Papers for
photo editing software teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
MetaRefine improves image quality scores using original geometry and features
MetaRefine: Score Refinement with Multi-Level Features for Image Assessment
Abstract: An image's original dimensions, aspect ratio, and composition provide important cues that can affect its technical and aesthetic quality. Image assessment methods use resizing, cropping, padding, or patch sampling to accommodate different input sizes. However, these operations can alter or obscure original geometric and compositional cues. Existing assessment models also encode rich multi-level visual evidence that can be further extracted and exploited to improve existing models. This motivates us to combine visual evidence with original-image geometry for score refinement without changing the original scoring pipelines. In this paper, we introduce MetaRefine, a metadata-aware score refinement architecture whose lightweight residual heads predict score corrections from geometry, multi-level visual features, and the frozen model's original score. Across 100 configurations on 21 datasets, MetaRefine improves PLCC in 88 configurations and SRCC in 85, with average relative gains of 7.55% and 7.10%, respectively. It reduces MAE in 90 configurations and RMSE in 89, with average relative reductions of 23.27% and 21.93%, respectively. The median parameter overhead is only 1.11%. MetaRefine can further improve state-of-the-art (SOTA) assessment models on multiple benchmarks.
EditJev improves image editing quality and speeds up processing time
EditJev: System One Routing for Image Editing Models
Abstract: Instruction-based image editing models exhibit pronounced sample-specific performance variation: different models can produce substantially different results for the same source image and editing instruction, and the best-performing model often varies across requests. These models also differ substantially in inference latency, making fixed-model deployment inefficient. We therefore study image editing model routing, which dynamically selects an editor from a candidate pool given an input image and editing instruction. We introduce EditJev, a System One routing model that directly predicts sample-level preference scores over candidate image editing models in a single forward pass. A lightweight preference head on a vision-language backbone produces a fixed-dimensional score vector without autoregressive model-name generation or response parsing. To train EditJev, we construct pairwise preferences from offline candidate outputs and optimize a pairwise ranking objective to learn relative model suitability. At inference time, EditJev combines the predicted preference scores with model-level speed scores to balance editing quality and generation latency. Experiments on ImgEdit and GEdit-En show that EditJev improves aggregate quality over the strongest fixed editor, from 4.540 to 4.592 and from 8.194 to 8.255, respectively, while reducing estimated end-to-end latency by 60.8% and 31.7%. These results demonstrate the effectiveness of direct, structured model routing for efficient image editing.
Raw image exposure correction improves brightness and details
Unified RAW Image Exposure Correction and Restoration via Linear Illumination and Frequency-Adaptive Enhancement
Abstract: Incorrect exposure degrades both image brightness and recoverable scene detail. Existing sRGB-based correction methods are limited by the non-linear image signal processing pipeline, whereas RAW-based methods are usually developed for a single degradation type, such as low-light denoising or high-light recovery. In this paper, we focus on joint exposure correction and restoration directly in the RAW domain and propose a unified RAW Image Exposure Correction and Restoration (RIECR) framework for both under- and over-exposed images. RIECR decomposes the problem into two coupled sub-problems that follow the RAW imaging model: linear illumination correction and residual degradation restoration. First, a Linear Illumination Correction Network (LICN) estimates exposure-aware linear gains by using channel-specific RAW cues. It exploits the high signal-to-noise ratio of Green channels for robust brightening and the relatively unsaturated Red/Blue responses for high-light darkening. Second, a dual-branch Frequency-based Enhancement Network (FEN) restores the remaining degradation with a Frequency Dynamic Convolution (FDC) module. FDC decomposes convolutional responses into low- and high-frequency components and adaptively suppresses amplified noise or recovers clipped textures according to the exposure context. We further build a real paired RAW benchmark containing 223 scenes and 1,784 pairs covering complex multi-exposure errors. Experiments against sixteen state-of-the-art methods show that RIECR achieves state-of-the-art performance on real RAW exposure correction.
Benchmark for image harmonization mixes distinct test image groups
Only Means Only: what a harmonization benchmark score averages over
Abstract: Image harmonization methods adjust the colour and lighting of an object pasted into a photograph so that it looks native to its new scene, and they are ranked by average error on one benchmark whose test images are real photographs with one object recoloured. One photograph can yield several such test images, and the benchmark promises that no photograph appears in both the training and the test split. We find that 1,399 photographs do, and the composites built on them are a quarter of the test set. Duplicate checks over file names or bytes miss this, because every composite is a different file. On that quarter the three methods we score end to end read two to five times lower error than on the rest, but most of the gap is composition rather than the sharing: the shared composites come almost entirely from one of the benchmark's four source collections, and inside that collection the gap falls to about one and a half times. An official score is therefore an average over two populations, mixed in a proportion the benchmark does not report. We release a test list of 5,581 composites whose construction identities do not appear in training, with four confirmed near-duplicate pairs disclosed rather than removed, adoptable without retraining at the price of one rescore per checkpoint. We leave open whether the sharing itself changes what a model learns.
K-nearest neighbors improves color grading of shadows and highlights
Adaptive Color Grading
Abstract: Independent control of tonescale regions (e.g., shadows, highlights) is essential for painters, photographers and cinematographers to bring 2D images to life. In image manipulation software this is most directly addressed by color grading modules, which use intensity thresholds to segment distinct illumination regions for local manipulation. In this work we develop an open source color grading tool and use it to annotate a large dataset of video frames with tonescale region thresholds. Using these thresholds we conduct modeling experiments with strategies based on both practitioners' conventional wisdom and machine learning. Results show that K-nearest neighbors is an effective prediction strategy, outperforming state-of-the-art end-to-end methods for image enhancement. This outcome demonstrates the benefit of focusing on a compact set of core parameters when modeling creative stylization processes. Our adaptive color grading interface and data are available at https://github.com/SamsungLabs/adaptive-color-grading.
Graphics inspired level of detail boosts image restoration quality
GraLoD: Graphics-Inspired Continuous Level-of-Detail Learning for Image Restoration
Abstract: The spatial support required for image restoration varies across degradation types, image regions, and reconstruction stages. However, most existing methods rely on predefined multi-scale hierarchies and aggregate features through fixed fusion or attention, leaving the representation scale itself largely determined by the network architecture. This limitation becomes more pronounced when a task-specific backbone is extended to heterogeneous degradations in all-in-one restoration. Inspired by level-of-detail (LOD) rendering in computer graphics, we propose GraLoD, a plug-and-play framework that treats restoration scale as a spatially varying and stage-dependent continuous variable. GraLoD reuses the native encoder hierarchy, aligns its multi-scale features into a shared LOD representation space, and predicts a stage-conditioned LOD field at each decoder stage. Each spatial location then continuously queries only two neighboring representation levels, enabling the effective restoration scale to adapt to both local image content and reconstruction progress. To prevent degenerate or arbitrary scale selection, we further introduce minimal-sufficient footprint calibration (MSFC) together with structure-aware regularization (SAR) to encourage restoration-effective and spatially coherent LOD assignments. GraLoD can be directly integrated into existing restoration backbones without redesigning their fundamental feature-processing blocks. Extensive experiments demonstrate consistent improvements in task-specific and all-in-one restoration.