Papers for

math education software makers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Language model learning improves with rewards for partial progress

Long-Horizon Language Model Reinforcement Learning via Progressive Point Matching

Abstract: Current paradigms for training language models via reinforcement learning rely heavily on sparse outcome rewards. However, as we pursue tasks that require longer and more complicated trajectories, such strategies result in slow learning. Prior work has attempted to address this problem by rewarding partial progress; however, naive formulations are often biased and converge to suboptimal policies. We show that a simple and unbiased dense reward formulation, which we term progressive point matching, scales exponentially more efficiently to long-horizon tasks by rewarding partial progress on a segment level, both theoretically and empirically via synthetic environments. We then show how progressive point matching can be practically instantiated using a single reference trajectory per task. On extremely hard math reasoning problems, sparse outcome rewards cannot make any progress, whereas segment-level rewards enable improvements at larger test-time token budgets when measured by success rate or pass@k.

Mon 7 SeptMachine Learning
The gist
Training language models to complete long and complicated tasks is hard because feedback usually comes only at the very end, making learning slow. The authors studied a new way to give earlier, more frequent feedback by rewarding partial progress along the way, which helps models learn faster and better. They created a method called progressive point matching that compares parts of the model's work to a reference example to provide these in-between rewards without bias. Their method works much better on hard math problems than just giving rewards at the end.
Open → 2609.07303v1