Papers for

marketplace platform designers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Pricing game equilibrium accounts for sellers’ reactive price changes

RARE: Response-Aware Rational Equilibrium in Pricing Games

Abstract: We study a pricing game in markets with budget-constrained buyers, where each seller offers a single good at a price she sets, and each buyer chooses a utility-maximizing bundle subject to her budget. We consider both the rivalrous setting, such as markets for physical goods, and the non-rivalrous setting, such as markets for datasets. Pure Nash equilibria often fail to exist in this game. However, Nash equilibrium assumes that the other sellers keep their prices fixed when one seller deviates, whereas in practice, sellers harmed by a price change may respond, for example, by matching the new price. We propose a new equilibrium notion called Response-Aware Rational Equilibrium (RARE). At a RARE, every deviation by a seller can be deterred by a response from the other sellers, in which no responder earns less than she did right after the deviation. Every Nash equilibrium is a RARE. Assuming that buyers' purchases (among their optimal choices) change continuously with prices, we show that a RARE always exists for rivalrous goods, and for non-rivalrous goods when buyers have equal budgets. Moreover, the RARE that we construct extracts the buyers' entire budget. For non-rivalrous goods with unequal budgets, we show that an approximate RARE exists, where a deviating seller can increase her revenue by a factor of at most $b_{\mathrm{avg}}/b_{\min}$, the ratio of the average budget to the minimum budget. Our proof uses two nested applications of the KKM lemma. We also study a natural dynamic in which sellers repeatedly raise their prices to earn the revenue that they could guarantee themselves by deviating, and show that it reaches an approximate RARE, with additive error $δ$, within $\lfloor B/δ\rfloor$ rounds, where $B$ is the buyers' total budget. The main results of this paper are formally verified in the Lean 4 proof assistant (https://github.com/sharmaeklavya2/dm-rare).

Wed 28 OctComputer Science and Game Theory
The gist
Markets where sellers set prices and buyers have limited budgets can be unstable when sellers change prices expecting others to stay put. The paper suggests a new way to find stable pricing where sellers anticipate reactions from others, called Response-Aware Rational Equilibrium (RARE). This ensures that price changes are discouraged if other sellers respond in ways that protect their own earnings. The authors show that this new equilibrium always exists under certain conditions and provide mathematical proofs and verification for their findings.
Open → 2610.38897v1

Envy-free item divisions exist for many agents with random preferences

Envy-Free Allocations for Random Non-Additive Valuations

Abstract: Benade et al. (EC 2024) introduced a semi-random model for non-additive fair division in which each agent starts with an arbitrary base valuation over bundles of items and independently permutes the item names uniformly at random. While they proved that envy-free allocations exist with high probability as the number of items grows for $n = 2$ agents, they left open whether the same holds for $n > 2$ agents. We resolve this open question in the affirmative: for any fixed number of agents $n$ and any number of items $m$ divisible by $n$, an envy-free allocation exists with probability $1 - o(1)$ as $m \to \infty$. Our proof combines the second moment method with a connection to the (small-set) expansion of generalized Johnson graphs, which may be of independent interest.

Sun 25 OctComputer Science and Game Theory
The gist
Dividing items so that everyone feels fairly treated is hard, especially when people’s values for item groups aren’t simple sums. The authors study a model where people’s original preferences are scrambled by randomly renaming items. They show that when there are many items divided evenly among any fixed number of people, it's very likely that a perfectly fair division exists. This solves an open question about fairness in more complex cases with multiple agents.
Open → 2610.34434v1

Market welfare loss due to private values quantified sharply

Sharp Second-Best Welfare in Bilateral and Matching Markets

Abstract: How much social welfare must a market lose because values are private? We determine the sharp ratio of second-best to first-best welfare under independent nonnegative types, Bayesian incentive compatibility, interim individual rationality, and no expected budget deficit. The ratio is approximately $0.8882516903$ for arbitrary priors and $0.9113893681$ when buyers have monotone hazard rates and sellers are unrestricted. The arbitrary-prior guarantee holds for every downward-closed family of feasible matchings; the MHR guarantee holds when every matching of a compatibility graph is feasible. Both constants are \revise{attained}{sharp} already in bilateral trade. The proof keeps the sellers' initial endowment inside the budget Lagrangian. For arbitrary priors, a common threshold decomposition reduces the problem to three-parameter power-law distributions. For monotone hazards, common transformations of buyer and seller scores reduce it to shifted capped exponential buyers; a typewise allocation certificate and an explicit worst-case seller satisfy the same boundary equation. The bilateral-to-matching framework, with a welfare endowment charge and an MHR-preserving packing argument, transfers these affine inequalities without loss. We give exact variational characterizations of both constants and reproducible interval certificates for their numerical evaluation. Unrestricted signed transfers also permit pointwise strong budget balance.

Tue 29 SeptComputer Science and Game Theory
The gist
Markets often lose some social welfare because buyers and sellers keep their values private. This paper finds the exact worst-case ratio of achievable welfare when these private values are considered, compared to a scenario where all values are public. It shows that under common assumptions, the welfare can still be at least about 89% or 91% of the best possible, depending on conditions. The results apply to simple two-player trades as well as complex matching markets, providing precise mathematical characterizations of these limits.
Open → 2609.37366v1

Fair allocation guarantees ensure nearly exact shares for most agents

Fair Share Allocations for Almost All Agents

Abstract: We study fair allocation of indivisible goods among agents with additive valuations. Our main result guarantees every agent her exact AnyPrice Share (APS) whenever the total entitlement is at most $1-\varepsilon$ and each individual entitlement is sufficiently small. For equal entitlements, this yields a $1$-out-of-$(n+O(\sqrt{n\log n}))$ maximin share (MMS) allocation. We also establish two best-of-both-worlds guarantees that preserve proportionality in expectation: each agent receives her full MMS with probability at least $1-O((\log n/n)^{1/3})$, or every agent receives her $1$-out-of-$(n+O(n^{2/3}(\log n)^{1/3}))$ MMS in every outcome. Both guarantees extend to sufficiently small unequal entitlements, with APS replacing MMS. Quantitatively, our deterministic result allows an entitlement cap of order $\varepsilon^2/\log(1/\varepsilon)$, while an impossibility construction shows that any universally sufficient cap must be $O(\varepsilon)$.

Sun 27 SeptComputer Science and Game Theory
The gist
The paper deals with dividing items that can't be split among people who value them differently. It shows that under certain conditions about how much each person is entitled to, every person can get exactly what they deserve according to a fairness measure called AnyPrice Share. For equal shares, this means nearly everyone gets a fair portion close to their ideal maximin share. The authors also provide ways to guarantee fairness either all the time or most of the time. These results hold even when people's entitlements differ, as long as each entitlement is not too large.
Open → 2609.33234v1

Hardness of deciding exact fairness in dividing indivisible items

On the Hardness of Maximin Share Allocations

Abstract: The maximin share (MMS) guarantee is a central fairness benchmark for allocating indivisible items. Since Kurokawa, Procaccia and Wang [EC'14, JACM'18] showed that exact MMS allocations need not exist, much work has studied existence and computation of approximate MMS allocations. In contrast, a basic complexity question posed more than a decade ago by Bouveret and Lemaître [JAAMAS'16] has remained unresolved: how hard is it to decide whether an exact MMS allocation exists? For additive valuations, Lonc and Truszczynski [JAIR'20] showed membership in $Δ_2^P$ (also known as $P^{NP}$), but no hardness result was known. For the more general class of 2-additive valuations, Bouveret and Lemaître established NP-hardness, leaving a substantial gap to the $Δ_2^P$ upper bound. Moreover, the (precise) complexity of MMS existence in additive and $k$-additive settings was posed as an open question. We make progress on all of these fronts: (1) For additive goods, we prove that deciding MMS existence is $D^P$-hard, giving the first hardness result for this longstanding problem. (2) For 2-additive valuations, we close the complexity gap by proving $Δ_2^P$-completeness on a class of instances of monotone submodular goods. To the best of our knowledge this is the first result of this kind. We also prove weak coNP-hardness for three agents, thereby establishing a precise dichotomy with the known existence guarantee for two agents; and strong coNP-hardness when the number of agents is unrestricted. Moreover, the strong hardness construction produces an inverse-polynomial gap in the optimal MMS approximation ratio, ruling out an FPTAS for approximating this ratio unless P=NP. Finally, we show that all these results for goods extend to the chores setting through a polynomial-time transformation that preserves MMS existence.

Mon 14 SeptComputer Science and Game TheoryData Structures and Algorithms
The gist
Deciding whether it is possible to fairly divide indivisible items so that each person gets a guaranteed minimum share is a difficult problem. The authors show that figuring out if an exact fair division exists is computationally very hard, even in simple cases. They prove new boundaries on how tough this problem is in different scenarios, settling long-standing open questions. Their results also show that fast perfect algorithms to approximate fairness don’t exist under common assumptions.
Open → 2609.15841v1

Subquadratic subsidies reduce envy in fair item allocation

Subquadratic Subsidies for Nonnegative or Nonpositive Valuations

Abstract: We study envy-freeness with subsidies for indivisible items beyond additive valuations. Assuming that every single-item marginal value lies in $[-1,1]$, we prove that a total subsidy of $O(n^{3/2}\sqrt{\log n})$ suffices to achieve envy-freeness among $n$ agents whenever all agents assign nonnegative values to every bundle or all assign nonpositive values to every bundle. These valuation classes include monotone goods and monotone chores, respectively, but do not require monotonicity. Our result establishes the first subquadratic total-subsidy bound for general monotone valuations that holds for every number of agents.

Tue 8 SeptComputer Science and Game Theory
The gist
The paper deals with how to fairly share items among people without making anyone feel jealous. The authors found a way to add small subsidies (extra payments) that ensure everyone feels their share is fair, even when values are not simple additions and can be all positive or all negative. This improves on previous methods by reducing the total required subsidy amount, especially when there are many people. Their work applies to many real cases like dividing chores or distributing goods.
Open → 2609.08272v1