Papers for
robotic vision teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
ReCoG improves personalized concept recognition using relational comparisons
ReCoG: Relational Concept Graph for Training-Free Personalization
Abstract: Training-free personalization adapts a frozen vision-language model (VLM) to recognize user-defined concepts from only a few exemplars by retrieving concept entries at inference time. While recent retriever-based methods enrich each concept with descriptive evidence, they largely treat concepts in isolation, so the retrieved information can be plausible yet non-discriminative, especially when the personalized concept set contains highly confusable, fine-grained categories. We argue that personalization is inherently relational: correct recognition depends on the specific distinctions between a concept and its nearest alternatives. To this end, we propose ReCoG, a Relational Concept Graph for retrieval-augmented personalization. ReCoG represents concepts as nodes and augments them with directed edges that explicitly capture discriminative cues between concept pairs, elicited by a frozen VLM during database construction. At inference, ReCoG retrieves a shortlist and resolves ambiguity via explicit pairwise comparisons conditioned on the corresponding relational edges, selecting the concept that consistently wins against competing candidates. We also introduce FINGER benchmark to test personalized recognition on confusable concept sets. Across FINGER, ReCoG substantially outperforms prior methods, with the largest gains in the most confusable regimes. ReCoG also achieves consistently best performance on established personalization benchmarks including captioning and VQA, confirming that relational evidence is broadly beneficial beyond fine-grained settings. Project Page: https://csy-98.github.io/ReCoG/
LocalAgent improves object matching by combining global and local checks
LocalAgent: Collaborative Agentic Verification for Fine-Grained Instance-Level Consistency
Abstract: Multimodal large language models (MLLMs) have made rapid progress in general visual understanding, yet they still struggle with fine-grained instance-level consistency verification, where the goal is to determine whether two images depict the exact same physical object under varying viewpoints, illumination, and backgrounds. This task requires both global semantic perception and precise examination of subtle local evidence, since semantically similar objects may differ only in small suspicious regions. To address this challenge, we propose LocalAgent, a collaborative agentic framework that integrates the complementary strengths of a generalist MLLM and lightweight specialist verifiers. The MLLM first reasons globally to identify suspicious local regions, which are then delegated to a Local Evidence Verifier (LEV) toolkit for fine-grained appearance and geometric matching. LEV comprises Local Appearance Consistency (LAC), which estimates appearance similarity under illumination and color changes, and Local Geometric Correspondence (LGC), which estimates spatial correspondence under viewpoint changes. LEV returns structured scalar evidence that the MLLM integrates for the final decision. We further introduce an auxiliary-capped reinforcement fine-tuning (RFT) strategy, in which answer correctness dominates auxiliary tool-use and format signals, enabling the policy to learn when verification is necessary. Experiments show that LocalAgent improves mean accuracy by 4.9% over the strongest CoT-RFT baseline while invoking a verifier on only 12.13% of samples and preserving the general multimodal capabilities of the underlying MLLM. The open-source repository is available at https://github.com/Firefly-zoo/LocalAgent-main.
Event camera method reconstructs 3d surface shape under moving lights
PIE-PS: Photometric Stereo from Physical Irradiance Event Streams
Abstract: Event cameras record asynchronous log-image-irradiance changes with microsecond latency and high dynamic range. These properties are useful for photometric stereo under moving illumination, but raw events are sparse and depend on an unknown contrast threshold. We start from the event trigger model and derive a physical relation between adjacent events, light motion, and surface normals. This relation gives a direct physics-only solver, but the solver needs the threshold, enough events at each pixel, and independent per-pixel optimization. To address these limits, we introduce PIE-PS, a learning-based framework for dense surface normal reconstruction from raw event streams and known lighting. We form Physical Irradiance Events (PIEs) by pairing two adjacent events at the same pixel with their corresponding light directions. Each PIE provides a Physical Irradiance Event Feature (PIEF), defined as the signed event rate. PIEF does not require the unknown contrast threshold. To share spatial and temporal context across nearby PIEs, we introduce PIE-GNN, which treats each PIE as a graph node and encodes it with its light-pair geometry. Since the reliability of PIE observations can vary with local appearance, illumination geometry, and sensor noise, Reliability-Grading Attention (RGA) predicts reliability weights to down-weight unreliable PIEs. Pixel aggregation then produces dense normals. Experiments on synthetic and real data show that PIE-PS outperforms prior event-based photometric stereo methods and the direct solver baseline.
Implicit neural fields improve view synthesis without pose data
IRIS: Implicit Rendering Matters for Pose-Free Novel View Synthesis
Abstract: Novel view synthesis from unposed multi-view images remains challenging, as the model must jointly learn scene representations and camera parameters without pose supervision. Existing approaches largely fall into two extremes: implicit latent-space rendering is flexible and easy to optimize, but often yields weakly grounded camera estimation; explicit 3D representations provide stronger geometric grounding, but introduce heavier parameterization and more fragile optimization. In this paper, we present IRIS, a fully self-supervised framework that provides a practical middle ground between these two paradigms. Instead of decoding free latent tokens or reconstructing fully explicit 3D primitives, IRIS represents the scene as a latent neural field and renders novel views by querying this field under self-predicted cameras. Specifically, projected features from reference views are aggregated at sampled 3D points to form point-wise latent features, which are then composed along target rays for rendering. This design preserves the flexibility and optimization stability of implicit modeling, while introducing stronger geometric structure than unconstrained latent rendering. Extensive experiments show that IRIS achieves strong novel view synthesis quality with competitive pose accuracy under fully self-supervised learning. Our project page: https://leo-frank.github.io/IRIS