Papers for
medical imaging professionals
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Photorealistic ct volume renderings converted into 3d gaussian splats without training
CTBakeGS: training-free baking of photorealistic CT volume renderings into 3D Gaussian splats
Abstract: Photorealistic volume rendering of computed tomography (CT) may convey anatomy intuitively, but it needs the CT data, dedicated software and a powerful graphics processor. Three-dimensional Gaussian splatting (3DGS) displays photorealistic scenes in real time on less powerful devices, but existing medical approaches train each scene for minutes to hours. We aimed to convert a CT volume rendering directly into a 3DGS model without training. Splats were placed on an adaptive octree of millimetre-sized cells. Their colour and opacity were computed on the graphics processor with the renderer's lighting, cell opacity was converted analytically into splat opacity, and faint splats were retained stochastically above the 1/255 opacity floor of standard 3DGS rasterisers. Six public CT scans (1.5-mm voxels) were converted with three transfer functions and compared with converged references by peak signal-to-noise ratio (PSNR), structural similarity and a learned perceptual metric. Two-million-splat models reached a PSNR of 32.6 +/- 0.9 dB for bone, 30.1 +/- 1.0 dB for contrast-enhanced vessels and 32.3 +/- 1.5 dB for skin and bone. A conversion pass (usually two or three per model) took 4-30 s on a current laptop and 9-60 s on a desktop with a 4-GB graphics card. On the laptop, the models rendered at 68 frames per second at 800 x 800 pixels. Training-free conversion produced real-time 3DGS models of photorealistic CT renderings in about a minute or less per conversion pass on ordinary computers, with fidelity that we consider sufficient for interactive viewing.
Unified 3d reconstruction combines rgb and x-ray for better object models
X-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction
Abstract: Jointly reconstructing RGB and X-ray provides new insights by connecting external appearance with internal structure, enabling a more complete understanding of real-world objects than single modality. Yet existing methods train separate models per modality and suffer from redundant geometry, alignment artifacts, and loose coupling that limits cross-modal insight discovery. We propose a unified representation in which all Gaussian primitives share a single set of geometric parameters, with only surface-proximal primitives additionally carrying appearance attributes. We perform cross-modal registration through clean multi-view stereo and X-ray geometric proxies instead of aligning two sets of optimized Gaussians, improving alignment stability. We then jointly optimize the unified representation via supervision from both modalities, complemented by a surface-depth consistency loss derived from X-ray geometry to guide RGB reconstruction. Experiments on the InsideOut dataset and our Flower & Insect dataset show that our framework achieves more robust cross-modal alignment, higher RGB rendering quality without compromising X-ray reconstruction, and a more compact representation than maintaining two independent geometries.
Pre-trained tensor method improves multi-dimensional image recovery quality
Pre-Trained Low-Rank Tensor Decomposition for Multi-Dimensional Image Recovery
Abstract: Recently, tensor decompositions are prevalent for multi-dimensional image representation, which learn the instance-specific structure of each image from scratch. However, tensor decompositions neglect the common structure across different images, leading to limited semantic modeling capability, high computational cost, and a large number of learnable parameters. To address this challenge, we suggest the first pre-trained low-rank tensor decomposition (PLTD) framework, which organically integrates the pre-trained large vision model into the classical tensor decomposition framework. Beyond the shallow and untrained deep tensor decomposition, the suggested PLTD achieves an unprecedented balance among higher recovery fidelity, fewer learnable parameters, and smaller carbon footprint. Specifically, PLTD factorizes the target tensor into a latent tensor and a learnable transform that maps the latent tensor back to the original data domain. The latent tensor consists of two indispensable and complementary terms, i.e., a fixed pre-trained latent tensor and a learnable low-rank latent tensor. The fixed pre-trained latent tensor is distilled from a pre-trained large vision model (i.e., DINOv3) to capture the common structure of the target tensor, while the learnable low-rank latent tensor characterizes the instance-specific structure of the target tensor. To examine the potential of PLTD, we develop the corresponding multi-dimensional image recovery model and theoretically justify the advantages of this framework. Additionally, we discuss the connections between PLTD and classical tensor decomposition frameworks. Extensive experiments on multi-dimensional image recovery demonstrate that PLTD consistently achieves superior performance compared with state-of-the-art methods.