Papers for
graphic design teams
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Large language models generate and interpret images pixel by pixel
PixelBench: Can LLMs Understand and Generate Images Pixel by Pixel?
Abstract: Large language models (LLMs) can generate visual assets through text-based formats such as SVG and CAD, but these symbolic representations describe images using high-level primitives rather than explicit raster values. We ask whether LLMs can instead generate pixel images directly through their existing vocabulary, without a learned image tokenizer or decoder. We introduce PixelBench, a benchmark for text-to-pixel (T2P) and image-to-pixel (I2P) generation across multiple resolutions, together with a complementary pixel-understanding evaluation. Models generate an RGB color palette followed by a grid of indices specifying the palette color of each output pixel. In T2P, the strongest models produce recognizable images directly from text. In I2P, the strongest models outperform palette-matched downsampling and specialized pixelization algorithms at low resolutions. Pixel-understanding performance correlates strongly with generation performance. A resolution-scaling study shows that pixel-generation performance often improves initially before declining at high resolutions. Finally, we introduce Pixel Reconstruction Tuning (PRT), which augments visual instruction tuning with caption-palette-grid trajectories. We post-train Molmo2-4B from its pretraining checkpoint by mixing general instruction data with our curated PRT data, improving performance across 16 visual-centric benchmarks, indicating that explicit pixel reconstruction can provide useful auxiliary supervision.
Image agents achieve better success completing complex visual commissions
Can Image Agents Complete Visual Commissions? A Benchmark and Modular Framework
Abstract: Visual commissions require image agents to integrate heterogeneous source materials, preserve requirements across dependent stages, and produce coordinated deliverables. Existing evaluations examine specific capabilities and execution settings, leaving end-to-end commission completion less understood. We introduce Visual Commission Bench (VCB), comprising 600 tasks across 12 categories and three complementary tiers, from capability-focused tasks to complete commissions. VCB uses 5,039 requirement checks and separate visual quality ratings to assess content correctness, visual realization, constraint preservation, and delivery completeness without prescribing an internal workflow. We present V-Protocol, a reference agent that dynamically composes reusable task, cognitive, and expression modules at inference time. Task modules organize delivery, cognitive modules derive content, and expression modules guide visual realization. The modules exchange structured intermediate artifacts, while a shared execution harness tracks artifact revisions and dependencies, manages tool execution, and checks completion. With the same controller and image generator as the agent baselines, V-Protocol achieves 69.0\% strict task success on VCB, compared with 42.0\% for SCOPE. On Mind-Bench, strict accuracy increases from 39.2\% to 45.4\%.
Reinforcement learning improves multi image editing consistency
DeCoRL: Decomposed Consistency Reinforcement Learning for Multi-Image Composition
Abstract: Multi-image composition (MICo) is a critical yet challenging capability for large-scale image editing models, where consistency degrades rapidly as the number of reference images increases. While supervised fine-tuning (SFT) can equip models with basic MICo ability, it provides only implicit supervision on the composed image and often fails to learn reliable object-level correspondence across multiple references. We propose DeCoRL, a reinforcement-learning (RL) framework that improves MICo consistency by decomposing holistic MICo consistency into object-level consistency. DeCoRL first establishes instruction-relevant object correspondences across reference images and localizes the corresponding regions in the generated image. It then uses a VLM-based reward model trained on single-object consistency annotations to produce fine-grained, object-wise feedback, which is aggregated into a multi-object consistency reward to guide RL post-training. We further introduce DeCo-Bench, a benchmark covering compositions from 2 to 6 reference images. Experiments on DeCo-Bench and the public MICo-Bench demonstrate consistent improvements in MICo consistency.
Autoregressive pretraining improves text to image generation quality and efficiency
Know, then Draw: A New Learning Paradigm for Visual Generation
Abstract: Visual generation requires both high-level semantic knowledge and fine-grained pixel details. We propose a learning paradigm that assigns these roles to autoregressive pretraining for knowledge acquisition and diffusion post-training for high-fidelity rendering. Within this framework, we study the objective, representation, and scaling of knowledge acquisition and rendering. Controlled comparisons identify autoregression as the stronger pretraining objective for downstream rendering, improving both learning efficiency and final generation quality. We further find that AR-only generation quality does not necessarily correlate with final performance; semantic quality matters more. This motivates a purely semantic tokenizer trained with language supervision alone, without an image decoder or reconstruction loss. We establish compute-optimal scaling laws for knowledge acquisition and rendering, and find that autoregressive pretraining lowers the fitted asymptotic rendering loss compared with pixel diffusion models trained from scratch. Guided by the laws, we train a 3B-parameter text-to-image model with only 6,600 H100 GPU-hours, achieving 86 on GenEval and 87 on DPG-Bench and validating the proposed paradigm at scale.
Diffusion models learn new concepts sequentially with less forgetting
Continual Concept Personalization in Diffusion Models via Residual-Space Adaptation
Abstract: Text-to-image personalization aims to equip pretrained diffusion models with the ability to learn user-specific concepts from only a few reference images. Existing methods, however, typically train each concept independently or assume that all concepts are available simultaneously. In practical applications, concepts often arrive sequentially, requiring models to continually learn new subjects, objects, or styles while minimizing interference with previously acquired concepts. We address this continual concept personalization setting by extending residual-space adaptation to the stochastic adaptation process of pretrained diffusion models. Our work achieves the highest concept fidelity among competing continual personalization methods while maintaining near-zero forgetting. Beyond these empirical gains, the learned residual-space dynamics reveal where adaptation capacity is concentrated within the diffusion model. Restricting adaptation to the identified layers by our method preserves nearly the same performance while reducing the number of trainable parameters by up to 72\%, demonstrating that residual-space dynamics can identify the layers that contribute most to continual concept personalization and directly guide more parameter-efficient adaptation.
Trinketry helps designers track ideas with reusable design elements
Trinketry: Materializing Elements to Anchor Traceable Design Histories
Abstract: Generative tools enable visual designers to rapidly explore diverse design directions---but as flawed generated outputs proliferate, designers may lose track of promising ideas and the context of their development. We introduce trinkets: user-preserved design elements that function as reusable materials, retrieval queries, and navigational anchors for tracing how ideas emerge, transform, and recur throughout design history. We implement this concept in Trinketry, a visual exploration canvas. In a within-subjects study with 12 concept designers, Trinketry supported focused element-level exploration and greater perceived control than a simple branching image generation history baseline. A follow-up study with six returning designers examined delayed design history sensemaking, continuation of work, and reconstruction of others' processes. Compared with whole-image histories, Trinketry supported more precise reconstruction of process structure, turning points, and goals, while helping designers recover overlooked materials and continue exploration. However, opportunities remain to augment trace representations with explicit statements of design rationale.
Multi-turn image editing dataset improves AI editing quality across steps
MTEdit: Packed Trajectories Beat Rollouts for Multi-Turn Image Editing
Abstract: Multi-turn image editing aims to modify an image according to a sequence of instructions, making it better aligned with human-AI collaborative creation than single-turn editing. However, constructing high-quality multi-turn training data remains challenging, as conventional sequential rollout accumulates errors and introduces visual-quality drift across editing turns. To address this challenge, we introduce MTEdit, a multi-turn image editing dataset built through a pipeline centered on packed trajectory canvas (PTC) generation. By jointly generating multiple editing states within a unified visual context, this pipeline reduces visual-quality drift across turns. Covering both step-wise and context-aware editing scenarios, MTEdit comprises 500K multi-turn image editing trajectories, with up to 8 turns and an average of 5.38 turns per trajectory, making it one of the most extensive datasets for multi-turn image editing. We further introduce MTEdit-Bench, a benchmark designed to evaluate both scenarios by assessing models' ability to follow editing instructions, maintain content consistency, resist visual-quality drift, and effectively use historical context across turns. Using MTEdit, we fine-tune Qwen-Image-Edit-Causal to obtain Qwen-Image-MTEdit. On MTEdit-Bench, we evaluate a broad range of closed-source and open-source image editing models, including Qwen-Image-MTEdit. Experimental results show that Qwen-Image-MTEdit achieves the best performance among the evaluated open-source models, demonstrating the effectiveness of MTEdit in improving models' multi-turn image editing capabilities.
Preciseedit improves image edits by balancing strength and stability
PreciseEdit: Strong Yet Stable Semantic Transport for One-Step Image Editing
Abstract: Recent one-step text-to-image (T2I) models enable efficient image synthesis, opening up new possibilities for interactive Web-based image editing. However, existing one-step editing methods often construct a global transport field through simple vector operations between conditional predictions. While such strong transport can effectively drive the image toward the target semantics, it may be released along unreliable directions or over non-edited regions, leading to structural distortions within the editing region and background drift elsewhere. More importantly, stabilizing the editing process through global smoothing or uniformly weakening the transport field often makes large semantic changes overly conservative. In this work, we revisit one-step image editing from the perspective of the tension between semantic strength and transport stability, and identify a key insight: strong semantic transport is not inherently unstable. What matters is whether it is applied along reliable directions and at reliable spatial locations. Motivated by this insight, we introduce PreciseEdit, a model-agnostic, training-free and inversion-free one-step editing framework that strengthens target-semantic alignment while preserving background fidelity and structural consistency. We further propose a dual-noise-scale role decomposition strategy: a higher-noise scale produces the strong target-directed transport used for actual editing, whereas a lower-noise scale jointly serves as a probe for directional agreement and spatial structure. Extensive experiments on PIE-Bench demonstrate that PreciseEdit achieves state-of-the-art performance and effectiveness on various editing tasks.
Kingfisher speeds personalized image generation by splitting style and content
Kingfisher: Fast Personalized Visual Autoregressive Generation via Scale-Aware Prompt-Conditioned Scale Decomposition
Abstract: Personalized image generation has been extensively studied in diffusion models, often relying on subject-specific optimization of model weights, textual embeddings, LoRA modules, or adapters. In this work, we explore a different direction for fast personalization in visual autoregressive models. Our key observation is that a short prefix of early autoregressive scale codes is sufficient to strongly determine both object structure and global appearance, while later scales primarily refine the established generation trajectory. Based on this insight, we introduce Kingfisher, a model-tuning-free framework that decomposes early residual scale codes into content- and style-related components through prompt-conditioned scale-code subspaces. Given two real images, Kingfisher first decomposes their early scale codes, then recomposes the content components of one image with the style components of the other into a compact semantic prefix. The frozen generator subsequently predicts the remaining scales through bitwise self-correction for coherent refinement. Experiments on CSD-100 show that Kingfisher achieves strong content preservation and the highest style and text alignment among the evaluated methods, while reducing pair-specific preparation time by approximately 54x compared with diffusion-based methods and 7.5x compared with VAR-based alternatives. These results demonstrate that effective personalization can be achieved by directly manipulating the native scale-space representation of a frozen visual autoregressive generator.
Stable multi-turn image editing improves quality over repeated changes
ACEdit: Stable Multi-Turn Image Editing via Asymmetric Conditioning
Abstract: Image editing models produce impressive results for individual edits, but their quality often deteriorates over multiple editing turns. Each editing turn introduces small distribution shifts that accumulate over successive edits, creating a gap between the input distributions encountered during the editor's original training and multi-turn inference. We introduce a training scheme that makes multi-turn image editing stable under this accumulating distribution shift. A key is to force the editor to operate on its own outputs from previous editing turns during training, bringing the principle of Self-Forcing to image editing. The main challenge is that self-generated editing trajectories deviate from ground-truth trajectories, making direct supervision unreliable. We address this challenge through a distillation objective that leverages a teacher image editor to provide a reliable training signal when the model operates on its own previous outputs. We introduce an asymmetric conditioning scheme: while the student performs edits sequentially on its own outputs, the teacher remains anchored to the original clean image and receives a compound editing instruction. Experiments show substantially reduced degradation over long multi-turn sequences while maintaining editing quality and instruction adherence.
Duplexbridge improves image editing by linking understanding and generation
DuplexBridge: Coordinating Understanding and Generation for Unified Image Editing
Abstract: Complex image editing requires faithful task interpretation and accurate execution, but a failed edit does not reveal which responsibility failed. We present DuplexBridge, which uses a unified model's own understanding capability to enhance prompts for its own generation capability, without an external understanding module. A source-grounded bridge specifies targets, final-state changes, and preservation constraints. Understanding is supervised on fidelity to the original request without observing the generated image; generation is supervised on execution of the condition it actually receives. Reciprocal trust checks selectively admit global task feedback to each role while retaining independently valid local supervision. We introduce CE-Bench, a 1,200-task benchmark measuring joint satisfaction of task-derived change and preservation requirements. Across three model configurations, the full system improves complete compliance over direct editors by 21.75-25.75 percentage points, with gains also observed on KRIS-Bench, RISEBench, ImgEdit, and GEdit-Bench. From a common supervised Wan-Image initialization, gated joint training reaches 77.08% complete compliance, compared with 70.92% without gates and 75.00% when generation-local supervision instead checks the original task with both gates retained. These results support distinct local responsibilities and selective shared feedback for joint understanding-generation adaptation.
Diffusion models generate diverse high quality images using spectral guided search
Uncovering the Generative Landscape of Diffusion Models: A Spectral-Guided Quality-Diversity Diffusion Framework
Abstract: Denoising Diffusion Probabilistic Models have emerged as powerful generative priors across domains ranging from molecular design to high-resolution image synthesis. However, standard diffusion sampling is inherently biased toward high-likelihood regions, often limiting the diversity of outputs. In many domains, a single, high-likelihood sample is insufficient. Instead, diverse portfolios of high-performing solutions are required, motivating methods that uncover a model's full expressive range. Here we show that integrating Quality-Diversity (QD) optimisation with diffusion models enables the discovery of diverse, high-performing outputs. We first propose Quality-Diversity Diffusion, a framework that adapts QD to diffusion models by directly optimising the model's latent noise and conditioning embeddings and leveraging embedding models to quantify diversity. Second, we introduce a novel h-space Spectral Mutation operator, which guides search along directions of maximal semantic sensitivity by analysing principal singular vectors of the model's input-to-activation Jacobian. We evaluate our combined approach, Spectral-Guided Quality-Diversity Diffusion, on text-to-image generation. Against 12 baselines, our method consistently achieves the lowest FID score, demonstrating an excellent balance of image quality and diversity.
PixARG improves image generation speed and quality using pixel-level retrieval
PixARG: Pixel-Asynchronous Retrieval-Augmented Diffusion for Fast and Realistic Image Generation
Abstract: While diffusion models achieve impressive image generation capabilities, they suffer from high computational costs, implausible artifacts, and limited adaptability to dynamic or private data due to static, centralized training. To address these, we propose PixARG, a novel retrieval-augmented generative framework that integrates dynamic real-world image retrieval into the diffusion pipeline to simultaneously enhance efficiency and visual realism. Specifically, PixARG constructs a pixel-level affinity map between the user's text prompt and the retrieved image to guide a heterogeneous noise initialization. By modulating noise intensity across spatial regions, this mechanism preserves semantically relevant structural priors while perturbing less relevant areas, thereby significantly accelerating convergence. To accommodate this spatially non-uniform noise and ensure synchronized generation, we introduce a pixel-wise asynchronous denoising scheduler and a spatiotemporal denoiser conditioned on the affinity map. Furthermore, we derive an affinity-adaptive training objective that elegantly balances deterministic restoration with stochastic regeneration across pixels. Experiments on LAION and COYO datasets across offline, online, and user-specific settings show PixARG enhances realism and semantic alignment while drastically reducing diffusion steps.
Controllable sampling method boosts variety in AI generated images
Controllable Diverse Sampling through Pullback Directions
Abstract: Conditional diffusion models can generate high-quality images that align closely with a given prompt. However, samples generated from different random seeds may remain visually similar, limiting creative exploration. Existing approaches can increase variation, but often require additional optimization or sampling overhead, while stronger perturbations may introduce distortions that degrade image quality or prompt alignment. We propose a training-free method that leverages the local pullback geometry induced by the mapping from the conditioning-embedding space to the image space to identify directions of maximal output sensitivity. By steering different sampling trajectories along these directions, we encourage distinct generations while maintaining consistency with the conditioning signal. Experiments on MS-COCO and BrushNet show the efficacy of the method in improving diversity on prompt-conditioned image generation and inpainting.
InstantFusion connects different image generators through shared latent space
InstantFusion: A Shared Latent Interface for Heterogeneous Image Generators
Abstract: Diffusion/flow models have emerged as the de facto paradigms for image generation, giving rise to a diverse family of modern generators with increasingly heterogeneous architectures and representations. Despite their remarkable generation capabilities, the cross-model alignment of latent representations and the consistency of their underlying denoising dynamics remain underexplored. In this work, we uncover an intriguing cross-model compatibility: independently trained generators exhibit similar latent spatial organization, while directly handing off intermediate states between unaligned models can still preserve coarse visual content. Motivated by these observations, we propose InstantFusion, a lightweight shared latent interface that connects the denoising trajectories of heterogeneous image generators. Specifically, to enable flexible cross-model state translation, model-specific Latent AutoEncoders (LAEs) are introduced to project intermediate states from different generators into a shared latent space and decode them into the latent space of a target generator. This shared space is constrained by two complementary objectives: aligning intermediate states derived from the same image at matched noise levels and synchronizing their corresponding local denoising velocities. Once trained, InstantFusion allows denoising to seamlessly transition across frozen generators without requiring a dedicated mapping for every model pair. The versatility of InstantFusion is demonstrated across acceleration, multi-preference composition, cross-architecture on-policy distillation, and cross-model composition, achieving competitive performance across these diverse settings.
Stride improves infographic creation with scale-aware multiagent refinement
Stride: Scale-Aware Multi-Agent Evolutionary Refinement for Infographic Generation
Abstract: Infographic generation challenges text-to-image models because a single image must satisfy numerous visual, textual, and semantic constraints. Iterative agentic refinement with a multimodal verifier is a natural remedy, but existing methods face a scale mismatch: local edits cannot correct global composition errors, while full regeneration may destroy already-correct regions. We introduce Stride, a constraint-grounded multi-agent framework that treats refinement over any frozen generator as a history-aware evolution strategy. Stride separates constraint evaluation - whether each requirement is satisfied - from visual grounding - where and how it is violated. It then routes global revisions to a composer subagent and local corrections to a retoucher subagent. Each subagent conducts internal planning and generates multiple candidates, while Stride accepts a candidate only when it improves the verifier score, reducing regression across iterations. Because stochastic generators and imperfect verifiers make any single step unreliable, it is this combination of scale-aware routing, per-step redundancy, and monotonic acceptance that yields stable improvement across iterations. With fully open-weight generator-verifier systems, Stride outperforms proprietary systems including Nano-Banana-2.0 and Seedream-5.0-Pro on BizGenEval, matches GPT-Image-2.0 and surpasses Seedream-5.0-Pro on IGenBench, and achieves a new state-of-the-art score on WISE, while substantially outperforming existing agentic methods across all evaluated benchmarks.
Benchmarks and agent improve reasoning in visual editing models
Reasoning-Informed Visual Editing
Abstract: Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but still face challenges in visual editing, particularly in following complex instructions, preserving appearance consistency, and supporting flexible input formats. To study this gap, we introduce RISEBench, the first benchmark for evaluating Reasoning-Informed viSual Editing (RISE), and extend it to RISEBench++, a more comprehensive and fine-grained benchmark for this emerging task. RISEBench++ extends the taxonomy into a hierarchical scheme spanning six reasoning dimensions: Temporal, Causal, Spatial, Logical, and Counterfactual Reasoning, together with Hybrid Reasoning integrating multiple reasoning types across multi-turn edits. These dimensions are further decomposed into 12 subcategories and 65 fine-grained task types. We expand input formats to include multi-image conditioning and scale the benchmark to 1000 human-annotated test cases, released in English and Chinese. We also improve our evaluation framework, assessing Instruction Reasoning, Appearance Consistency, and Visual Plausibility with human judges and an LMM-as-a-judge approach for more reliable and calibrated judgements. Beyond benchmarking, we introduce RISE-Agent, a training-free agentic framework integrating reasoning-driven planning, tool-augmented execution, and verifier-guided refinement, outperforming most strong existing approaches across diverse RISE tasks. We evaluate 58 visual editing approaches, including 34 open-source models, 19 closed-source models, and 5 agentic methods. The results reveal substantial challenges in reasoning-based visual editing, with even the strongest evaluated approach, GPT-Image-2.5 Sunburst, achieving only 56.6% accuracy. RISEBench++ highlights the limitations of contemporary editing models, provides insights, and indicates future directions for reasoning-aware visual editing.
Scalable image editing method reduces unintended picture changes
Scalable Minimal-Change Learning for Controllable Image Editing
Abstract: Image editing should change only the attributes specified by an instruction while preserving everything else, yet current methods often make unintended changes. We treat this minimal-change principle as an optimization objective for instruction-based editing. Latent L1 regularization is a poor proxy for output locality in modern nonlinear generators and often requires supervision unavailable at scale. We instead optimize edit outcomes with reinforcement learning. An agentic vision-language reward model audits each source image, instruction, and edited image for two failure types: unimplemented requested changes and unintended changes. A group-level rubric merges and verifies these issues to provide consistent rewards across candidate edits without per-instruction human annotations. On FLUX.1 Kontext-dev, ARRO raises average EditScore from 5.21 to 5.88 across MinEval, MagicBrush, AnyBench, and Emu-Edit. On 600 evaluation examples, it reduces off-target pixel change by 8.4% relative to the base editor. Reward and SFT controls, blinded human evaluations, and transfer to OmniGen2 provide complementary evidence. Code: https://github.com/Showwwwwwwww/ARRO
Step distilled models enable style transfer via text instructions
Salvation Lies Within: Eliciting Inherent Style Transfer in Step-Distilled Diffusion Models
Abstract: Adapting step-distilled text-to-image (T2I) models through post-training incurs additional computational costs and affects native few-step generation behavior. This motivates a complementary route beyond style-specific adaptation: drawing on the visual knowledge already encoded in step-distilled T2I models to elicit stylistic capabilities through language. Pursuing this direction requires textual guidance that captures how visual attributes jointly define a style and remain applicable as the depicted content changes. To explore this approach, we introduce StyleForge, a fully automatic, training-free framework that expresses reference styles as reusable rendering instructions. By integrating overall rendering characteristics with local color and lighting behavior, StyleForge organizes visual evidence from reference images into a coherent specification of how the target style should be expressed. The specification is then compiled into textual guidance that can be reused across content prompts, enabling frozen step-distilled T2I models to render different subjects and scenes in the reference style while retaining native few-step generation. Extensive experiments show relative gains of up to 29.47\% in generation quality scores over the strongest baseline, while Pareto analysis indicates that improved stylization is accompanied by strong adherence to the requested content.
Fast method improves image editing with reward and content control
FASTER: Fast Adjoint Stochastic Transport for Endpoint Refinement in Reward-Guided Image Editing
Abstract: Reward-guided image editing at test time seeks to improve a specified reward while preserving source content and visual plausibility. Many existing approaches optimize candidates through pretrained generation processes, making repeated adjustment depend on costly large-model execution and, in some cases, backbone backpropagation. We develop a theoretical framework that jointly accounts for reward, source preservation, and pretrained-prior preferences, allowing the desired output distribution to be specified separately from the dynamics used to realize it. Based on this framework, we introduce FASTER, which trains a small network for each source and objective to perform inexpensive editing, while pretrained and reward models provide feedback on candidate outputs. By reusing each candidate and its feedback across multiple small-network updates, FASTER reduces repeated sampling and supervision queries without placing the pretrained generative backbone inside the inner optimization loop. On SD3, FASTER leads all four target metrics and several validation metrics among the evaluated methods. Compared with the evaluated baseline that optimizes controls along pretrained generation trajectories, FASTER achieves editing-time speedups of up to \({6.91\times}\) on Stable Diffusion 3 and \({24.14\times}\) on Stable Diffusion 1.5.
FlowTool speeds up image retouching by directly predicting editing settings
FlowTool: Controlling Tool Parameter in Image Retouching via Flow Matching
Abstract: Tool-based image editing (image retouching) is commonly formulated with autoregressive multimodal large language models (MLLMs) that sequentially generate reasoning, tool selections, and parameter values. In this work, we present a novel approach to tool-based image editing by framing the task as a flow matching problem. We introduce FlowTool, a framework that directly models the distribution of high-quality tool parameters conditioned on the input image and user instruction using conditional rectified flow. FlowTool combines a vision-language model backbone for multimodal understanding with a Diffusion Transformer parameter generator that transforms Gaussian noise into an editing plan. We train FlowTool with a two-stage supervised flow-matching curriculum, followed by reward-based post-training. Across MMArt-Bench, FlowTool-Eval, ArtEdit-Bench, and MIT-Adobe5K, FlowTool achieves significantly stronger reference-based performance than specialized MLLM editing agents and proprietary MLLMs, while remaining competitive with proprietary models under reference-free evaluation. Moreover, FlowTool significantly improves inference efficiency, reducing latency by at least $50\times$ while requiring nearly $2\times$ less memory than the compared baselines. These results demonstrate that tool-based image editing can be effectively modeled as conditional generation over structured continuous editing parameters, without autoregressive reasoning.
New method improves stability and quality in one-step image diffusion editing
Beyond Temporal Smoothing: Spatial Energy Budgets Stabilize One-Step Diffusion Editing
Abstract: One-step text-guided diffusion editing is efficient but prone to spatially misallocated updates that distort the edited object and alter the background. Existing methods often improve stability by averaging the editing field across timesteps. We instead identify spatial energy misallocation as a distinct and measurable failure mode: across two independent noise draws, the residual field is essentially unrepeatable, making the background field unreliable for direct transport, while its total energy still sets a usable magnitude for the draw at hand. BudEdit turns that magnitude into an explicit budget and reallocates it to edit-relevant regions selected jointly by residual energy and cross-attention, controlling where editing energy is spent rather than averaging over timesteps. The resulting training-free, inversion-free editor spends the budget on transport and reuses it to scale a correction in a lower-noise gated refinement. The budgeted injection field matches its prescribed budget exactly and vanishes on the identified background support, by construction. On PIE-Bench with SD-Turbo, BudEdit outperforms ChordEdit under each method's reported default settings on all 11 evaluated metrics, including a $2.1$\,dB gain in background PSNR, $31$\% lower DINO, and $36$\% lower LPIPS, while improving all five editing-quality metrics and reporting the lowest runtime in the comparison.
Joint planning and rendering improves text image generation accuracy
Planning and Rendering in Concert: DeepFusion of Autoregressive Layouts and Diffusion for Visual Text Generation
Abstract: Generating text-rich images from prompts requires both textual fidelity and the coherent integration of text into the surrounding image. An explicit layout can provide structured guidance about what text should appear and where, but a well-formed plan alone does not guarantee that the renderer will realize it faithfully. Existing layout-based AR-diffusion systems typically optimize planning and rendering separately, preventing the planner's representations from being adapted jointly with image synthesis. We introduce DuetGen, an autonomous visual text generator built on DeepFusion, which jointly learns autoregressive planning and continuous diffusion rendering. DeepFusion conditions a diffusion transformer on the planner's prompt and bbox-content hidden states, allowing rendering supervision to shape the representations connecting textual plans with visual outputs. Its joint objective combines autoregressive plan supervision, text-region-weighted diffusion learning, and auxiliary coordinate supervision to maintain structured planning, emphasize text-bearing regions, and improve the spatial precision of planner representations. During inference, Phase-Aware Attention Modulation strengthens the correspondence between image regions and their matched coordinate and content states, facilitating region-specific execution of the generated plan. With a 2B planner and a 4B single-stream DiT, DuetGen achieves 0.8293 word accuracy on CVTG-2K and 0.938 accuracy on LongText-Bench, closely matching the substantially larger Qwen-Image on both benchmarks. These results demonstrate the value of jointly learned planning representations and region-specific rendering for autonomous visual text generation.
Interactive image diffusion optimized for consumer GPUs and speed
The Weight Is Over - Interactive Diffusion on Consumer GPUs
Abstract: On-device inference is booming, but the momentum is almost all in language models. Diffusion pipelines are memory hungry, latency-sensitive, and require orchestrating an embedder, a transformer, a decoder, and often further postprocessing that is not as standardized as LLM inference loops are. We navigate the trade-off between performance, quality, and model footprint to reach as many client devices in the wild as possible. We make three contributions: an embedding translator that maps a small text encoder into a large encoder space to cut weight and latency; a reproducible sweep recipe for navigating the speed/quality/memory triangle in diffusion pipelines; and an interactive on-device image generation editor achieving sub-second TTFI on recent GPUs.
Model adds 3D human figures into graphic designs for better visuals
Human-aware Design Generation: Adding 3D Humans into Graphic Designs
Abstract: Graphic designs nowadays predominantly contain human images, where people are posed and framed in a delicate way to guide viewers' visual exploration and evoke desired feelings. Despite recent progress in automatic graphic design generation, there has been no work on investigating the role of the human representations in design creation. In this paper, we seek to emphasize the importance of visual human representations in graphic design generation, by studying a novel task, dubbed as design-conditioned 3D human adding. To solve this task, we propose a model that adds 3D human representations into an existing partial design, by predicting their 3D poses, their 2D composition in the image containing them, as well as the spatial arrangement of the image in the input design, to generate a complete design. Our experiments show that our model outperforms baselines by predicting the 3D human poses, 2D framing and human image layout that better harmonize with the other existing design elements, and generating higher-quality holistic designs. Our work is the first to explore connections between 3D human generation and 2D graphic design generation, which would inspire future research in leveraging 3D information to build more powerful generative models for graphic designs in the 2D domain. The code is available at https://github.com/GreyNails/Human-aware-Design-Generation-Adding-3D-Humans-into-Graphic-Designs.
Design agents help explore alternative user interface styles with clearer controls
Enabling Creative Exploration for Vibe Design Agents
Abstract: Vibe design agents turn natural-language briefs into rendered interfaces and frontend code. Yet a useful design agent should do more than produce one valid page: it should help users explore coherent alternatives. Increasing token-level temperature is a blunt solution because it varies aesthetic decisions and syntax-sensitive code at the same time. We instead separate exploration from implementation through an inference architecture that makes design direction an explicit intermediate decision. Inspired by Verbalized Sampling, a pre-pass proposes structured design specifications with typicality scores, an external selector samples one, and the downstream generator realizes the selected specification together with the original request under fixed settings. We apply this approach to UI themes and visual-asset prompts. Across 168 prompts, with 1,255 paired comparisons per temperature for each intervention, theme sampling broadens observed selection coverage and screenshot variation, while LLM-judge preferences vary across interventions, prompt complexity, and viewport. In an online experiment with more than 300,000 tasks, the observed code-export increase remains statistically uncertain, while fewer negative feedback events coexist with more correction interactions and modest operational costs. Together, these findings identify structured design specifications as a practical control point for exploring alternative UI concepts while keeping downstream generation settings fixed.
LoGAN enables multilingual font generation with few examples
LoGAN: Multilingual Font Localization with Generative Agents
Abstract: Localizing a font into new languages is a highly intricate task requiring precise design adaptation of glyphs, color/texture, and spacing/kerning, from source to target languages. Most existing methods focus on single glyph generation with limited capability in handling multilingual font rendering. In this work, we propose LoGAN, a VLM-based agentic framework for few-shot multilingual font localization, which takes in a small number of individual glyphs from a font or letters from a logo and uses them to generate complete character sets in other languages. LoGAN breaks down this task into multiple components: a glyph-level diffusion model, a style finetuning module, a spacing and kerning transfer algorithm, and a texture expansion model, with a VLM agent coordinator. LoGAN achieves broad language coverage for font localization with various styles, including Chinese/Korean/Japanese (CJK). We evaluate our approach on both font and real-world logo datasets spanning more than 27 languages and compare it against both specialized font generation and state-of-the-art image editing models with strong text rendering capabilities (e.g., FLUX, Nano-Banana). Our approach yields higher glyph fidelity while maintaining better style, texture, and kerning consistency according to both quantitative and qualitative evaluations.