Papers for

online marketing teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Conversational bandits combine clicks and comparisons for better recommendations

Conversational Generalized Linear Bandits with Hybrid Feedback

Abstract: Conversational bandits improve recommendations by actively querying users about key-terms to elicit their item preferences. However, existing methods typically assume homogeneous feedback for items and key-terms, using either absolute rewards or pairwise comparisons. In practice, item feedback often takes the form of clicks or ratings, while comparisons are more natural for key-terms. To address this gap, we study conversational generalized linear bandits with hybrid feedback, combining absolute item rewards and relative key-term comparisons. We propose Conversational UCB with Hybrid Feedback (HyConUCB), which constructs unified confidence bounds from heterogeneous feedback and adaptively selects key-term comparisons by balancing information gain and directional coverage. Through a refined regret analysis that jointly exploits both feedback sources, we establish a regret bound that improves upon reward-only and adapted dueling-only benchmarks. Experiments on synthetic and real-world datasets validate the effectiveness of our algorithm.

Mon 26 OctMachine Learning
The gist
Many recommendation systems ask users questions to better understand their preferences. Existing methods treat all feedback as the same, but people often rate items like movies with stars or clicks, while they compare words or features differently. The authors study a method that mixes these two feedback types — absolute item ratings and relative comparisons of key terms — in one system. They create an algorithm called HyConUCB that learns efficiently from both kinds of feedback and shows it leads to better recommendations in tests.
Open → 2610.35262v1

UserArena benchmark advances long-term shopping agent simulations

UserArena: Benchmarking Interactive User Simulation for Long-Horizon Shopping Agents

Abstract: Agentic recommendation pursues shopper goals through sequences of context-dependent decisions. Developing and evaluating such policies requires faithful recommendation world models that capture both the interactive shopping environment and users' behavioral responses over long interactions. Existing resources rarely provide long-horizon, fine-grained real-user trajectories or support trajectory-level evaluation and offline validation against production A/B results. We introduce UserArena, a real-world e-commerce interactive benchmark containing 64,729 session trajectories from 11,010 users, spanning 566,102 items and 13 action types. UserArena pairs these trajectories with an interactive environment and supports offline validation against outcomes from a controlled production A/B test, enabling five-level evaluation from output validity and local decisions to sequential behavior, personalization, and outcomes. To improve simulator fidelity over these long-horizon interactions, we further propose On-Policy Trajectory Distillation (OPTD), which uses trajectory-level intent to provide dense teacher targets on student-generated rollouts. Experiments show that OPTD achieves the strongest overall fidelity among the evaluated simulators under UserArena's evaluation protocol and most closely reproduces the production policy effect in offline simulation.

Thu 22 OctInformation Retrieval
The gist
Shopping recommendation systems try to help buyers by making a series of decisions that guide purchases over time. The authors created UserArena, a large collection of real shopping sessions with lots of details, and a test environment where recommendation methods can be evaluated more realistically over long interactions. They also developed a new training approach called On-Policy Trajectory Distillation to improve how well simulators mimic real user behavior during long shopping sessions. Their experiments show this method best matches actual outcomes recorded in a production test, making simulated training more reliable.
Open → 2610.30932v1

Short video content labeling improves with autopilot framework

Towards Autopilot Labeling for Short Video Content Governance

Abstract: The explosive growth of short videos has presented significant challenges to content governance. Traditional manual labeling is inefficient, slow to iterate, and costly. Therefore, we explore and develop a multi-stage autopilot labeling framework aimed at progressively increasing the level of automation in short video content annotation. To move beyond the heavy reliance on human expert labeling at the initial L0 stage, we first introduce a discriminative MLLM labeler at the L1 stage, which is fine-tuned with supervised data to directly predict labels for short videos. Advancing to the L2 stage, we shift to a domain-adaptive MLLM pretrained on short video data and use it for zero-shot labeling, enabling flexible generalization without task-specific supervision. In the L3 stage, we propose an agentic annotation workflow, and equip the agent with several key tools, which empower the agent to handle complex, unfamiliar, or vaguely defined cases, significantly reducing the need for human intervention. We conduct extensive experiments across various content issues, and results demonstrate that each stage of the autopilot labeling framework progressively improves labeling accuracy, and has significantly reduced manual labor costs in real-world applications by up to 85%.

Sun 11 OctComputation and Language
The gist
Short videos are growing very fast, but it's hard and expensive to label their content manually to decide what is okay or not. The authors designed a step-by-step automatic system that gets better over time, starting from basic computer learning models and going to advanced ones that can work on new kinds of videos without training. At the highest level, their system can even handle tricky cases on its own, needing less help from humans. Tests show that each step improves how accurately videos are labeled and reduces the amount of human work by a lot.
Open → 2610.15687v1

Performative prediction methods cope with missing outcome data

Performative Prediction with Selective Labels

Abstract: Many social applications of machine learning exhibit performative effects: population behavior changes in response to deployed models. Performative prediction studies this interaction through a distribution map that relates each model to the population distribution it induces. One of the main results in this framework showed that repeated risk minimization (RRM), which updates models by retraining on the most recent data, can converge to a stable model that minimizes risk on its own induced distribution. However, existing analyses typically assume access to the complete distributions of features and labels after model deployment, ignoring the possibility of selective labels: observing labels only for the accepted subset of the population. In this work, we formalize performative prediction with selective labels and show that retraining only on observed data can misguide the retraining procedure and undermine the guarantees of convergence to a stable solution. We then propose a worst-case objective based on knowledge of a confidence interval on the probability of a positive label. Applying RRM to this objective permits us to remain within a bounded distance to the true stable point. Under a sensitivity assumption on the conditional label distribution, we further show how previously accepted data can tighten these confidence intervals over time. Experiments in a lending application with fairness regularization show that our robust optimization approach closely matches the performance of RRM with complete label access.

Tue 6 OctMachine Learning
The gist
Machine learning models in areas like lending can influence how people behave, which changes the data these models see later. This paper studies what happens when labels (outcomes) are only available for certain groups, such as approved loan applicants. The authors show that training models only on these selective labels can mislead the process and prevent models from settling on stable, reliable predictions. They propose a way to adjust training that stays close to the best possible model even with limited label data. Their approach works well in tests involving fairness-aware lending decisions.
Open → 2610.08272v1

Always-on testing keeps improving smart treatments safely over time

Always-On Experimentation

Abstract: Generative AI has dramatically accelerated the rate at which new treatments---from novel pharmaceuticals to online marketing campaigns---can be conceived and deployed. As a result, modern experimentation platforms often run continuously, with treatments added as they are ready and removed when they underperform. We formalize this "Always-On" experimental setting, in which treatments can be dynamically generated, added to, and removed from a running experiment, and study the statistical problem of deciding whether to accept or reject each treatment while controlling for the false discovery rate. We develop sequential tests that achieve time-uniform Type-I error control under arbitrary stopping times and "predictable" treatment schedules. Our approach builds on the testing-by-betting framework: we construct test supermartingales for testing the average treatment effect of each treatment, and show that the construction of these test supermartingales is growth-rate optimal in an almost-sure sense.

Wed 30 SeptArtificial Intelligence
The gist
As computers rapidly create and test new ideas like medicines or ad campaigns, experiments now run all the time, adding and dropping treatments as they work or not. The paper studies how to decide if each new treatment is really helpful without making too many mistakes. The authors build new math tests that carefully track the results as new treatments come and go, so decisions remain reliable no matter when they stop or change the tests. Their approach uses a special betting idea to keep the error rate under control even as experiments run forever.
Open → 2609.38695v1

Multi-armed bandits with multiple best options get sharper regret bounds

Bandits with Multiple Optimal Arms: Minimax Regret and Non-Adaptivit

Abstract: We study multi-armed bandits (MAB) with multiple optimal arms, motivated by the fact that many practical decision making problems admit multiple correct answers. For $K$-armed bandits with $A$ optimal arms, we first provide a sharper analysis of previous sub-sampling algorithms (De Heide et al., 2021; Zhu and Nowak, 2020), establishing a $\tilde{O}\Big(\frac{K-A}{\sqrt{KA}}\sqrt{T} \Big)$ minimax regret, where $T$ is the total number of interactions and $\tilde O(\cdot)$ drops all constant and logarithmic factors, improving the previous $\tilde{O}(\sqrt{KT/A})$ regret. We then provide a matching lower bound up to logarithmic factors, indicating that our established rate is nearly minimax-optimal. We further show that the knowledge of $A$ up to $\tilde{O}(1)$ factors is necessary to achieve near-optimal regret, as near-optimal algorithms for one number of optimal arms must incur substantially larger regret than optimal regret for a smaller number. Overall, our results provide a comprehensive minimax characterization of $K$-armed bandits with $A$ over the entire range of $1 \leq A \leq K-1$.

Tue 29 SeptArtificial IntelligenceMachine Learning
The gist
This paper looks at decision-making problems where there can be several equally good choices instead of just one. The authors study a type of problem called multi-armed bandits, where you repeatedly pick options and learn their rewards. They improve how we understand the best possible performance for these problems when multiple best arms exist, showing tighter limits on how much worse you can do compared to the best choices. They also find that knowing roughly how many best options exist is important for performing well. This helps clarify how to balance exploring different choices versus focusing on the best ones when there are multiple good answers.
Open → 2609.38659v1

Repeated reposting on X drives commercial spam amplification patterns

Attentional DoS: Repeat Reposting, Collective Attention, and Information Diffusion on X

Abstract: Collective attention is a finite shared resource, and social media posts compete for limited opportunities to be seen. On X, users can undo a repost and repost it again. By repeating this cycle, a user can put the same post back into followers' timelines any number of times without making new content. We call this procedure repeat reposting, and we read it as placing repeated demand on this shared resource (Attentional DoS). We formalize this idea and explore repeat reposting in a large-scale dataset of cascades with at least 1,000 reactions, originating from posts classified as Japanese on X, covering April 2025 to March 2026. Repeat reposts are rare, appearing in a small share of all (user, post) pairs. Even so, close to a million posts have at least one repeater, and most repeats come from a small group of habitual accounts. The central result is that subsequent audience growth is associated less with the number of repeats than with the estimated reach of the repeating accounts. Through the lens of seriality, how habitually the same groups of accounts repeat reposts across many posts, a distinct distributed form emerges: several serial amplifiers converge on the same post (Attentional DDoS). Its synchrony, how closely their actions are timed together, forms a continuum from bursts on the scale of minutes to a daily clock. A check of the content of 99.7% of amplified posts shows that most ADDoS repeat events are directed at Chinese-script content, which our vocabulary matching and sample inspection indicate is predominantly commercial spam. Repeat reposting thus lets a post re-enter the competition for visibility. The observed pattern is better characterized as repeated temporal coverage of an existing audience and the self-reinforcement of posts that are already growing, rather than as evidence that repeat reposting takes reach from other content.

Mon 28 SeptSocial and Information Networks
The gist
Social media users on X can repeatedly repost the same content to get it seen again without new posts. The authors studied large popular posts and found that while repeated reposting is rare overall, certain accounts do it habitually, especially targeting mainly Chinese-script spam content. This behavior creates bursts of repeated attention that help some posts grow more attention but does not seem to take attention away from other content. Essentially, some groups use repeat reposting like a coordinated spam strategy that re-enters the competition for viewers’ attention.
Open → 2609.35385v1

Social media cascades show complex patterns beyond simple trees

Uncovering Non-Normality in Information Flow: Network Structure and Dynamics of Social Media Cascades

Abstract: Information cascades on social media are conventionally conceptualized as directed, feedforward branching processes. However, real-world diffusion pathways frequently deviate from pure hierarchical trees due to localized clustering, reciprocal commentary, and multi-wave temporal surges. In this work, we quantify the directional asymmetry and hierarchical structure of empirical information cascades on X (formerly Twitter) using spectral non-normality via Henrici's departure from normality. Analyzing approximately 58,000 cascade networks across diverse topics (including politics, entertainment, natural disasters, etc.), we investigate (1) how non-normality relates to temporal dynamics such as endogenous-like versus exogenous-like patterns and burstiness, (2) whether non-normality is correlated with the peak concentration or overall size of a cascade, (3) whether the overall non-normality of a cascade's network structure can be predicted from its early stages. We find that non-normality strongly aligns with peak concentration (peak/N) rather than overall cascade size, characterizing cascades governed by rapid, asymmetric forwarding. Furthermore, while early-stage structural forecasting (<= 30% of nodes observed) exhibits expected baseline uncertainty (51%-72% accuracy at a +/- 20% error tolerance), predictability consolidates rapidly during intermediate growth, exceeding 80% across all dynamic clusters once 50%-60% of the network is observed. By identifying the topological and dynamic correlates of cascade structures, this study advances our understanding of information flow and establishes a quantifiable benchmark for forecasting directional diffusion architectures.

Sun 27 SeptSocial and Information Networks
The gist
Information spreading on social media is often thought to follow a simple, straight path like a tree. However, the authors found that real sharing often involves complex back-and-forth, repeated activity, and multiple waves of attention. They measured this complexity using a metric called non-normality and found it is linked to how quickly information spreads and concentrates at its peak. They also showed it’s possible to predict this spreading pattern fairly well when observing about half the cascade. This helps us better understand and potentially forecast how information flows online.
Open → 2609.34026v1

Online prediction method improves fairness in adaptive decision making

Counterfactual Online Conformal Prediction Under Adaptive Logging

Abstract: Online conformal prediction can fail when predictions shape actions and actions determine which outcomes enter calibration. Standard adaptive methods may retain marginal coverage while systematically miscovering the counterfactual outcomes of rarely selected actions. This paper formalizes the failure through counterfactual coverage and introduces Propensity-Weighted Online Conformal Prediction, an inverse-propensity-weighted recursion that debiases calibration. A doubly robust variant further reduces nuisance bias to the product of outcome-model and propensity errors. Under positivity, the resulting coverage rate matches an information-theoretic lower bound up to logarithmic factors. Experiments on synthetic decision tasks, open bandit data, and financial rebalancing show that PW-OCP and DR-OCP improve counterfactual coverage and downstream regret without sacrificing prediction-set sharpness.

Fri 25 SeptMachine Learning
The gist
When computer systems make predictions that influence decisions, those decisions affect the data used to check if predictions were right. This feedback can cause standard ways to estimate prediction accuracy to be biased, especially for actions chosen less often. The authors point out this problem and offer a new method that adjusts for the bias by weighting data according to how likely each action was chosen. They also propose a more accurate version that reduces errors from both outcome prediction and action choice models. Their method comes close to a theoretical limit on how well these predictions can perform and works better in tests without losing precision.
Open → 2609.30811v1

Cross-correlograms reveal timing patterns in social media behaviors

Inferring Temporal Dependencies from Social Time Series with the Cross-Correlogram

Abstract: Characterizing temporal interactions in social systems is challenging because social behavior can be bursty and non-stationary, violating the stationarity assumptions of many methods used to measure temporal dependence. The cross-correlogram, an existing technique used to profile neural excitations and inhibitions, offers an interpretable alternative to methods such as Granger causality or co-occurrence, as it produces a full profile of lagged dependence directly from event times rather than a single summary statistic. We adapt the cross-correlogram by integrating functional models of behavior with data-driven temporal response profiling. By characterizing how periodic structure biases traditional cross-correlograms, we propose a correction based on smooth intensity functions, specified from a known functional form or estimated empirically. This approach provides a robust, interpretable estimator of temporal dependency profiles even when collective rhythms operate on timescales that overlap those of the interactions of interest. We demonstrate theoretically and through simulation that the proposed method recovers temporal dependencies in periodic regimes, outperforming interval-jitter and Granger causality methods. Finally, we apply the method to 3.1 million event times from X (formerly Twitter) collected between 2019 and 2020, demonstrating how cross-correlograms reveal delayed temporal relationships in collective online behavior that are missed by co-occurrence measures. For a subset of television-related hashtags, recovered delays align with known broadcast schedules, providing evidence that the proposed method captures genuine temporal structure rather than artifacts of shared attention cycles.

Tue 15 SeptSocial and Information Networks
The gist
Measuring how people influence each other over time can be tricky because social actions happen in bursts and change a lot. The researchers adapted a method from brain science called the cross-correlogram to better detect these time-based connections in social behavior. Their new approach adjusts for regular cycles in activity, like daily rhythms, which can hide real influence patterns. They showed their method works better than some common techniques and used it to find real delayed responses on Twitter linked to TV broadcast times.
Open → 2609.16633v1

How the order of AI summaries shapes product opinions on Amazon

First Impressions: How Placement Shapes the Influence of AI Summaries

Abstract: AI-generated summaries increasingly mediate how people interpret information across platforms, including product reviews on e-commerce sites. Using Amazon's AI summaries as a case study, we conducted a preregistered, randomized experiment (N = 278) comparing how AI summaries and user reviews shaped product perceptions, and how their influence varied with valence and presentation order. We found that both AI summaries and user reviews influenced participants' opinions, with negative summaries having a larger effect than positive ones. Presentation order was the most important factor: the first source anchored judgment and only user reviews could displace an existing anchor. Although participants reported preferring user reviews, they often underestimated the influence of AI summaries on their judgments. Our findings show how the placement of AI summaries shapes user perception and highlight opportunities to design interfaces that support more deliberate judgments about when to rely on summaries and when to examine the underlying content directly.

Mon 14 SeptHuman-Computer Interaction
The gist
People often see AI-generated summaries and user reviews when shopping online. This study found that both types of information change how people think about products, but the first thing they read has the biggest effect. Negative summaries influenced opinions more than positive ones, and only user reviews could change someone's mind after they saw a summary first. The researchers also discovered that people liked user reviews more but didn't realize how much the AI summaries affected their judgment.
Open → 2609.14900v1

Bid aware filters reduce bias in real time bidding tests

BAFF: Bid-Aware Filter Family for Mitigating Training Data Interference in RTB A/B Tests

Abstract: In online A/B tests for real-time bidding (RTB), control and treatment models are typically trained on a shared serving log that includes data generated by the counterpart model. This shared-log training biases each model's training data through two channels: the counterpart model may have selected a different ad from the ad-candidate pool (ad-ranking disagreement) and may have bid a different price (bid-pricing disagreement), potentially distorting the A/B test outcome. Log-splitting eliminates the bias but sacrifices training data; log-sharing retains all data but leaves the bias unaddressed. We formalize the Bid-Aware Filter Family (BAFF), a class of (k,l)-parameterized hard filters that controls tolerance to each channel independently, providing a structured search space between these two extremes. We further propose a three-stage online measurement protocol that enables evaluating data-sharing strategies by their deviation from an interference-free reference model in production. In offline simulation, a (k,l) sweep surfaces operating points with smaller deviation from the interference-free reference model than both log-sharing and log-splitting. In a live RTB deployment on a demand-side platform (DSP), filter-based variants preserve the reference model's business metrics (e.g., CPC, CTR) more closely than both baselines. The best operating point is setting-dependent, underscoring the practical value of the search space itself.

Tue 8 SeptMachine Learning
The gist
In online ad auctions, companies test new bidding models by comparing them in A/B tests using shared data. However, this shared data can be biased because each model influences which ads and bids are recorded. The authors introduce a family of filters called BAFF that selectively controls how much data is shared between models to reduce this bias. Their method finds a middle ground between keeping all data and splitting logs completely, improving the accuracy of test results while preserving important information. They show in simulations and live tests that these filters keep the business outcomes closer to ideal, unbiased benchmarks.
Open → 2609.08725v1