Papers for

logistics automation teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Humanoid robots navigate cluttered spaces with steerable collision avoidance

SWAP: Test-Time Steerable Humanoid Whole-Body Collision Avoidance

Abstract: Humanoid robots operating in human-centric environments must coordinate the entire body to traverse tight, cluttered spaces while maintaining balance. Existing methods often struggle to jointly consider dynamic stability and collision avoidance from high-dimensional perceptual inputs. Moreover, for humanoids, safe behavior is inherently multimodal: the same obstacle may admit multiple valid traversals, which is difficult to represent with a single deterministic policy. To address these challenges, we propose SWAP (Steerable Whole-body Avoidance Policy), a hierarchical framework that separates collision-aware decision making from stabilization. A high-level, perception-conditioned diffusion policy generates multimodal, collision-aware motion proposals, while a low-level whole-body RL controller tracks these proposals and maintains dynamic balance. To efficiently train the high-level policy, we obtain scalable supervision via hindsight labeling: we roll out the low-level policy under randomized commands, place obstacles only in the space that each executed motion did not sweep, so the motion is collision-free by construction, and re-render the perception the robot would have seen. At deployment, Monte Carlo sampling with simple cost signals steers the diffusion model toward safe, task-aligned behaviors without heavy reward tuning. Experiments in simulation and on a real Unitree G1 humanoid show reliable avoidance with static and dynamic obstacles. Test-time steering further enables customization, improving targeted rewards (e.g., speed, orientation, or posture) by 34% on average while maintaining a high collision avoidance rate. Together, these results support a practical solution to humanoid whole-body collision avoidance with test-time steerability. Project website: https://iscoyizj.github.io/SWAP-steerable-humanoid-oa-website/

Mon 19 OctRobotics
The gist
Humanoid robots need to safely move through crowded or tight spaces without bumping into things or falling over. Existing methods often have a hard time handling both balance and avoiding obstacles at the same time, especially when the robot’s sensors provide complex information. The authors propose a new approach called SWAP that splits the problem into two parts: one that plans possible safe paths around obstacles, and another that controls the robot’s movement and balance. Their system learns by practice and can adjust its behavior on the fly to better suit different goals like moving faster or maintaining a certain posture.
Open → 2610.25711v1

Quadruped robot solves large Rubik's Cube using precise foot control

Solving a Giant Rubik's Cube with a Quadruped Robot

Abstract: Pedipulating a freestanding articulated object requires controlling its pose and internal configuration while maintaining balance. We demonstrate this capability by autonomously solving a giant Rubik's Cube with a quadruped using only its feet. The task demands repeated precise interactions, since unintended layer motion can invalidate subsequent operations. We develop an onboard RGB-D perception pipeline that estimates the cube's metric pose and its full color state from partial views acquired through locomotion and flipping. A planner converts the computed solve into robot-executable skill sequences. Learned whole-body skills reorient the cube while preserving its layer configuration and turn its layers with one foot pinning the cube as the other pushes. We train these skills using reinforcement learning with privileged observations and distill them into policies that map onboard depth and proprioception to joint targets. The deployed policies tolerate variations in relative robot-cube placement and recover from external disturbances. The system completes three autonomous hardware solves, each about 30 steps over 8-9 minutes. These results show that combining onboard perception with coordinated pedipulation enables a quadruped to complete extended multi-step physical tasks. Additional material can be found at: https://leggedrobotics.github.io/rubik-skills/

Sat 17 OctRobotics
The gist
Solving a Rubik’s Cube requires turning its layers carefully while holding the cube steady. The authors built a four-legged robot that uses only its feet to turn the layers and move the cube around to solve a giant Rubik’s Cube. The robot uses onboard cameras and sensors to see the cube’s position and colors, and it plans its moves carefully to avoid messing up its progress. It learns these movements through training, allowing it to adjust if the cube or robot shifts. The system successfully completed multiple full solves, showing robots can perform complex, multi-step tasks by combining seeing, planning, and moving.
Open → 2610.24610v1

Legged robot learns to carry unstable stacked boxes safely

Transporting Unsecured Stacked Payloads with a Quadrupedal Robot via Multi-Objective Reinforcement Learning

Abstract: Transporting unsecured payloads with legged robots over uneven terrain requires balancing locomotion performance and payload stability, since aggressive motion can destabilize the payload even when the robot remains stable. We study quadrupedal transportation of unsecured stacked boxes on an edgeless torso-mounted board without dedicated payload sensors or active carrier mechanisms. To address this trade-off, we propose Payload-Adaptive Multi-Objective Reinforcement learning for Transportation (PAMORT). PAMORT trains a multi-objective base policy conditioned on a preference vector that weights locomotion and payload-stability reward groups, then trains a weight adjuster on the frozen policy to adapt this preference online from proprioception. In simulation, PAMORT achieves comparable or better overall transportation success than a corresponding single-objective baseline across different payload configurations, including an unseen three-box stack, despite training only with two boxes. Real-world experiments on a Unitree Go2 demonstrate zero-shot transfer to slopes and steps at or beyond the training difficulty, with mean success rates of 0.850 for PAMORT and 0.675 for the baseline across eight tasks. These results demonstrate robust unsecured-payload transportation with online adaptation of the locomotion--payload trade-off from proprioceptive information.

Mon 5 OctRoboticsMachine Learning
The gist
Moving stacked boxes on a walking robot is tricky because sudden moves can make the boxes fall off. The authors designed a method called PAMORT that lets the robot balance walking well and keeping the boxes steady, without using special sensors for the boxes. They trained the robot in simulations with two boxes and tested it on new stacks and real-world slopes and steps, showing it adapts its behavior successfully. This helps robots carry loose loads more reliably in changing conditions.
Open → 2610.05819v1

Humanoid robot pulls heavy loads with stable whole-body control

Humanoid Rickshaw Pulling: Whole-Body Locomotion under Coupled Wheeled Loads

Abstract: Humanoid robots could transport payloads substantially heavier than themselves by pulling passive wheeled vehicles instead of carrying the load. This capability, however, creates a coupled locomotion problem: the robot must maintain persistent upper-body contact while adapting to unknown, configuration-dependent forces arising from the payload, vehicle, and terrain. We present a whole-body control framework for humanoid rickshaw pulling that tracks commanded vehicle motion while preserving balance and stable grasps under uncertain load dynamics. During training, a privileged teacher exploits vehicle states, interaction forces, and load properties. Its actions and latent are distilled into a history-conditioned student that implicitly infers coupled dynamics from proprioceptive responses, followed by reinforcement-learning fine-tuning. Comparisons with \emph{No History} and \emph{Only History} baselines show that the resulting policy achieves accurate vehicle tracking while reducing vehicle oscillation, torso tilt, and actuation cost. Behavioral analysis shows that Unitree G1 propels the rickshaw and generates gait-synchronized whole-body reactions that stabilize its lateral and roll motions. Moreover, pulling redistributes joint effort and yields a lower robot-normalized cost-of-transport proxy than unloaded walking over most tested load--speed conditions. On hardware, a single policy performs starting, sustained pulling, turning, and stopping with both rigid payloads and human passengers, handling a loaded rickshaw mass of up to 115~kg without load-specific retuning. These results demonstrate robust heavy-load transportation through coordinated and persistent humanoid--vehicle interaction.

Sat 3 OctRoboticsMachine Learning
The gist
Carrying heavy objects can be hard for humanoid robots because they have to balance and hold the load. This paper shows a way for robots to pull wheeled loads, like a rickshaw, which lets them move heavier things more safely. The researchers created a control method that helps the robot keep its balance and hold onto the load even when the forces change unexpectedly. They trained the robot in simulation and then tested it on a real robot, showing it could pull heavy loads up to 115 kg and handle tasks like starting, turning, and stopping without needing to be retrained for each load.
Open → 2610.04238v1

Uncertainty aware maps and risk calls improve indoor robot navigation

DUGM-R: Uncertainty-Aware Dynamic Grid Mapping and Risk-Triggered Recovery for Learned Local Navigation

Abstract: Learned local navigation in crowded indoor environments is sensitive to how dynamic obstacle motion is represented, while collision-prone behaviour may persist after nominal policy training. We present a risk-aware reinforcement-learning framework that addresses these two issues through an uncertainty-aware Dynamic Uncertainty Grid Map (DUGM) and a modular post-training recovery mechanism. DUGM combines local occupancy, estimated obstacle motion, and motion-estimation uncertainty in a robot-centric representation. After the nominal policy is frozen, a finite-horizon Risk Value Function (RVF) is trained from nominal rollouts and used to trigger a dedicated recovery policy when continued nominal execution is predicted to be collision-prone. Experiments in a held-out NVIDIA Isaac Sim clinical-logistics benchmark show that uncertainty-aware dynamic representation improves nominal navigation over static and deterministic alternatives, while the recovery mechanism further mitigates residual collision-prone behaviour. The complete framework is also deployed directly on a TurtleBot3 without policy fine-tuning, retraining, or site-specific adaptation, retaining the performance trend observed in simulation. These results indicate that uncertainty-aware dynamic representation and post-training recovery provide complementary mechanisms for improving learned local navigation.

Wed 23 SeptRobotics
The gist
Navigating robots in crowded indoor spaces can struggle to predict where people and obstacles will move, sometimes causing collisions. The authors created a new way for robots to map their surroundings that includes uncertainty about moving obstacles. Additionally, they trained a backup plan that kicks in when the robot is likely to bump into something, improving safety. They tested this approach in both simulation and on a small robot, showing better navigation and fewer collisions without extra training.
Open → 2609.27338v1

Graph world models improve long-horizon robot task planning success

GAVEL: Graph World Models for Verified and Efficient Long-Horizon LLM Task Planning

Abstract: Large language models (LLMs) provide a flexible interface for long-horizon robot planning, but generated plans often fail to respect embodiment constraints, recover from planning errors, or reason effectively under partial observability. We present GAVEL, a framework for verifying and repairing long-horizon LLM planning built around an explicit graph world model. The graph represents relevant object-relations, action pre-conditions and effects, and probabilistic beliefs over unobserved object locations. This model can predict the consequences of LLM-generated actions before execution, detect violations, and repair those whose corrections follow directly from the world model. This method also reserves LLM replanning solely for errors requiring semantic reasoning. For multi-task instructions, GAVEL reasons over distributions of possible object locations to reorder remaining subtasks and minimize expected search cost. We evaluate GAVEL on BEHAVIOR-1K across 100 single long-horizon tasks and 500 multi-task instructions. With Qwen3-8B, GAVEL improves single-task success from 41.2% to 91.8% and multi-task success from 19.9% to 92.6%. Distributional belief reasoning also reduces travel distance by approximately 5.4% compared with a static variant. These improvements show that an explicit graph world model harness can substantially improve the reliability and efficiency of long-horizon embodied planning across compact and frontier hosted LLM capabilities.

Wed 16 SeptRoboticsArtificial Intelligence
The gist
Planning robot tasks that take many steps is tricky because robots don’t always know where things are or what might happen next. The authors created GAVEL, which uses a detailed map of objects and their relationships to check if a robot’s planned actions will work before doing them. This helps fix mistakes early and only asks the language AI for help when really needed. Their method made robots much better and more reliable at completing long, complex tasks in tests.
Open → 2609.19315v1