Papers for

image processing developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Hadamard codebooks speed up image and video compression with less memory

H-DDCM: Hadamard Codebooks for Fast Generative Image and Video Compression

Abstract: Training-free diffusion-based compression methods repurpose the generative priors of a diffusion or a flow model to compress data without retraining them as task-specific codecs. Recent codebook-based approaches such as Turbo-DDCM achieve strong perceptual quality at ultra-low bitrates, but their reliance on dense Gaussian codebooks remains costly in both memory and computation, and scales poorly with the large latent dimensions of modern image and video generators. Their combinatorial bitstream encoding further becomes computationally heavy at this scale. We introduce H-DDCM, a scalable generative compression framework that replaces Gaussian codebooks with implicit randomized Hadamard dictionaries. The fast Walsh-Hadamard transform allows for implicitly synthesizing full-dimensional dictionaries with $O(d \log d)$ compute for projection and reconstruction and $O(d)$ memory, without materializing the full-dimensional dictionary. We further introduce an efficient table-free lexicographic coding scheme that makes combinatorial encoding practical at larger dimensions. Beyond images, we adapt the framework to an autoregressive video flow model and develop a streaming compression scheme that periodically re-encodes recently reconstructed frames into a fresh KV-cache prefix, preserving temporal context across segments at no additional transmitted bits. This enables long-form, close to real-time generative video compression on a single GPU. Across image and video benchmarks, H-DDCM achieves competitive rate-distortion-perception performance while substantially reducing the memory and computational overhead of codebook-based training-free generative compression.

Tue 13 OctComputer Vision and Pattern RecognitionArtificial IntelligenceMachine Learning
The gist
Compressing images and videos well usually needs complex models that use a lot of memory and computing power. The authors introduce a new way called H-DDCM that uses special mathematical structures called Hadamard dictionaries to speed up the process and reduce memory use. This method works without retraining the model and can compress both images and videos efficiently, even handling long videos in near real-time. It keeps quality high while making compression faster and cheaper on hardware like a single GPU.
Open → 2610.18125v1

Empirical variational autoencoder improves sequential data generation speed and quality

Empirical Variational Autoencoder

Abstract: We present Empirical Variational Autoencoder, a general generative framework for continuous-valued (i.e., non-vector-quantized) sequences. EVA is based on the evidence lower bound of the Variational Autoencoder (VAE) but learns autoregressive latent priors empirically from training data, which can be implemented only by an additional single linear layer on top of VAEs. By replacing the conventional standard-Gaussian constraint with the self-predicted priors, EVA significantly alleviates the latent distribution gap between prior and posterior which is typically observed in conventional VAEs, and leads to high-fidelity ancestral sampling for sequential data generation. Extensive experiments on image and sound synthesis demonstrate that EVA achieves competitive generation quality with autoregressive diffusion baselines despite its much faster inference time.

Mon 5 OctMachine Learning
The gist
Generating sequences like sounds or images is hard when you need a model to learn complex patterns. The authors present the Empirical Variational Autoencoder, a method that better matches the model’s internal assumptions with what it learns from real data. By changing how the model guesses its own hidden parts, their method creates more realistic sequences and does it much faster than some other recent methods. They tested it on images and sounds and found it works well compared to other advanced techniques.
Open → 2610.06545v1

LyapuFlow improves control of generative models for inverse problems

LyapuFlow: Controlling Generative Flows with Lyapunov Feedback for Inverse Problems

Abstract: Pretrained flow models are now widely used as generative priors in science and vision, where inference-time guidance enables test-time constraints without retraining. Existing methods use projection, posterior sampling, or iterative optimization of the generative trajectory. We propose LyapuFlow, an alternative based on Lyapunov feedback control. At each sampling step, LyapuFlow predicts the terminal sample towards which the current flow is evolving, and evaluates the constraint violation on this prediction. Then, we compute the minimum-norm control that satisfies a prescribed Lyapunov decrease condition. The resulting control remains inactive when the uncontrolled dynamics already reduce the constraint violation at the prescribed rate. Otherwise, it provides a corrective update within a feedback trust region that prevents the control from dominating the pretrained dynamics. We demonstrate LyapuFlow in both data and latent spaces, outperforming alternatives spanning different mechanisms for test-time constraint enforcement in scientific machine learning and image inverse problems.

Sat 3 OctMachine Learning
The gist
Inverse problems are about working backward from observed data to find the cause. Generative models help by producing likely solutions, but guiding them to meet specific conditions is tricky. The authors developed LyapuFlow, which uses feedback control to steer these models toward solutions that obey constraints without retraining. This approach adjusts the sampling only when necessary, keeping the generative model's original behavior mostly intact and improving results in both scientific and image-related problems.
Open → 2610.04326v1

Vision language models struggle to read overlapping text layers accurately

Sorry Robot, Happy Human: Vision-Language Models Read Only One of Two Legible Typographic Layers

Abstract: Vision-language models (VLMs), despite their success in optical character recognition (OCR) tasks, are vulnerable to typographic attacks and have a fragile structure for images with multiple text layers. In this study, the DecoyBench dataset was created using the Decoy Font method. The dataset consists of 300 images, each containing text with sharp contour lines superimposed on another text with soft shading. Six recent closed-source models from three different model families were evaluated using this dataset under two different prompting conditions (naive and guided) and at two different resolutions ($512\times512$ and $64\times64$). A validation study showed that human participants could read both text layers with high accuracy. In contrast, the models, with most variants and both prompting methods, read the contour text with near-human accuracy at high resolution, but almost never fully extracted the shading text. At low resolution, the contour text could not be read by either the models or humans, while the shading text could be extracted with high accuracy. The findings indicate that the evaluated VLMs exhibit a consistent behavioral limitation when processing typographic structures containing multiple spatial frequency layers.

Fri 25 SeptComputation and LanguageArtificial IntelligenceComputer Vision and Pattern Recognition
The gist
Vision-language models can read text in images but have trouble when two layers of text overlap. The authors created a dataset with images containing two different texts layered on each other—one with sharp lines and one with soft shading—and tested several AI models on it. While humans could read both layers easily, the models mostly only recognized the sharp-lined text at high resolution. At low resolution, the models could read the shaded text but not the sharp lines. This shows these AI systems have difficulty understanding images with complex text layering.
Open → 2609.31403v1

Fourier-Bessel wavelets offer evenly spaced radial frequency analysis

Notes on Fourier-Bessel wavelets

Abstract: These notes develop the mathematical foundations and construction of a Fourier-Bessel wavelet family inspired by the disk harmonics of Shaqfa et al.[9]. We begin with the relevant properties of Bessel and modified Bessel functions and introduce the wavelet properties required for the construction. We then derive the Fourier-Bessel disk harmonics as solutions to the Helmholtz equation on the unit disk subject to a Neumann boundary condition. Building on this basis, we construct a wavelet family by applying a Gaussian spatial envelope and introducing a zero-mean correction for the zeroth angular order. We derive the corresponding normalisation constants for $L^2$-based applications and discuss $L^1$-based normalisation for frequency-domain peak consistency. Finally, we derive a closed-form Fourier-domain representation of the resulting wavelets. The main motivation is the approximately linear spacing, which converges to $π$ between consecutive radial eigenvalues. Rather than replacing the conventional dyadic organisation of wavelet families, this construction lays out the foundation to explore whether a more uniform radial frequency allocation can be useful for applications in which broad and balanced frequency coverage is desirable.

Tue 22 SeptMachine LearningComputer Vision and Pattern Recognition
The gist
The paper explores a new kind of wavelet that uses math based on circles and vibrations to analyze signals or images. Instead of the usual way wavelets space frequencies, these wavelets space them more evenly in the radial direction. The authors built the wavelets using special mathematical functions and made formulas for how to use them efficiently. This could help in situations where an even spread of frequencies is more useful than traditional spacing.
Open → 2609.26537v1

Graphics inspired level of detail boosts image restoration quality

GraLoD: Graphics-Inspired Continuous Level-of-Detail Learning for Image Restoration

Abstract: The spatial support required for image restoration varies across degradation types, image regions, and reconstruction stages. However, most existing methods rely on predefined multi-scale hierarchies and aggregate features through fixed fusion or attention, leaving the representation scale itself largely determined by the network architecture. This limitation becomes more pronounced when a task-specific backbone is extended to heterogeneous degradations in all-in-one restoration. Inspired by level-of-detail (LOD) rendering in computer graphics, we propose GraLoD, a plug-and-play framework that treats restoration scale as a spatially varying and stage-dependent continuous variable. GraLoD reuses the native encoder hierarchy, aligns its multi-scale features into a shared LOD representation space, and predicts a stage-conditioned LOD field at each decoder stage. Each spatial location then continuously queries only two neighboring representation levels, enabling the effective restoration scale to adapt to both local image content and reconstruction progress. To prevent degenerate or arbitrary scale selection, we further introduce minimal-sufficient footprint calibration (MSFC) together with structure-aware regularization (SAR) to encourage restoration-effective and spatially coherent LOD assignments. GraLoD can be directly integrated into existing restoration backbones without redesigning their fundamental feature-processing blocks. Extensive experiments demonstrate consistent improvements in task-specific and all-in-one restoration.

Tue 15 SeptComputer Vision and Pattern Recognition
The gist
Image restoration means fixing or improving damaged or blurry photos, but the best way to do this varies depending on the problem and parts of the picture. The authors noticed that existing methods use fixed ways to handle different detail levels, which can be limiting. Inspired by video game graphics that adjust detail based on what you see, they designed GraLoD to let restoration programs choose the right level of detail flexibly for each image area and stage of fixing. This approach improves restoration results without needing to redesign existing tools.
Open → 2609.16578v1