics consistency, which aligns local evolution responses to shared perturbations. ALR can be integrated into different neural PDE solvers by regularizing suitable internal representations, without modifying their backbone architectures. Experiments across multiple PDE benchmarks and neural-operator backbones show that ALR improves prediction accuracy while reducing shared-target discrepancies across rollout origins.

Thu 15 OctMachine Learning
The gist
Predicting how things change over time using computers can get less accurate when the model repeats its own outputs as new inputs, causing small errors to build up. The authors created a method called Align Latent Rollout (ALR) that helps the model keep its internal predictions consistent no matter when or how it starts predicting. This means the model better matches the true behavior of the system it’s simulating, leading to more accurate and reliable forecasts. They tested this on different equation benchmarks and showed that ALR reduces errors and discrepancies between predictions made starting from different times.
Open → 2610.21370v1

Physics-based network speeds up accurate neural equation simulation

The Physics Is the Network: Fast, Training-Free Neural Emulation

Abstract: Neural emulation need not require learning a substitute for known physics. We investigate PolyNets that couple a continuous-time neural representation of polynomial dynamics with a simple recurrent network for discrete-time integration. When the governing coefficients are known, the resulting tensor graph requires no training and preserves the prescribed numerical scheme while enabling efficient hardware execution and parallel simulation. Using the one-dimensional Korteweg-de Vries equation, we compare PolyNet with CPU and GPU finite-difference Runge-Kutta solvers and three trained neural models: a state-map emulator, a physics-informed predictor, and a learned-tendency integrator. Analytical soliton solutions provide a reference for amplitude and phase errors across grid resolutions, 10^6 dispersively scaled time steps, ensembles of up to 10^4 trajectories, and varying initial amplitudes. PolyNet achieves accuracy comparable to the numerical solvers, including at amplitudes outside the learned models' training conditions. It combines this fidelity with high GPU throughput, approximately constant over the tested resolution range, and favorable ensemble scaling.

Wed 14 OctMachine Learning
The gist
Most neural emulators for physical systems need to be trained on data, but this paper shows a way to simulate known physical dynamics without training at all. The authors combine a neural network design with known physics equations to create a fast, exact model for simulating waves that doesn't lose accuracy. Their method performs as precisely as traditional numerical solvers and runs efficiently on graphics hardware. This approach works well even when conditions go beyond what trained models can handle.
Open → 2610.20525v1

LiFi generates accurate LiDAR scenes from multiple camera views

LiFi: LiDAR Generation from Multi-View Images via Geometric and Semantic Collaborative Guidance

Abstract: Generating LiDAR point clouds from multi-view camera images is a valuable task with applications in controllable data synthesis, cross-modal simulation and various perception tasks. However, most existing methods are not specifically designed for this task, and the quality of their generated LiDAR remains limited. Moreover, these methods typically focus only on semantic cues in images or generate LiDAR from a monocular camera image. In this work, we introduce LiFi (LiDAR From images), a dedicated framework for generating visually and geometrically aligned LiDAR scenes from multi-view camera images. LiFi guides the latent diffusion process through two complementary branches: geometry and semantics. The geometry branch constructs scene features from images through a reverse sampling algorithm and an uncertainty-aware geometric encoder combined with DepthAnything3, whereas the semantic branch provides high-level semantic representations via a cross-view interaction module. We further introduce a dual-branch balanced classifier-free guidance (CFG) strategy, which enhances the model's conditional generation capability while preserving the independent learning and collaborative controllability of the two branches. Extensive experiments demonstrate that LiFi outperforms state-of-the-art methods in generating high-fidelity LiDAR scenes. The code will be publicly available at: https://github.com/szzhou88/LiFi.

Wed 14 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Creating 3D LiDAR images from regular camera photos is useful but challenging. Existing methods often use just one camera or focus only on the picture's content, which limits accuracy. The authors developed LiFi, a method that combines the shape details and the meaning from several camera views to create better 3D LiDAR scenes. Their approach balances geometric and semantic information to improve precision and quality. Tests show LiFi works better than current methods for making detailed LiDAR data.
Open → 2610.19786v1

Multi-fidelity training cuts data costs for neural pde surrogates

Compute-optimal data scaling for neural surrogates via multi-fidelity training

Abstract: Neural surrogates for Partial Differential Equations (PDEs) are usually trained on synthetic data from numerical simulators. As models grow and scaling laws demand larger datasets, the cost of data generation often outweighs the training cost and becomes the bottleneck in the scaling quest. Unlike data in other domains, however, each PDE sample has a tunable cost that depends on its numerical fidelity, with the resulting cost-accuracy trade-off governed by known convergence rates. We exploit this property by formalizing neural surrogate training as a function of both data quantity and fidelity under a fixed data generation compute budget, treating fidelity as a fine-grained discrete spectrum rather than a binary distinction. Building on this, we show that multi-fidelity training enables Pareto-optimal error scaling against data generation compute. By using simulations at lower fidelities as an additional training signal, training on the optimal fidelity mixture matches the accuracy of high-fidelity-only training, with up to $6.3\times$ less data generation compute across our settings. We validate these findings across six PDE problems spanning structured grids and unstructured meshes, two distinct error sources (discretization and iterative-solver error), and four surrogate architectures, totaling over 7,000 training runs.

Mon 12 OctMachine LearningArtificial Intelligence
The gist
Neural networks can quickly estimate solutions to complex equations called partial differential equations (PDEs), but training them needs lots of simulated data which can be expensive to generate. The authors found that using a mix of data from both high-quality (high-fidelity) and lower-quality (low-fidelity) simulations can give equally good results while drastically reducing the computing cost to create the training data. They figured out the best balance between quantity and quality of data to keep costs down without losing accuracy. This approach works across different types of equations, simulation methods, and neural network designs.
Open → 2610.17221v1

Machine learning splits physics into parts to simulate new systems

SPLICE: Sparse Physics Library Identification and Compositional Expansion

Abstract: Neural operator splitting composes a library of neural operators, one per physical mechanism, into zero-shot simulators of new equations. Existing approaches, however, require these mechanisms and their labels to be specified in advance. We ask whether a pretrained library can instead be adapted and grown from unlabeled trajectories in which multiple mechanisms act simultaneously. We introduce SPLICE, a framework that discovers operators without mechanism labels on mixture data. The contributions of the candidate operators to each trajectory are inferred by solving a convex optimization problem. A calibrated test then assigns each discovered operator the mechanism it implements. Failure cases are also detectable, when the library lacks the required physics or when mechanisms are insufficiently separable. Across one and two dimensional systems, the discovered operators recover mechanisms from unlabeled mixtures and compose into zero-shot simulators of unseen equations; a frozen library can also grow an operator for physics absent from pretraining, without labels and without forgetting. On Navier-Stokes, the discovered operators compose about as accurately as their supervised counterparts.

Mon 12 OctMachine LearningArtificial Intelligence
The gist
Simulating physical systems usually needs knowing each physical mechanism in advance and labeling data accordingly. The authors introduce SPLICE, a method that learns separate physical mechanisms from data where these mechanisms act together, without any prior labels. SPLICE figures out what part of the data belongs to each mechanism by solving an optimization problem and can tell when it cannot separate them or when something is missing. This method works well on different systems, including fluid dynamics, and can add new physics to its library without forgetting previous ones.
Open → 2610.17029v1

Industrial time series forecast evaluation improves model choice and simulation

IND-Eval: Aligning Evaluation and Simulation for Industrial Time Series Foundation Models

Abstract: We introduce IND-Eval, a public benchmark that organizes industrial time series across domains into source-specific forecasting tasks. Relative to established benchmarks such as GIFT-Eval, it emphasizes finer sampling resolutions and a greater prevalence of multivariate forecasting. Evaluating Chronos-2, TiRex-2, and TimesFM-3, we find that TimesFM-3 achieves the lowest source-balanced aggregate nMASE and nCRPS and leads seven of nine sources under each metric; source-specific exceptions reinforce the need for domain-representative evaluation for model selection. These findings also motivate improving domain alignment during pretraining, where real industrial data are often too scarce to close domain-specific gaps directly; we therefore investigate whether a domain's statistical structure can guide simulator design. In a case study on two offshore well-monitoring regimes, we improve a general simulator's coverage using an oscillator-augmented simulation pipeline. This lowers forecasting error in the target domain but reduces performance on the subset of GIFT-Eval with natively univariate targets. A 50/50 mixture of the general and augmented simulation recipes achieves the lowest error among the three training recipes for all four event-metric pairs in the case study while recovering most of the lost GIFT-Eval performance. Together, these results illustrate how domain-representative evaluation can guide model selection and the composition of simulated data while revealing a trade-off between specialization and generality.

Mon 12 OctMachine Learning
The gist
Forecasting machines and processes over time helps industries plan and respond to changes. The authors created a new public test called IND-Eval to better evaluate forecasting tools on real industrial data, focusing on more detailed and multivariable cases. They found that some forecasting models work better overall but vary by specific data types, showing the need to test models on data representative of the target industry. They also improved simulated training data by adding specific oscillator-based patterns, which helped in one domain but slightly hurt performance on another. Balancing different simulation methods helped achieve better accuracy while keeping flexibility.
Open → 2610.16652v1

Rate adaptive rollout improves flexibility of video interactive world models

RAR: Rate-Adaptive Rollout for Time-Consistent Interactive World Models

Abstract: Video-based interactive world models aim to enable real-time, user-controllable environments. Yet most existing systems are trained and rolled out at a fixed temporal rate, limiting both runtime-rate adaptation and physical-horizon coverage -- a limitation we term temporal-rate coupling. Specifically, when runtime generation throughput differs from the learned temporal rate, the generated world evolves unintentionally more slowly or quickly. Moreover, using a single temporal rate imposes an inherent trade-off between temporal granularity and physical horizon: higher rates capture finer motion but cover a shorter duration under a fixed context window. To address both limitations, we introduce Rate-Adaptive Rollout (RAR), a framework that enables interactive world models to roll out at controllable temporal rates. At its core, Stride-RoPE aligns latent frames sampled at different rates on a shared physical-time coordinate, enabling consistent multi-rate rollout, unseen-rate generalization, and online rate switching without discarding history. Meanwhile, RAR uses multi-stride video sampling to enable joint learning of fine-grained dynamics and long-horizon evolution. Across action- and camera-controlled environments, RAR achieves temporally consistent multi-rate rollout and online rate switching while preserving high-rate generation quality and extending physical horizons under matched training budgets. RAR also transfers to pretrained world models while preserving perceptual quality.

Mon 12 OctComputer Vision and Pattern Recognition
The gist
Interactive video world models let users control virtual environments, but they usually work at a fixed speed, which limits how smoothly the virtual world can run or how far into the future it can show. The authors introduce Rate-Adaptive Rollout (RAR), which lets these models work at different speeds while keeping the timing consistent and without losing track of past information. Their method uses a special way to line up video frames from different speeds and trains the model to handle both detailed motion and long-term changes. This helps virtual worlds adapt in real time and show longer-lasting views without losing quality.
Open → 2610.16302v1

BT-Agent improves onboard robot task handling with behavior trees

BT-Agent: Deploying Onboard Robot Agents with Behavior Trees and Multi-Fidelity Evaluation

Abstract: Deploying language-model agents onboard mobile robots requires task reasoning and responsive execution within limited compute and memory. We propose BT-Agent, an onboard architecture combining LLM-driven task decisions with predefined behavior-tree (BT) skills. These skills enforce execution conditions and return structured failure feedback. We demonstrate fully onboard operation with a 9B model on a quadruped across five task categories. Intervention tests show that local checks stop ongoing navigation without waiting for another model decision, while the agent remains active to retry or report constraints. To compare agent designs efficiently, we introduce a 161-task multi-fidelity benchmark, evaluated in text on all tasks and in Habitat on 39. Text supports 10.9$\times$ higher evaluation throughput, while simulation reveals how perception and motion failures change task outcomes. BT-Agent's largest success gains over the strongest Act/ReAct baseline occur at 4B and 9B: approximately 10 and 5 percentage points. Ablations identify structured tool calls and informative failure feedback as the most useful components.

Fri 9 OctRobotics
The gist
Robots that work on their own need to think about tasks and act quickly, even with limited computing power. The authors created BT-Agent, a system that helps robots use a language model to make decisions while relying on predefined skills that guide their actions and catch problems. They tested this on a walking robot doing different tasks and showed it could stop or retry actions on its own. The authors also built a big test set to compare robot agents more easily and found BT-Agent works better than other methods, especially when using bigger language models.
Open → 2610.13862v1

Mesh-native tokenisation enables flexible physics emulators on unstructured grids

Mesh-Native Tokenisation: Retrofitting Foundation Models to Unstructured Data

Abstract: Physics foundation models are an increasingly popular approach for building versatile emulators for spatiotemporal systems. They require tokenisation layers that lift physical field data into a latent representation suitable for dynamic processing. A typical choice for this layer is a convolutional encoder, which lifts field information in a locality-aware way and can be trained very efficiently. However, this choice cannot be applied to a large class of scientific computing problems where data are represented on unstructured meshes, for example simulations on domains with curved boundaries. Such data typically require graph neural network architectures, which are more expensive to train and, in the form currently used, encode information differently from their CNN counterparts, thus limiting the portability of physics emulators between these data regimes. In this work we introduce Mesh-Native Convolution (MNC), a locality-aware tokenisation layer that encodes unstructured mesh-based data in a way that is analogous to CNNs. This approach leads to models that can be trained once on mesh data and then deployed to arbitrary unstructured meshes, even if these are irregular, with minimal retraining. We show that this tokenisation approach can be used to retrofit grid-pretrained foundation models efficiently on unstructured meshes and provide theoretical results to confirm the consistency of this approach with classical CNN encoders. We demonstrate the favourable performance of this retrofitting approach, which in many cases reaches acceptable accuracy even in zero-shot deployment, and outperforms existing baselines after only a few epochs of fine-tuning, thus providing an efficient bridge between the two data regimes.

Thu 8 OctComputational Engineering, Finance, and ScienceArtificial Intelligence
The gist
Physics emulators need a way to transform raw physical data into a format computers can use. Usually, this is done with convolutional models that work well for regular grid data but fail on irregular, unstructured mesh data common in complex simulations. The authors introduce a new method called Mesh-Native Convolution that processes unstructured mesh data similarly to traditional methods, allowing models trained on one mesh to work on others without extensive retraining. This makes building physics emulators more adaptable and efficient across different data types.
Open → 2610.12618v1

Synthetic audits ensure predictive model accuracy for vascular device fit

Intervention anchors and scientific verification in synthetic vascular predictive representations

Abstract: Complete orthogonal predictive coordinates do not by themselves bind a latent direction to a named intervention. We present a mathematical and synthetic audit motivated by vascular device-vessel suitcordance. Capacity-matched least-squares predictors were exactly equivalent under complete fixed output transforms, whereas an anchor-only observer recovered interpretations only within the span of known perturbation signatures. Six three-dimensional configurations across 64 seeds gave a maximum paired prediction discrepancy of 6.7e-15 but a median untransported edit error of 1.513. Coordinate transport removed that error. Noisy and weak anchors constrained calibration stability, and changing the representation basis required recalibration or verified transport. Across 256 additional fits in dimensions 3-24, prediction equivalence persisted within 4.0e-15. We then evaluated nine deliberate runnable fault classes across 64 seeds. All 576 faulty executions completed, but each violated at least one reconstruction, prediction, delivered-edit or scope contract; all 320 valid control records passed. Repeating a faulty implementation gave exact self-agreement despite error against the separately computed simulator expectation. For one omitted-direction defect, probe coverage followed its analytic law, and rank-aware abstention protected unsupported interpretations. Scalar-noise experiments exposed both missed weak faults and excessive rejection under narrow relative tolerances. These controls provide an executable separation of prediction, semantic support and scientific acceptance. They are synthetic numerical audits, not clinical validation, neural JEPA-Anything replication, agent learning or patient treatment-effect estimation.

Thu 8 OctArtificial Intelligence
The gist
Predictive models need clear anchors—known points of intervention—to connect their internal math to real-world meanings. The authors studied how these anchors affect predictions in simulated three-dimensional scenarios related to vascular devices fitting vessels. They found that while models can make nearly identical predictions mathematically, meaningful interpretation requires using these anchors and recalibration when changing perspectives. Their approach helps separate prediction accuracy from semantic understanding, verifying that faults are detectable through synthetic auditing rather than clinical testing.
Open → 2610.11704v1

Physics-informed neural solvers reshape themselves to solve complex problems

Physics-Informed Neural Plasticity: PDE Solvers That Reshape Themselves

Abstract: Physics-informed neural PDE solvers adapt their parameters to satisfy governing equations, yet their representational structure typically remains fixed throughout training. This rigidity is poorly matched to PDE solutions with strongly heterogeneous complexity across space and space--time, leaving capacity insufficient where the physics is difficult and redundant where it is simple. We introduce physics-informed neural plasticity, a paradigm in which the representation itself reshapes during optimization in response to unresolved physics. We instantiate this principle with Representation Capacity Adaptation for PDEs (ReCAP), a Gaussian-localized solver that dynamically redistributes capacity through local enrichment, residual-directed splitting, gate-based pruning, and function-aware merging. ReCAP uses responsibility-weighted error indicators and the geometry of residual energy to determine where and how to refine. To limit the disturbance introduced by splitting, we introduce quiet-child refinement, which initializes new components by transporting the parent representation while controlling instantaneous functional perturbation. We further establish conditional a posteriori reliability and structural-stability guarantees linking localized physics residuals to solution error and stable refinement. Across five challenging 3D and 4D PDE benchmarks against 11 physics-informed solvers, ReCAP achieves the lowest relative $L^2$ error on every problem, reducing error by $10.7\%$--$27.5\%$ relative to the strongest competing result. These results suggest that physics-informed solvers need not merely learn their parameters---they can learn how their representational capacity should be organized.

Wed 7 OctMachine Learning
The gist
Solving complex physics problems with neural networks can be difficult when different parts of the problem need different levels of detail. The authors introduce a way for these neural solvers to change their own structure during the learning process, focusing their power where it's needed most. This approach, called ReCAP, uses measurements of error and physics clues to add or remove parts of the model dynamically. Their method improved accuracy on several challenging physics problems compared to other techniques. This shows that neural solvers can become smarter by adjusting not just their settings, but also how they represent the solutions.
Open → 2610.09510v1

Communication system for robots works better with longer tests in 3D simulation

Evaluating the Transfer of Co-Evolved Communication from 2D to 3D Simulation

Abstract: This work examines the transfer of a co-evolved communication mechanism between two robotic agents from a discrete two-dimensional (2D) simulator to a three-dimensional simulator with real physics (3D). The study focuses on whether a communication mechanism co-evolved in a 2D environment retains its functional role after transfer to a 3D physics-based simulator. To support this analysis, the effects of the episode time budget, the social cue, and the asymmetry between the two co-evolved roles were examined. The results indicate that the success rate increased approximately linearly with the evaluated time budgets, with no evidence of a plateau between 2,000 and 6,000 physics steps, suggesting that evaluations based on shorter episodes may underestimate the performance of the trained controllers. In both simulators, the social cue functioned primarily as a jam- assistance mechanism rather than as a navigation guide, although with a more pronounced effect in 2D. Analysis of eight independent evolutionary runs revealed a consistent direction of asymmetry, although its magnitude varied across runs. Controlling the processing order between agents allowed us to rule out an artifact of the physics engine. Finally, the results are discussed in terms of the factors that may contribute to the remaining performance gap observed after transfer.

Wed 7 OctRoboticsNeural and Evolutionary Computing
The gist
This paper looks at how a communication method developed between two robots in a simple 2D virtual world performs when used in a more realistic 3D simulation with physics. The authors found that giving the robots more time to complete tasks improves their success rates and that the communication mainly helps avoid getting stuck rather than guiding movement directly. They also studied how differences in robot roles affected communication and ruled out some technical glitches as causes. Despite this, the method doesn't work perfectly in 3D yet, and the authors discuss why that might be.
Open → 2610.09280v1

Serial to parallel diffusion improves video rule consistency and speed

S2PD: Serial-to-Parallel Diffusion for Physically and Logically Consistent Video Generation

Abstract: Bidirectional video diffusion models denoise entire videos in parallel, yet when trained on effectively unlimited in-distribution data from procedural generators, continue to violate physical laws and simple symbolic rules. We introduce Serial-to-Parallel Diffusion (S2PD), which performs autoregressive diffusion at high noise before switching to parallel diffusion at low noise. The autoregressive phase provides the serial computation needed to coordinate interdependent events and produce valid state transitions while the parallel phase jointly refines the entire video and reduces sampling time relative to fully serial generation. We implement S2PD with two architectures: a pixel-space diffusion transformer trained from scratch and a pretrained video model adapted through LoRA fine-tuning with causal attention. Across games, physical simulations, and real video, S2PD follows rules more reliably than matched bidirectional baselines and generates videos with greater temporal stability and sampling efficiency than other serial methods.

Mon 5 OctComputer Vision and Pattern Recognition
The gist
Generating videos with computer models can be tricky because the videos need to follow rules like physical laws and logical sequences. The authors created a method called Serial-to-Parallel Diffusion (S2PD) that first generates videos step-by-step to make sure the events make sense, then finishes by improving the whole video all at once to save time. They tested this on videos from games, simulations, and real scenes, and found it follows rules better and is faster than older methods. This helps create more reliable and stable videos from artificial intelligence.
Open → 2610.06847v1

Agentic language world models improve environment simulation fidelity and consistency

From Traces to Agentic Worlds: Agentic Language World Models for Interactive Environment Simulation

Abstract: Realistic environment replicas are increasingly valuable for training and evaluating LLM agents, yet the original systems may be inaccessible or impractical to reproduce. We explore agentic language world modeling: rather than rebuilding an executable environment, a world model agent serves as the environment for a task agent and supports faithful and stateful simulation. We instantiate this paradigm with Trace2Env, a learning-free framework for settings where the original system is unavailable but historical interaction traces remain accessible. Trace2Env reconstructs these traces into a reusable environment worldbook containing environment schemas, grounded evidence, and induced behavioral knowledge. At runtime, the world model agent actively consults the worldbook together with persistent episodic state to infer each action's observation and lasting state effects. Across nine environments, Trace2Env improves both next-observation fidelity and long-horizon interaction consistency over conventional prompt-based LWMs. In multi-turn interaction, task agent actions generated against Trace2Env remain valid more often when replayed in the real environment, indicating that its simulated dynamics better preserve the consequences of earlier actions across successive turns. These results establish agentic language world modeling as an alternative direction for building realistic environment replicas without reconstructing the original executable system.

Mon 5 OctComputation and Language
The gist
Sometimes it's hard or impossible to recreate a digital environment exactly for training AI agents. The paper shows a new way to simulate these environments by having a special language-based agent act as the environment, using past recorded interactions. This approach, called Trace2Env, organizes previous experiences into a 'worldbook' and uses it to predict what happens next when agents take actions. The authors found this method better keeps track of what should happen over many steps compared to older models, making simulated interactions more realistic.
Open → 2610.06100v1

Localized neural networks improve accuracy in complex equation models

Localized Operator Learning with Adaptive Partition-of-Unity Mixture-of-Expert Networks

Abstract: Operator learning methods such as DeepONets and FNOs often struggle with PDE families featuring sharp interfaces, heterogeneous coefficients, and localized multiscale structures. We introduce a partition-of-unity (POU) mixture-of-experts framework for localized operator learning, in which geometry-aware gating networks produce smooth spatial partitions which blend the contributions of local expert networks. Our main contribution is HiRefPOU, a residual-style hierarchical POU architecture for DeepONets that organizes localized representations through nested parent-child partitions while preserving global continuity. We also show that the same POU principle can be incorporated into Fourier Neural Operators to introduce spatial adaptivity without modifying the underlying spectral layers. On heterogeneous Darcy and reaction-diffusion benchmarks, HiRefPOU achieves substantially lower error than global DeepONet and static POU-MoE baselines, while the broader operator-learning experiments show that the benefits of localization depend on the PDE structure and the chosen neural-operator backbone. The learned partitions are interpretable and align with interfaces and regions of rapid solution variation. These results show that explicit geometric localization can improve both accuracy and interpretability in neural operator learning.

Sat 3 OctMachine Learning
The gist
Many AI methods for solving complex equations struggle when the problems have sharp boundaries or mixed materials. The paper introduces a way to break down the problem into smaller parts using special networks that focus on local areas, blending their outputs smoothly. The authors show that this approach improves accuracy and helps the AI focus where details change quickly. This method works better for some types of problems and makes the AI’s reasoning easier to understand.
Open → 2610.04708v1

Neural models gain new data-efficient training for complex 3d simulations

Geometry Meets Physics: Data-Efficient Pre-Training for Unstructured Neural PDE Solvers

Abstract: Neural surrogate models for Partial Differential Equations (PDEs) on unstructured 3D geometries are often limited by poor generalization and the high cost of generating large-scale training datasets. Consequently, pre-training on massive datasets of related PDE dynamics has emerged as a critical alternative to enhance the robustness and scalability of these models. However, this strategy is neither compute- nor data-efficient, as it relies on massive pre-computed data that is very costly to generate. In this work, we introduce a disk-data-free pre-training framework tailored to both steady-state and transient regimes. For steady-state problems, we propose a geometry-driven strategy that leverages intrinsic shape descriptors to learn representations of complex 3D domains. For transient problems, we introduce a physics-driven approach based on online generation of synthetic PDE data, enabling scalable pre-training without reliance on expensive datasets. Across multiple experiments, our approach achieves faster convergence, greater data efficiency, and higher accuracy during fine-tuning, particularly under realistic low-data regimes. This methodology provides a practical pathway toward data-efficient neural emulators for large-scale simulations.

Fri 2 OctArtificial Intelligence
The gist
Simulating physical systems in 3D is usually slow and needs many examples for training AI models to predict solutions. The authors introduce a new way to train these AI models without relying on huge datasets. For static problems, they use the shape of the 3D space itself to teach the model, and for changing problems, they create simulated examples on the fly. This approach helps the AI learn faster and perform better, especially when few examples are available.
Open → 2610.03363v1

Completion aware guidance improves robot action predictions for tasks

Completion Aware Guidance for World Action Models

Abstract: World Action Models (WAMs) predict visual futures and robot actions, yet they remain susceptible to task-incomplete imagination, where plausible, action-consistent predictions omit the transition needed for task completion. In this paper, we show that this failure is not inherent to the world model backbone, but emerges when adapted for short-chunk control, which can repeatedly favor plausible local continuations over task-completing transitions. To address this, we introduce Completion Aware Guidance (CAG), a training-free sampling method that guides generation toward task completion. Across representative WAMs, CAG improves success from 64% to 70% on a RoboTwin 2.0 subset and from 69% to 75% in zero-shot simulation, while reducing task-incomplete imagination from 79% to 40%.

Thu 1 OctRoboticsArtificial IntelligenceMachine Learning
The gist
World Action Models try to predict what a robot will do next by imagining possible futures, but sometimes these guesses miss the key step needed to finish a task even if they look right locally. The authors found this problem happens when the models focus on short-term moves rather than the full task. They introduced a new technique called Completion Aware Guidance that helps guide the robot’s imagined actions toward actually finishing the task. This method improved task success rates and reduced incomplete predictions without needing to retrain the models.
Open → 2610.01559v1

Llms show inconsistent preference patterns across models and domains

Evaluating LLM-Generated Preference Distributions

Abstract: Large Language Models (LLMs) are increasingly used as probabilistic generators for simulation, synthetic data generation, and decision support in settings where real-world data are unavailable. Yet, the structure and reliability of the distributions they produce remain understudied. Here, we systematically analyze LLM-generated distributions of preferences for air travel, restaurants, and consumer products. Encouragingly, all models considered in our analysis exhibit self-coherence, with the most probable outcomes stabilizing rapidly under repeated sampling. At the same time, we observe substantial discordance across both model families and scales, with little consensus even among their most probable outcomes. These patterns hold across nine open-weight models, three choice domains, and show robustness under temperature changes, greedy decoding, and perturbations of prompt and ordering. Our findings indicate that outcomes are influenced more by the choice of model than by the wording of the prompt, challenging the common assumption that sufficiently capable LLMs produce similar preference distributions when used as stand-ins for survey respondents.

Thu 1 OctArtificial Intelligence
The gist
Many people use large language models (LLMs) to simulate choices when real survey data isn't available. This study finds that while each model gives consistent answers when asked repeatedly, different models often disagree about what preferences are most likely. The differences are larger between models than they are from how questions are asked. This means that the choice of which model to use greatly affects the simulated preferences you get.
Open → 2610.01000v1

Adaptive uncertainty estimates improve image-based prediction models

Adaptive Conformal Prediction for Image Regression Models with Application to an Inertial Confinement Fusion Emulator

Abstract: Uncertainty quantification is critical in scientific machine learning, where black-box, image-based models are increasingly deployed in high-stakes settings. In many such applications, model outputs inform costly decisions, yet most methods provide only point estimates without quantifying predictive uncertainty. This challenge is compounded by the limited accessibility and interpretability of model internals, making it difficult to assess reliability across different regions of the input space. As a result, there is a growing need for methods that can provide input-dependent uncertainty estimates to guide both model development and downstream experimentation. To address this need, we propose Adaptive Conformal Prediction using Nearest Neighbors (ACPNN), an input-adaptive conformal framework for image regression. ACPNN leverages information from neighboring samples to produce locally adaptive uncertainty estimates while maintaining low computational cost. The neighborhood structure is defined using a scaled distance metric learned via a Gaussian Process with an automatic relevance determination (ARD) kernel. We demonstrate the effectiveness of ACPNN on a diffusion model for emulating inertial confinement fusion (ICF) simulations, showing that it achieves reliable and adaptive uncertainty quantification.

Wed 30 SeptMachine Learning
The gist
Many computer models that analyze images only give a single answer without saying how sure they are, which can be risky in important situations. The authors designed a new approach called ACPNN that uses similar past examples to give better, local uncertainty estimates for each prediction. This method is efficient and adapts to different types of input images to tell how much to trust each output. They tested their approach on a model that predicts complex physics simulations, showing it works well to provide trustworthy uncertainty estimates.
Open → 2610.00535v1

Kernel optimal transport improves function space flow matching accuracy

Improving Function Space Flow Matching with Kernel Optimal Transport

Abstract: Generative models for function-valued data, such as time series and solutions of partial differential equations, must learn distributions over infinite-dimensional spaces. Functional Flow Matching (FFM) extends Flow Matching to this setting, learning a velocity field whose flow transports a Gaussian prior to the data distribution, but it inherits the independent endpoint pairing of standard Flow Matching: in each batch, prior and data samples are matched arbitrarily, so the conditional bridge must traverse both the shared global structure of the dataset and instance-specific residuals. In function space this is harder to fix than in finite dimensions, since optimal transport (OT) on function spaces is delicate to formulate and a flat Euclidean surrogate ignores the geometry that distinguishes function-valued data. We propose kernel Functional Flow Matching (kFFM), which replaces the independent pairing by entropic OT under a kernel-induced cost, the coupling underlying the Hilbert Sinkhorn Divergence (HSD), leaving the FFM neural-operator architecture unchanged. We prove that the kernel cost and the HSD objective are uniformly bounded and well-posed on Banach ambient spaces, derive an error decomposition against quadratic-cost OT on compact metric spaces that isolates an irreducible kernel-cost mismatch term, and prove a discretization-invariance bound whose rate is governed by Sobolev regularity. Empirically, kFFM improves distributional matching over FFM, diffusion, adversarial, and finite-dimensional OT baselines on time-series and PDE benchmarks, with significant paired-seed gains over FFM and improvements that persist under non-kernel and physics-based diagnostics, including a turbulent Navier-Stokes benchmark. Bounded kernel costs already outperform raw $L^2$ Sinkhorn, and function-space-aware kernels (signature, Sobolev RBF) give further gains on rough or path-valued data.

Tue 29 SeptMachine Learning
The gist
Modeling data that are functions, like time series or physical simulations, is challenging because these data live in infinite-dimensional spaces. The researchers enhanced a method called Functional Flow Matching, which transports a simple starting distribution to match complex function data, by pairing samples more meaningfully using kernel-based optimal transport. This new approach, called kernel Functional Flow Matching, better respects the geometry of function data and leads to more accurate generative models. They tested it on various benchmarks including time series and fluid simulations, where it outperformed prior methods.
Open → 2609.38049v1

Machine learning speeds up complex dynamic system simulations accurately

Accelerated surrogate dynamics for dynamical, stochastic system evolution

Abstract: Dynamic simulations are an entrenched way of gaining insight into the evolution of system dynamics. Their computational cost however is often prohibitively high, especially in cases of stochastic frameworks. Machine learning algorithms are especially suited as simulation surrogates. Nevertheless, they face some very distinct limitations. Firstly, the sheer dimensionality of these systems, however, precludes the use of traditional time series models who struggle with high dimensional feature spaces. Additionally, traditional time series focus exclusively on either long or short range effects, causing local or global drift given enough time. In this paper, we propose a framework that addresses those limitations. Our framework combines a Variational Autoencoder, with a convolutional or graph basis that reduces the dimensionality of the system. This latent vector is propagated in time using a Temporal Fusion Transformer model, which includes both long range and short range effect encoding, as well as static covariate support. We test our framework on three distinct cases, to prove its robustness and in all three we have achieved practically identical to the simulation results at a fraction of the time. Further, our framework is flexible enough to be adapted to any new system and provides an inbuilt uncertainty quantification for targeted experiment design.

Tue 29 SeptArtificial Intelligence
The gist
Simulating how complex systems change over time can take a very long time, especially when randomness is involved. The authors found a way to make these simulations much faster by combining machine learning tools that simplify the system’s state and predict its future changes. Their approach keeps track of both short-term and long-term effects to avoid errors building up over time. They tested this approach on three different types of systems and got results that match detailed simulations but much quicker.
Open → 2609.37184v1

SCOPE predicts full physical fields from sparse observations better

SCOPE: Observation-Conditioned Full-Target Prediction for Sparse PDE Inference

Abstract: Recovering complete physical fields from sparse observations is challenging because the measurements may not uniquely determine the underlying state. Diffusion-based PDE solvers address this problem through iterative sampling whereas neural operators provide deterministic one-pass predictions. We propose SCOPE (Sparse-Context Observability-aware Predictive Embeddings) to recover complete PDE fields from sparse observations by coupling full-field latent prediction with physical reconstruction. A shared decoder reconstructs fields from both predicted and complete-view representations so that representation learning is guided by both physical recovery and latent matching. We derive a quadratic risk decomposition at fixed teacher-decoder pairs showing why optimal latent prediction need not yield optimal field reconstruction. We also establish sufficient conditions for decoder improvements on complete inputs to transfer to recovery from partial observations. Experiments across five PDE settings show that SCOPE outperforms mask-aware neural operators on all ten forward and inverse tasks and achieves lower errors than those reported for diffusion-based solvers including DiffusionPDE and FunDPS. Decoder-only adaptation further improves recovery without retraining the backbone while retaining deterministic single-pass inference.

Tue 29 SeptMachine Learning
The gist
It's hard to figure out a full picture of physical systems when you only have a few scattered observations. The authors created SCOPE, a method that combines smart predictions with physical understanding to fill in the gaps. Their approach learns a shared way to represent complete data and sparse clues, improving accuracy. Tests on different physical problems show SCOPE works better than other recent techniques, and it can improve even more without retraining the whole system.
Open → 2609.36527v1

Dynamic kuramoto-hodge operators improve pde learning on complex shapes

Dynamic Kuramoto-Hodge Operators for PDEs on Complex Geometries and Topologies

Abstract: Learning PDE operators on complex domains requires capturing interactions among fields on vertices, edges, and faces, alongside global responses shaped by topology. Existing neural operators accommodate irregular geometries but often overlook these distinct field supports or their condition-dependent coupling. We introduce the Dynamic Kuramoto--Hodge Operator (DKHO), which combines topology-constrained interactions with learned coordination. DKHO encodes conditions on their native cochain supports, evolves Kuramoto-inspired relation states through the boundary and coboundary operators that compose the Dirac operator, and decodes non-harmonic and harmonic responses in orthogonal Hodge subspaces. Topology thus determines where information can flow, while learned dynamics adapts how it is exchanged to each PDE instance. Across porous-medium Darcy flow, torus transport--diffusion, and cavity magnetostatics, DKHO-large reduces prediction error by approximately 61% on average over leading baselines, while DKHO-small remains competitive using only 11.5--24.3% as many parameters. These results suggest that coupling topological structure with adaptive dynamics provides an effective inductive bias for accurate and parameter-efficient PDE operator learning on complex geometries and topologies.

Sun 27 SeptMachine LearningArtificial Intelligence
The gist
Simulating physical processes described by partial differential equations (PDEs) on complicated shapes is challenging because interactions happen in different ways across points, edges, and surfaces, and the overall shape can affect behavior. The authors developed a new method called Dynamic Kuramoto-Hodge Operator that respects these shape constraints and learns how interactions change based on the problem. It uses concepts from topology to control where information flows and learns the details of how it flows for each case. Their approach made more accurate and efficient predictions for various physics problems on complex forms compared to existing methods.
Open → 2609.33693v1

Physical consistency improved by anchoring source noise in flow matching

Source Anchoring for Physical Consistency in Flow Matching Models

Abstract: Deep generative models are used to solve partial differential equations and model distributions of physical system states, but ensuring that the generated samples satisfy the governing laws remains challenging. Projection-based flow-matching methods enforce physics by correcting the flow from an unconstrained noise distribution. These corrections shift the generated samples away from the distribution of target solutions, especially in high noise regions. To address this limitation, we propose Source Anchoring for Physical Consistency (SAPC), a Functional Flow Matching method that encodes the physical constraints into the source noise before generation begins. We evaluate SAPC on five systems governed by partial differential equations, covering six tasks with linear and non-linear dynamics, and compare results against five baselines and the unconstrained backbone. Anchoring the source reduces the need for large corrections that drive samples onto admissible but off-distribution states, and SAPC reproduces the target distributions most accurately on every evaluated task, while matching the constraint precision of the best projection-based baselines. Ablation experiments show that this gain arises from pairing source projection with a matched training objective that regresses toward the projected source. These results identify the source distribution as a key design choice for physically consistent generative modelling.

Sun 27 SeptMachine LearningArtificial Intelligence
The gist
Generating realistic simulations of physical systems is hard because the results must obey the laws of physics. The researchers studied a new trick: instead of fixing problems after making noisy guesses, they adjust the initial guesses so they naturally follow physical rules. This method, called Source Anchoring for Physical Consistency, makes the simulations more accurate and physically realistic. They tested it on several challenging systems and found it worked better than other methods.
Open → 2609.33510v1

Vehicle dynamics benchmark measures realism in driving video models

VehDyn: A Driving World Model Benchmark for Vehicle Dynamics

Abstract: Video world models are emerging as data engines, action planners, and generative simulators for autonomous driving, but existing benchmarks primarily assess visual fidelity and coarse physical plausibility, providing limited evidence on whether generated driving futures obey realistic vehicle kinematics and dynamics. This limitation is further compounded by the lack of datasets in which vehicle, road, maneuver, and speed conditions are independently controlled, and ground-truth vehicle states are recorded in synchrony with videos. We introduce VehDyn, a driving world model benchmark for vehicle dynamics. VehDyn is built on a CARLA-CarSim co-simulation platform where photorealistic rendering is coupled with a validated multi-body dynamics model, and it contains 10,080 configurations from a full factorial design over five vehicle types, four tire-road friction coefficients, three maneuvers, four target speeds, 14 scenes, and three illuminations, each paired with synchronized position, velocity, and attitude sequences. Built on this dataset, VehDyn introduces a hierarchical evaluation framework that measures trajectory alignment, kinematic consistency, and dynamic consistency, and benchmarks 12 state-of-the-art video world models. We further assess the video quality using two established protocols and correlate it with the VehDyn score. Trajectory-level metrics are nearly saturated, with ten of twelve models within 20\% of ground truth, while no model reaches 92\% of ground truth on dynamic consistency, and visual-quality metrics are only weakly correlated with vehicle-dynamics fidelity. DrivingWorld achieves the highest VehDyn score, followed by Cosmos 3 Nano and LTX-Video 2.5, and the VehDyn score agrees closely with human judgment. VehDyn provides a systematic foundation for developing driving world models that are physically consistent and visually realistic.

Sun 27 SeptComputer Vision and Pattern RecognitionArtificial IntelligenceEmerging Technologies
The gist
Visual models that predict future driving scenes often prioritize looking realistic but may not follow the true physics of how vehicles move. The authors offer a new benchmark, VehDyn, that uses realistic simulations with detailed vehicle physics and synchronized video to test if these models predict realistic vehicle motion. They test 12 popular video models and find that while many predict vehicle paths well, none fully capture accurate vehicle dynamics. VehDyn also shows that better visual quality does not always mean better physical realism in driving predictions.
Open → 2609.33264v1

Stable reduced models improve long-term PDE simulations across applications

SMORE: Stability-Promoting Mesh-Agnostic Model Reduction for Time-Dependent PDEs

Abstract: High-fidelity simulations of time-dependent partial differential equations (PDEs) are computationally expensive, motivating data-driven reduced-order surrogates for many-query tasks such as uncertainty quantification, design optimization, data assimilation, and optimal control. However, existing surrogate models often exhibit poor temporal stability, which can lead to unstable rollouts and exploding gradients during backpropagation, especially in multistep long-horizon forecasting. To address this, we propose SMORE, a mesh-agnostic framework for model order reduction of time-dependent PDEs. Its latent dynamics are trained with Lyapunov-guided stability regularization, which promotes stable long-horizon rollouts. We provide theoretical guarantees under the stated structural assumptions. Beyond forecasting PDE evolution, the learned latent dynamics, which are interpretable and linear or linear-quadratic, could bring benefits for downstream tasks such as data assimilation and optimal control. Moreover, our framework is capable of predicting continuous PDE solution fields from sparse measurements of the initial condition. We evaluate SMORE on a range of problems, including wave propagation, the Navier-Stokes equations, and the shallow water equations. Our results show that it improves long-horizon rollout generalization and empirical robustness, and achieves competitive accuracy at comparable parameter budgets relative to competitive baselines including DINo, FNO, CNO, and Transolver.

Sun 27 SeptMachine LearningArtificial Intelligence
The gist
Simulating complex processes like waves or fluid flow using math equations takes a lot of computing power, especially when predicting far into the future. The authors present SMORE, a new method that simplifies these equations without losing stability, making long-term predictions more reliable and easier to compute. Their technique learns a simple and stable representation of how the system evolves over time, which helps avoid errors growing out of control. They tested SMORE on several scientific problems and showed it works better or as well as existing methods while being more stable for long predictions.
Open → 2609.33205v1

Large language models discover versatile game-playing algorithms automatically

Modular Discovery of General Game-Playing Algorithms with Large Language Models

Abstract: General Game Playing across arbitrary games from rules alone remains challenging due to differing algorithmic requirements across game classes and strict decision-time constraints. Rather than hand-designing search heuristics for specific domains, can we leverage Large Language Models (LLMs) to discover general game-playing algorithms? Because language models can propose and refactor structured code, they provide an expressive proposal engine for exploring the space of algorithmic designs. We introduce a multi-agent LLM meta-learning system to co-evolve game-agnostic procedural search mechanisms in C++ alongside domain heuristics synthesized directly from game rules. Controlling the compute budget, we benchmark the discovered mechanisms across more than 400 diverse environments, including OpenSpiel training and held-out games, procedural simulation engines, and games with deep neural policy-value representations trained via PPO. Evaluated via AlphaRank stationary distributions and Soft Condorcet Optimization (SCO) against 15 established MCTS baselines, the discovered search mechanisms consistently achieve top-tier ratings and pairwise ballot majorities over most baselines across independent evolutionary runs, generalizing to unseen human-designed and procedurally synthesized games and remaining competitive with baselines on frozen neural network representations.

Sun 27 SeptArtificial IntelligenceComputer Science and Game TheoryMultiagent Systems
The gist
Playing many different kinds of games well with one program is hard because games need different tricks and decisions must be made quickly. The authors show that large language models, which can write and improve code, can create new game-playing methods from scratch without expert design. Their system evolves both general search strategies and game-specific hints using the game rules. These automatically discovered methods work well across hundreds of varied games, often beating existing well-known approaches and adapting even to new games or ones using neural networks.
Open → 2609.33115v1

Language models tested on keeping virtual worlds running correctly

World Agent: Can Language Models Keep a World Running?

Abstract: World models are moving from generating realistic frames to generating playable worlds, yet whether a delivered world can keep running is not tested anywhere. Existing evaluations stop at generation, at delivery, or at single-step transitions, and each stops at a different point along the way. Correct local state transitions or intermediate outcomes do not guarantee a correctly organized causal event flow. We propose the world agent task, which moves the evaluation point of world generation from the moment of delivery to the continued operation that follows. In this task, a model is not asked to generate a world. It is held responsible for keeping the world running, which requires coordinating events and carrying forward their consequences to constrain subsequent evolution. We instantiate the task in WorldAgent-Benchmark with two complementary tracks. In the maintenance track, the model must ground the events of a continuous narrative into correct transitions of the explicit world state while respecting causal, temporal, and concurrency constraints. In the deduction track, the model must predict how the world will evolve under partial observations and act toward a goal. The maintenance track combines LLM-assisted semantic judgments with programmatic validation and scoring, while the deduction track is evaluated entirely programmatically. Individual judgments are auditable against world states and execution logs, and scores can be recomputed from the saved judgments and execution records. Across 8 models, scores decline steadily as pre-built structure is removed from the world, and causal-relation checking is the weakest component for every model. The benchmark makes the continued operation of a world measurable and distinguishes local completion from failures in event organization. Code and dataset will be released on https://github.com/HCPLab-SYSU/WorldAgent-Benchmark.

Sat 26 SeptArtificial Intelligence
The gist
Creating virtual worlds is easier than making sure they keep working over time. The authors introduce a new way to test if language models can manage ongoing events and their consequences in these worlds. They built a benchmark with two tasks: one for maintaining the world's state correctly, and another for predicting how the world changes with partial information. Their tests show that current models struggle most with understanding cause-and-effect between events over time. This benchmark helps measure whether a world model just completes small steps well or can handle long-term world operation.
Open → 2609.32692v1

Agentsensus reduces memory duplication in multi-character story simulations

Agentsensus: Consensus-Compressed Shared Memory for Multi-Agent Story Worlds

Abstract: A agentic story world is a dynamic system simulating who learned what, when, and from whom -- yet the standard design gives each character a private memory stream. A shared event is therefore stored once per witness, large duplication will be incurred in terms of storage. We present Agentsensus, a story-world simulation framework in which there is an unified long-term memory. Records of the same event merge into one owned by all its witnesses, and semantically relevant memory records are linked. We evaluate on four worlds -- two classical Chinese novels, Hamlet, and a real-world conflict timeline -- run for 40 to 80 rounds against three per-character memory designs under an equal-granularity protocol. Agentsensus writes 22-44% fewer entries than the closest baseline and is the only design whose memory becomes shared (14-28% of records held by more than one character, some by 10) and linked (94-99%), at judged simulation quality indistinguishable or even better than the baselines. An ablation attributes this to the merge itself: disabling it multiplies the store by 3.1x and takes sharing to exactly zero. Sharing also compounds with the horizon rather than saturating early, rising 6% to 9% to 14% as one world is re-run at 10, 20 and 40 rounds.

Sat 26 SeptArtificial IntelligenceComputation and LanguageMultiagent Systems
The gist
Simulating stories with many characters usually means each character remembers the same event separately, causing lots of data copies. The authors created Agentsensus, which stores shared memories of events once for all characters who saw them, linking related memories together. This method saves storage space by 22-44% compared to typical designs, while keeping or improving story quality. The key trick is merging memories so multiple characters share records, which grows as the story runs longer.
Open → 2609.32297v1

Algorithm improves sampling from complex physical system models

FUND: Density Flow for Sampling Unnormalised Distributions

Abstract: Efficient sampling from Boltzmann distributions is central to modelling complex physical systems. Markov Chain Monte Carlo (MCMC) methods suffer from critical slowing down, high autocorrelation, and poor mode-mixing, limiting their scalability. Recent advances, like Boltzmann Generators, offer a promising alternative but remain constrained by costly MCMC-based training, inefficient sampling, and poor ergodicity. We introduce an algorithm for learning Boltzmann distributions that does not require any true samples for training. Our approach draws inspiration from flow matching but departs fundamentally from sample-trajectory matching to distribution-trajectory matching. The algorithm iteratively reshapes the target distribution, using model generated samples to guide learning and ensure comprehensive mode coverage. We validate our method on standard benchmarks, including a 2D Gaussian mixture, Many-Well distributions, and high-dimensional scalar $φ^4$ theory. The proposed approach not only improves sampling performance and accuracy over traditional MCMC and flow-based baselines but also establishes a new method for sample-free learning of complex physical distributions.

Sat 26 SeptMachine Learning
The gist
Sampling accurately from complex distributions is important to model physical systems, but traditional methods like MCMC can be very slow and get stuck. The authors develop a new algorithm that learns to sample from complicated distributions without needing any real examples beforehand. Their method reshapes the distribution iteratively, helping it cover all important modes and improve sampling quality. They tested it on multiple standard problems, showing better performance and accuracy than existing techniques.
Open → 2609.32296v1

Physics-informed neural networks solve complex differential inclusions accurately

Distance-Residual Physics-Informed Neural Networks: A Deep Learning Framework for Differential and Partial Differential Inclusions

Abstract: We introduce Distance-Residual Physics-Informed Neural Networks (DR-PINNs), a physics-informed learning framework for approximating solutions of ordinary and partial differential inclusions (DIs), governing laws in which a differential operator is constrained to lie in a set-valued map rather than equaling a prescribed function. The method replaces the classical pointwise PDE/ODE residual by the squared distance from the differential operator to the admissible set. This distance vanishes exactly when the inclusion is satisfied and measures the infimal correction needed for the operator to enter the admissible set. For a fixed closed convex admissible set, the squared distance is differentiable with respect to the operator value, with gradient given by the metric projection. When the admissible set also depends on the network state, that dependence is included through the chain rule. The framework encompasses ordinary and partial DIs with set-valued reaction terms. For both settings we prove consistency: under the stated closedness, measurability, convexity, and growth assumptions, any sequence of candidates satisfying the initial (and, in the parabolic case, boundary) conditions whose continuous distance-residual functional tends to zero admits a subsequence converging to an exact solution of the target inclusion. These are conditional statements for the continuous distance-residual functional; they do not cover the finite-collocation training loss, the behavior of the optimizer, or convergence rates. For admissible sets given as convex hulls of finitely many vertices, projection onto the set reduces to a small convex quadratic program, making the loss efficiently computable inside the training loop. Numerical experiments demonstrate high accuracy on the differential-inclusion benchmarks.

Fri 25 SeptNeural and Evolutionary Computing
The gist
Differential inclusions are mathematical rules where the solution must fit within certain allowed options, not just equal a single value. The authors developed a new kind of neural network called Distance-Residual Physics-Informed Neural Networks (DR-PINNs) that learn solutions by measuring how far off they are from these allowed sets instead of exact equality. They prove that if the network gets this distance close to zero, it can find real solutions to these complex problems. Their method can efficiently handle both ordinary and partial differential inclusions and performs well in tests.
Open → 2609.32043v1

New method generates smooth trajectories from discrete noisy data

Continuous-Time Trajectory Generation from Discrete Observations with Stochasticity

Abstract: Physical systems evolve continuously in time, yet their states are typically observed only at discrete times. Generating trajectories consistent with their probability densities from such observations therefore requires capturing the continuous-time evolution rather than only learning transition mappings between consecutive observations. We propose PhiBE-Flow, a framework that directly estimates the probability velocity field induced by the stochastic differential equation (SDE) which governs this continuous-time distributional evolution. PhiBE-Flow learns from discrete observations using a model-free approach requiring neither known SDE coefficients nor score estimation. We establish convergence guarantees for the method, accounting for both time-discretization and finite-sample errors. We evaluate PhiBE-Flow on systems of increasing complexity, from controlled stochastic numerical systems to Navier--Stokes dynamics and real-world videos. Our results show that PhiBE-Flow accurately recovers probability flows of stochastic dynamics, preserves multiscale physical statistics, and improves video generation performance over representative baselines. The code is available at https://github.com/R1fe/PhiBE-Flow.

Fri 25 SeptMachine Learning
The gist
Physical systems change continuously over time, but we often only get snapshots at certain moments. This paper presents PhiBE-Flow, a new way to recreate smooth, realistic paths between those snapshots that match how the system truly behaves over time, even if the process has randomness. Unlike other methods, it doesn’t need to know all the system details or rely on complex calculations about probability gradients. The authors tested their method on both simulated and real data, including fluid flow and videos, showing it can create accurate continuous-time descriptions and improve video generation.
Open → 2609.32026v1

Neural method adds detail to specific mesh areas without changing rest

Learned Localized Mesh Refinement

Abstract: We present a neural method for adaptive triangle mesh refinement, in which an autoregressive model adds geometric detail to selected regions of an input mesh while leaving the rest unchanged, a key capability for efficiently allocating mesh budget. Existing upsampling methods struggle to achieve this. Classical subdivision schemes refine triangulation without semantic awareness of the underlying shape or the ability to recover geometric details missing from a coarse input. Recent neural mesh models generate shapes globally, sacrificing region-specific control. We propose a novel tokenizer that yields combinatorially many valid upsampling trajectories from a single mesh. Trained on such data, our locally-conditioned autoregressive architecture allows for direct manipulation of topology and geometry within target regions of an input mesh. We validate our method against state-of-the-art approaches and demonstrate its ability to perform adaptive upsampling with region-selective control, a capability absent from existing approaches. This unlocks inference-time view-dependent refinement, physics-aware region refinement, and coarse-shape conditioned novel mesh synthesis. We provide code at https://github.com/seanxzhan/learned-localized-mesh-refinement/.

Fri 25 SeptComputational Geometry
The gist
Meshes are like 3D shapes made of triangles but making them more detailed everywhere can be slow and waste resources. The authors created a neural network that can add details only to parts of a mesh people want to improve, keeping the rest the same. Their approach learns many ways to refine small regions while respecting the whole shape. This selective refining helps add detail where it matters most, unlike usual methods that refine everything or none. This method can help create better 3D models more efficiently for things like video games or simulations.
Open → 2609.31946v1

Physics-informed networks train faster with adaptive gradient method

Gradient Surgery for Physics-Informed Neural Networks

Abstract: Physics-Informed Neural Networks (PINNs) are trained by optimising a composite objective that combines data fitting with physics-based constraints, typically resulting in a highly imbalanced multi-task optimisation problem. Under these conditions, existing optimisation strategies are affected by conflicting task gradients, leading to slow convergence and unstable training, particularly for stiff and high-frequency partial differential equations. We analyse gradient conflicts throughout training of PINNs with standard optimiser and investigate Multi-Task Deep Learning (MTDL) optimisation methods. In our analysis across four benchmark problems we observed that PINN optimisation exhibits three distinct phases in which angle- and magnitude-based gradient conflicts alternate, with only one present at a time. Building on these observations, we propose PAM-GS, a physics-aware gradient surgery method that adaptively mitigates task interference during training according to the observed conflict types. Experiments on four representative PDE benchmarks demonstrate that PAM-GS combines competitive solution accuracy with consistently strong task-balanced performance, outperforming existing methods on most problems.

Fri 25 SeptMachine Learning
The gist
Physics-informed neural networks try to solve physics problems using patterns in data but often struggle to learn efficiently because different parts of the learning process interfere with each other. The authors studied these conflicts during training and found they happen in different phases with changing types of interference. They created a new method called PAM-GS that adjusts how the neural network learns based on these interference patterns. Their approach led to faster, more stable training and better balance between tasks on several physics problems.
Open → 2609.30966v1

NEMSim improves multi-event physical system simulations with rule integration

NEMSim: Learning Control-Conditioned Multi-Event Physical Dynamics via Executable Event-Mechanism Priors

Abstract: High-fidelity simulation of control-conditioned multi-event physical systems is computationally expensive, especially across broad control spaces and long trajectories. In these systems, macroscopic evolution emerges from localized discrete events whose intensities and effects depend on process controls and evolving local states, while the available system knowledge is typically expressed as event-attribute descriptions. Purely data-driven surrogates must infer these event effects from limited trajectory coverage, which can hinder generalization to unseen control regimes. Physics-guided methods instead primarily build on equation-level constraints or differentiable solvers rather than discrete event-rule priors. We therefore propose NEMSim (Neural Event-Mechanism Simulator), which compiles predefined event-attribute descriptions into an executable transition structure linking control-dependent event intensities, prior-guided mechanism attribution, and state-dependent responses. To enable evaluation of control-conditioned multi-event dynamics with explicit system knowledge, we construct a 3D KMC-based benchmark pairing high-fidelity trajectories with explicit event rules, standardized splits, and evaluation protocols. Across three settings, NEMSim reduces Avg. RMSE by 58.9%-81.3% relative to the strongest baseline in each setting. It also remains best in the data-efficiency study with training-data fractions down to 10%. Mechanism analyses further show that these gains arise from executable rule integration rather than prior access or architecture alone.

Fri 25 SeptMachine Learning
The gist
Simulating physical systems that have many interacting events controlled by different settings is usually very complex and slow. The authors created NEMSim, a tool that uses known rules about events to make simulation faster and more accurate, even when training data is limited. They also built a new 3D benchmark to measure performance. Their method outperforms previous approaches by a significant margin and works well even with less data.
Open → 2609.30718v1

Latent representations improve stability of long term physical simulations

Beyond Compression: Training Latent Representations for Stable Long-Horizon Rollout in Neural Surrogate Solvers

Abstract: Latent neural surrogate solvers, or latent dynamics models, accelerate simulations of time-dependent physical systems by evolving a compressed latent space rather than resolving full-resolution fields directly. In principle this reduces computational cost and simplifies learning, but in practice errors often accumulate rapidly during long autoregressive rollouts, limiting predictive utility. We show that this instability does not stem from the latent representation itself, but arises when it is trained solely for reconstruction, producing representations poorly suited to long-horizon forecasting. We systematically evaluate training-level interventions that align latent representations with long-horizon rollout: Koopman operator learning and Hamming noise injection during autoencoder training to improve compression, together with noise injection and multi-step rollout fine-tuning to improve dynamics. Interventions that improve long-horizon rollout stability often degrade conventional training metrics, including reconstruction and one-step prediction accuracy. Collectively, these interventions reduce long-rollout error by approximately 40\% and match or exceed the accuracy of full-resolution models on two physics benchmarks, while requiring 2 orders of magnitude fewer floating point operations and half the GPU memory. Applied to mesoscale crystal-plasticity simulations of high-cycle fatigue, the resulting surrogate achieves stable extrapolation over horizons orders of magnitude beyond those observed during training. More broadly, these results show that neural compression should be designed not merely to reduce dimensionality, but to restructure the solution space for stable dynamical evolution, a key requirement for reliable, efficient neural surrogates in scientific applications.

Thu 24 SeptMachine LearningComputational Engineering, Finance, and Science
The gist
Simulating complex physical systems takes a lot of computing power because detailed data must be processed step-by-step. The authors found that compressing data into simpler forms called latent representations can make simulations faster, but only if those compressed forms are trained to predict far into the future rather than just to recreate the current state. By introducing new training methods like noise injection and multi-step fine-tuning, their approach makes longer simulations more accurate and stable. This method reduces the computing resources needed by a lot while maintaining or improving prediction quality.
Open → 2609.30198v1

Large language models enable better robot navigation using standard map images

Spatial and Semantic Reasoning for LLM-Driven Robot Navigation via MCP

Abstract: Large language models (LLMs) are increasingly used as natural-language interfaces for robotic systems, yet their integration with Robot Operating System (ROS)-based navigation remains limited by two gaps. First, navigation data such as occupancy grids are represented as raw geometric messages that are difficult for LLMs to use directly as spatial or semantic context. Second, adding LLM-driven capabilities often requires custom wrappers or robot-specific interfaces, limiting reuse across systems. To address these challenges, we propose a non-invasive framework that connects LLM reasoning with ROS-based navigation through a navigation-oriented representation layer, exposed through the Model Context Protocol (MCP) as standardized, reusable tools so that any MCP-compatible LLM can access them without robot-specific wrappers. The visual map modules transform occupancy grids into metric, pose-aware images for goal reasoning, while the semantic annotation modules record waypoint-level observations with robot poses. We evaluate the framework on three tasks: autonomous mapping, spatial reasoning-based navigation, and semantic reasoning-based navigation. The results show that the evaluated LLM backends use these representations to achieve over 97% map coverage and select spatial or semantic navigation targets from natural-language instructions in a simulated indoor environment. This demonstrates representation-mediated LLM navigation without modifying the existing ROS navigation stack.

Wed 23 SeptRobotics
The gist
Robots use maps to move around, but the raw map data is hard for language models to understand directly. The authors created a new way to convert robot maps into easy-to-read images and notes that language models can use to make navigation decisions. Their method works with usual robot software and doesn't need special robot-specific programming. In tests with a robot simulator, language models guided the robot to cover maps fully and followed natural language instructions accurately.
Open → 2609.27340v1

One-step generative models produce stochastic trajectories efficiently

One-Step Generative Surrogate Models via Block-Triangular Joint Drifting

Abstract: Drifting provides a direct route to one-step generative models, but applying it directly to stochastic transition modeling requires multiple samples of the next state conditioned on the same current state. Standard trajectory data, however, typically provide only one realized next state for each observed current state and therefore do not provide an empirical approximation of the corresponding conditional distribution over possible next states. We introduce block-triangular joint drifting, which instead applies a projected drift field to the empirically accessible joint distribution of consecutive states. Importantly, the block-triangular architecture preserves the current-state marginal while making its second component a direct sampler of the conditional distribution of possible next states. The resulting surrogate generates stochastic trajectories with one model evaluation per time step, without auxiliary generative steps between time steps. Numerical experiments demonstrate accurate marginal and trajectory-dependent statistics and favorable accuracy-cost tradeoffs compared with deterministic, diffusion-, flow-, and distillation-based generative surrogate models.

Tue 22 SeptMachine Learning
The gist
Modeling random changes from one state to the next usually needs many examples of possible next steps from the same starting point, but typical data only shows one outcome. The authors propose a new method that transforms the entire joint data of consecutive states to generate realistic next steps in just one step. This approach keeps the original state's distribution intact while allowing direct sampling of possible future states. Their experiments show this method can accurately capture the behavior of stochastic systems with less computational cost than other popular techniques.
Open → 2609.26435v1

Scaling method speeds up fixing overlapping rigid bodies in 3d scenes

S4R: Scaling for Rigid-Body Interpenetration Resolution

Abstract: Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such as physical simulation. We present S4R (Scaling for Rigid-Body Interpenetration Resolution), a scale-continuation method for static interpenetration repair. S4R first uniformly shrinks each body about a fixed reference center to a small initial scale, at which the layout is penetration-free, and then restores full scale through a sequence of minimum-norm convex contact quadratic programs (QPs) that target the linearized separation margin during continuation. Resolution thereby replaces one deep correction with a sequence of shallow-contact subproblems. A conservative scale-event bound and frozen-witness gap predictions cut the number of exact mesh queries; the continuation then ends with a full-scale evaluator check and bounded tail refinement. We evaluate S4R on Kubric, HY3D-Bench, and Thingi10K using a shared mesh-level evaluator and a unified per-scene timing protocol. In the main comparisons on all three benchmarks, up to N=5000 bodies, S4R reaches zero reported penetration with displacement that stays small and nearly independent of scene size, and at the lowest wall time within each hardware tier among the compared methods. A GPU implementation extends these results to large-scale scenes. Our code and data can be found on our project page: https://frank-zy-dou.github.io/projects/S4R/index.html.

Thu 17 SeptGraphicsComputational GeometryRobotics
The gist
When 3D objects overlap inside a virtual scene, it causes problems for animations and physics simulations. The authors introduce S4R, a new way to fix these overlaps by shrinking all objects, separating them while small, then gradually restoring their size. This approach breaks a big problem into many smaller, easier steps, making the process faster and more accurate. Their tests show it works well on scenes with thousands of objects and can run efficiently on graphics cards.
Open → 2609.20524v1

Non-intrusive method imposes boundary conditions in unfitted meshes

A Non-intrusive Approach for the Imposition of Strong Dirichlet Boundary Conditions in Unfitted Boundary Meshes

Abstract: The enforcement of essential boundary conditions is a fundamental challenge in unfitted boundary methods. This paper presents a non-intrusive, black-box strategy for imposing such conditions in unfitted meshes. The approach is intended for situations where the user does not have access to the solver's source code or its mathematical formulation, which is often the case when using commercial software. The proposed algorithm allows solvers originally designed for body-fitted meshes to be used in unfitted cases, provided that four conditions are satisfied: (i) the solver must support user customization by means of scripting, (ii) allow the imposition of Dirichlet boundary conditions at the node level through scripting, (iii) permit the deactivation of elements outside the physical domain, and (iv) provide access to the solution gradient within active elements. The last condition can also be satisfied by externally reconstructing the gradient from nodal values and connectivity information, provided the element formulation is known, making it optional in practice. These requirements are very fair demands and are satisfied by the vast majority of production-ready, possibly commercial, codes. In the current work, we show the application of this non-intrusive algorithm in the context of the Finite Element Method (FEM) and Isogeometric Analysis (IGA) discretizations, demonstrating optimal $L^2$-norm error convergence. This is demonstrated using the Kratos Multiphysics code (release \texttt{v10.1}) \emph{from the user API, simply leveraging the capabilities mentioned above.}

Mon 14 SeptComputational Engineering, Finance, and ScienceSoftware Engineering
The gist
Often when simulating physical systems with computers, accurately setting boundary conditions can be tough, especially if the mesh does not fit the shape exactly. The authors present a method that lets users impose these essential boundary conditions without needing to change the solver software itself, which is helpful when using commercial codes. Their approach works by leveraging scripting features to modify boundary conditions and ignore mesh parts outside the area of interest. They demonstrate this method works well for standard finite element and isogeometric analysis techniques.
Open → 2609.15398v1

Planar-faced two-refinement method improves quality of hexahedral meshes

Planar-faced and high-Jacobian two-refinement hexahedral templates

Abstract: Automatically generating high-quality conforming hexahedral (hex) meshes from general input boundaries remains a challenging problem, despite the numerical advantages hex elements offer in simulation. Grid-based adaptive refinement, followed by hanging-node removal, is the most robust fully automatic choice. Among two-refinement methods, primal templates have better mesh quality than dual templates but depend on a strong balancing condition that over-refines the grid; neither family guarantees planar quadrilateral (quad) faces. This paper generalizes recent primal three-refinement templates to a two-refinement scheme under a moderate balancing condition, a relaxation of the strong one. 32 special and five fundamental patterns resolve all 144 symmetry-reduced configurations, followed by either a fast greedy algorithm or an integer linear programming (ILP) algorithm that trades extra runtime for a further reduction in element count. The scheme is the first two-refinement method in which all hexes have planar faces, and its meshes feed directly into a recent quality-guaranteed hex mesh reconstruction algorithm. At comparable element counts, it attains a similar Hausdorff ratio (HR) and a higher minimum scaled Jacobian (min SJ) than its three-refinement counterpart.

Sun 13 SeptGraphicsComputational Geometry
The gist
Creating high-quality 3D grids made of cube-like shapes (hexahedra) is hard but important for simulations. The authors found a new way to refine these grids more efficiently, using fewer extra cubes while ensuring all cube faces are flat. Their method balances the need for quality with fewer added elements and produces grids that fit well into advanced mesh tools. It compares favorably to older methods by having better shape quality and similar accuracy.
Open → 2609.14729v1

Integration method reduces sample size with similar accuracy benefits

Quasi-Monte Carlo Beyond Hardy-Krause II: $(1 + \varepsilon)n$ Samples Suffice

Abstract: Numerical integration studies how well one can estimate the integral of a function $f$ over $[0,1)^d$ using $n$ sample points. The two classical methods, Monte Carlo (MC) and quasi-Monte Carlo (QMC), have complementary strengths and weaknesses, and a fundamental question is to design an approach that combines the benefits of both. Recently, building on the transference principle in discrepancy theory, Bansal and Jiang~\cite{BJ25a} gave a randomized QMC method that bridges MC and QMC guarantees using only i.i.d.\ samples. Their method also goes beyond the classical Koksma--Hlawka inequality: it achieves integration error $\widetilde{O}_d(σ_{\mathsf{SO}}(f)/n)$, where the smoothed-out variation $σ_{\mathsf{SO}}(f)$ can be substantially smaller than the Hardy--Krause variation that governs the classical bound. However, their algorithm requires $n^2$ i.i.d.\ samples as input, and this quadratic blowup is inherent to any method based on the transference principle. In this work, we bypass the quadratic blowup: for any constant $\varepsilon > 0$, we show that $(1+\varepsilon)n$ i.i.d.\ samples suffice to both obtain the beyond-Hardy--Krause guarantee of~\cite{BJ25a}, resolving an open problem posed there, and to produce low-discrepancy point sequences. Our algorithms are variants of the online Haar-thinning method of Dwivedi, Feldheim, Gurel-Gurevich, and Ramdas~\cite{DFG+19}.

Thu 10 SeptData Structures and Algorithms
The gist
Calculating the average value of complicated functions can be done by sampling points and averaging their outputs. Traditional methods either use random points (Monte Carlo) or carefully chosen points (quasi-Monte Carlo), each with pros and cons. The authors built upon a recent method that combined these two approaches but needed a large number of samples. Their improvement drastically cuts the extra samples required, making the method more efficient while keeping good accuracy. This new approach helps in generating sample points that balance randomness and structure for better estimation.
Open → 2609.10921v1

Update audits improve learning for continual robot agents

When Validation Stops Learning: Auditing Update Admission for Continual Embodied Agents

Abstract: Independent evaluation can reject harmful policy updates yet also prevent useful continual learning. We argue that update admission must be assessed through both error control and retained learning opportunities at a stated interaction budget. We identify a concrete failure: a range-based confidence gate cannot certify unchanged old-task behavior within otherwise substantial budgets. A standard paired-binomial construction reduces this burden when outcome disagreements are rare. We also specify certified historical-reference promotion and a round-level missed-opportunity metric. In a constructed one-step pushing diagnostic with 32 seeds, fresh paired checks admit 31.6% of a common update stream at 2,000 episodes per stage, versus zero for the range-based gate; unconditional replay nevertheless learns better in closed-loop runs. A separate learned-dynamics stress test distinguishes model bias from feedback-selection error. The contribution is an admission-audit protocol with analytical and synthetic evidence; physical-robot and VLA validation remain open.

Wed 9 SeptArtificial Intelligence
The gist
When robots learn new tasks over time, checking that updates don’t harm old skills can mistakenly block helpful improvements. The authors found that standard methods to approve learning updates often fail, rejecting good updates because they cannot prove old behaviors remain unchanged. They developed a better way to decide which updates to accept, using statistical checks that admit more useful updates while controlling errors. Their approach was tested on simulated robot pushing tasks, showing better update acceptance and learning, though real-world robot testing remains to be done.
Open → 2609.10873v1