Papers for

physical therapy teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Batteryless motion capture sensors on fabric enable 3d shape tracking

Toward Motion Capture Textiles: A Batteryless IMU Array Powered and Networked Through a Conductive-Fabric Bus

Abstract: Motion capture is increasingly important in healthcare, rehabilitation, and sports applications. However, conventional vision-based systems require camera infrastructure and line-of-sight conditions, limiting their use in daily environments. This paper proposes a location-independent platform for motion capture, based on an array of IMU (inertial measurement unit) sensor nodes without individual wiring or onboard batteries, enabled by two-dimensional communication and power delivery over conductive fabric. Pipeline processing in each sensor node, combined with a token-passing protocol, enables collision-free and stable data acquisition at 50 Hz. Real-time three-dimensional reconstruction of flexible objects is further demonstrated by applying Hermite spline interpolation to orientation data from grid-aligned IMUs. Against a cylinder of known radius, the reconstructed surface deviates by 2.60 mm RMS over the 225 mm span of the array. The reconstruction is formulated for the quasi-static regime, and this letter empirically validates it in that regime. The hardware platform and communication protocol implemented in this work enable further investigation toward dynamic motion capture textiles.

Wed 14 OctNetworking and Internet Architecture
The gist
Motion capture often needs cameras and clear views, which makes it hard to use every day. The authors created small sensors that can be put on fabric to track movement without needing batteries or wires for each sensor. These sensors get power and send data through special conductive fabric, working together to measure and rebuild shapes in 3D. They tested this on a curved surface and found the system to be quite accurate. This approach could lead to motion capture clothes that work anytime and anywhere.
Open → 2610.19969v1

Bi-manual robots match humans in safely turning injured necks

Bi-manual Stabilization of the Cervical Spine for Safe Physical Human-Robot Interaction in Rolling Maneuvers

Abstract: The neck, specifically the cervical spine, is a highly fragile and mobile part of the body with a high risk of catastrophic injury. Whether someone is injured on a battlefield, in a natural disaster, or in an athletic event, great care is always taken with the cervical spine when transporting, rolling, or moving the patient. In this work, we present an algorithm and adaptations for bi-manual robots to stabilize the cervical spine during rolling maneuvers. We investigate techniques to maximize grip strength within safety bounds and present a control approach for proper neck rotation. We found that with our approach, a bi-manual robot is capable of achieving human-level performance in maintaining target rotational alignments. The axial alignment for the robot with prediction was within .21 degrees of human novices.

Sat 3 OctRobotics
The gist
The neck can be easily injured, so people who move injured patients are very careful not to twist it the wrong way. This paper shows how robots with two arms can hold and rotate the neck safely during movement. The authors created a way for the robot to grip firmly but safely and control how the neck turns. Their robot did almost as well as humans at keeping the neck properly aligned during rolling.
Open → 2610.04220v1

Augmented reality helps fencers find and fix movement mistakes

FenceXR: AR Movement Replay for Error-Detection Training and Spatially Grounded Feedback

Abstract: Recognizing technical errors in movement is a perceptual skill important to motor learning, but it is challenging for beginners in fast, complex sports like fencing to develop it. A coach's attention is scarce, live demonstrations vary from repetition to repetition, and video review is limited to whatever camera angle was used to record it. Coaches and advanced fencers reviewing a recording face a related problem. They can see an error, but have no way to anchor their feedback to the movement itself, and are left describing it in words the learner must map back onto their own body. We present FenceXR, an augmented reality system that reconstructs 3D movement replays from monocular smartphone video to address both problems. A Trainee module trains novices to detect common lunge errors while a Reviewer module lets coaches and advanced fencers attach text or voice annotations to a specific joint and moment in a replay, which can be shared asynchronously with a trainee. In a study with 18 novice fencers, unaided error-detection accuracy rose from near-chance (37.5%) before training to 64.1% after a single session, with interviews showing a shift from broad visual scanning toward targeted inspection of specific joints and their timing. In a video-based study with four fencing experts, all four viewed the Reviewer module as a valuable complement to their existing coaching tools, particularly for feedback that is difficult to convey through standard video. We end with a discussion of implications for designing AR systems that ground movement-based training and feedback in the movement itself.

Wed 16 SeptHuman-Computer Interaction
The gist
Spotting mistakes in fast sports moves like fencing is hard for beginners and coaches using only videos or live demos. The authors created FenceXR, an augmented reality tool that shows 3D replays of fencing moves from simple phone videos. Beginners use it to practice recognizing common errors, and coaches can attach notes to specific parts of the replay to guide learners. Tests showed novices got much better at spotting errors after just one session, and experts found the tool useful for giving detailed feedback.
Open → 2609.19505v1

SynthGait19K dataset improves gait parameter estimation from video

SynthGait-19K: A Physically Grounded Synthetic Video Dataset for Gait Parameter Estimation

Abstract: Accurate estimation of clinically meaningful gait parameters from monocular video is important for scalable mobility assessment, yet progress is limited by the small scale, restricted viewpoints, and limited visual diversity of existing datasets. We introduce SynthGait-19k, a physically grounded synthetic video dataset containing 19,272 walking videos derived from 6,427 MoCap sequences across 437 subjects, with paired SMPL motion and annotations for six gait parameters. To construct the dataset, we develop Gait2Vid, which unifies heterogeneous MoCap recordings through SMPL and synthesizes diverse RGB walking videos under controllable viewpoints and scene appearances. We assess the generated videos for consistency with their conditioning gait kinematics and validate extracted gait events against force-platform measurements. Using SynthGait-19K, we benchmark direct RGB, pose-based, biomechanical, and human-mesh-recovery approaches and analyze viewpoint, training-data scale, and synthetic-to-real domain shift. We also introduce GaitXFormer as a direct RGB reference model for estimating gait parameters. Synthetic supervision transfers effectively to real videos across both GaitXFormer and a pose-based architecture, demonstrating utility across different representations. We further find that spatial gait parameters are more sensitive to visual domain shift and that improved HMR reconstruction alone does not necessarily translate to improved downstream gait estimation.

Tue 8 SeptComputer Vision and Pattern Recognition
The gist
Measuring how people walk using just regular video is hard because existing data is limited and not very diverse. The authors created SynthGait-19K, a large synthetic video dataset of people walking, based on detailed motion capture data, which includes important walking measurements. They built a system to make realistic walking videos from this data that can be viewed from different angles and settings. Their tests show that training computer models with this synthetic data helps predict walking parameters on real videos better, especially for some types of walking features.
Open → 2609.08108v1