Papers for

robot teleoperation teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Robot reflex policy improves contact tasks like peg insertion and surface following

Learning Reflexive Behavior for Contact-Rich Manipulation

Abstract: During contact-rich manipulation, interactions between a robot and its environment carry information about local geometry: a surface prevents penetration, a bore guides a peg. A controller that exploits these interactions can comply with environmental constraints while preserving task intent. Robot-earning systems commonly use position, hybrid force-position, or Cartesian impedance control. Their prescribed tracking objectives, stiffness, or force-control directions may not match local constraints and may degrade performance. We learn a proprioceptive reflex policy in simulation on three simple interaction primitives: a spring, a plane, and a rail. The policy maps task-space commands to joint-position targets using state history, without direct force or geometrical measurements. Once trained, it serves as a frozen execution layer beneath higher-level controllers. We evaluate it in dual-arm box lifting, peg insertion, and surface following. In box lifting, the reflex kept the force below the threshold while the baseline failed. In rough-surface following it stayed below the 10 N reference, on par with tuned hybrid force-position control. In 0.02 mm peg insertion It reduced mean estimated contact force to less than half that of the baseline while increasing hardware success rates from at most 22 % to 36-58 %. By separating contact response from command generation, the reflex policy provides motion planners, learned policies, and teleoperators with robust contact-rich execution.

Fri 2 OctRobotics
The gist
Robots often struggle when touching objects because they don’t sense forces or shapes well. The authors created a reflex system that learns from simple virtual examples of springs, flat surfaces, and rails, using past movements to control robot joints without force sensors. This helps the robot handle delicate tasks like fitting pegs very precisely and following rough surfaces while keeping forces low. Their approach works under other robot controllers and improves success rates in tough tasks.
Open → 2610.02811v1

CognitiveReality builds live semantic 3D maps for robot teleoperation

CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperation

Abstract: A photorealistic 3D view tells a teleoperator where a robot is, but not what the scene contains, how well each object has been observed, or how to turn pointing and speech into robot action. CognitiveReality turns a robot's RGB-D stream into a live, semantically indexed Gaussian-TSDF map shared by an operator in virtual reality and a tool-using language agent. One mapper binary serves any platform through configuration alone: it ingests poses from robot SLAM, joint kinematics, motion capture or an inline visual tracker, bridges localization outages with a shadow tracker and keyframe-anchored PnP, and maintains open-vocabulary instance identities with per-object quality at 2 Hz. Speech and controller rays are grounded against persistent scene objects through validated typed tools and operator-confirmed robot actions. In the controlled agent evaluation, the deployed local Qwen3-VL-8B router reaches 81.24\% tool exact match, while merge-aware replay correctly redirects 101 absorbed object identifiers. On robot data CognitiveReality exceeds a Gaussian-plus-SDF baseline by 2-8 dB; pose error through 5-40 s SLAM outages stays within 1-8 cm. Deployed live on two quadrupeds, the agent executed 26 of 30 navigation requests and 20 of 20 re-observation requests, raising object quality by 2-5 dB.

Fri 25 SeptRobotics
The gist
Teleoperators using robots can see where the robot is but often don’t know what objects are around or how well they’ve been seen. The authors created CognitiveReality, a system that turns a robot’s camera data into a smart 3D map showing what things are in the scene and how good that info is. This map can be viewed in virtual reality and used by a language-based robot assistant to help understand spoken commands and pointing actions. It works with different robot types and can keep track of objects even when the robot temporarily loses its location.
Open → 2609.31418v1

Human centered tele-traversability boosts remote robot terrain navigation

Tele-Traversability: Rethinking Traversability for Teleoperated Ground Robots in Terrain Navigation

Abstract: Teleoperation, a human-in-the-loop control scheme, allows a human operator to remotely command and guide a mobile robot to navigate in off-road environments, yet fluent and user-friendly tele-navigation requires an alignment of traversability evaluation between human and robot. In the teleoperation system, the human operator typically utilizes off-site incomplete and delayed feedback via a human-machine interface to make a judgment of traversability, while the robot makes such an evaluation based on in situ onboard sensory information, which could cause divergent traversability estimation and thus generate mismatched decisions and actions. Existing approaches for traversability modeling, estimation, and prediction are mainly derived from the view of robots, i.e., robot-centric, and are practically suitable for fully autonomous mobile robots, but neglect the influence of human operators. To address this problem, this paper extends the concept of traversability from robot-centric to human-centric by accounting for the operator's cognitive states, such as attention, workload, and risk tolerance or awareness, termed tele-traversability. We first revisit the definitions and roles of traversability in robotics and then extend them to teleoperation settings. Finally, we highlight future trends and open challenges of tele-traversability toward human-centric teleoperation systems.

Thu 17 SeptRobotics
The gist
When people remotely control robots to move over rough terrain, they and the robots often see the ground differently. This makes it hard for the person to judge if the robot can safely go forward. The authors suggest a new way to think about "traversability" that includes how the human operator feels and thinks, like how much attention or risk they can handle. This approach aims to help humans and robots better agree on what paths are safe and easier to navigate.
Open → 2609.19577v1