Papers for

network schedulers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Deterministic online algorithms achieve best possible ratio on all metric spaces

The $k$-server conjecture is true

Abstract: The $k$-server conjecture states that a deterministic online algorithm can achieve competitive ratio $k$ on every metric space. We prove the conjecture. Specifically, we show that the work function algorithm satisfies it. Our proof uses a natural algebraic representation of the work function as a matrix, which encodes all feasible paths to reach a configuration. In this representation, the minimum and addition operations arising in the definition of optimal costs correspond to addition and multiplication of formal expressions, and each work function value corresponds to the determinant of $k$ columns of the matrix. A request arrival updates the representation via a change of basis and row replacement. The amortized analysis is based on a potential function defined in terms of a larger matrix whose coordinates are pairs of coordinates of the original matrix representation.

Mon 14 SeptData Structures and Algorithms
The gist
The paper proves a long-standing math puzzle called the k-server conjecture, which is about how well certain computer programs can perform when making decisions step-by-step without knowing the future. The authors show that a particular method, the work function algorithm, does as well as theoretically possible across all spaces where distances matter. They use a clever new way to represent the problem with matrices and formulas to track all possible moves efficiently. This proof settles a decades-old question about how good online decision-making algorithms can be.
Open 2609.15979v1

Deterministic approximation method improves weighted feedback vertex sets

A Deterministic $(2+\varepsilon)$-Approximation for Weighted Feedback Vertex Set in Tournaments

Abstract: We study the weighted feedback vertex set problem in tournaments. For every fixed integer $k\geq 2$, we give a deterministic $(2+1/k)$-approximation algorithm with running time $n^{2^{O(k)}}$, apart from polynomial dependence on the encoding length of the weights. Consequently, for every fixed $\varepsilon>0$, weighted feedback vertex set in tournaments has a deterministic $(2+\varepsilon)$-approximation running in time $n^{2^{O(1/\varepsilon)}}$. The algorithm combines two ingredients. When the triangle graph of the tournament has bounded clique number, a chain decomposition of its transitive complement yields an exact dynamic program for a maximum-weight transitive subtournament. When the clique number is large, a structural theorem for triangle graphs supplies a constant-size strongly good cost vector. A local-ratio reduction with this cost vector gives the claimed guarantee. As a by-product, the dynamic program solves weighted feedback vertex set exactly in $\mathcal B_7$-free tournaments in time $O(n^7)$, where $\mathcal B_7$ is the family of seven-vertex tournaments with feedback vertex set number at least three.

Mon 14 SeptData Structures and Algorithms
The gist
The weighted feedback vertex set problem in tournaments asks how to remove the smallest total weight of vertices to eliminate all cycles. The authors developed a new algorithm that finds a solution close to the best possible, with a guarantee within about twice the minimal weight plus a small margin. Their approach combines exact calculations when certain graph structures are simple, and an approximation technique when those structures are complex. This method runs efficiently for any fixed margin of error and applies exactly to some special cases of tournaments.
Open 2609.15220v1

Batch-parallel link-cut trees achieve faster dynamic graph updates

Fast and Theoretically-Efficient Batch-Parallel Link-Cut Trees, Euler Tour Trees, and Treaps

Abstract: Parallel batch-dynamic trees are a fundamental building block in recent theoretical and practical advances in dynamic graph algorithms. However, all existing parallel batch-dynamic tree data structures, including Euler tour trees, UFO trees, topology trees, and rake-compress trees, are all significantly outperformed in the sequential setting by link-cut trees, which have been the sequential state-of-the-art for over 40 years. Despite their excellent performance in the sequential setting, designing efficient batch-parallel link-cut trees has remained a major open problem. In this paper, we close this gap by introducing MOJOS, a unified framework for theoretically- and practically-efficient parallel batch-dynamic trees. We exploit the fact that both Euler tour trees and link-cut trees rely on a common dynamic sequence abstraction that supports splitting and joining. We introduce a new batch-dynamic sequence built using treaps that achieves optimal work and depth, and outperforms existing parallel skip list and treap implementations for batch updates, queries, and memory usage. With MOJOS, we develop a new batch-parallel Euler tour tree algorithm that outperforms prior batch-dynamic tree implementations supporting subtree queries. Unlike prior batch-parallel Euler tour trees which rely on skip list's ability to represent cyclic sequences, MOJOS allows any batch-dynamic sequence data structure to be used as a drop-in replacement. Finally, we develop the first theoretically-efficient batch-parallel link-cut tree, which is also the first batch-dynamic data structure supporting path queries to achieve $O(\log n)$ depth for batch updates in the binary-forking model. Our link-cut tree implementation outperforms all known parallel batch-dynamic tree data structures supporting path queries.

Sun 13 SeptData Structures and Algorithms
The gist
Updating data structures that represent changing networks quickly is a hard problem, especially when many changes happen at once. The paper introduces MOJOS, a new way to handle many updates in parallel efficiently, improving over older methods. MOJOS builds on a clever combination of existing tree representations and a new data structure called treaps that handle batch operations with optimal speed. This work also provides the first parallel link-cut tree that balances quick updates and queries, making certain dynamic network algorithms faster and more practical.
Open 2609.14746v1

Fast and slow channels coordinate for better deadline communication

Fast-Slow Communication with Endogenous Transport

Abstract: A communication system may convey urgent information through a fast physical stream and more specific information through a slower material stream. In several biological and engineered settings, however, the fast process also changes the transport law of the slow one. We study this architecture under a shared resource constraint, with a strictly increasing concave fast-channel capacity--cost function and a deadline-constrained slow molecular channel. We first characterize the capacity region under separated message routing and message-independent operating-point schedules, and identify the marginal criterion for complementarity rather than competition between the streams. For one-dimensional drift diffusion, we prove that arrival probability before a deadline is strictly log-concave in Péclet number. For a distinguishable-token deadline-erasure channel, any increasing concave transport-actuation law then yields an exact single-crossing theorem: complementarity exists if and only if an initial transport-assistance elasticity exceeds one, the transition is unique when it exists, and the decreasing allocation branch remains the Pareto boundary after convexification. For positive baseline drift and sufficiently strong coupling, a unique critical normalized deadline determines when complementarity disappears. Short- and long-deadline limits clarify the associated temporal regimes. Numerical examples for a finite-frame LTI-Poisson slow channel exhibit analogous allocation behavior with counting noise and intersymbol interference.

Sun 13 SeptInformation Theory
The gist
Some communication systems send urgent messages quickly and detailed messages slowly, but sometimes the fast channel also changes how the slow channel works. The authors studied how these two types of channels can share resources effectively, especially when there's a deadline to meet. They found precise conditions when the two channels help each other rather than compete, and described how this depends on physical properties like drift and diffusion. Their results are supported by mathematical proofs and examples that show practical relevance for channels experiencing noise and interference.
Open 2609.14680v1

Selecting multiple network paths to reduce longest delay

Selecting k Paths with the Minimum Longest Path Length in the Stochastic Semi-Bandit Setting

Abstract: When performing parallel data transmission through a network using multiple paths, it is practically important to minimize the maximum transmission time among the selected paths. This study addresses an online problem in which $k$ paths from an origin vertex to a destination vertex must be selected at each time step within a network represented as a directed graph. Here, the number of paths going through each edge in each parallel data transmission is limited to its capacity, and the time required for transmission is determined stochastically. We formulate the semi-bandit problem of selecting a set of paths to minimize the maximum traversal time among the selected paths and propose an algorithm to solve it.

Sun 13 SeptMachine Learning
The gist
This work looks at how to send data using several routes through a network at the same time while keeping the longest travel time among these routes as short as possible. The authors consider that each route's travel time is uncertain and that pathways have limits on how many data transmissions they can handle. They model this as a semi-bandit problem and suggest a method to pick the best set of paths to minimize delays. The aim is to improve efficiency when sending data in parallel through complex networks.
Open 2609.14557v1

Matroid secretary problem solved with new online selection method

The Matroid Secretary Conjecture is True

Abstract: We resolve the matroid secretary conjecture, giving an online algorithm that accepts each element of the offline optimum with probability at least $1/4$. The algorithm only needs the number of elements in advance and independence-oracle access to subsets of already-arrived elements; it does not need to know the matroid upfront.

Sun 13 SeptData Structures and AlgorithmsComputer Science and Game Theory
The gist
The matroid secretary problem is about making the best possible choices online without knowing the future. The authors have found an algorithm that can pick the best elements with at least a 25% chance, even without knowing the whole setup ahead of time. This new method only needs to know how many elements will come and can check which chosen groups are independent, making it more flexible. This solves a long-standing challenge in computer science and optimization.
Open 2609.14555v1

Error bounds clarify risks of undetected errors and erasures in 6g qam communications

Confusion-Erasure Bounds of Error-Bounded Decoders under QAM

Abstract: 6G is expected to push ultra-reliable low-latency communication (URLLC) toward stringent residual-error targets for mission-critical services, where undetected errors and erasures carry fundamentally different costs. Block error rate (BLER) conflates block confusions (undetected errors) and block erasures, which have fundamentally different impacts on system reliability. This paper extends the confusion and erasure analysis of error-bounded decoders to square quadrature amplitude modulation (QAM) constellations in the finite blocklength (FBL) regime. To handle QAM's heterogeneous symbol energies - which make the per-pair Euclidean distance a distribution rather than a single value - we derive analytical lower and upper bounds on the block confusion rate by, respectively, collapsing this distribution to its root-mean-square (RMS) distance and averaging the pairwise confusion over it. These bounds are proven to be monotonically decreasing in both the average symbol energy and the blocklength, with the decrease rate governed by the constellation order. Numerical results confirm that as the signal-to-noise ratio (SNR) or redundancy increases, the confusion rate falls many orders of magnitude below the reliability target, leaving detectable erasures as the dominant residual error.

Fri 11 SeptInformation Theory
The gist
Reliable and fast communication is important for future 6G networks, especially for critical uses where even small errors matter. The authors show that not all errors are the same—some can be detected and cause erasures, while others are silent confusions that are harder to spot. They analyze how these errors behave when using a common signal method called QAM and develop mathematical bounds to understand the chances of getting undetected errors. Their work helps predict when detectable errors dominate, which is important for designing safer communication systems.
Open 2609.12631v1

Fixed server assignments show growing inefficiency with uneven workloads

The Fixed Server Locality Gap of Count Load Assignment Games

Abstract: Marginal-contribution pricing makes the social objective an exact potential, but does not ensure that every stable assignment is efficient. We study indivisible clients with heterogeneous workloads, arbitrary nonnegative assignment costs, and private eligibility menus over a fixed number of shared servers and optional local execution. Each server's social cost is its occupancy multiplied by its aggregate workload and a server-specific coefficient. For every fixed server cap $M$, we prove that the price of anarchy over this class is $Θ_M(κ^{1-2^{-M}})$ as the workload-ratio cap $κ$ grows. The upper bound applies to every equilibrium and every feasible comparison, without an acyclic-comparison or strongly-connected-component restriction. Its proof combines a common-multiplier certificate, a source-weighted residual inequality and an ordered moment recurrence. A matching chain family has a realization by mobile unmanned aerial vehicle (UAV) clients and fixed ground servers, with positive altitude, positive-width coverage and an explicitly paid wireless baseline. We prove exact waypoint elimination and give an input-computable component refinement. Scheduling and congestion identities delimit which established bounds transfer. Exact enumeration of 2,800 synthetic games identifies inefficient equilibria, while 270 primary-parameterized synthetic instance-budget records evaluate incremental latency relative to a feasible multistart reference. Tightness concerns the heterogeneity exponent for fixed $M$, not matching leading constants or measured frequency of the worst-case configurations.

Fri 11 SeptComputer Science and Game Theory
The gist
The paper looks at how tasks with different sizes get assigned to shared servers when each server has limits. The authors study how the system's worst inefficiency grows as workloads vary more widely, finding precise mathematical bounds. They also show this problem can model real-world scenarios like drones connecting to fixed stations. Their results help identify when stable task assignments are less efficient and clarify what affects these outcomes.
Open 2609.12572v1

Utility design improves worst case outcomes in networked multi-agent games

Deriving the Pure Price of Anarchy for Networked Resource Allocation Games

Abstract: This work considers multi-agent coordination with arbitrary information networks among the agents using a game-theoretic approach. A system designer aims to assign local utility functions to the agents to guide their actions toward a desired system objective. The performance of the assigned local utilities is measured by the well known pure price of anarchy (pPoA) metric that equals the ratio of the system objective at the worst pure Nash equilibrium of the corresponding game to the optimal system objective. Our aim is to derive the utility functions which optimize the pPoA-based performance guarantees for any given information network and system objective. We develop a linear program that derives the optimal pPoA for any arbitrary information network and arbitrary system objective. Our work is the first to solve optimal utility design for arbitrary networks; our techniques generalize previous approaches which considered only the full-information setting. For supermodular objective functions, we prove that counterintuitively, a fully communication-denied utility design is optimal irrespective of the original information network. For submodular system objectives, an exhaustive numerical analysis suggests that the optimal utility design is robust to communication failures even for this case. When the system objective is weighted maximum coverage, the marginal contribution utility design provably optimizes the pPoA for a wide variety of information networks of interest.

Thu 10 SeptComputer Science and Game TheoryMultiagent Systems
The gist
When many agents work together but only have partial communication with each other, it’s tricky to design incentives so they achieve the best overall outcome. The authors study how to assign local rewards to these agents to steer them toward good results, measured by how bad the worst stable outcome can be compared to the ideal. They provide a way to find the best local reward designs for any network setup using a mathematical program. Surprisingly, sometimes cutting off all communication among agents leads to the best behavior. Their approach also finds good solutions for many kinds of problems including coverage tasks.
Open 2609.12077v1

Convex optimization handles changing goals and shrinking options efficiently

Convex Optimization with Nested Evolving Feasible Sets (CONES) under Time-Varying Loss Functions

Abstract: Convex Optimization with Nested Evolving Feasible Sets (CONES)} was introduced in \cite{CONESVaze} where the objective function \(f\) remains fixed but the feasible region evolves over time as a nested sequence \(S_1 \supseteq S_2 \supseteq \cdots \supseteq S_T\). The goal of an online algorithm is to simultaneously minimize the regret with respect to hindsight static optimal benchmark and the total movement cost $M_\cA(T)$ while ensuring feasibility at all times. CONES is an optimization-oriented generalization of the well-known \emph{nested convex body chasing} (NCBC). In this paper, we extend CONES to allow for loss functions $f_t'$s to also change over time. When all loss functions are convex, we show that the projected proximal algorithm achieves $O(T^{1-β}), O(T^β)$ simultaneous regret and movement cost, respectively, for any $β\in [0,1)$, over a time horizon of $T$. We also show that any {\it weakly adaptive} online algorithm with $O(T^β)$ regret has a movement cost of $Ω\left(T^{\frac{1-β}{2}}\right)$ for any $β\in [0,1)$. When all loss functions are strongly convex, we show that the projected proximal algorithm simultaneously achieves $O(1)$ regret and a movement cost of $O(\log T)$. To complement this, we show that any online algorithm with sublinear {\it anytime} regret has a movement cost of $Ω\left(\log T\right)$.

Thu 10 SeptMachine LearningData Structures and Algorithms
The gist
This paper studies how to solve optimization problems when both the rules and goals change over time. The authors extend previous work that only handled shrinking constraints to also cope with changing objectives. They show that certain algorithms can balance making good choices and not changing those choices too much over time. Their results show trade-offs between how well the algorithm performs and how much it moves, depending on the problem’s difficulty.
Open 2609.11207v1

Scheduling method improves decoding speed for multiple coded message streams

Message-Level Scheduling for RLNC-Coded Multi-Source Traffic

Abstract: This paper studies weighted decoding-delay minimization for multiple RLNC-coded message streams that compete for finite processing capacity at a destination. Packet arrivals are exogenous, while the scheduler only determines the processing order of packets already available at the destination. A trace-conditioned offline scheduling formulation shows that a batch-release subclass is strongly NP-hard even with a single processing unit. Message-Aware Innovation-Deficit Scheduling (MAIDS) is then developed to prioritize each serviceable message according to its weight and remaining decoding deficit. For a single processing unit, MAIDS is shown to be exactly optimal under nonblocking progressive arrivals with equal weights and under common activation with arbitrary positive weights, while the unrestricted weighted online problem admits no universal deterministic $O(1)$ competitive ratio. Simulation results on streaming and batch benchmarks show that MAIDS consistently reduces weighted decoding delay relative to the tested baselines, remains close to the offline optimum on average, and recovers the predicted exact performance boundaries.

Thu 10 SeptNetworking and Internet Architecture
The gist
When several streams of coded messages arrive at a destination to be processed, deciding which message to handle first can reduce delays. The authors study how to schedule these messages to minimize the weighted decoding delay, meaning more important messages get decoded faster. They show that finding the absolute best schedule is very hard, but their proposed method called MAIDS prioritizes messages efficiently based on their remaining work and importance. Simulations demonstrate MAIDS consistently lowers delays compared to other approaches and reaches near-optimal performance in many cases.
Open 2609.10940v1

Wireless networks boosted by smarter user pairing and scheduling

Efficient User Association and Wireless Scheduling with Shorter Time-Scale Rate Adaptation

Abstract: Rate adaptation is a crucial mechanism in IEEE 802.11 networks and next-generation cellular systems. Since the time scale for rate adaptation is typically much shorter than that for user association and scheduling, we investigate a joint design of wireless user association and scheduling and rate adaptation across different time scales to maximize cumulative network throughput while ensuring desired fairness among users. We develop a MaxWeight-type user association and scheduling algorithm that integrates virtual queues -- tracking each user's scheduling debt to maintain fairness -- and Upper Confidence Bound (UCB) estimates in its weight measure. Each selected user then employs the UCB algorithm for rate adaptation on a short time scale. Our theoretical findings reveal that the proposed algorithm achieves cumulative regret that grows with the square root of the time horizon up to a logarithmic factor and results in zero cumulative fairness violation after a certain number of time frames. Furthermore, since the MaxWeight-type algorithm involves evaluating all the feasible schedules that can be exponential to the number of users due to the interference constraints, leading to high computational complexity, we introduce a low-complexity alternative utilizing the so-called pick-and-compare (PC) approach. We demonstrate the effectiveness of both algorithms through simulations based on real-world data traces.

Tue 8 SeptNetworking and Internet Architecture
The gist
Wireless networks need to decide which users get access and how fast their connection should be. The authors created a new method that smartly pairs users and schedules their access while quickly adjusting connection speeds. Their approach balances fairness and speed, making sure no user is left behind over time. They also made a simpler version to reduce the heavy computation usually needed. Tests with real data show their methods work well.
Open 2609.09387v1

Iterative algorithm improves flow and cost decisions for large networks

Support Discovery With Iteratively Reweighted Least Squares for Fixed-Charge Network Flow

Abstract: The fixed-charge network flow problem (FCNFP) couples continuous flow allocation with discrete arc-activation decisions, making it a canonical but computationally challenging model for a variety of network design and resource allocation problems. Exact mixed-integer linear programming formulations capture the fixed-charge structure faithfully, but often become difficult to solve on large networks. We propose a scalable continuous-optimization algorithm for large-scale single-commodity FCNFP based on an iteratively reweighted least-squares (IRLS) framework. The method replaces the discontinuous fixed-charge and linear arc cost objective with a smooth nonconvex Lasry--Lions surrogate and solves a sequence of weighted quadratic flow subproblems. Each subproblem is solved by a warm-started dual semismooth Newton method whose Newton systems have weighted graph-Laplacian structure, enabling the use of modern Laplacian solvers. To further improve the discovered arc supports of the challenging underlying combinatorial problem, we also develop an algorithmic variant that incorporates objective-driven perturbation restarts and an anchor-union restricted search that jointly leverages supports discovered by IRLS and by complementary FCNFP heuristics. Computational experiments on 410 benchmark, synthetic, and large-scale instances show that our method obtains the best objective quality among the evaluated scalable FCNFP algorithms, with a mean gap of $1.316\%$ to a time-limited MILP reference and a win-or-tie rate of $90.0\%$ among the non-MILP methods. The results indicate that combining smooth continuous optimization with support-level search is an effective strategy for producing high-quality feasible solutions to large-scale FCNFP.

Tue 8 SeptArtificial IntelligenceMachine Learning
The gist
Allocating flow in a network while deciding which paths to activate is a tough problem that mixes continuous and yes-or-no decisions. The authors introduce a new approach using a smooth approximation and repeated solving of simpler problems to find good solutions faster on large networks. They also improve these solutions by combining results from their method and other heuristics. Their experiments show this approach often finds better solutions than other scalable methods.
Open 2609.09295v1

Improved lower bound found for multicommodity flow on trees

Improved Integrality Gap for Multicommodity Flow on Trees

Abstract: We improve the best known lower bound on the integrality gap for weighted unit-demand multicommodity flow on trees from $1/4$ to $2/5$, improving on the long-standing bound of Chekuri, Mydlarz, and Shepherd~\cite{CMS}. We give the proof in two stages. First, a surprisingly simple packing lemma and an inductive coloring argument give an intermediate bound of $4/11$. We then refine the argument to obtain $2/5$.

Mon 7 SeptData Structures and Algorithms
The gist
The paper deals with a math problem about how well you can route multiple requests through a tree-like network. The authors improve the best known limit that shows how close a simple mathematical solution can get to the best actual solution. They first find an intermediate step using a simple idea, then refine it to get an even better result. This helps better understand the difficulty of dividing flow in these kinds of networks.
Open 2609.07949v1

Sensors coordinate transmission to improve remote estimation accuracy

Resource-Constrained Semantic-Aware Remote Estimation with Overlapping Sensor Coverage

Abstract: We study semantic-aware remote estimation of multiple finite-state Markov sources observed by K sensors with overlapping coverage. The sensors share a time-division multiple-access uplink and differ in transmission reliability, delivery delay, and transmission budget. In each slot, the scheduler jointly selects a source and one of its monitoring sensors, or remains idle, to minimize the long-run average cost of actuation error subject to global and per-sensor transmission-frequency constraints. We formulate this problem as a finite average-cost constrained Markov decision process. We show that the transmission resource functions have rank at most K, although the global constraint may still restrict the feasible region. Consequently, the Lagrangian depends only on K effective transmission costs, and an optimal constrained solution can be represented using at most K+1 deterministic policy-recurrent-class components. We further characterize the piecewise-affine concave Lagrangian value function and derive projected dual subgradient ascent over an explicitly bounded multiplier set. Numerical results illustrate the value-function structure, the need for policy randomization in a representative instance, and the interaction between global and per-sensor transmission budgets.

Mon 7 SeptInformation Theory
The gist
This paper tackles the problem of how multiple sensors with overlapping coverage can send data efficiently to estimate certain processes remotely. The authors consider limitations like how often each sensor can send data, delays, and reliability. They develop a mathematical method to decide which sensor should send updates and when, to best reduce errors in estimating the monitored processes. Their approach also describes how to handle constraints on overall and per-sensor transmissions, often requiring mixing between several strategies. Their results help explain the value of coordinated sensor scheduling under resource limits.
Open 2609.07563v1

Blockchain enables fair resource sharing among O-RAN operators

Blockchain-based Proportional Fair Scheduling for Multi-Operator O-RAN

Abstract: The openness and disaggregation of Open radio access network (O-RAN) facilitate resource sharing and coordination across networks, creating new demands for efficient and trustworthy cross-operator scheduling. However, such scheduling is beyond the scope and capability of conventional proportional fair scheduling (PFS), which lacks mechanisms for establishing trust among independent operators. To fulfill this gap, we propose the blockchain-based proportional fair scheduling (BC-PFS) that enables trustworthy inter-network coordination and resource pooling across operators in O-RAN. Specifically, we design four core smart contracts including registration, status reporting, scheduling, and settlement contracts with corresponding Solidity implementations to ensure trustworthy on-chain execution. Theoretically, to evaluate the BC-PFS performance, we develop an analytical framework to derive the user average throughput via both probabilistic and ordinary differential equation (ODE) approaches, and provide a simplified closed-form solution. Based on the above performance assessment, we quantify the pooling effect in O-RAN achieved through trustworthy cross-operator collaboration via BC-PFS, and point out that this effect grows monotonically in both the numbers of operator networks and users. Simulations validate the theoretical analysis and show the performance of the BC-PFS in O-RAN.

Mon 7 SeptNetworking and Internet Architecture
The gist
Sharing wireless network resources fairly among different operators is hard because they don’t fully trust each other. The authors propose a method that uses blockchain technology to schedule resource use reliably and fairly across multiple operators in an Open Radio Access Network (O-RAN). They created smart contracts to automate trustworthy coordination and payments, and developed math models to predict how well the system performs. Their results show that combining resources this way improves user data speeds as more operators and users participate.
Open 2609.07473v1

Cognitive radar hides decision patterns against adversaries effectively

Masking Radar Cognition under Adversarial Surveillance: A Distributional Privacy Framework

Abstract: In this article, we propose an online electronic counter-countermeasure (ECCM) framework designed to conceal the strategic decision-making processes of a cognitive radar (CR) operating under adversarial surveillance. We model the CR under two distinct decision paradigms: a static constrained utility-maximizing behavior and a dynamic expected utility-maximizing behavior. The radar's utility function is modeled via a von Mises--Fisher (vMF) distribution, with the distributional parameter constituting the private information to be protected from adversarial inference. We adopt a distribution privacy framework to conceal this private information and provide formal distribution privacy guarantees for cognition masking. In this work, we develop cognition-hiding algorithms for both static constrained utility maximization (WDPCH-SU), and dynamic expected utility maximization (WDPCH-DU). Through rigorous mathematical analysis, we show that both WDPCH-SU and WDPCH-DU satisfy $ε$-distribution privacy ($ε$-DistP) against inference-based adversarial attacks and present the privacy--performance trade-off bounds, quantifying utility loss (in static setting) and expected utility deviation (in dynamic setting) as functions of $ε$. Numerical results show that WDPCH-SU gives about 15\% improvement in utility loss at maximum privacy compared to the existing methodology while WDPCH-DU achieves a greater reduction in adversarial Fisher information without requiring explicit Fisher information constraints, at a moderate, analytically bounded utility deviation. These results are highly promising in many 6G communication scenarios such as network slicing for automated driving and swarm UAV coordination, where it is essential to keep the resource allocation policy robust against privacy attacks.

Mon 7 SeptMachine Learning
The gist
When smart radars decide how to act, they risk revealing their strategies to enemies who watch them closely. The authors propose ways to keep these radars’ decision methods secret by carefully tweaking their actions so outsiders can’t figure out their goals. They analyze two types of decision styles and show mathematically how well their hiding methods protect radar strategies while still letting the radar work well. Their tests show improved protection compared to older techniques, which is useful for secure communication in future networks and drone coordination.
Open 2609.07428v1

Deterministic 5g scheduling improves industrial closed loop control reliability

Det-5G: Closing the Determinism Gap in 5G-Advanced for Industrial Closed-Loop Control

Abstract: The ultra-reliable low-latency communication (uRLLC) capability of 5G has created significant opportunities for industrial wireless connectivity, yet widespread use of cellular networks for closed-loop control remains challenging. Closed-loop control requires more than low packet latency and high reliability: cyclic command/feedback exchanges must complete within predictable time bounds despite changing channel conditions, recovery transmissions, mobility, and multi-device contention. This paper introduces Deterministic-5G (Det-5G), a unified radio resource allocation framework for industrial closed-loop control. Det-5G treats the complete bidirectional control cycle as the scheduling object and combines coordinated downlink/uplink allocation, adaptive bundled transmissions, group-oriented downlink communication, and optimized multi-user uplink scheduling over 5G air-interface. Its performance is evaluated through a combination of closed-form analysis and Monte Carlo scheduling experiments, with comparisons against conventional dynamic grant-based scheduling, semi-persistent scheduling/configured grant operation, and fixed proactive repetition. The evaluation shows that Det-5G improves predictability of cycle completion, maintains the target reliability under changing link conditions, and scales more effectively to multi-device control than conventional reactive scheduling, while adapting radio resource use instead of continuously provisioning for the worst case as in fixed repetition. These characteristics make cycle-oriented scheduling a pragmatic solution for reducing the determinism gap that limits the use of 5G for closed-loop control in different verticals, especially as it evolves through 5G-Advanced toward 6G.

Mon 7 SeptNetworking and Internet Architecture
The gist
Industrial machines often need to communicate quickly and reliably in both directions to work correctly. Existing 5G networks focus on speed and reliability but don't guarantee strict timing for these back-and-forth messages. The authors introduce Det-5G, a new scheduling method that treats the entire send-and-receive cycle as one block, making sure it finishes predictably despite network changes or many devices using it at once. Their tests show Det-5G keeps communication reliable and timely under real conditions better than current 5G methods.
Open 2609.07386v1

Distributed algorithms solve multi-agent equilibrium problems without sharing multipliers

Input-to-State Stability Framework for Fully Distributed Primal-Dual Dynamics for Quadratic GNEPs Without Multiplier Consensus

Abstract: Generalized Nash Equilibrium Problems (GNEPs) often arise in multi-agent engineering applications that require distributed algorithms. Unlike traditional approaches that enforce consensus on multipliers, our method removes the need to share multipliers, reducing communication and improving privacy. As a result, different initializations can lead to different GNEs, including non-variational ones. We establish convergence under sufficient conditions using an input-to-state stability (ISS) framework.

Mon 7 SeptArtificial IntelligenceComputer Science and Game TheoryMachine Learning
The gist
Many engineering problems involve multiple decision-makers who must find a balance that suits everyone, called a generalized Nash equilibrium. Usually, these methods require all parties to share certain internal values, which can reduce privacy and increase communication. The authors developed a way for the parties to reach an equilibrium without sharing these internal values, which improves privacy and reduces communication needs. They also showed that their method reliably reaches a solution under certain conditions using a mathematical stability framework.
Open 2609.06983v1

New method controls online learning under noisy constraints reliably

Constrained Online Learning with Noisy Constraint Values

Abstract: We study constrained online convex optimization with adversarial constraints when constraint values and gradients are observed through unbiased noise. Gaussian value noise of standard deviation $σ$ yields a worst-case lower bound of $Ω(\min\{σ,1\}T/\log^7T)$ on the maximum of expected regret and expected hard violation, even with known gradients. This rules out any jointly $O(T^{1-δ})$ guarantee for fixed $δ>0$ and fixed positive noise level. We therefore study budget violation: the largest cumulative overspend over any window within a fixed horizon. We introduce \LEDGER, which tracks observed net consumption in a nonnegative balance and sets constraint weights before the current feedback noise. Under common feasibility and conditional finite-variance feedback, for fixed problem parameters, \LEDGER\ achieves $O(\sqrt T/V)$ expected regret and $O(\sqrt V\,T^{3/4}+σ\sqrt T)$ expected budget violation for $V\in[T^{-1/2},1]$. This gives the pair $(O(\sqrt T),O(T^{3/4}))$ at $V=1$ and $(O(T^{2/3}),O(T^{2/3}))$ at $V=T^{-1/6}$, without a Slater condition. The budget-focused endpoint $V=T^{-1/2}$ gives $(O(T),O(\sqrt T))$. The same update yields $O((1+E[P_T])\sqrt T/V)$ expected dynamic regret for predictable feasible comparator paths, without common feasibility or path-length input. Its budget bound instead depends on the shortest feasible path, up to a dimension factor.

Mon 7 SeptMachine LearningArtificial Intelligence
The gist
The paper looks at how to make decisions repeatedly when constraints are not perfectly known because of random noise. The authors show that accurate performance in such noisy settings is limited, so they focus instead on controlling how much the constraints are exceeded over time. They introduce a method called LEDGER that balances learning and constraint handling effectively, even without strong assumptions often needed in previous work. Their approach provides guarantees on both performance and constraint violations under common conditions.
Open 2609.06921v1