Papers for

fleet management teams

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Diffusion enhanced gflownet improves vehicle routing solutions

DEG: Diffusion-Enhanced GFlowNet for Solving Vehicle Routing Problems

Abstract: Traditional neural solvers for solving vehicle routing problems (VRPs) often suffer from limited solution diversity, motivating the development of Generative Flow Network (GFlowNet)-based models. However, the effectiveness of these models is frequently constrained by insufficient flow expansion in high-reward regions, limiting their ability to distribute probability across promising solution routes. Deeper exploration could yield superior results. Diffusion models, in contrast, provide stronger structural guidance for exploration. These two paradigms are naturally complementary: GFlowNet can supply edge-level signals for diffusion to embed, while diffusion can guide broader exploration. Leveraging this synergy, we propose Diffusion-Enhanced GFlowNet (DEG), a novel framework that integrates GFlowNet with a diffusion model to encourage richer flow expansion toward high-reward regions and derive higher-quality solutions. Specifically, DEG exploits GFlowNet's inherent diversity to generate edge-specific backward signals, applies the stochastic noise schedule of diffusion to perturb these signals, and then denoises them within the GFlowNet paradigm. To further improve scalability, we introduce a specialized decoder capable of dynamically adapting to diverse problem scales. Extensive experimental evaluations on synthetic and real-world datasets, including instances with up to 10,000 nodes, demonstrate that DEG consistently achieves favorable performance compared to baseline methods.

Thu 29 OctArtificial Intelligence
The gist
Vehicle routing problems involve figuring out the best routes for vehicles to take, which can be very complex especially when there are many locations. Traditional AI approaches often fail to find a diverse set of good routes. The authors propose a new method called Diffusion-Enhanced GFlowNet (DEG) that combines two AI techniques, which helps explore better routes more effectively. They tested their method on large problem sets and found it consistently delivers better results than existing solutions.
Open → 2610.39512v1

Large language models improve vehicle routing error detection with self generated code

Self-Guided LLM Reasoning for Error Diagnosis in Vehicle Routing Problems

Abstract: Vehicle Routing Problems (VRPs) are fundamental to many real-world applications. Recent advances in large language models (LLMs) have spurred progress in solving these NP-hard problems. However, most existing approaches assume that input instances are error-free, neglecting the presence of faults commonly encountered in real-world data. In this work, we systematically investigate the capability of LLMs to detect (and correct) errors in VRP instances, and identify key limitations, particularly in handling complex instances or errors that substantially increase the LLM's reasoning burden. To overcome these challenges, we propose a self-guided reasoning framework in which LLMs autonomously generate code that provides structured insights to aid in error diagnosis. Experiments across diverse problem settings and LLMs demonstrate that our framework significantly improves error detection performance, achieving near-perfect accuracy.

Thu 15 OctArtificial IntelligenceMachine Learning
The gist
Vehicle routing problems involve planning the best routes for vehicles to deliver goods efficiently, but the data used often has errors. The authors studied how well large language models (LLMs) can find and fix these errors. They found that LLMs struggle with complex or tricky mistakes. To fix this, they designed a system where the LLM writes its own code to help analyze the problems better. This approach greatly improved the model's ability to spot errors almost perfectly.
Open → 2610.21393v1

Improved algorithms speed up delivery with vehicles of different speeds

Improved Approximations for Vehicle Routing with Nonuniform Speeds

Abstract: We study vehicle routing with vehicles of different speeds on a complete undirected graph whose vertex set consists of a depot and a set of clients, where the distances satisfy the triangle inequality. Each vehicle has a specified speed, and if the total length traveled by a vehicle of speed $s$ is $L$, its completion time is $L/s$. In the heterogeneous traveling salesman problem (HetTSP), each vehicle executes one tour starting and ending at the depot, and the tours collectively visit all clients. The objective is to minimize the maximum completion time among the vehicles. We give a $6$-approximation algorithm for HetTSP, improving the previous $90(1+δ)$-approximation for any fixed $δ>0$. We also consider two versions of the heterogeneous capacitated vehicle routing problem (HetCVRP). Each client has a demand, and the vehicles have identical capacities. A vehicle may execute several tours, each starting and ending at the depot, and reload at the depot between consecutive tours; the total demand delivered on each tour cannot exceed the vehicle capacity. In the split-delivery version of HetCVRP, the demand of a client may be divided among multiple visits, possibly by different vehicles. We give a $\frac92+2\sqrt3<7.965$-approximation algorithm for this problem. In the unsplit-delivery version of HetCVRP, the entire demand of each client must be delivered in a single visit. We give a $\frac{11}{2}+3\sqrt2<9.743$-approximation algorithm, improving the previous $450(1+δ)$-approximation for any fixed $δ>0$.

Thu 8 OctData Structures and Algorithms
The gist
This work tackles the problem of routing vehicles that travel at different speeds to deliver goods or visit locations, aiming to finish all routes as quickly as possible. The authors present better methods that find routes close to the best possible, improving over earlier less efficient approaches. They handle versions where deliveries can be split across visits or must be delivered in one go, and where vehicles can carry limited loads and return to reload. Their results make planning more efficient when vehicles vary in speed and capacity.
Open → 2610.12195v1

Agents share cost control to improve group outcomes in multi-agent systems

Who Bears the Burden? Learning Responsibility for Shared Constraints in Multi-Agent Reinforcement Learning

Abstract: When multiple agents share a cost budget, a common Lagrange multiplier can enforce the aggregate constraint but does not determine how its penalty should be allocated across agents. Uniform penalties ignore heterogeneity in the rewards agents sacrifice, while agent-specific multipliers may still rely on the same aggregate cost signal. We introduce Lagrangian Responsibility Allocation (LiRA), which learns each agent's share of a common multiplier by optimizing social welfare over a finite training horizon. The multiplier enforces the aggregate budget, while responsibility shares redistribute its influence without modifying the original rewards or constraints. For convex games under standard regularity conditions, varying these shares induces a smooth family of normalized generalized Nash equilibria in which active constraints remain at their budgets while welfare varies. To optimize responsibility before convergence, we derive a welfare gradient that accounts for both learning updates and the induced change in data distribution. Across CityLearn, MABIM, Harvest, and MetaDrive, spanning 3 to 400 agents, LiRA improves average social welfare by up to 29% over uniform and agent-specific multiplier baselines. Grid and driving costs remain within budget, inventory violations decrease, and Harvest makes more effective use of available budget.

Mon 5 OctMachine LearningArtificial IntelligenceComputer Science and Game Theory
The gist
When several agents share a limited resource or budget, deciding who should be responsible for keeping costs within limits can be tricky. The authors introduce a way for the system to learn how much each agent should bear the penalty for overspending during training. This method helps groups of agents work together better without changing their goals or rules. Their approach improved overall performance and kept costs under control in various simulated environments with many agents.
Open → 2610.07491v1

Electric ride-pooling improves service with smarter charger and route management

L2R-EV: Learning What to Repair in Electric Ride-Pooling with Finite Charger Queues

Abstract: Electric ride-pooling must jointly manage passenger service, routes, batteries, and finite chargers; a locally useful relocation can reduce later service. We introduce a discrete-event ride-pooling simulator with ordered passenger stops, pickup and ride-time constraints, battery reserves, charger travel, and finite first-come, first-served (FCFS) charging queues. On top of a common dispatcher, we add a learned repair layer that moves uncollected passengers between vehicles, uses a supervised score to estimate later effects, and uses a two-stage proximal-policy-optimization (PPO) policy to focus computation on promising moves. Every executed move must satisfy route, battery, and time constraints and provide an immediate route-cost improvement. For larger instances, we limit the number of candidate moves and apply several non-conflicting repairs at once. On 12 held-out Manhattan episodes with 100 requests, 30 EVs, and one plug per station, supervised repair reduces operational cost by 6.57\% versus no repair (12/12 wins) and serves 74.92 rather than 72.75 requests. Two-stage PPO stays within 1.43\% of supervised repair with 95.4\% fewer exact trials, while our experiments scale to 8,000 requests and 2,400 EVs with cost reductions across all three larger development settings. Queue-aware charging reduces waiting by 41.0\%; under a declared 1.5-kW queue-idle load, operational electricity per served request falls 1.73\%.

Wed 30 SeptComputer Science and Game Theory
The gist
Electric ride-pooling services face challenges balancing passenger pickups, route planning, battery levels, and limited charging stations. The authors created a simulator and a learning system that helps decide which passengers to reassign between vehicles to reduce overall delays and costs. Their method respects constraints like battery life and waiting times and uses smart trial moves to find better routes. Testing in a realistic setting showed it saves costs and serves more passengers, even for very large fleets with few chargers.
Open → 2609.40225v1