Papers for

marine robotics engineers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Underwater robots learn tasks from demonstrations to operate in turbulent seas

Embodied at Sea: Imitation Learning for Multi-Task Underwater Manipulation

Abstract: Behavior Cloning has demonstrated promising generalization capabilities for robotic manipulation in terrestrial environments. However, marine visual distortions and dynamic currents create a severe domain shift that remains a key bottleneck in adapting generalist architectures to underwater field manipulation. To address this, 1616 episodes of underwater manipulation data were collected in calm and turbulent waters and were used to train 14 generalist Vision-Language-Action (VLA) models (DynamicVLA) with varying proprioception observation configurations. Across three tasks on 1260 gradable on-hardware rollouts in a pool, 10 models outperformed the baseline, with the highest-performing model achieving a 93.3% overall success rate, including partial successes. Results are also introduced from a case study evaluating the performance of a single-task Action Chunking Transformer (ACT) and a generalist VLA (SmolVLA) policy for two tasks in marine archaeology and conservation: grasping and mooring. Experiments are performed on an ROV on and around the WWII wreck Coralita X127 and at Manoel Island Marina, Malta. Across 748 collected episodes and 508 gradable on-hardware rollouts, the ACT policy substantially outperformed SmolVLA (47.9% vs. 7.9% pooled success rate), earning a 66.7% success rate on the most successful task at the marine archaeological site. To enable further contributions to embodied intelligence in marine field robotics, the BLUEMBODIED KIT used to collect data, train models, and deploy policies on the ROV has been open sourced.

Wed 28 OctRoboticsMachine Learning
The gist
Robots that work underwater face problems like blurry vision and strong currents that make it hard to copy what they see. The authors collected a lot of underwater robot task data in calm and rough conditions and trained different robot control models. Some models worked very well in a pool, while a special task-focused model performed better at actual underwater sites like shipwrecks. They also shared their tools openly for others to build on their work.
Open → 2610.38199v1

Geometry helps segment underwater objects beyond known categories

GeoPrompt: Geometry-Conditioned Prompt Learning for Underwater Open-Vocabulary Instance Segmentation

Abstract: Open-vocabulary instance segmentation (OVIS) provides a promising solution for marine perception by recognizing and segmenting categories beyond predefined label spaces. Existing OVIS methods usually rely on vision-language alignment, where visual region features are matched with textual category embeddings to recognize both seen and unseen classes. However, this alignment assumption becomes fragile in underwater environments. Color attenuation, scattering, turbidity, and low contrast distort visual appearance, causing region features to deviate from their corresponding semantic concepts. As a result, the similarity between degraded visual features and textual classifiers becomes unreliable, which particularly weakens the recognition of unseen underwater categories that cannot be corrected by category-specific supervision. To address these issues, we propose GeoPrompt, a geometry-conditioned prompt learning framework for underwater open-vocabulary instance segmentation. Our key insight is that geometric structure is more stable than visual appearance in degraded underwater scenes. Specifically, GeoPrompt introduces a geometry-guided visual adaptation module (GVAM) to extract depth-derived structural priors and inject them into multi-scale visual features. It further develops a geometry-conditioned prompt learning (GCPL) that generates geometry-aware textual classifiers from structural representations. These geometry-aware classifiers are integrated with fixed and image-conditioned textual classifiers to improve open-vocabulary semantic alignment. Experiments on the MARIS-OpenIS benchmark show that GeoPrompt achieves state-of-the-art performance and brings consistent improvements on underwater open-vocabulary instance segmentation.

Sun 25 OctComputer Vision and Pattern Recognition
The gist
Underwater images are hard to analyze because water changes how things look, messing up usual methods that recognize objects using their colors and shapes. The authors propose using 3D shape information, which stays reliable underwater, to better identify and separate objects, even those the system hasn't seen before. Their method combines this shape data with text descriptions to improve recognizing underwater creatures and items. Tests show their approach works better than earlier methods on a key underwater image dataset.
Open → 2610.34190v1

Underwater image enhancement improves with text guided learning

Rethinking Underwater Image Enhancement: Learning through Text-Guided Degradation Curriculum

Abstract: Existing paired clean-degraded datasets have advanced learning-based underwater image enhancement, but they remain either limited in scale or difficult to acquire, and still fail to adequately cover the diverse degradations encountered in real-world underwater environments. Such scarce and insufficient data ultimately restrict the generalization of underwater image enhancement models, highlighting the need for realistic and controllable degradation modeling to better capture real underwater conditions and improve enhancement robustness. To this end, we propose a unified degradation-aware training framework for the underwater image enhancement task. A Text-Conditioned Degradation Augmentation Pipeline uses a text-guided diffusion model to synthesize diverse and semantically consistent degraded samples, providing paired data to support the subsequent curriculum learning strategy. The proposed Progressive Degradation Curriculum organizes training across multiple attributes and difficulty levels to promote balanced learning, and a Transmission-Guided One-Step Diffusion Model leverages this progressive process to better address the wide range of degradation severity and restoration ambiguity in underwater images. Extensive experiments on multiple underwater benchmarks demonstrate that our proposed method achieves superior performance. Our code and models will be released upon the publication of this work.

Wed 21 OctComputer Vision and Pattern Recognition
The gist
Enhancing underwater photos is hard because real underwater conditions vary greatly and existing training data is limited or hard to get. The authors present a new method that uses text descriptions to create realistic underwater image problems for training enhancement models. They then teach the model progressively with increasing difficulty to better handle different underwater damage types. Their method achieves better results on standard underwater image tests.
Open → 2610.29569v1

Adaptive control improves underwater vehicle tracking under limits

Adaptive Prescribed Performance Trajectory Tracking for Uncertain Autonomous Underwater Vehicles With Input Saturation

Abstract: Accurate trajectory tracking is essential for autonomous underwater vehicles operating with uncertain hydrodynamics and limited thruster authority. This paper develops a low-complexity adaptive prescribed performance controller for uncertain underwater vehicle dynamics with coupled and saturated inputs. The proposed method adapts the performance functions directly through the mismatch between the requested and saturated control inputs, enlarging the performance funnels only when the available actuation cannot meet the nominal specifications. A coupled invariant-set analysis establishes boundedness of all closed-loop signals, prescribed bounds on the filtered tracking errors, and explicit feasibility conditions. Comparative simulations on a BlueROV2 underwater vehicle show that the adaptive design maintains prescribed performance during a figure-eight maneuver, whereas conventional prescribed performance control loses feasibility under input limits. A real-time pool experiment further demonstrates stable trajectory tracking and the practical implementation of the proposed method on an underwater robotic platform.

Wed 14 OctRobotics
The gist
Autonomous underwater vehicles need to follow planned paths accurately, but they face challenges like uncertain water forces and limited power from their thrusters. The authors developed a new adaptive control method that automatically adjusts performance goals when the vehicle can't meet strict commands due to thruster limits. They tested it in simulations and real pool experiments, showing it keeps the vehicle on track better than traditional methods. This helps underwater robots operate safely and precisely even with imperfect hardware.
Open → 2610.20957v1

Vision mamba improves underwater images by isolating update states

State-Isolated Vision Mamba via Update-Tendency Routing for Underwater Image Enhancement

Abstract: Vision Mamba has recently emerged as an efficient alternative to convolutional and Transformer-based architectures by modeling long-range spatial dependencies through recurrent state evolution. Existing studies primarily improve token serialization, scanning strategies, or expert routing, yet largely overlook a state level question question: how should recurrent states be organized for spatially heterogeneous visual restoration? In this paper, we show that forcing tokens with heterogeneous update behaviors to recurrently modify a shared hidden state leads to persistent cross-content interference, which we term \textbf{State Contention}. We further argue that effective recurrent modeling should organize state evolution according to token compatibility rather than token ordering. Based on this observation, we introduce \textbf{State Isolation}, a new recurrent state organization principle for Vision Mamba,tokens with compatible state-update tendencies evolve within independent recurrent state streams. To instantiate this principle, we propose \textbf{IsoMamba}, a $Δ$-guided architecture that constructs model-intrinsic update representations, discovers update-compatible token groups through label-free clustering, and routes them to isolated Mamba experts following a \textbf{cluster--route--isolate} paradigm. In addition, we develop a dynamic channel-wise reweighting objective to compensate for wavelength-dependent reconstruction difficulty in underwater images. Extensive experiments demonstrate that IsoMamba consistently achieves state-of-the-art performance on multiple underwater image enhancement benchmarks while providing cleaner hidden state responses, validating the effectiveness of state isolated recurrent modeling.

Fri 9 OctComputer Vision and Pattern Recognition
The gist
Underwater photos often look blurry or washed out, and enhancing them is tricky because different parts of the image need different adjustments. The authors found that if all parts of an underwater image try to update the same shared information in a model, they interfere with each other, making enhancement less effective. They designed a new method called IsoMamba that groups parts of the image that need similar updates and processes them separately to avoid this interference. This approach leads to clearer underwater images and better overall enhancement performance.
Open → 2610.13720v1

Asv control policies trained in simulation transfer directly to real boats

Sim-to-Real RL for ASVs using SysID

Abstract: Autonomous Surface Vehicles (ASVs) operating in dynamic marine environments require robust control policies for tasks such as path following and station keeping, making reinforcement learning (RL) a promising alternative to classical controllers. However, existing ASV simulators rarely support parallel environments for RL training. Such existing simulators require accurate hydrodynamic modeling from computational fluid dynamics solvers or towing tank tests for setting hydrodynamic parameters to address the sim-to-real gap. To address these challenges, we present an ASV simulator and accompanying pipeline that enables training policies starting from unknown vehicle dynamics. Our framework uses only a CAD model and brief set of open-water field trajectories for approximating and refining both hydrodynamic and thruster parameters. Real-world deployments on a BlueBoat ASV demonstrate successful zero-shot sim-to-real transfer in path following and station-keeping tasks without prior hydrodynamic and propeller information.

Thu 8 OctRobotics
The gist
Controlling autonomous boats in changing water conditions is hard, and teaching them using computer simulations usually takes a lot of detailed water and vehicle data. The authors created a system that only needs a simple 3D model of the boat and some short real-world trial runs to estimate how the boat moves and its engine power. They then train control strategies entirely in simulation, which work on the real boat right away without extra tuning. This makes it easier and faster to develop smart controllers for autonomous surface vehicles.
Open → 2610.12202v1

Visual tracking improves across air and water environments with new recovery method

Continuous Ground-Truth Construction and a Recovery Policy for Air--Water Robotic Tracking

Abstract: Visual tracking across the air-water interface is challenged by splashes, bubbles, refraction, reflections, and abrupt appearance changes that can temporarily invalidate observations. This setting poses two coupled difficulties: first, for evaluation, image-only annotation cannot reliably describe the target's physical location during visual blindness; second, for online tracking, corrupted observations can contaminate motion estimates and appearance templates. We address the first difficulty with a construction pipeline that synchronizes camera frames with motion-capture poses, projects known target geometry, corrects underwater projection with a medium-gated residual, and subjects the annotations to manual review. This yields an evaluation-only cross-medium test set of 22,346 frames. We further introduce a Cross-Medium Recovery Policy (CMRP) centered on confidence-triggered template selection. It supplies MixFormerV2 with the fixed initial template, a window-best pre-trigger template, and a trigger-frame Kalman-guided image crop, together with their associated weights, without retraining the visual backbone. In the accuracy evaluation, CMRP achieves 49.90 Macro Success AUC, 2.95 points above MixFormerV2 Official. On selected cross-medium transition and occlusion-recovery intervals, CMRP increases MixFormerV2 tracking coverage from 47.91\% to 50.43\% relative to Official updating, while mean loss-to-recovery latency over successfully recovered videos decreases from 55.3 to 49.3 frames.

Thu 8 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Tracking objects at the boundary between air and water is hard because water causes reflections, bubbles, and distortions that confuse cameras. The authors created a detailed way to label where an object actually is, even when the camera view is unclear. They also developed a method to help tracking systems recover when the object temporarily disappears or looks different underwater, improving tracking accuracy without retraining the model.
Open → 2610.11096v1

Underwater vehicle velocity improved with physics-aware learning loss

NAViLoss: An Underwater Navigation-Aware Dual-Residual Objective for Physics-Consistent Learning

Abstract: Autonomous underwater vehicles (AUVs) commonly rely on inertial navigation systems (INS) aided by Doppler velocity logs (DVLs) for reliable underwater navigation. Accurate DVL velocity estimation is therefore essential for successful operation. Recent learning-based methods have demonstrated improved DVL velocity estimation, particularly under degraded measurement conditions. However, their training objectives typically rely on conventional regression losses that are highly sensitive to large residuals and corrupted observations. Additionally, they do not explicitly account for the physical consistency and measurement uncertainty associated with the underlying sensing process. To address these limitations, this paper introduces navigation-aware loss (NAViLoss), a robust and uncertainty-aware objective function for learning-based AUV velocity estimation. NAViLoss jointly penalizes the velocity-estimation residual in the navigation-state domain and the beam-consistency residual in the DVL measurement domain. Its bounded formulation limits the influence of large residuals, while an adaptive mechanism regulates the uncertainty in beam geometry. Furthermore, NAViLoss is integrated with a DeepONet architecture to form a novel NAVi-DeepONet model for seamless estimation of an underwater vehicle's velocity. Lastly, our model is evaluated using approximately 10,000m of semi-synthetic AUV experimental data collected during multiple real-world sea trials. Experimental results demonstrate a 44% improvement in velocity-estimation accuracy compared with conventional and learning-based baselines. These results demonstrate the effectiveness of navigation-aware and uncertainty-adaptive loss design for robust learning-based underwater velocity estimation.

Wed 7 OctRoboticsMachine Learning
The gist
Underwater vehicles use sensors to figure out how fast they are moving, but these sensors can sometimes give wrong data. The authors created a new way to train AI models that better handles errors and makes sure the speed estimates follow physical rules. Their method looks at both vehicle movement and sensor measurements to reduce mistakes. Tests with real underwater data showed their approach makes speed estimates much more accurate than before.
Open → 2610.09690v1

Six degree freedom underwater vehicle control matches classical and learning methods

A Unified Dynamics Framework for Reinforcement Learning and Classical Control of a Six-DOF Pipeline-Tracking ROV in NVIDIA Isaac Sim

Abstract: Reinforcement learning controllers for underwater vehicles are usually trained against one physics representation and deployed against another, so reported performance does not always describe behavior outside training. This paper presents a pipeline-tracking architecture for a six-degree-of-freedom remotely operated vehicle (ROV) in which one Universal Scene Description (USD) scene supplies the real BlueROV2-Heavy mass, added-mass, damping, buoyancy, and thruster parameters to both halves of the system: a vectorized NumPy implementation of Fossen's marine-craft equations, and an interactive NVIDIA Isaac Sim deployment applying the identical equations as PhysX forces at every step. The Coriolis-centripetal term is the primary dynamics model in both branches; a controlled ablation on PPO and TRPO shows that including it does not destabilize either algorithm and modestly improves tracking, about 19 percent lower standoff RMS error for TRPO. Five reinforcement learning algorithms, PPO, soft actor-critic, TD3, DDPG, and TRPO, are trained against one environment, reward, and randomized evaluation harness through a checkpoint-compatibility layer scoring any policy with the same code. The pipeline is extended with six classical baselines, PID, sliding-mode, fuzzy logic, feedback linearization, model predictive control, and an adaptive neuro-fuzzy inference system, driven by the same guidance geometry and thruster allocation as the learned policies. Under Coriolis-enabled dynamics, PPO, TRPO, and feedback linearization reach the strongest combination of 100 percent success and competitive accuracy; PID, fuzzy control, and the neuro-fuzzy baseline also reach 100 percent success with looser tracking; DDPG and TD3 each show a specific, explainable failure mode rather than a general weakness of off-policy learning; and classical control remains a strong baseline against the best learned policies.

Sun 4 OctRoboticsArtificial Intelligence
The gist
Controlling underwater drones is tricky because computer programs often learn in one setting but work differently in real life. The authors made a system where the same physics rules control both a simulated underwater vehicle and a training program. They compared several smart learning techniques and traditional control methods for guiding an underwater robot along pipelines. Some learning approaches and a classical math method worked best, while others had specific problems. This shows that carefully matching physics in simulations helps compare different control ways more fairly.
Open → 2610.04949v1

Autonomous underwater robots navigate and dock using onboard vision

Onboard Vision and MPC Navigation for Underwater Robots: An Open BlueROV2 Platform for Multi-Robot Experiments & Docking

Abstract: Autonomous underwater robots require robust perception, estimation and control to operate in confined environments. This paper presents an open-source BlueROV2 platform combining onboard vision with nonlinear Model Predictive Control (NMPC) for autonomous navigation and docking. The platform integrates an NVIDIA Jetson Orin NX and an Intel RealSense D435i stereo camera in a modular pressure housing. Underwater-calibrated stereo depth and realtime object detection provide relative position measurements of nearby BlueROV2 vehicles in the camera and body frames. A quaternion-based estimator fuses external pose and inertial measurements, while an NMPC controller based on a nonlinear six-degree-of-freedom model tracks planned navigation and docking trajectories. To support reproducible development, we also provide open-source physics-based PX4 SITL and Gazebo environments, multi-robot simulation tools and a lowcost physical docking station. Experiments evaluate underwater perception, onboard computational performance, state estimation, trajectory tracking and autonomous docking.

Tue 29 SeptRobotics
The gist
Underwater robots need to see and move precisely to work well in tight spaces. The authors created a robot system that uses cameras and smart math to understand where it is and follow planned paths underwater. They built tools to test their system in both simulated and real environments, including robots that can find and dock with each other. Their setup also shares software openly to help others build similar underwater robots. They tested their system’s ability to perceive, estimate position, and dock automatically underwater.
Open → 2609.38511v1

LoRA boosts sonar target recognition with few trainable parameters

LoRA Enhanced Contrastive Learning with SAS Vision Transformers

Abstract: Automatic target recognition (ATR) with synthetic aperture sonar (SAS) supports advanced naval capabilities, but deep learning is constrained by scarce target imagery, background clutter, and human-in-the-loop assessment. We adapt DINOv3 Vision Transformer (ViT) models to underwater SAS ATR using a three-stage parameter-efficient framework. Stage 1 uses Low-Rank Adaptation (LoRA) while freezing the ViT backbone, bridging the gap between natural-image pretraining and underwater acoustic propagation. Stage 2 uses hard-negative mining to strengthen the decision boundary against acoustic mimics, including rocks and sediment formations resembling man-made targets. Stage 3 uses Supervised Contrastive Learning (SupCon) to separate target and clutter representations. We evaluate at-sea SAS data using a mission-level geographic split, compare all arms at 85 percent test recall, and repeat each comparison over three random seeds. LoRA accounts for the primary effect, increasing area under the precision-recall curve (AUPRC) from 0.300 to 0.679 +/- 0.027 using the same frozen backbone. Rank 4 achieves this result while training only 0.26 percent of weights. Neither refinement stage exceeds its matched control: hard-negative mining changes AUPRC by -0.0045 +/- 0.0119 versus an equal-size random curriculum, and SupCon changes AUPRC by +0.0002 +/- 0.0096 versus the preceding stage. These null results indicate that mining occurred on data the encoder had already fit and that supervised stages had already imposed most target-clutter geometry. One efficient adaptation stage is sufficient; stacked refinement is not.

Thu 17 SeptArtificial Intelligence
The gist
Recognizing underwater objects using sonar images is hard because there are few examples and lots of confusing backgrounds. The paper shows that using a special technique called Low-Rank Adaptation (LoRA) to adjust a pre-trained computer vision model helps a lot in identifying targets. Additional methods to fine-tune the model did not improve results much. This means that just one efficient training step is enough to get better sonar image recognition without needing to retrain a whole model.
Open → 2609.21061v1

Visual inertial slam enables low cost underwater autonomous navigation

Towards Effective Visual-Inertial SLAM with Passive-Only Sensors for Low-Cost Autonomous Underwater Vehicles

Abstract: Improvements to Visual-Inertial Simultaneous Localization and Mapping (VI-SLAM) for low-cost autonomous underwater vehicles (AUVs) are critical for transitioning advanced marine robotics from specialized labs to broader research and hobbyist applications. While high-end AUVs typically rely on expensive sensor suites - such as Doppler Velocity Logs (DVLs) and Ultra-Short Baseline (USBL) systems - this work demonstrates that robust, high-quality navigation is achievable using a sub-$10, 000(USD) platform equipped only with inexpensive consumer-grade sensors. By leveraging a similarly priced, open-source AUV, we evaluate the performance of stereo cameras, Micro-electromechanical System (MEMS)-based IMUs, and depth sensors in a fully unconstrained 6-degree-of-freedom (6-DOF) underwater environment. We analyze the efficacy of off-the-shelf SLAM packages and propose optimizations for sensor fusion to mitigate the visual and physical challenges of untethered underwater operation. Our results prove that a usable SLAM solution can be accessible to the masses, providing a benchmark for expectations in demanding, real-time maritime missions without the financial barrier of industrial-grade hardware.

Thu 17 SeptRobotics
The gist
Navigating underwater with robots is usually expensive because it needs special sensors. This paper shows that good navigation can be done using simple and cheap cameras and motion sensors instead. The researchers tested their approach on a low-cost underwater robot and improved how these sensors work together to handle challenges underwater. Their work makes underwater mapping and navigation more accessible for hobbyists and small labs.
Open → 2609.21015v1

Underwater vehicles get better tests with smooth optimal movement paths

Optimal Excitation Trajectories for System Identification of Underwater Vehicles

Abstract: In this work, we propose a structured methodology for the system identification of underwater vehicles through the design of optimal excitation trajectories. To this end, the trajectories are parameterized using Bezier curves, which ensure smooth and differentiable motion profiles while facilitating the enforcement of constraints through appropriate manipulation of the control points. An optimization problem is formulated to determine a dynamically feasible excitation trajectory that respects safety limits and maximizes the quality of the collected data, thereby enabling reliable estimation of the vehicle's dynamic parameters using least squares. The proposed methodology is experimentally validated in a laboratory water tank, where the dynamic parameters, identified from the optimized trajectory, are evaluated by predicting the vehicle's velocity through forward simulation on previously unseen trajectories.

Tue 15 SeptRobotics
The gist
Figuring out how underwater vehicles move means testing them carefully. The authors created a way to design smooth and safe movement routes that help gather the best data to study the vehicles’ behavior. They used special curves called Bezier curves to make these routes easy to control and safe for the vehicle. They tested these routes in a lab tank and showed that the data collected helped predict vehicle motion accurately on new tests.
Open → 2609.16786v1

Autonomous boats navigate ports using language descriptions

Language-Grounded Semantic Target Navigation for Autonomous Surface Vehicles

Abstract: Autonomous Surface Vehicles (ASVs) are increasingly expected to operate in ports and harbour environments, where operators may specify navigation targets through language-based descriptions rather than predefined coordinates or fixed target identifiers. However, existing ASV navigation methods mainly execute predefined geometric goals or task-specific objectives and give limited attention to language-grounded target specification. This study proposes Semantically Grounded Navigation (SGNav), a framework that enables an ASV to identify and approach a maritime target from an operator-provided description. SGNav integrates text-guided semantic grounding, harbour-aware candidate filtering, CLIP-based semantic verification, grounded target control-state construction, and Proximal Policy Optimisation-based closed-loop control. It grounds the target description in onboard RGB observations, suppresses visually or semantically irrelevant distractors, and converts the selected target into a compact control-oriented representation for policy execution. Experiments in simulated port environments show that SGNav achieves success rates of $97.0\pm1.2\%$, $92.0\pm1.5\%$, and $90.0\pm1.8\%$ across three representative target-reaching tasks, with semantic target accuracy above $97\%$ and wrong-target rates below $3\%$. SGNav also maintains $97.7$--$98.7\%$ success rates across held-out port layouts. In the Task~3 ablation study, removing harbour-aware filtering or semantic consistency reduces the success rate to $40.4\pm2.6\%$ and $50.4\pm3.1\%$, respectively. These findings demonstrate the importance of semantic grounding, harbour-aware filtering, and semantic verification for reliable language-grounded ASV navigation. These results indicate that the proposed perception-to-control framework can support language-grounded target approach manoeuvres of ASV under the complex port environments.

Sun 13 SeptRobotics
The gist
It's hard for autonomous boats to navigate busy ports when targets are described only with words instead of precise coordinates. The authors created a system called SGNav that helps these boats understand language descriptions to find and reach targets using onboard cameras and smart filtering. Their approach uses a trained control policy that guides the boat safely and accurately through complex environments. Tests in simulated ports show that SGNav can find the right targets almost all the time, even when the layout changes.
Open → 2609.14558v1