Papers for
distributed ai developers
Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.
Inhibitory message passing improves multi-agent reasoning accuracy and efficiency
Neuro-Inspired Inhibitory Message Passing for Accurate and Token-Efficient Multi-Agent Reasoning
Abstract: Multi-agent systems promise to solve problems by bringing together information beyond the reach of any individual agent. Retrieval and tool use can distribute this information across agents, making communication essential to collaboration. A central challenge is keeping crucial evidence visible in each agent's context as messages accumulate. Repeated information can crowd out rare, decisive evidence. Models of cortical circuits suggest a principle for addressing this imbalance: inhibition can selectively suppress shared inputs while preserving sensitivity to weaker signals. We adapt this principle into inhibitory message passing, a training-free communication router that cancels redundant evidence separately for each evidence sentence and receiver. Each round, it forwards evidence sentences restated in agents' messages, delivering each at most once to receivers whose own evidence lacks it and excluding the senders' reasoning and answers. Against standard message passing, accuracy in peer groups rose by 39-77 percentage points across three benchmarks, and tokens per run fell by 10-46%. Gains held across seven open models spanning four to thirty-two billion parameters and two commercial models, in groups up to sixty-four agents, and across multi-agent architectures including peer-to-peer, orchestrator-worker, and multilevel hierarchical organizations. These findings support a scalable design pattern for more accurate and token-efficient multi-agent reasoning.
Decentralized auctions enable teamwork among strategic AI agents
Decentralized LLM Workflows via Sequential Auctions
Abstract: We present a scalable framework for solving multi-step tasks through a decentralized market of self-interested agents. Prior theoretical work demonstrated that agents organized through sequential auctions can converge to a globally optimal policy in a Markov decision process (MDP), but relied on the restrictive assumption of the existence of perfect clones as a model of perfect competition. In reality, exact clones drive agent profit to zero, violating the natural risk-reward incentives of participants. Conversely, we empirically demonstrate that the opposite extreme, absence of competition, also leads to market failure and value extraction collapse. Between these two extremes, we investigate how heterogeneous agents can survive in markets that span the critical middle ground of imperfect competition. To be profitable, agents learn to strategically shade bids to secure positive individual profit margins, while still ensuring that the marketplace functions effectively enough so that collaborative tasks posed by market consumers can still be solved. We formulate and evaluate four bidding algorithms (Mirror Descent, Thompson Sampling, Bayes-Optimal, and PPO) across three auction protocols (1st-Price, 2nd-Price, and Credit-Conserving Vickrey). Across a diverse set of domains, we demonstrate that imperfect competition successfully sustains necessary agent profit margins while maintaining high task success rates at low costs.
Active neural matter predicts system responses from limited interaction history
Active Neural Matter: A Finite-Window Response Framework for Physical Systems and Distributed AI Workflows
Abstract: Physical systems and distributed AI workflows can retain past information, receive delayed feedback and combine conflicting signals. These features pose a common modeling problem: determining what information about past interactions a state must retain to account for future responses. Active Neural Matter (ANM) addresses this problem through a finite-window response framework. Forward analysis uses each system's dynamics to predict state and output responses to perturbations, separating propagation from output sensitivity. Inverse analysis tests whether a candidate state retains enough information for these responses. With the system and future inputs or interaction rules fixed, distinguishable responses from histories assigned the same state identify distinctions the representation must preserve. Their distributional separation gives a lower bound on the worst-case error of approximating behavior from that state. Uncertainty bounds distinguish rejection, support within a fixed tolerance on tested comparisons, and unresolved cases. Delayed-consensus simulations check analytical predictions of response amplitude and phase over a narrow range of delays; flocking illustrates dependence on the chosen observable. An exact delayed-return construction establishes a sufficient state for a specified program. The AI studies identify distinctions in interaction history and evidence order that a representation must preserve to reproduce observed response distributions. Tests on new histories in a controlled feedback task provide bounded support for a state specified by the task instructions; the instructed rule predicts every observed action. ANM connects response prediction to measurable information requirements, separating behavioral fidelity from task correctness and initial-state adequacy from a closed evolution law for that state.
Receiver-conditioned communication boosts agent coordination efficiency
Receiver-Conditioned Latent Communication gives 94% CacheBack
Abstract: Multi-agent systems distribute large contexts across agents that communicate to solve a task. Text messages are compact but require decoding and may omit evidence the receiving agent needs. Recent latent communication instead transfers KV caches. This avoids text generation and can improve accuracy and latency. However, a full KV cache grows linearly with both the context an individual agent processes, and the number of agents that coordinate together. This raises memory and context costs, often far exceeding available GPU resources and context window sizes. Our key observation is that agents need only send what the receiving agent requires for its local task -- which we call receiver-conditioned communication. The receiver agent passes the sender a small description of its information needs, which serves to filter and compress the sender agent's KV cache. CacheBack is a simple, robust, training-free instance of receiver conditioning based on the sender's attention weights. On FanOutQA, CacheBack with Qwen 3 removes 75% of the state the agent would otherwise receive, improving accuracy by 14.7 percentage points and reducing median task-completion latency by 3.2x relative to text communication. We show comparable improvements across model families that span dense Transformers, Mamba-attention hybrids, and sliding-window attention.