Papers for

music production teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Code agent controls digital audio workstation for precise mixing

TOMORI: A Tool-Orchestrated Mixing Operator for REAPER Interaction

Abstract: Code-based agents can operate creative software, but mixing requests often describe an intended sound without specifying the edits needed to achieve it. We present TOMORI, a code-based mixing-agent harness for native digital audio workstation (DAW) control. Custom plugins provide REAPER project inspection, optional audio measurement, and execution of model-generated Lua code. All observations return as text; delivery includes an editable project and rendered audio. TOMORI-BENCH pairs 110 human-reviewed reference edits with three instruction forms and evaluates native DAW execution end to end through operation structure, parameter precision, and rendered-audio outcomes. Across 990 cases from three primary models, explicit instructions yield high reference agreement, while abstract requests reduce project agreement and audio improvement. Paired ablations show that the full workflow improves explicit execution over a single submission. Prompted audio measurement succeeds in all 28 selected abstract cases but yields no clear overall improvement on the reference-based metrics and increases tool calls. These results expose the gap between executable DAW control and precise realization of perceptual mixing goals.

Sun 18 OctSound
The gist
Mixing music often involves vague descriptions of how a final sound should be, but it’s hard to know exactly what edits are needed to get there. The authors developed TOMORI, a system that uses code to directly control a popular music editing software called REAPER. Their system inspects projects, measures audio, and runs commands generated by AI to make mixing changes. They tested it with many examples and found that clear instructions work well, but vague requests are harder to achieve exactly, revealing challenges in translating creative desires into precise software actions.
Open → 2610.25344v1

AudioGAR improves audio generation by fixing model mismatch

AudioGAR: Bridging Reconstruction and Generation in Latent Audio Generative Models

Abstract: Latent audio generative models are typically trained in two stages: an audio codec is learned first, followed by a latent generative model. This decomposition leads to a decoder train-generation mismatch: the codec decoder is trained on encoder-induced latents but deployed on generator-produced latents at inference time. Across diverse datasets and latent generative models, we observe clear reconstruction-generation gaps under both FD and FAD, showing that strong reconstruction quality does not necessarily translate into strong end-to-end generation quality. A natural remedy is to adapt the decoder on generation-produced latents, but generated latents lack correspondence with source audio and therefore cannot directly provide the paired supervision used for decoder fine-tuning. We introduce \textbf{AudioGAR}, which constructs intermediate latents by perturbing encoder latents and denoising them through the frozen latent diffusion model. These latents form a trajectory from reconstruction toward generation, with lower-noise latents retaining source correspondence and supporting paired decoder fine-tuning. We fine-tune only the codec decoder on these latents, while keeping the codec encoder and latent generative model frozen. When applied to AudioX, AudioGAR substantially improves generative performance. It requires only 1.5\% of the original training audio hours and 0.26\% of the original training cost.

Mon 5 OctSound
The gist
Audio generative models for sound usually train in two steps: first compressing audio into a simpler form, then generating new audio from that form. But the decoder that turns compressed data back into sound doesn't work as well when using generated data instead of compressed data. The authors created AudioGAR, which gently changes compressed data toward generated data and trains the decoder on this path to better handle real generated inputs. This method improves audio generation quality while needing much less training time and data.
Open → 2610.05691v1

Continuous modeling improves piano music rendering from midi prompts

CPR: Combining global composing, local performing and full-sequence refining in piano rendering with continuous autoregressive modelling

Abstract: Prompt-conditioned piano MIDI-to-Music rendering aims to faithfully render target notes while reproducing the timbre of a reference recording. Existing approaches primarily follow two paradigms: autoregressive (AR) modeling and flow matching (or diffusion). Discrete-codec AR models provide causal temporal modeling, but quantization can discard acoustic detail. Flow matching better preserves acoustic structure in the cost of full-sequence attention costs and worse semantic structure. Continuous autoregressive models operate directly on continuous representations. It not only combines the condition-following ability of AR models and distribution-modeling capacity of flow matching but also bypasses the quantization bottleneck with lower computational costs. Building on this principle, we present Composer--Performer--Refiner (CPR) framework. Composer autoregressively predicts continuous hidden states, Performer generates 24kHz acoustic latents through local flow matching and Refiner then upsamples the waveform to 48 kHz. We further introduce Bottlenecked Representation Alignment (BREPA) and Modality--Time RoPE (MT-RoPE) to strengthen musical semantic structure in Composer hidden states and temporal alignments across modalities. Codes are available at https://github.com/FEAfeatherTHER/CPR_official

Wed 16 SeptSoundArtificial Intelligence
The gist
Turning piano note instructions (MIDI) into realistic music recordings is tricky because you want to keep both the musical notes and the sound style. The authors introduce a new approach called CPR that combines different techniques: predicting hidden musical information step-by-step, generating sounds locally, and then refining the full sound. This method works directly with continuous sound data, avoiding some limitations of older methods that simplify sound into pieces. It improves the timing and musical details in the generated piano music.
Open → 2609.18216v1