Papers for
online platform operators
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Recommender systems align user rewards with their contributions
Aligning Performance with Contribution: Towards Contribution-Aware Fair Recommendation
Abstract: Existing research on user fairness in recommender systems has developed diverse objectives. However, it has paid limited attention to a distinct distributive perspective: whether users' contributions to model learning should be reflected in the recommendation benefits they receive. We argue that, in addition to existing fairness protections, a fair system may account for the alignment between users' estimated contributions and the recommendation performance they receive. Such alignment can incentivize sustained and informative engagement, thereby supporting a sustainable recommendation ecosystem. To this end, we propose Contribution-Performance Fairness, a novel fairness perspective which requires recommendation performance to be aligned with estimated contribution across user groups and to remain equitable among users with comparable contributions within a same group. To instantiate this perspective, we introduce the Contribution-Performance Fair Recommender (CPFR), a framework applicable to different backbone recommenders. CPFR constructs ordered user groups from a training-dependent contribution considering interaction volume, loss alignment, and optimization intensity, and jointly optimizes recommendation accuracy with the two fairness requirements. A game-theoretic analysis shows that such alignment can strengthen contribution incentives and improve system-level recommendation accuracy under voluntary contribution. Experiments on three datasets and three backbone models demonstrate that CPFR achieves a strong accuracy--fairness trade-off under the proposed operational metric.
Fair multi-armed bandit strategies minimize regret with new geometric measure
Nash Social Welfare for Multi Armed Bandits: Trajectory-wise Expected and High Probability Regret
Abstract: We study fair multi-armed bandits under the Nash Social Welfare (NSW) objective, which measures performance via the geometric mean of accumulated rewards. Existing work defines Nash regret as $\mathrm{NR}_T = μ^\star - (\prod_{t=1}^T \mathbb{E}μ_{I_t})^{1/T}$, where $μ_{I_t}$ is the mean reward of the recommended arm $I_t$ and $T$ is the horizon. Since it applies the geometric mean to per-round marginal expectations, it ignores the joint distribution of rewards across rounds, leaving the NSW fairness motivation unaddressed at the trajectory level. We propose \emph{trajectory-wise Nash regret} $\widetilde{\mathrm{NR}}_T = μ^\star - \mathbb{E}[(\prod_{t=1}^T μ_{I_t})^{1/T}]$, which computes the geometric mean over complete sample paths before taking expectations, capturing NSW fairness more faithfully. By Jensen's inequality, $\widetilde{\mathrm{NR}}_T \geq \mathrm{NR}_T$, making it a strictly stronger metric. We also introduce \emph{high probability Nash regret} $\widehat{\mathrm{NR}}_T = μ^\star - (\prod_t μ_{I_t})^{1/T}$, giving the first high probability regret bounds in fair bandits. Our two-phase algorithm, Round Robin Nash Confidence Bound (\texttt{RR-NCB}), combines round robin exploration with a Nash confidence bound index policy. We show $\widetilde{\mathrm{NR}}_T \leq \widetilde{\mathcal{O}}(\sqrt{k\log T/T})$ and, with probability $1-δ$, $\widehat{\mathrm{NR}}_T \leq \widetilde{\mathcal{O}}(\sqrt{k\log(kT/δ)/T})$, matching the optimal $\widetilde{\mathcal{O}}(\sqrt{k/T})$ rate despite the stronger metrics. Optimality follows from a lower bound via AM-GM and standard $k$-armed bandit minimax arguments. Simulations validate our theory.
Decision models offer cheaper hate speech moderation with mixed accuracy
To Jev or Not? Evaluating the Accuracy and Efficiency of Structured Decision Models for Hate-Speech Moderation
Abstract: The scale of online content makes hate-speech moderation challenging, while Large Language Models (LLMs) enable harmful material to be produced and adapted more easily. Moderation therefore requires efficient classifiers that can accommodate different definitions of hate speech. Recent structured decision models accept natural-language criteria and select among specified answers, raising the question of whether they can meet these requirements without task-specific training. We present HATEDECIDE, an evaluation of six decision-model configurations on four hate-speech datasets against specialized moderation, zero-shot, commercial, and supervised baselines. We examine whether supplying a dataset's definition, or decomposing it into multiple questions, improves classification, and we measure their latency and cost. We find that commercial LLMs significantly outperform all decision models on only one dataset. Supplying definitions changes up to 28\% of predictions without consistently improving classification, and decomposition significantly improves performance in only 20\% of the comparisons. On a diagnostic set of test cases, the best hosted decision model comes within 1.6 macro-F1 points of the best commercial LLM at approximately 97\% lower inference cost. These results identify opportunities for inexpensive moderation, while showing that explicit criteria and additional questions do not reliably improve classification.
Ranking algorithm beats one half for reusable online matching
Beating One Half for Online Bipartite Matching with Reusable Resources
Abstract: We study online bipartite matching with unit-inventory reusable resources, where requests arrive in an adversarially fixed order, and each use of a resource makes it unavailable for an independent duration drawn from a resource-dependent distribution. The benchmark knows all requests in advance but cannot observe a duration before choosing the corresponding use. The classical Ranking algorithm of Karp, Vazirani, and Vazirani (STOC 1990) fixes a uniformly random priority order of the resources and matches each arriving request to its highest-priority available neighbor. It achieves the optimal competitive ratio $1-1/e$ for unweighted nonreusable resources, but whether it beats $1/2$ for reusable resources has remained open. We prove that, for unweighted resources with resource-dependent stochastic durations, Ranking achieves a competitive ratio of $(5-2\sqrt3)/3\approx0.511966$. We also give a black-box reduction from unweighted Ranking to resource-weighted matching: any unweighted competitive ratio $α>1/2$ yields a weighted ratio strictly above $1/2$. With independent sampling access to the duration distributions, the reduction gives a weighted ratio of $0.500034$. These results resolve two questions left open by Delong et al. (MOR 2024): whether Ranking beats $1/2$, and whether one can beat $1/2$ under stochastic durations. We analyze Ranking resource by resource, rather than request by request. For deterministic durations, this gives a reduction to random-order greedy for a coverage function. We then extend the analysis to stochastic durations by comparing the residual schedules of Ranking and a greedy algorithm, and apply a finer analysis of the random ranks to obtain the stated $0.511$ bound. For the weighted reduction, we apply Ranking within groups of similar weights and uses weighted greedy to control the loss between groups.
Web agents cut token costs greatly using app behavior models
Token Efficient Task Execution via Application Behavior Modeling for Web Agents
Abstract: The strong performance of AI Agents across an impressive variety of tasks is driving an unprecedented investment in agentic infrastructures, however the cost of processing tokens is fast increasing. Web agents automate the execution of web-application tasks described in natural language, by analyzing the web-application's user interface (UI) and interacting with it. This work introduces OdoBot, a novel web-agent architecture that completes tasks at a fraction of the cost when compared to conventional web agents. This is achieved by leveraging a behavioral model of the underlying application constructed by analyzing successful task-execution demonstrations. Our experiments with 45 tasks on the Canvas Learning Management System (LMS) demonstrate that OdoBot uses 44% and 80% fewer tokens than two state-of-the-art competitor agents (Agent-E and WebVoyager), while also surpassing WebVoyager in terms of task success rate.
Transparency duties challenge defining when AI content needs labeling
When Is Content "AI-Generated Enough"? Labelling Synthetic Media under the Digital Services Act and the AI Act
Abstract: European platform and AI governance increasingly relies on transparency duties to address synthetic and manipulated media. Under the DSA, very large online platforms and search engines may use prominent markings and recipient-facing indication tools as systemic-risk mitigation measures. Under the AI Act, providers must support machine-readable marking, while deployers must disclose deepfakes and certain AI-generated or manipulated public-interest text, subject to statutory qualifications. This extended abstract examines when labelling is a meaningful regulatory response to synthetic media and when it risks becoming over-inclusive, under-inclusive, or ineffective. It argues that the central challenge is not only whether content should be labelled, but how legal thresholds, technical provenance systems, platform interfaces, and reporting practices determine when content is sufficiently generated, manipulated, or authentic-looking to trigger transparency obligations. Drawing on the emerging Article 50 AI Act implementation framework and a snapshot of the DSA Statement of Reasons database, the paper identifies four governance tensions: definitional ambiguity, interface and responsibility design, communicative effectiveness, and fairness and contestability. It conceptualises labelling as a socio-technical classification practice that distributes responsibility among AI providers, deployers, platforms, uploaders, and recipients.