GuardPIBT: Counterfactually Gated Neural Guidance for Ultra-Large-Scale 3D Multi-Agent Path Finding
Abstract: Large-scale 3D multi-agent path finding becomes increasingly difficult under dense traffic. Priority Inheritance with Backtracking (PIBT) scales well, but its one-step goal-directed ordering may become insufficient under dense interactions and large-scale congestion. We present GuardPIBT, which augments rather than replaces the PIBT executor: neural predictions only propose residual reorderings of PIBT's native candidates, while final actions remain determined by PIBT. First, local graph attention models nearby interactions, while global source--goal transport features provide population-level coordination context for candidate reordering. Second, a counterfactual group gate filters reorderings whose closed-loop effects may degrade coordination. Third, for ultra-large populations, population-adaptive grouping preserves decision granularity, asynchronous cached inference amortizes neural computation, and selective repair resolves long-tail agents. PIBT retains validity checking, priority inheritance, and backtracking throughout. Experiments with up to 100,000 agents demonstrate reliable completion across 2D and 3D environments, including all three 100,000-agent warehouse runs with zero audited graph violations. The project website is available at {\color{magenta}\texttt{https://guardpibt.github.io/GuardPIBT/}}.