Papers for
robot control software teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Energy based orchestration improves robot control with dynamic goals
Energy-Based Policy Orchestration
Abstract: Hierarchical control scales robot behavior by separating task-level planning from low-level control. In dynamic, high-dimensional tasks, however, a fixed planner-to-policy interface can fail when contacts, balance, or disturbances evolve faster than high-level policy updates. Execution therefore requires choosing not only which low-level policy to run, but also which policy-specific goal should be given to it. We formulate this problem as policy orchestration: runtime selection of a policy-goal pair that is likely to remain feasible while tracking the planner target. We develop EPO, an energy-based policy orchestrator for modular goal-conditioned policy families. For each policy, EPO learns a composite energy over low-level goals, where lower energy corresponds to higher feasibility and more accurate target realization. At runtime, EPO refines each policy's goal and executes the lowest-energy policy-goal pair. Because energies are policy-specific, new policies can be incorporated by learning their own energy models, without retraining the existing policies or a centralized scheduler. In simulation, EPO improves the empirical precision-robustness trade-off by refining policy-specific goals before selectively switching among policies based on energy scores. We further demonstrate sim-to-real deployment of the same frozen policies and energy models on real humanoid loco-manipulation tasks. Project website: https://yewr.github.io/epo
Whole-body robot actions improved by learning from human and humanoid motions
WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors
Abstract: Humanoid whole-body manipulation requires coordinated whole-body dynamics, yet large-scale trajectories from a target robot are expensive to collect and difficult to scale. In contrast, whole-body motion from human and humanoid sources is abundantly available, although such data cannot be directly used as embodiment-specific robot actions. This work asks whether these scalable motion resources can instead provide a transferable predictive prior for humanoid world-action modeling. We introduce WholeBodyWAM, a humanoid world-action model that learns whole-body dynamics from large-scale heterogeneous motion before target-robot training. We curate UniMotion-4K, a motion corpus spanning more than 4K hours from human videos, native 3D motion datasets, and heterogeneous humanoid platforms, and canonicalize these diverse sources into a unified motion space. A language-conditioned Motion Expert is then pretrained to predict future whole-body motion without target-robot action supervision. During robot post-training, the pretrained Motion Expert is integrated with Video and Action Experts through asymmetric Mixture-of-Transformers (MoT) attention, enabling predictive scene dynamics and whole-body motion to jointly inform embodiment-specific action generation. Experiments show that WholeBodyWAM consistently benefits from increased motion-pretraining scale, improves future-motion prediction and downstream task performance, and transfers effectively to real-world humanoid manipulation. Moreover, the pretrained motion prior substantially improves data efficiency under limited target-robot demonstrations.