Papers for

forestry management teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Virtual reality improves understanding of dense forest 3D data

Immersive Focus+Context Techniques to Assist in Interpretation of High Density Forest Point Clouds

Abstract: Virtual Reality (VR) is changing how we interact with complex spatial datasets. VR has the potential within forestry to help analyse remotely sensed spatial data for inventory management. However, challenges of scale and legibility of dense forest point clouds must be addressed. To do so, we present three VR Focus+Context (F+C) techniques: Wedgelight, Remote Lantern, and Ray Lantern. These techniques present point cloud data using a constrained highdetail focus within a broader abstracted context representation, manipulated using egocentric and exocentric interactions. We conducted two user studies. The first informed the design of the F+C techniques. The results from the first study indicate that VR significantly outperforms desktop displays in basic analysis of forestry point clouds, with improvements to both time and accuracy. The second study evaluated the performance of the resulting F+C techniques in a task analogous to real-world forestry operations. Our F+C techniques significantly outperformed current approaches, confirming their viability for facilitating detailed and effective forest assessments. These findings indicate that VR has significant advantages for spatial data analysis tasks in forestry, making a strong argument for its adoption in future analytical frameworks. The F+C visualisation techniques we introduced show considerable promise for analysis of high density point clouds, opening new avenues for development in immersive analytics. Supplemental materials (code, scans, results) are available at https://osf.io/hqc9u.

Fri 16 OctHuman-Computer Interaction
The gist
Forests can be mapped using lots of 3D points to show every tree and leaf, but these clouds of points are very hard to understand on regular screens. The authors created three new virtual reality tools that let users look closely at detailed parts of the forest data while still seeing the overall picture. They tested these tools and found that virtual reality helped people analyze forest data more quickly and accurately compared to normal computers. Their new techniques could make forest management easier by helping experts explore complex 3D data in more natural and effective ways.
Open → 2610.22878v1

Forest point cloud segmentation improved with boundary aware query learning

ForestQuery: Boundary-Aware and Spatially Anchored Query Learning for Unified Forest Point Cloud Segmentation

Abstract: Forest point cloud segmentation is fundamental for fine-grained 3D forest scene understanding, yet remains challenging due to irregular tree structures, severe occlusions, density variations, and ambiguous instance boundaries. Recent query-based forest segmentation methods have shown promise for unified semantic and instance prediction, but they still insufficiently exploit forest-specific spatial structure and account for boundary uncertainty. In this paper, we propose ForestQuery, a boundary-aware and spatially anchored query learning framework for unified forest point cloud segmentation. ForestQuery enhances instance and semantic query learning through two complementary designs. Specifically, boundary uncertainty is explicitly modeled to guide reliable instance query construction and modulate query optimization through adaptive loss reweighting. Meanwhile, spatially anchored semantic query enhancement (SA-SQE) introduces learnable 3D anchors encoding forest vertical stratification priors to enrich semantic queries with explicit spatial references. We evaluate ForestQuery on multiple public forest point cloud benchmarks and a self-collected annotated real-world dataset. Extensive experiments demonstrate consistent improvements in both individual-tree segmentation and semantic segmentation across diverse forest scenes. Code and data are publicly available at https://zhan994.github.io/ForestQuery

Fri 2 OctComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Understanding complex forest scenes in 3D is hard because tree shapes are irregular and often partly hidden. The authors propose ForestQuery, a new system that better learns to identify individual trees and their types by focusing on uncertain edges and using vertical forest layers as landmarks. They tested it on several datasets, showing it improves how well machines can tell trees apart and label forest parts. This approach helps computers interpret forest environments more accurately.
Open → 2610.03403v1