Papers for

online platform operators

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Recommender systems align user rewards with their contributions

Aligning Performance with Contribution: Towards Contribution-Aware Fair Recommendation

Abstract: Existing research on user fairness in recommender systems has developed diverse objectives. However, it has paid limited attention to a distinct distributive perspective: whether users' contributions to model learning should be reflected in the recommendation benefits they receive. We argue that, in addition to existing fairness protections, a fair system may account for the alignment between users' estimated contributions and the recommendation performance they receive. Such alignment can incentivize sustained and informative engagement, thereby supporting a sustainable recommendation ecosystem. To this end, we propose Contribution-Performance Fairness, a novel fairness perspective which requires recommendation performance to be aligned with estimated contribution across user groups and to remain equitable among users with comparable contributions within a same group. To instantiate this perspective, we introduce the Contribution-Performance Fair Recommender (CPFR), a framework applicable to different backbone recommenders. CPFR constructs ordered user groups from a training-dependent contribution considering interaction volume, loss alignment, and optimization intensity, and jointly optimizes recommendation accuracy with the two fairness requirements. A game-theoretic analysis shows that such alignment can strengthen contribution incentives and improve system-level recommendation accuracy under voluntary contribution. Experiments on three datasets and three backbone models demonstrate that CPFR achieves a strong accuracy--fairness trade-off under the proposed operational metric.

Tue 6 OctInformation Retrieval
The gist
Recommendation systems usually try to be fair but don’t often consider how much each user actually helps the system learn. The authors suggest that users who contribute more information should get better recommendations as a fair reward. They introduce a new method called CPFR that groups users by how much they contribute and tries to match their recommendation quality to their contribution. This approach can encourage users to stay engaged and improve overall system performance. Tests show CPFR balances accuracy and fairness well across different models and data.
Open → 2610.08245v1

Fair multi-armed bandit strategies minimize regret with new geometric measure

Nash Social Welfare for Multi Armed Bandits: Trajectory-wise Expected and High Probability Regret

Abstract: We study fair multi-armed bandits under the Nash Social Welfare (NSW) objective, which measures performance via the geometric mean of accumulated rewards. Existing work defines Nash regret as $\mathrm{NR}_T = μ^\star - (\prod_{t=1}^T \mathbb{E}μ_{I_t})^{1/T}$, where $μ_{I_t}$ is the mean reward of the recommended arm $I_t$ and $T$ is the horizon. Since it applies the geometric mean to per-round marginal expectations, it ignores the joint distribution of rewards across rounds, leaving the NSW fairness motivation unaddressed at the trajectory level. We propose \emph{trajectory-wise Nash regret} $\widetilde{\mathrm{NR}}_T = μ^\star - \mathbb{E}[(\prod_{t=1}^T μ_{I_t})^{1/T}]$, which computes the geometric mean over complete sample paths before taking expectations, capturing NSW fairness more faithfully. By Jensen's inequality, $\widetilde{\mathrm{NR}}_T \geq \mathrm{NR}_T$, making it a strictly stronger metric. We also introduce \emph{high probability Nash regret} $\widehat{\mathrm{NR}}_T = μ^\star - (\prod_t μ_{I_t})^{1/T}$, giving the first high probability regret bounds in fair bandits. Our two-phase algorithm, Round Robin Nash Confidence Bound (\texttt{RR-NCB}), combines round robin exploration with a Nash confidence bound index policy. We show $\widetilde{\mathrm{NR}}_T \leq \widetilde{\mathcal{O}}(\sqrt{k\log T/T})$ and, with probability $1-δ$, $\widehat{\mathrm{NR}}_T \leq \widetilde{\mathcal{O}}(\sqrt{k\log(kT/δ)/T})$, matching the optimal $\widetilde{\mathcal{O}}(\sqrt{k/T})$ rate despite the stronger metrics. Optimality follows from a lower bound via AM-GM and standard $k$-armed bandit minimax arguments. Simulations validate our theory.

Tue 6 OctMachine Learning
The gist
This work looks at how to fairly choose options in situations where you try different choices and learn which is best, called the multi-armed bandit problem. The authors found that previous measures of fairness didn’t fully account for outcomes over time. They propose new ways to measure fairness that better reflect the overall experiences across all trials and provide algorithms that perform optimally under these measures. Their approach also offers stronger guarantees on fairness and regret that hold with high probability, and they verified their results with simulations.
Open → 2610.07737v1

Decision models offer cheaper hate speech moderation with mixed accuracy

To Jev or Not? Evaluating the Accuracy and Efficiency of Structured Decision Models for Hate-Speech Moderation

Abstract: The scale of online content makes hate-speech moderation challenging, while Large Language Models (LLMs) enable harmful material to be produced and adapted more easily. Moderation therefore requires efficient classifiers that can accommodate different definitions of hate speech. Recent structured decision models accept natural-language criteria and select among specified answers, raising the question of whether they can meet these requirements without task-specific training. We present HATEDECIDE, an evaluation of six decision-model configurations on four hate-speech datasets against specialized moderation, zero-shot, commercial, and supervised baselines. We examine whether supplying a dataset's definition, or decomposing it into multiple questions, improves classification, and we measure their latency and cost. We find that commercial LLMs significantly outperform all decision models on only one dataset. Supplying definitions changes up to 28\% of predictions without consistently improving classification, and decomposition significantly improves performance in only 20\% of the comparisons. On a diagnostic set of test cases, the best hosted decision model comes within 1.6 macro-F1 points of the best commercial LLM at approximately 97\% lower inference cost. These results identify opportunities for inexpensive moderation, while showing that explicit criteria and additional questions do not reliably improve classification.

Fri 2 OctComputation and Language
The gist
Online hate speech is hard to moderate because of the huge amount of content and the different ways hate speech can be defined. The authors tested special decision models that use clear rules and questions to classify hate speech without needing training on specific cases. They found that some commercial AI systems still do better but cost a lot more to run, while the decision models can work almost as well much more cheaply. Adding definitions or breaking problems into smaller questions only sometimes helped improve accuracy.
Open → 2610.03324v1

Ranking algorithm beats one half for reusable online matching

Beating One Half for Online Bipartite Matching with Reusable Resources

Abstract: We study online bipartite matching with unit-inventory reusable resources, where requests arrive in an adversarially fixed order, and each use of a resource makes it unavailable for an independent duration drawn from a resource-dependent distribution. The benchmark knows all requests in advance but cannot observe a duration before choosing the corresponding use. The classical Ranking algorithm of Karp, Vazirani, and Vazirani (STOC 1990) fixes a uniformly random priority order of the resources and matches each arriving request to its highest-priority available neighbor. It achieves the optimal competitive ratio $1-1/e$ for unweighted nonreusable resources, but whether it beats $1/2$ for reusable resources has remained open. We prove that, for unweighted resources with resource-dependent stochastic durations, Ranking achieves a competitive ratio of $(5-2\sqrt3)/3\approx0.511966$. We also give a black-box reduction from unweighted Ranking to resource-weighted matching: any unweighted competitive ratio $α>1/2$ yields a weighted ratio strictly above $1/2$. With independent sampling access to the duration distributions, the reduction gives a weighted ratio of $0.500034$. These results resolve two questions left open by Delong et al. (MOR 2024): whether Ranking beats $1/2$, and whether one can beat $1/2$ under stochastic durations. We analyze Ranking resource by resource, rather than request by request. For deterministic durations, this gives a reduction to random-order greedy for a coverage function. We then extend the analysis to stochastic durations by comparing the residual schedules of Ranking and a greedy algorithm, and apply a finer analysis of the random ranks to obtain the stated $0.511$ bound. For the weighted reduction, we apply Ranking within groups of similar weights and uses weighted greedy to control the loss between groups.

Thu 1 OctData Structures and Algorithms
The gist
This work looks at a problem where resources can be reused but become temporarily unavailable when used, with uncertain time durations. The classic Ranking algorithm was known to perform well when resources couldn't be reused, but it was unclear if it could do better than just half the best possible performance when resources can be reused. The authors prove that Ranking actually exceeds this half mark for reusable resources with random durations. They also show how their findings extend to scenarios where resources have different weights or values. Their analysis focuses on each resource’s availability rather than on each request, providing new insights into managing such systems.
Open → 2610.01993v1

Web agents cut token costs greatly using app behavior models

Token Efficient Task Execution via Application Behavior Modeling for Web Agents

Abstract: The strong performance of AI Agents across an impressive variety of tasks is driving an unprecedented investment in agentic infrastructures, however the cost of processing tokens is fast increasing. Web agents automate the execution of web-application tasks described in natural language, by analyzing the web-application's user interface (UI) and interacting with it. This work introduces OdoBot, a novel web-agent architecture that completes tasks at a fraction of the cost when compared to conventional web agents. This is achieved by leveraging a behavioral model of the underlying application constructed by analyzing successful task-execution demonstrations. Our experiments with 45 tasks on the Canvas Learning Management System (LMS) demonstrate that OdoBot uses 44% and 80% fewer tokens than two state-of-the-art competitor agents (Agent-E and WebVoyager), while also surpassing WebVoyager in terms of task success rate.

Fri 11 SeptArtificial Intelligence
The gist
Processing language tokens to control web applications can be costly. The authors developed OdoBot, a web agent that learns how an application behaves by watching successful task examples. Using this knowledge, OdoBot completes web tasks with far fewer tokens than competing agents while accomplishing more tasks correctly. This makes automating web-based tasks cheaper and more reliable on platforms like online learning systems.
Open → 2609.13491v1

Transparency duties challenge defining when AI content needs labeling

When Is Content "AI-Generated Enough"? Labelling Synthetic Media under the Digital Services Act and the AI Act

Abstract: European platform and AI governance increasingly relies on transparency duties to address synthetic and manipulated media. Under the DSA, very large online platforms and search engines may use prominent markings and recipient-facing indication tools as systemic-risk mitigation measures. Under the AI Act, providers must support machine-readable marking, while deployers must disclose deepfakes and certain AI-generated or manipulated public-interest text, subject to statutory qualifications. This extended abstract examines when labelling is a meaningful regulatory response to synthetic media and when it risks becoming over-inclusive, under-inclusive, or ineffective. It argues that the central challenge is not only whether content should be labelled, but how legal thresholds, technical provenance systems, platform interfaces, and reporting practices determine when content is sufficiently generated, manipulated, or authentic-looking to trigger transparency obligations. Drawing on the emerging Article 50 AI Act implementation framework and a snapshot of the DSA Statement of Reasons database, the paper identifies four governance tensions: definitional ambiguity, interface and responsibility design, communicative effectiveness, and fairness and contestability. It conceptualises labelling as a socio-technical classification practice that distributes responsibility among AI providers, deployers, platforms, uploaders, and recipients.

Mon 7 SeptComputers and Society
The gist
It can be hard to decide when videos, images, or text created or altered by artificial intelligence should have a clear label telling viewers they are not fully real. The paper looks at new European laws that require labeling synthetic media but find it tricky to set clear rules. The authors argue that the challenge is about how to define when content is 'AI-generated enough' to need labeling, considering legal, technical, and design factors. They also highlight issues like fairness, how labels communicate, and who is responsible for labeling.
Open → 2609.07727v1