Papers for
product development teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Design thinking loops converge to local innovation under conditions
When Does Design Thinking Work? A Convergence Theorem for the Iterate-Test Core
Abstract: Design thinking is widely taught as an iterative loop of ideation, prototyping, and testing, yet conditions under which such a loop must improve innovation outcomes remain unspecified. Taking problem framing as given, we formalize the iterate-test core as search over a finite prototype space whose utility is learned through noisy evaluations. We prove that the prototype a team believes to be best converges almost surely to a local optimum under five conditions: finite framing, local ideation, non-summable discovery rates, unbiased repeated testing, and retention of tested prototypes. Bounded test bias or criteria drift degrades the guarantee by a bounded amount, and multiple stakeholders yield convergence to a locally Pareto-optimal set. Finite-horizon simulations across three landscape classes (additive valuation, NK rugged landscapes, and clustered modular architectures) show that asymptotic limits are rarely reached in practice. Teams face an optimizer's curse, overestimating their chosen concept by 4-8% and frequently discarding superior prototypes. Testing every prototype once proves to be the worst allocation; optimal performance requires building one to three prototypes per five tests and repeatedly re-testing leaders. Pre-screening concepts yields greater performance gains than tuning testing policies.
Editable CAD designs rebuilt from static models for easier updates
From Static Models to Editable CAD: A Design-Intent-Aware Framework for Reverse Parametrization
Abstract: Neutral CAD formats such as STEP typically preserve geometry but not feature histories or parameter dependencies. Thus, they are inherently limited for iterative design that requires modifications, a critical limitation for design optimization that relies on iterative processes. This study presents a design-intent-aware reverse-parametrization framework that converts history-free STEP parts into editable Grasshopper definitions and represents their assembly relations. Without task-specific training, the framework combines kernel-measured features, geometric relations, a compressed attributed adjacency graph, and multiview renderings. An LLM assigns dimensions independent, fixed, or dependent roles, confirms candidate joints, and interprets verification reports. Kernel- and rule-based modules perform measurement, parameter binding, geometry construction, and verification. Evaluation distinguishes default-shape preservation, design-intent reflection, and edit validity, with the latter examined through assembly-level editing examples involving checks for geometry regeneration, joint alignment, interference, and mechanism closure. As an example, five components of a mechanical mechanism were used, and across 25 runs, the mean global and analytic-feature-region intersection over unions (IoUs) were 0.984 and 0.983, respectively; all runs passed the combined shape-preservation criterion. In a separate request experiment, the requested dimension was selected as an independent variable in 19 of 20 runs. Product-level examples show coordinated changes in part geometry and assembly design while preserving assembly relations and avoiding inter-part interference. These results demonstrate editable reconstruction of history-free CAD models under the evaluated geometric and assembly constraints, indicating potential for subsequent design optimization.
Adaptive human evaluations improve selecting top items from large pools
Selecting the Best Few with Human Evaluators: Adaptively Combining Ratings and Pairwise Comparisons
Abstract: This paper considers a decision-maker tasked with identifying the $k$ best items from a large pool of candidates, such as job applicants, LLMs, award nominees, or new product ideas. The decision-maker learns about the items' quality by soliciting human evaluations. Each evaluation can be costly, so the decision-maker aims to use the limited evaluation budget efficiently by allocating evaluations adaptively. A key consideration is the form of evaluation to solicit, which should be something evaluators are comfortable providing. Two popular forms are ratings and pairwise comparisons, and we allow for both, as they may be especially useful in combination given the limited budget. Ratings can be used early on to get a coarse picture of which items are good and which are not. As that picture forms, comparisons can refine the ordering of the good items, narrowing in on the ultimate top-$k$ selection. To solve the allocation problem, we develop an adaptive algorithm built from two allocation policies. The first, our primary contribution, is based on a surrogate objective that is naturally forward-looking, valuing evaluations that help inform what to evaluate in future rounds, not just those that directly improve the selection decision. The decision rule is interpretable, and we prove that it is asymptotically consistent. Late in the evaluation process, when being forward-looking is less productive, we construct a myopic policy and a criterion for switching to it. In simulation, the method gives insight into how to combine these two types of evaluations, and beats the (limited) existing benchmarks.
UnexpectedParrots improves behavioral study design before human testing
UnexpectedParrots: Iterating Behavioral Experiment Design with In-Silico Simulations
Abstract: Running behavioral experiments is expensive, slow, and prone to design flaws, often detectable after collecting data. We introduce UnexpectedParrots to iteratively refine behavioral study designs before a researcher recruits costly human participants. UnexpectedParrots relies on reasoning traces in addition to responses from LLM participants to uncover diagnostic critiques of structural errors and missed opportunities in existing study designs. When evaluated against a human-pilot or a no-simulation design-only baseline, UnexpectedParrots adds most value, producing unique, high-quality critiques. In a moderated user study with 12 proficient researchers, we find UnexpectedParrots useful, time-saving, and thought-provoking. Critiques provided by UnexpectedParrots often converge on issues researchers identify only during independent human pilots or additional formative interviews, even when the fidelity of the simulated populations remains questionable. Our users deem UnexpectedParrots useful not only as a tool to conduct early pilot studies and identify errors but also as an ideation tool to expand one's research horizon.
Large models improve spotting research gaps but struggle to create them
Where Research Ideation Begins: Forward-Citation Supervision for Actionable Limitation Generation
Abstract: Automated research ideation has advanced rapidly, with multi-agent workflows that generate whole research ideas end to end. These frameworks leave largely unexamined the step that seeds a good idea: identifying an actionable limitation from literature. In this paper, we focus on this first step in the research ideation pipeline. Starting from a pilot study, we find that as large language models (LLMs) scale from 0.6B to 32B parameters, they become far better at recognizing which limitation later work addressed, but no better at generating one, suggesting that the bottleneck lies in the supervision signal rather than model capacity. We therefore construct ActLim-Bench from forward citations, yielding 18,279 evidence-linked supervision triples with human verification. On this signal, we propose a three-stage post-training pipeline: supervised fine-tuning, verifier-filtered rejection-sampling fine-tuning, and reinforcement learning with the verifier as an online dense reward. Experimental results show that our method achieves the highest recall score compared to existing methods among all frontier models. We further show that our generated limitations are preferred in 64.9% of non-tied human comparisons and improve downstream ideation systems. We will release our data and code upon publication.
Tasteful AI agents improve decisions in complex tasks
The Tasteful Agent: Measuring and Improving Taste in Long-Horizon Tasks
Abstract: LLM agents increasingly work on long-horizon tasks, and the decisions they make along the way, such as which hypothesis to test or which implementation to build on, determine the outcome of the whole run. Making these decisions well is becoming a key capability for both engineering and research agents. We refer to the ability to make good long-horizon decisions as the taste of an agent. While existing benchmarks measure the end-to-end success of agents on long-horizon tasks, none of them measures the taste of an agent. To address this problem, we build Taste-Bench, a benchmark of taste questions constructed automatically from trajectories that agents produced in engineering and research tasks. Each question presents a decision fork, a point in a trajectory where multiple directions are available and one of them leads to a better outcome, and the evaluated model chooses among these directions without seeing what happens after the fork. We mine these forks automatically from parallel attempts at the same task and from detours inside a single trajectory, without needing human annotation. We evaluate frontier models on Taste-Bench and find that the best model answers only 59.7% of the questions correctly. We further find that forks whose deciding evidence appears later in the trajectory are much harder for every model, and that a larger reasoning budget does not improve the accuracy. Finally, we show that taste can be trained. We distill the judgment of a teacher that has seen the outcome into a student model, and the student makes better decisions on unseen tasks and improves end-to-end success on held-out SWE-bench Pro tasks.
Enterprise ai adoption timing depends on piloting learning and modularity
Pilot Early, Commit Late: A Real-Options Model of Enterprise AI Adoption under Rapid Technological Progress
Abstract: Artificial intelligence presents firms with an unusual timing problem. The technology frontier is improving rapidly, implementation is partly irreversible, and organization-specific capabilities are accumulated through action. This paper develops a two-period decision model of AI deployment under uncertainty in which a firm chooses among immediate deployment, a limited pilot, and waiting. Deployment earns current operating value but exposes the firm to architectural obsolescence; waiting preserves the option to adopt after the frontier is observed; a pilot sacrifices current operating value to build organization-specific learning without full commitment. The model yields five central timing results and a sixth comparative result on where learning occurs. First, a mean-preserving increase in frontier uncertainty raises the value of waiting and piloting but leaves immediate deployment unchanged when its payoff is affine in the frontier. Second, faster expected frontier progress can reduce the relative attractiveness of immediate deployment when deployed architecture captures only a limited share of future improvement. Third, a pilot dominates waiting exactly when the expected value of the capability it builds exceeds its cost. Fourth, sufficiently valuable organization-specific learning creates a nonempty region in which "pilot early, commit late" is optimal. Fifth, there is a closed-form modularity threshold above which immediate deployment dominates the best outside option. Sixth, production learning and pilot-specific learning affect the timing margin differently. A continuous-time extension recovers the standard result that uncertainty raises the adoption threshold while capability and modularity lower it. The paper separates deploying, experimenting, and waiting, and shows why rapid progress can rationally increase experimentation without justifying irreversible commitment.