Papers for

ecommerce platform designers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Tighter bounds on revenue from simple auctions with independent items

Improved Approximation and Tight Competition for Simple Auctions

Abstract: We study simple auctions for one additive buyer whose values for $m$ items are independent. Write $\mathrm{REV}$ for optimal revenue, $\mathrm{SREV}$ and $\mathrm{BREV}$ for the revenues from separate selling and grand bundling, and $\mathrm{BSPA}_2$ for grand-bundle second-price revenue with two independent bidders. For independent regular items, we prove $\mathrm{REV}\le\mathrm{BSPA}_2\le2\mathrm{BREV}$. This establishes tight approximation and competition guarantees for bundling under regularity and answers an open question from Beyhaghi et al. (EC 2025). For general independent items, we prove $\mathrm{REV} \le \mathrm{SREV} + \frac{π^2}{6}\mathrm{BREV} \le 2.645 \max\{\mathrm{SREV}, \mathrm{BREV}\}$. This improves the previous approximation factors of $6$ from Babaioff, Immorlica, Lucier, and Weinberg (FOCS 2014, JACM 2020) and $5.2$ from Ma and Simchi-Levi (AISTATS 2021). On the lower bound side, we construct an instance in which prices for three disjoint bundles earn more than $2.11\max\{\mathrm{SREV},\mathrm{BREV}\}$, improving the previous lower bound of $2$ from Rubinstein (ITCS 2016). We also show that exact recovery of one buyer's optimal revenue by the better of separate selling and bundling requires $Θ(\log m)$ bidders in the worst case.

Sun 18 OctComputer Science and Game Theory
The gist
Selling multiple items to one buyer can be done in simple ways like selling items separately or all together as a bundle. The authors study how well these simple ways do compared to the best possible method for maximizing seller revenue. They show better and tighter mathematical limits on how close these simple methods can get to the best. They also explore scenarios with multiple bidders and how many bidders are needed for simple methods to be optimal.
Open → 2610.24973v1

Selective questions influence shopping assistant recommendations and utility

Selective Elicitation as a Commercial Influence Channel: A Reproducible Synthetic Shopping-Agent Stress Test

Abstract: A commercial incentive need not enter the final ranking algorithm to affect a shopping assistant's recommendation: it may instead influence which preference question the assistant asks. We make this distinction experimentally observable in a deliberately small, synthetic setting. Each task has two products, three verified numerical attributes, a price limit, and a private fixed preference vector. An honest simulated user answers one pairwise question. A separate recommender receives the products and this answer but not the sponsorship assignment. We contrast a neutral question, a soft commercial instruction, and an explicitly adversarial instruction to ask about the sponsor's advantage while omitting the rival's advantage. Across 40 held-out sponsorship-assignment cases (20 distinct catalog-preference contexts), the soft instruction changes no selections. The targeted instruction raises sponsored selection by 0.30 and reduces mean synthetic utility by 0.0547 relative to neutral questioning (95% context-bootstrap interval [-0.0828, -0.0291]) for one language-model recommender. A fixed Bayesian recommender shows a similar effect; a second model makes the same choices on all 120 frozen question-answer inputs. A terminal-answer consistency judge rates all 20 sampled targeted answers consistent, although five have synthetic regret above 0.05; a separate question-coverage dimension flags their one-sided elicitation. A robust partial-preference certificate remains valid under the stipulated synthetic utility but certifies only 16 of 40 targeted cases and is not better than asking a neutral question directly. These results establish neither typical behavior under advertising incentives nor effects on actual consumers.

Tue 29 SeptMachine LearningComputers and Society
The gist
Shopping assistants often ask users questions to learn their preferences before recommending products. This paper shows that by changing which questions the assistant asks, a sponsor can influence the recommended product without altering the final ranking algorithm. The authors tested this idea in a simple simulated setup and found that targeted questions can increase the chance of recommending a favored item but may reduce overall user satisfaction. The study highlights a subtle way of influencing recommendations, but it does not claim to show how common this is in real-world shopping.
Open → 2609.36614v1

Improved bounds on losses from simple selling methods

Improved Revenue Guarantees for Selling Separately and Bundling

Abstract: We study how much revenue a seller can lose by restricting attention to selling separately or grand bundling, in the setting of a single additive buyer with independent item values. Although revenue-optimal mechanisms can require lotteries and infinite menus, Babaioff, Immorlica, Lucier, and Weinberg showed that the better of these two simple formats always achieves a constant fraction of optimal revenue. We prove that $\mathrm{OPT} \le 3.52 \max\{\mathrm{SREV}, \mathrm{BREV}\}$, where $\mathrm{SREV}$ and $\mathrm{BREV}$ are the optimal revenues from selling separately and grand bundling, respectively. This improves the previous best-known approximation factor of $5.2$ due to Ma and Simchi-Levi and narrows the gap to the known lower bound of $2$.

Thu 24 SeptComputer Science and Game Theory
The gist
Many sellers want to make the most money when selling items to buyers, but the best methods can be very complicated. The paper looks at two simple ways to sell: selling items one by one or selling all items together as a bundle. The authors show that using the better of these two simple ways will get at least about one-third of the maximum possible money a seller could get. This improves previous estimates and helps us better understand how much money sellers lose by sticking to simpler methods.
Open → 2609.28873v1

AI shopping agents use human shortcuts when information is limited

Shopping by algorithm: How agentic AI deploys human heuristics as a surrogate consumer

Abstract: Consumers increasingly delegate purchasing decisions to Large Language Models (LLMs) acting as surrogate consumers. Using "Tool-Lab," an adaptation of information-board process tracing that places product attributes behind costly tool calls, we examine how marketing pricing cues (i.e., just-below pricing and promotional framing) influence AI shopping agents. Across eight commercially deployed LLMs from three providers, we trace pre-choice information acquisition. Under zero cost, pricing cues rarely mislead. Imposing acquisition costs under a vague goal prompt leads LLMs to omit diagnostic attributes required to compute unit price and choose suboptimal choices resembling human heuristics. Relative to a specific goal prompt that mainly preserves diagnostic search and choice optimality, a vague goal prompt under constraints creates a search-mediated vulnerability. This research demonstrates that marketing heuristics in delegated AI shopping are governed by storefront information architecture, not necessarily immutable LLM flaws.

Wed 23 SeptArtificial Intelligence
The gist
People are letting AI assistants make shopping decisions for them. The authors studied how these AI helpers choose products when looking at prices and promotions. When all information is free, the AI usually picks the best deal, but when checking details has a cost or the shopping goal is unclear, they often skip important info and rely on simple rules like people do. This shows that how online stores present information affects AI decisions more than the AI itself.
Open → 2609.28372v1