Papers for

online retailers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Learnable price randomization improves buyer surplus against adaptive optimization

Learnable Randomization as Commitment Against Adaptive Optimizers

Abstract: A pricing page can walk the posted price up to the last amount a buyer still accepts, a recommender can hold back a better item for a barely acceptable promoted one, and a classifier can shift its boundary once applicants change their features. The system predicts the response and then picks the menu that serves its own objective, so the surplus above the user's cutoff is taken. Playing the single best action publishes that cutoff, while noise on actions the user would never take throws away payoff and teaches the platform that a worse menu is still acceptable. We study unpredictable near-optimal policies (UNOP), which mix uniformly on near-best actions that remain individually rational. The mixture is a commitment about the response. On a finite price grid, when the best sure-demand price strictly out-earns the randomized band, a seller who already knows the curve posts below the band, and the purchase that occurs is deterministic. Knowing that curve is not the same as predicting the next draw. The mixture can be learned and the optimizer can match its best response, while the user's payoff stays higher because the mixture changes which action is targeted. In pricing and in policy-aware recommendation this leaves more surplus than greedy play when the platform optimizes against the curve and more than one action is acceptable. The gain goes away under quality ranking, a singleton near-optimal set, a wrong utility estimate, or a short-horizon explorer. That is also where mixing should be turned off if the other side is trying to cooperate.

Sat 26 SeptComputer Science and Game TheoryArtificial Intelligence
The gist
This paper looks at how systems that set prices, recommend items, or classify users often face buyers or users who adapt to the system's choices. When a system always picks the single best option, it reveals too much about what the buyer will accept, allowing the buyer to respond and reduce the system's surplus. The authors propose mixing among several near-best options to keep actions unpredictable. This randomization can be learned and helps the system keep more surplus while still serving buyers acceptably. However, the benefit disappears if only one option is clearly best or if the system and user cooperate.
Open → 2609.32772v1

Simple sample based pricing can closely match personal pricing revenue

Personalised versus Posted Pricing from Samples

Abstract: Personalised pricing maximises expected revenue from a market but requires detailed information about individual customers. How much of this revenue can be recovered using a simple posted price based on a finite number of samples from the underlying value distribution? We answer this question by maximising the worst-case ratio between the expected revenues of posted and personalised pricing over the fundamental class of $λ$-regular value distributions. Our results reveal a structural transition as a function of $λ$. For the class of monotone hazard rate (MHR) distributions, corresponding to $λ= 0$, the sample mean is an optimal statistic: the entire sample can be compressed into its average without any loss of revenue. Beyond the MHR class, corresponding to $λ> 0$, this property disappears. We show that the sample mean is no longer optimal, revealing that optimal sample-based pricing rules become substantially more intricate. Nevertheless, we show that a remarkably simple order-statistic based pricing rule is asymptotically optimal as the number of samples $n$ grows, achieving the optimal approximation ratio up to a tight error of order $1/n$. Our analysis combines techniques from probability, approximation theory and optimization, including doubly infinite linear programming, hypergeometric functions, and combinatorial identities involving incomplete Beta functions.

Wed 23 SeptData Structures and Algorithms
The gist
Setting prices personalized to each customer can make the most money but needs lots of info about people. The authors studied how well simple fixed prices based on a few examples of customer values can do instead. They found that for some common value types, just using the average of samples works great. But for other types, smarter rules using specific sample points do better, and these rules get almost perfect as you see more samples. Their work uses math tools to understand when and why simple pricing methods work well or not.
Open → 2609.28181v1

GNN model adapts recommendations for individuals and groups

A Flexible Recommendation System for Individuals and Groups

Abstract: Group recommender systems typically rely on either aggregating individual preferences or treating groups as distinct meta-users. However, these methods often suffer from static aggregation strategies or data sparsity issues within group histories. This paper introduces a novel approach, that relies on a GNN-based architecture to learn a dual representation of each user's preferences, capturing their behavior as an independent individual from one side and as a member of a collective from the other side. By performing a differential analysis of these individual and group-oriented preferences, our system then determines the behavioral profile of each user when joining a group. Finally, specific preference aggregation strategies are defined to cope with the behavioral profiles of the users composing a group. Consequently, the system is equally capable of delivering precise recommendations to individuals and to arbitrary groups, effectively unifying the two traditional paradigms of recommendation. Experiments on synthetic data simulating diverse group settings and behaviors confirm the flexibility and relevance of the proposed approach compared to state-of-the-art methods.

Wed 23 SeptInformation Retrieval
The gist
Recommending items to groups is tricky because people’s tastes can change when they are together. The authors present a new method that learns each person’s preferences both alone and as part of a group. It compares these preferences to understand how people behave in groups and then uses this to offer better recommendations. Their system works well for both individuals and groups, solving some common problems with older methods.
Open → 2609.27998v1