Papers for
reinforcement learning developers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Improved methods for decision making in submodular Markov processes
Strong and Compact Policies for Submodular Markov Decision Processes via LP-Based Submodular Orienteering
Abstract: Finding policies for Markov Decision Processes (MDPs) is a central problem in areas such as Reinforcement Learning and Operations Research. Here, we have to repeatedly choose an action that should be performed by an agent. Depending on the action and the current state of the agent, the agent collects a reward and randomly transitions into a new state. The goal is to maximize the reward in expectation over a finite time horizon of length $H$. We consider a recently introduced variant that generalizes the traditionally additive reward function in the model to a monotone submodular one, which allows for capturing a range of interesting applications. Without the stochastic component, this problem is equivalent to the Submodular Orienteering problem, where the goal is to find an $s$-$t$ walk in a directed graph maximizing a monotone submodular function under a length constraint. We present a novel LP-based algorithm for Submodular Orienteering using ideas from the Sherali-Adams hierarchy and Round-or-Cut. Our guarantees are comparable to the known quasi-polynomial time logarithmic approximation for Submodular Orienteering, but also extend to the setting of Submodular Markov Decision Processes. In the polynomial time regime, we present an $O(n^{\varepsilon})$-approximation (and $O(H^{\varepsilon})$ for Submodular MDPs) for every $\varepsilon >0$, where $n$ is the number of vertices, which was unknown even for Submodular Orienteering. Prior to our work, the best known approximation guarantee for Submodular MDPs had an approximation ratio linear in $H$. Beyond these algorithmic results, our methods reveal a trade-off between the approximation guarantee and the number of previously visited vertices on which an agent conditions its decision.
SAC policy tweaks fail to improve extreme action control performance
Unthrottling the Tanh Jacobian in SAC: A Negative Result on Bang-Bang Control and MetaDrive
Abstract: Soft Actor-Critic (SAC) represents a continuous policy as an unbounded Gaussian that is squashed by tanh. The Jacobian of that map is $\partial a/\partial u = 1-a^2$, which vanishes as $|a|\to 1$. A natural concern is that this throttle starves the actor of critic signal exactly where extreme actions (full brake, full throttle) are optimal. We test a minimal intervention that restores the missing signal: one extra term in the actor loss whose gradient on the pre-tanh mean is the detached action-gradient of $Q$, with no gain parameter. On a minimum-time double integrator whose optimum is bang-bang at the action bounds, vanilla SAC already reaches near-optimal return ($-31.6$ vs. a calibrated optimum of $-30.3$) across ten paired seeds. An ungated bypass does saturate the policy (99% of eval steps with $|a|\ge 0.9$) and collapses return to $-195.5$. A gated bypass that fires only on the flat shoulder $|a|\in[0.9,0.999]$ also fails, and does so without leaving a saturated policy. Warm-started MetaDrive fine-tuning shows the same pattern: the bypass does not improve return, and where collision rate falls it is typically traded for out-of-road departures. Auto-tuned entropy coefficient rises against the bypass, which is a push toward the tails. The Jacobian effect is real. Treating it as a bug to be undone is not free, and on the tasks studied here it is not helpful. Saturating a bound is not the same as solving a problem whose optimum lives on that bound.