Papers for

digital health developers

Papers whose findings have a practical use for this group, as judged from the abstract. Open a paper to read what it means in practice.

Task-evoked eye movements track depression severity in youth

Task-evoked eye movements as candidate digital biomarkers of depression severity in adolescents and young adults

Abstract: Objective digital measures of depression severity could complement conventional symptom assessments and facilitate more timely clinical evaluation. Here, we investigated whether task-evoked eye movements provide interpretable behavioral markers of depression severity in adolescents and young adults. In this single-center, cross-sectional study, 155 participants aged 14--20 years completed emotional-spatial free-viewing and memory-guided recall tasks and were stratified by 17-item Hamilton Depression Rating Scale scores. We examined 19 prespecified eye-movement features across six task-informed domains using covariate-adjusted ordinal-trend models. Greater depression severity was associated with lower gaze-allocation entropy (standardized $β=-0.599$), fewer inter-area switches ($β=-0.526$), longer first target-entry latency ($β=0.572$), and lower target dwell proportion ($β=-0.678$; all false-discovery-rate-adjusted $q<0.001$). Emotion-specific attentional-bias measures were not associated with severity, whereas associations involving fixation dispersion weakened after adjustment for anxiety symptoms. In a complementary machine-learning analysis incorporating 44 candidate eye-movement features and demographic covariates, a three-stage cascade classifier achieved the highest four-class stratification performance (accuracy, 0.665; macro-F1, 0.670; area under the receiver operating characteristic curve, 0.869), outperforming single-stage and two-stage approaches. Together, these findings identify altered visual exploration and memory-guided gaze control as candidate digital biomarkers of depression severity, rather than generalized negative attentional bias. These results support further prospective evaluation of task-evoked eye tracking as a complementary approach for timely severity assessment and clinical decision support.

Tue 13 OctArtificial Intelligence
The gist
It can be hard to measure how severe depression is, especially in young people. This study found that certain patterns in how teenagers and young adults move their eyes during tasks can show how serious their depression is. The researchers looked at things like how quickly the eyes focus on targets and how much they move around, and some changes were linked to worse depression. These eye movement patterns might help doctors check depression severity more easily in the future.
Open → 2610.18494v1

Personalized humor in peer stories boosts older adults empathy

When a Story Feels Like Mine: How Personalized Narratives and Humor Shape Older Adults' Empathy toward LLM-Generated Peer Health Stories

Abstract: Peer stories have been shown to boost self-efficacy in older adults' health behavior change. Despite their effectiveness, peer stories are difficult to deploy in health promotion at scale given the difficulty of matching the diverse health concerns and coping styles of heterogeneous older populations. Large language models (LLMs) have been shown to generate authentic narratives, yet how personalization and narrative affective style, such as humor, jointly shape older adults' responses remains unknown. We developed a theory-driven system that generates first-person peer health narratives varying in personalization and humor through a three-stage LLM pipeline grounded in self-efficacy mechanisms. Thirty-one older adults were invited to participate in a within-subjects lab study. Results showed that personalization increased perceived relatability and relevance of peer stories, especially for older adults with lower humor preference. These findings position individual differences in affective styles as a second dimension in designing personalization for LLM-assisted health communication.

Mon 14 SeptHuman-Computer Interaction
The gist
It's hard to share health stories that match every older person's needs and style. The authors created a system that uses AI to write personalized health stories with or without humor. They found that making stories feel more personal helps older adults connect with them better, especially those who don't usually like humor. This means how funny a story is can change how people relate to it. The study shows tailoring stories by both personal details and humor helps older adults feel more supported by these AI-written stories.
Open → 2609.16374v1