Papers for

product testing teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Principal agent testing expands to ongoing experiments with adaptive stopping

Principal-agent hypothesis testing under adaptive experimentation

Abstract: Principal-agent hypothesis testing studies statistical contracts in which a principal rewards an agent according to data the agent generates. Existing work focuses on the single-shot setting, where the agent produces a single dataset. We extend the framework to sequential settings, where evidence accumulates over time, rewards may be deferred to the end or disbursed incrementally, and the agent may stop the contract at a strategically chosen stopping time. We call a contract null-deterring if no ''null agent'' (those whose data-generating distribution lies in the null hypothesis) can profit in expectation under any stopping rule, and our main conceptual result shows that such contracts are characterized by e-processes. We then turn to the agent's best response and identify the optimal stopping rule through the Snell envelope of the reward process. We develop simpler, more interpretable approximations that often require the agent to have only partial knowledge of its distribution.

Wed 28 OctComputer Science and Game Theory
The gist
This paper looks at how to fairly pay someone (an agent) who provides data to another person (a principal) for testing a claim over time, not just once. The authors extend existing methods to situations where data comes in continuously, and the agent can choose when to stop the process based on what they see. They identify contracts that prevent agents with no real effect from gaining by quitting early and find the best way for agents to decide when to stop to maximize rewards. They also propose simpler ways to do this requiring less detailed knowledge from the agent.
Open → 2610.38872v1

Adaptive sampling method cuts experiments to confirm good designs faster

Halve-Then-Greedy: Adaptive Sampling for Posterior Success with Near-Optimal Instance Dependence

Abstract: We study fixed-budget adaptive experimentation aimed at maximizing the probability of obtaining sufficient posterior evidence that a recommended design's mean performance exceeds a target. Unlike best-arm identification, this objective does not require finding the best design. For Gaussian bandits with a Gaussian prior, we propose \emph{Halve-Then-Greedy} (HTG), which combines a large initial balanced allocation, successive halving, and posterior-greedy sampling. We prove instance-dependent, finite-budget exponential bounds on posterior-failure probability that capture both separation from unfavorable arms and the presence of multiple favorable arms. On one-positive-arm families, we establish an asymptotic sample-complexity lower bound that HTG matches up to a logarithmic factor. We further analyze uniform sampling and sequential halving, revealing regimes where they require more samples than HTG by linear and logarithmic factors, respectively. Simulations illustrate HTG's sample-efficiency advantages and their dependence on instance structure.

Wed 14 OctMachine Learning
The gist
Sometimes, when trying to find a good choice among many options, it's enough to confirm one is good rather than find the absolute best. The authors study how to allocate limited tests to boost the chance of proving a chosen option meets a target. They introduce a smart way called Halve-Then-Greedy that starts broadly, narrows focus step by step, then samples where it counts most. Their method requires fewer tests than some existing approaches and comes with mathematical guarantees about its effectiveness.
Open → 2610.20997v1