Papers for
graph algorithm designers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Complexity of assigning colors in network patterns on spider structures
Colored Interaction-Profile Realization: Complexity of Matching-Match on Spiders
Abstract: Network motifs and colored local interaction patterns provide a useful way to describe the structure of complex networks. Motivated by an inverse realization perspective, we study the problem of assigning colors to the vertices of a fixed graph so that its edges realize a prescribed multiset of colored pairwise interactions. This problem is formalized by the Matching-Match Puzzle, introduced by Iburi and Uehara. We investigate how its computational complexity depends on the number of colors and on the structure of the host graph. We first prove that Matching-Match is NP-complete with only two colors, even when no vertex is precolored and the graph has maximum degree three. We then focus on spiders. We show that the problem is W[1]-hard parameterized by the number of colors even on spiders with only the body precolored. In contrast, for spiders whose legs have length at most two, we give a fixed-parameter tractable algorithm parameterized by the number of colors, allowing arbitrary precoloring. Finally, we prove NP-completeness for spiders whose legs all have length exactly three when precoloring is allowed.
Understanding how to fix improper graph colorings with limited changes
On the Parameterized Complexity of Coloring Discovery
Abstract: Coloring Discovery asks whether a possibly improper initial coloring can be made proper within a prescribed number of allowed changes. We study the parameterized complexity of three modification step models that were studied previously in the literature: recoloring one vertex (color flipping), swapping the colors of arbitrary vertices (color swapping), and swapping colors only across an edge (color sliding). For color flipping, we give exact fixed-parameter algorithms for the parameters vertex cover and distance to complete. For color swapping, we obtain fixed-parameter tractability for the parameter vertex cover plus the number of colors. Our lower bounds show W[1]-hardness for treedepth plus feedback vertex set in the color flipping model and for the number of colors plus bandwidth or distance to disjoint paths in the swapping and sliding models. All three variants remain NP-complete with four colors on graphs of diameter two.
Maxmmp problem is hard but admits approximation methods
Maximum Matching-Match: Hardness and Approximation
Abstract: In this paper, we study \textsc{MaxMMP}, an optimization variant of the Matching-Match Puzzle introduced by Iburi and Uehara (FUN 2024). Given a graph, a partial vertex coloring, and a multiset of colored sticks, the goal is to complete the coloring and assign the sticks to graph edges so as to maximize the number of satisfied edges. We first prove that \textsc{MaxMMP} is APX-hard by an reduction from \textsc{Max-Cut}. The hardness already holds with two colors, no precolored vertices, and only bichromatic sticks. We then give a simple deterministic $\frac{2}{c(c+1)}$-approximation for completely uncolored instances, improving to $\frac{2}{c(c-1)}$ when all sticks are bichromatic. Next, we obtain a randomized $\frac{1-\frac{1}{e}}{2c}$-approximation for arbitrary instances with $c$ colors by reducing the remaining coloring choices to monotone submodular maximization under a partition matroid. On bipartite graphs, the approximation ratio improves to $\frac{1-\frac{1}{e}}{c}$. For every fixed $c$, we further obtain deterministic $\frac{1}{2c}$ and $\frac{1}{c}$-approximations on general and bipartite graphs, respectively, in time $n^{O(c^2)}$. Finally, for every fixed number of colors, we show that \textsc{MaxMMP} can be solved exactly in time $n^{O(c^2)}$ on trees and on cographs.