Papers for

robotics fleet managers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Policy methods improve safety guarantees for finite agent groups

Policy Synthesis for Finite Populations of MDP Agents under Aggregate Reach-Avoid Chance Constraints

Abstract: Consider a finite population of agents with decoupled Markov transition dynamics and empirical-density feedback, subject to the following constraints: with probability at least $1-δ_r$, at least a fraction $α_r$ of agents must reach a target region at some time $t^*$, while, at each time up to $t^*$, the unsafe population fraction must remain below $β_u$ with probability at least $1-δ_u$. However, standard mean-field methods enforce these constraints only in expectation, which fails to account for stochastic fluctuations at finite fleet size $N$. To address this control problem, we propagate the second-order moment (variance) of the empirical density alongside the mean-field trajectory via a discrete-time Lyapunov recursion, and apply the Cantelli inequality to convert chance constraints into tractable deterministic conditions on the moments of the empirical density. We then incorporate these moment-based surrogate constraints into a gradient-based sequential convex approximation procedure for density-feedback policy synthesis. We further introduce additional moment-error bounds to construct a rigorous finite-$N$ certificate. The method is evaluated on a gridworld environment and a power-system EV-charging aggregation problem and compared with a standard deterministic population-level LP baseline.

Thu 8 OctMultiagent Systems
The gist
When controlling many agents like robots or electric vehicles working together, it’s important to make sure enough of them reach their goals while keeping unsafe situations rare. The authors find that typical methods, which work well when there are infinitely many agents, don’t handle randomness well in smaller groups. They develop a method that tracks not only the average behavior but also how much the group’s behavior can vary. This lets them create safer control policies that better guarantee outcomes for finite numbers of agents.
Open → 2610.12028v1

Online matching achieves near-optimal cost on restricted tree metrics

Near-Optimal Online Metric Matching on $Δ$-ary HST

Abstract: In the online metric matching problem, we have $n$ servers with known locations in some metric space. Requests arrive one-by-one at certain locations, and upon arrival a request must be matched to a server that was not matched to a previous request. The goal is to minimize the matching cost. For randomized algorithms with an oblivious adversary, the best known competitive ratio is obtained by embedding the metric space into an HST, and then solving the problem in the setting where the metric space is defined by the HST. Bansal et al. (Algorithmica, 2014) introduced a framework for online metric matching where one develops an algorithm in a restricted reassignment model, and then transforms this into a true online algorithm. Using this framework, they obtained an expected competitive ratio of $O(\log n)$ for HSTs; this also gives the best known competitive ratio of $O(\log^2 n)$ for general metrics. In this paper, we revisit this framework with the aim of developing new algorithms. For HSTs where each node has at most $Δ$ children, we develop an algorithm via this framework with an expected competitive ratio of $O((\log\log Δ) \cdot \log Δ)$. In particular, this ratio is independent of $n$, the number of servers/requests. It is near-optimal, as the expected competitive ratio of any algorithm is $Ω(\log Δ)$.

Mon 21 SeptData Structures and AlgorithmsComputational ComplexityDiscrete Mathematics
The gist
Imagine you have a set of servers located in different spots, and requests arrive one by one at various locations that need a nearby server assigned immediately. The challenge is to assign servers to requests in a way that keeps travel distance or cost as low as possible. The paper improves algorithms for a special kind of distance map (called a Δ-ary HST tree) where each spot connects to at most Δ branches. Their approach finds assignments almost as efficient as theoretically possible, and importantly, the efficiency does not depend on how many requests or servers there are. This improves on previous methods and approaches the best possible performance.
Open → 2609.25292v1